Hearts of Iron IV

Hearts of Iron IV

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(LEGACY) MTG Expanded: Baby Flat Tops and The White Lion's Modules
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31.852 MB
7 Jan, 2022 @ 2:22pm
7 Jan, 2022 @ 2:57pm
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(LEGACY) MTG Expanded: Baby Flat Tops and The White Lion's Modules

Description
IMPORTANT NOTE: THIS MOD IS A PATCH OF ALL THEE OF THE MODS, DON'T USE THE MODS THAT ARE IN SEPARATELY WHILE PLAYING IT
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2870612700 new version here

Do you like naval warfare? Do you really like naval warfare, and think that the naval rework from all the way back in the MTG was a pitiful excuse for a
ship designer? Do you see the number of mods that fix this issue, but are all incompatible with one another for one reason or another?

Well, introduce MTG Expanded Expanded, a mod that combines three excellent naval mods into one (with the permission of all three mod devs of course)! Some might say that it's the most ambitious Naval mod since the original MTG Expanded!

Including the mods...

MTG Expanded https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2124082035&searchtext=mtg+expanded , The White Lion's Ship Modules Expanded
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2690374375 and GSP's Baby Flat Tops https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1848042569

An honorable mention goes to Lolloblue, who's mod inspired some of the other changes I added which have their origins in this mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1877932560&searchtext=lollo%27s+module+edits . His After the Naval race mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1846040721 is also a cool way to have a large navy as well.

Thank you to all the creators that led me use their mods! No seriously, without their permission this mod would not be possible.


To integrate these mods together into one mod I've changed some parts of each mod, including.

-rebalance of all gun modules and a buff of armor modules on each ship, since some late game guns have pretty high attack values
-gave medium guns some light attack, since they sometimes would fight smaller ships with their main guns (especially light cruisers
-gave sonar some slight surface detection and a positive modifier to depth charging
-slightly buffed snorkel especially the integrated snorkel/radar
-fire control increases reliability, not decreases it!
-sub 2 and on have separate slots for radar and sonar
-more types of conversions are possible, and you should be able to convert ships from another country to ones of your own
-floatplane and seaplane have improved detection
-probably more things that I've forgotten
23 Comments
Burner345-BR 14 Jul, 2022 @ 3:46am 
Can you make a patch for Road to 56 too?
Dankuser  [author] 10 Jun, 2022 @ 5:07pm 
@MR2 it isn't compatabile with UUMC though I am working on a patch
MR2 5 Jun, 2022 @ 1:26pm 
FYI: I'm running the UUMC mod and have found that your mod conflicts by refusing any battle in any provinces containing a port. <shrug> Have all DLCs and running 1.11.11
Starfleet74205 1 Jun, 2022 @ 8:06pm 
Nice mod, but been having issues with the super battleships, everytime I put anything on it. It becomes unemployable. And yes my manpower is fine
Admiral Welsly 29 May, 2022 @ 5:47am 
if I already had a save with MTG Expanded and I add this mod, would my save be fine?
Burner345-BR 11 May, 2022 @ 8:02pm 
Can you make a version compatible with Road to 56? I noticed some problems in the artillery tech tree when using this mods with Rt56
Yonan 10 Apr, 2022 @ 7:24pm 
Awesome, lookin' forward to it man. IRL comes first ofc. <3
Dankuser  [author] 10 Apr, 2022 @ 1:32pm 
@Yonan yeah I know, been really busy with school and other irl stuff, but I hope to get a patch out fairly soon.
Will probably be doing a little rebalancing for both versions as well.
Might also do a similar verson of this mod with a lot of the best tank mods I've found
Yonan 9 Apr, 2022 @ 8:21pm 
Rt56 has been updated.
Aurelius 22 Mar, 2022 @ 4:20am 
This is really excellent! Would you consider making a version that's compatible with ETT60? I ask because I'm currently neck deep in doing that, and ... urgh. It's way too complicated for me.