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The Eastern Dragons (Continued)
   
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Mod, 1.3, 1.4, 1.5
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639.180 KB
3 DIC 2021 a las 20:20
19 ABR 2024 a las 11:14
13 notas sobre cambios ( ver )

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The Eastern Dragons (Continued)

En 2 colecciones creadas por Zaljerem
Zal's Continued Mods
516 artículos
Race Mods
56 artículos
Descripción
Original mod by Aurora
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2006612357
If the original author requests it, I will remove this update.

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Currently an outlander faction, no player faction as of yet. More updates likely.

They have quite a bit more color variation than shown in the screenshots. The weapons included do frostbite damage.

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Original mod notes (1.0):

Eastern Dragon Dynasty. Starting with the Eastern Dragons, Sjidraq were introduced to the planet by humans many years ago, later teaming up and fighting together to stay alive. Sjidraq have fur, though they can't stand the cold temperatures like humans can. They tend to do well in higher temperatures.

Initial release: 1.0.
Adds Eastern Dragons, Sjidraq Dragons (two forms. large and small)
Adds a gun.
7 comentarios
Zaljerem  [autor] 26 FEB 2023 a las 10:40 
Apologies, there were a few typos in my last update causing problems. I've pushed an update so hopefully that's fixed.
A Kobold 26 FEB 2023 a las 9:58 
I can further confirm this mod is preventing other factions from spawning. Again.
Zaljerem  [autor] 22 OCT 2022 a las 15:28 
I have just started looking at Biotech, this race might be a good fit (wings, face flaps, etc). We'll see!
|dvh| 22 OCT 2022 a las 14:49 
Will there be a vanilla-friendly non-HAR version that uses genes?
Zaljerem  [autor] 22 DIC 2021 a las 13:31 
I made some fixes, please let me know if you're still seeing issues.
Zaljerem  [autor] 14 DIC 2021 a las 9:34 
I don't use Empire, but I'll see what I can do. This was converted from a very old mod so it's possible there's some old/redundant/broken XML.
Dark 14 DIC 2021 a las 8:49 
Seems to conflict with the Empire mod. whenever i have just this and empire installed (along with the essentials (harmony, humanoid alien races, and the mod manager itself) On starting a game, no colonists or animals ever appear.