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I find it easy to make money, but hard to make the kind of money that lets me grow my production capacity. It's hard to sell as many cars as the market will support when the market wants to buy hundreds of cars and I can only make dozens!
How does this work? Assuming the part isn't worth using does this this increase monthly gain for unlocks (e.g. if I had a skill of 10 and my first car had 12, I'd gain every month for 5 years, if I made a concept part that was even higher would the gain be higher for 5 years)?
The AI ones tend to be all over the place for example.
I suspect they are something thats going to be heavily adjusted in the future.
That said, i find them useful for understanding price brackets and the like, so i still often use them.
What now still is missing is to match this classes with the demographic focus. Would be nice if you could complete that?