XCOM 2
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(DOA6) DEAD OR ALIVE 6 - Honoka's Outfits [WOTC]
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(DOA6) DEAD OR ALIVE 6 - Honoka's Outfits [WOTC]

In 2 collections by ($S360)Aeronautic ver.2.50668...
[XCOM 2] Aeronautic's Master Mod Collection (WOTC)
129 items
[XCOM 2] Dead or Alive Collection (WOTC)
14 items
Description
[DOA 6] DEAD OR ALIVE 6 - HONOKA'S OUTFITS ("WOTC" EDITION)

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Please Read Desc for more info!


NOT COMPATIBLE WITH VANILLA XCOM 2. GET THE EXPANSION, NINJA.
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(USELESS) LORE QUOTES
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"Sorry Honoka, but none of our armors seem to fit you.

No, it's not because you're fat. It's because of your... uh...

... well your 'honkers', to put it bluntly. None of the Kevlar vests are big enough to fit them in easily and make them too squished. I'm sure we can ask Shen something to help fix it.

In the meantime, I guess you can use your school outfit to fight for the time being.

... and no you cannot wear the Newcomer outfit either -- Central hates it. Last thing we want is all of XCOM troops not hitting their shots because they got distracted staring at you and your big, bouncing melons."

- "Menace", Soldier of XCOM

"Honoka's big chest is filled with hopes and dreams..."

- The Commander, probably


DESCRIPTION
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Commanders of XCOM, I give you another new mod from the Dead or Alive series: Honoka's Outfits!

This mod adds in only 6 female outfits as well as a few other outfit pieces from DOA.

Anyways they are as follows:

  • 8 outfits from Dead or Alive 6's Honoka with varying Arms, Legs, and Torso options (colorable) for FEMALES only! Plus 2 special sooper sekrit outfits that can only be enabled within the mod folder. Yes theyre NSFW.
  • Individual Arms options included!


Thanks! Enjoy! Feedback is welcome (good and/or bad)! And don't forget to give it a thumbs-up!


FAQ TIME:

Q1 PARI I) [OBLIGATORY] What happened to the Newcomer outfit? I thought that was included in it too?

Dunno what you're talking about. I will say this though: I recommend you check the XComContent.ini and the XComGame.int in their respective folders to enable/disable certain options for cosmetics. I may or may not have included extra goodies in there too. Duuno what you may find though.

The mod is located here:
C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\2700371757



Q1 PART II) [OBLIGATORY] Can you port to Vanilla XCOM 2?

Nope. I am NOT going to port anymore mods to Vanilla. It's a pain to convert it to Vanilla (even switching it back to it when I have mods for WotC is troubling enough for me). If you want to do it then by all means go for it. Don't forget to give credit for the original mod.

(I mean c'mon, why port THIS to vanilla anyway?)


Q2) WOW! You can do armor now?! Can you do --

Nope. I don't do requests. Suggestions are noted however. Doesn't mean I'll get to it though.


Q3) Donations? Aeronautic senpai please?

Ninjas don't need donations.


Q4 ) Disgusting weeb. Keep that filth in Japan.

Too late. The world is filled with ADVENT filth. Time to purge the xeno scum by usin' skimpy girl fighters.


Q5 ) That looks like DOA hair! Can you do publish that mod?!

Too many bones make Aero a dull boy. I could, but it takes forever to do. Do you see how flowy their hair is!? Yeah, thats a LOT of bones to deal with. We'll see, but don't hold your breath. Until then, wait, bother kexx, or try it yourself and prove me wrong.


Got anymore questions? Put in the comments below if you wish. Anyways, ENJOY THE MOD GUYS!


KNOWN ISSUES
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* Honoka's Neko Sci-Fi outfit has emissive colors that can be changed by altering the secondary armor tint. It isn't perfect, however, as if you make it white, it is still pink. I am looking into that issue as of now and still figuring that out.


CREDITS
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+ Firaxis and 2K for this wonderful game as well as giving the community this SDK to further expand XCOM's capabilities

+ Team NINJA and Tecmo Koei for Dead or Alive, the best weeaboo fanservicey fighting game.

+ The modders at the Lab of Lovers for the qrdbtool that helps extract the DOA assets. This mod would not have been possible if it weren't for the tools. Thank you!

+ Irokichigal01 for the XNALARA model/texture work on one of the other outfits -- an outfit port from DOA 5 that I thought would be nice to bring to. Thanks!

+ My fellow peeps (you know who you are) for dealing with my simping for the DOA girls.

+ You, Commander. For your feedback and taking the opportunity to get one of the cutest and skimpiest fighters with gigantic assets into XCOM. Your efforts will continue to bolster the Resistance across the globe. Keep up the great work, and good luck Commander. o7


DISCLAIMER

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THIS PRODUCT IS NOT ENDORSED BY NOR AFFILIATED WITH FIRAXIS GAMES, TEAM NINJA, TECMO KOEI, ETC. THIS PRODUCT CONTAINS CONTENT COPYRIGHTED BY FIRAXIS GAMES (XCOM 2) / TEAM NINJA AND TECMO KOEI (CHARACTER OUTFIT HONOKA OUTFITS, GAME DEAD OR ALIVE, AND VARIOUS MEDIA) THAT MAY NOT BE REUSED WITHOUT OWNER'S EXPRESSED PERMISSION. THIS MOD (AND ALL MY MODS) WILL NOT BE USED FOR MONETARY PURPOSES/GAIN.




Popular Discussions View All (1)
0
29 Jun, 2023 @ 6:44am
Can I get help with the head
PEPSI MAN (Pala)
53 Comments
Estupor 29 Jan @ 6:31pm 
In the hoodie outfit, the shirt (under the hoodie) is suposed to stay white, similarly to the school uniform A. It's not meant to be tintable.
PEPSI MAN (Pala) 29 Jun, 2023 @ 6:34am 
I like the look of this outfit but Im having issue with the face and hair. Anyone wanna help?
Icedfate 6 Feb, 2023 @ 5:03pm 
i really like the blazer jacket from the school uniform, it shows all the vanilla armor patteres extremely well and vivid and it works as a mix and match item with other pieces in all different colors. . .but, i wish you made a version without that one glove on the right hand. i dunno. i haven't played the game that inspired this outfit. maybe that glove is a signature piece of that character. but if you made 2 versions if the arms, one with the glove and another one that is exactly the same except without the glove, it would be perfect. it's just that the glove clashes with certain color combinations and patterns.
i would just as soon leave the sleeves off of it or put different sleeves on it, but apparently, there's gaps if i do that, so it's either use those sleeves or don't use it at all.
aside from that, it's a good mod
LukanGamer 16 Jan, 2023 @ 9:38pm 
To people making mistake fixing, it is .int not .ini (use Notepad +)
Frenzier 22 Jul, 2022 @ 9:23pm 
The intructions on how to get the extra outfits on xcomgame.int are wrong, well missing somthing ;
76561199074031991 4 Jun, 2022 @ 8:30am 
Can you make the nude outfit mod or sexy outfit mod for us ? If steam doesn't allow it , you can put it on the loverslab homepage and give the website address to us . I'm looking forward to have those mod for the XCOM soldiers. If you don't want to make naked mod , can you make the bikini outfit mod like the resident evil ?
($S360)Aeronautic ver.2.50668...  [author] 9 Mar, 2022 @ 9:46am 
@Tyler Chambers Don't think its mentioned here, but if you want to contribute and add name pieces send it my way via here and I can give you credit for it.
Vegeta002 8 Mar, 2022 @ 9:31pm 
A thought; if you're (in your own words) "too lazy" to add names for every piece, couldn't you simply outsource it to a friend (or someone on discord) who likes DoA to give appropriate names to the parts? Just saying, it would be nice to know what costume I'm actually selecting, especially with multiple mods.

While the base game doesn't name armour parts, the base game also only has a small handful of parts and those don't show up as long strings of text code bigger than the box.

There's bound to be plenty of DoA-loving XCOM players would wouldn't mind a chance to get their name in the credits. Especially for a simple "find & replace" thing that doesn't take much time or effort.
Star¤Dagger 18 Feb, 2022 @ 3:48pm 
I suddenly realized that 60%+ of my female phenotype soldiers have torsos from this pack!

Thanks!
Cryomancer 29 Jan, 2022 @ 12:20am 
it was the pirate hat in particular being a problem on my end, hopefully it's simple enough to figure out. thanks for the cool mods.