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To buy 16gb servers you need money for 250 that servers, then script will buy 25 in one time. You can change number 250(its just to avoid situation when more than 10% of money are spend to servers)
Currently the servers wont be purchased with more than 8 ram even with available money.
I wiil try to put that it the code, to fix
Change 0.01 to the 0.2 at least. But be carefull, all 3 numbers should be 1 together.
For 0.2 hack, it is 0.3 grow and 0.5 weak like example.
0.01 is set only because in late game your hack will be super strong and on home computer you will have thousands of threads.
function concatArray(destination, source)
{
var final = destination;
for(var i = 0; i < source.length; i++)
{
if(!final.includes(source[i]))
{
final.push(source[i]);
}
}
return final;
}
replace var servers = servers.concat(newservers).unique(); with servers = concatArray(servers, newservers); YOU DO NOT EVER NEED TO USE VAR TO REASSIGN EXISTING VARIABLES, THAT CREATES A NEW INSTANCE INSTEAD AND WILL LEAD TO MORE GC CALLS IN LANGUAGES THAT HAVE THEM.
see the following: https://github.com/smolgumball/bitburner-vue/issues/10