Garry's Mod

Garry's Mod

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[STM] Star Trek Modules - Base
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Content Type: Addon
Addon Type: Entity
Addon Tags: Movie, Roleplay, Realism
File Size
Posted
Updated
52.400 MB
7 Jan, 2022 @ 8:57am
2 Jul @ 6:56am
22 Change Notes ( view )

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[STM] Star Trek Modules - Base

In 1 collection by Oninoni
[STM] Star Trek Modules
11 items
Description
Star Trek in Gmod!
This addon allows the creation of many Star Trek environments and objects.

It was created in cooperation with the "TBN - Star Trek RP" Community Project
More Information at: https://discord.gg/dx7KDm2BHv

THIS ADDON IS ONLY A BASE AND HAS NO SPAWNABLE ENTITIES OR SWEPS!
YOU WILL NEED TO USE A MAP OR ADDITIONAL CONTENT, TO USE ANY OF THE FEATURES!

Features:
  • Immersive In-World LCARS Interfaces
  • Extensive Hammer Support for Creating and Placing Menus in your Maps
  • Fully Working Transporter System
  • Fully Working Security Suite with Alarms, Force-Fields, Locking Doors and More!
  • Fully Working Map View of your ship, that allows you to search and Scan for Intruders!
  • Fully Working Replicator with Configurable Items and Categories!
  • Extensive Configuration abilities through config files!
  • And much more with even more to come!

This Addon was created for use with the amazing rp_intrepid map from KingPommes!

This addon includes a showroom map, that demonstrates all of its features!
You can download the vmf of the showroom on GitHub[github.com]!

Credits
LUA
Map, Buffer Particles, Testing

GitHub
https://github.com/oninoni/startrekmodules

Please feel free to create issues, Pull Requests and more on my GitHub and contribute to the development of this immense project!

Disclaimer
Do not copy, re-upload, edit or in any other way distribute the content that comes with this addon. It is all forbidden by the Steam User Agreement and considered a Copyright infringement.

tags: Star Trek, Intrepid, Voyager, STRP, LCARS, Menu, Hammer, Roleplay, TNG, VOY
94 Comments
Sovereign 10 Jul @ 8:08am 
i seem to have fixed it, apparently ARC9 conflicts with STM
Sovereign 10 Jul @ 7:46am 
3. [[STM] Star Trek Modules - Base] lua/star_trek/transporter/sv_transporter_cycle.lua:189: attempt to index field 'Buffer' (a nil value)
1. unknown - lua/star_trek/transporter/sv_transporter_cycle.lua:189
Sovereign 10 Jul @ 7:46am 
3 errors that i can't seem to fix via troubleshooting

1: [[STM] Star Trek Modules - Base] lua/star_trek/sections/sv_net.lua:22: bad argument #1 to 'pairs' (table expected, got nil)
1. pairs - [C]:-1
2. GetClientData - lua/star_trek/sections/sv_net.lua:22
3. Sync - lua/star_trek/sections/sv_net.lua:47
4. v - lua/star_trek/sections/sv_net.lua:62
5. unknown - lua/includes/modules/hook.lua:102

2. [[STM] Star Trek Modules - Base] lua/star_trek/transporter/sv_transporter_cycle.lua:124: attempt to index field 'Buffer' (a nil value)
1. GetBufferPos - lua/star_trek/transporter/sv_transporter_cycle.lua:124
2. v - lua/star_trek/transporter/sv_transporter_cycle.lua:129
3. unknown - lua/includes/modules/hook.lua:102
Jakob | KingPommes  [author] 20 Feb @ 7:36am 
corym 19 Feb @ 3:54am 
Hyperion is better than TBN
Cherrie_The_Shifter ΘΔ 4 Feb @ 9:41am 
this hapens when i use rubats fire esqunishers
[[STM] Star Trek Modules - Base] Warning! A net message (BA_PLAYSOUND) is already started! Discarding in favor of the new message! (Star_Trek.LCARS.PlayerButtonDown)
1. unknown - lua/star_trek/lcars/sv_lcars_interfaces.lua:266
2. unknown - lua/dlib/modules/hook.lua:904
Cherrie_The_Shifter ΘΔ 23 Jan @ 2:00am 
[[STM] Star Trek Modules - Base] lua/includes/extensions/string.lua:94: bad argument #1 to 'string_len' (string expected, got nil)
1. string_len - [builtin:len]:0
2. Split - lua/includes/extensions/string.lua:94
3. unknown - lua/star_trek/util/sv_keyvalues.lua:34
4. unknown - lua/dlib/modules/hook.lua:904
Yske 4 Jan @ 6:22am 
https://imgur.com/3LCCnbg
Image of the errors if this helps at all!
Yske 3 Jan @ 11:18pm 
Are there any known conflicts? I"m having issues with nothing script wise showing up on the intrepid.
Jack Hellmere_79 9 Jul, 2024 @ 1:18pm 
I am using a game mode that makes it so you can make your own items with in it sadly I don't think the entity class works with it