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Might want to play with Rydygier's Incognito which does similar to what you want (at least for player and player group).
@RYD_INCOGNITO: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1261751004
Rydygier's Info: https://forums.bohemia.net/forums/topic/175892-rydygiers-trivia-vault/
Auto starts for any missions as well.
As for this mod, it seems that the 3rd fix, the silencer fix, no longer works even when enabled.
> When player will shot with supressor the bullet hits the body of the AI (but does not kill it) the AI will not react to it - Now he doesn't even feel pain, looks ridiculous
> When an explosive explodes near an safe mode AI, but does not kill it, this AI will not react in any way, he just walks by, looks ridiculous.
In both cases, when receiving non-fatal wounds, the AI should alert and come into combat mode, even if it does not know about the position of the enemy.
When testing it, I found that after hitting an AI target, they do not know where you are, but are alerted that their squadmate is dead and run around searching for where the shot came from. When they figure out which direction, they try to return fire to where they "think" the shot came from (which is mostly off target if you use proper tatics).