Black Mesa

Black Mesa

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IIopn's Glock Animation (Fixed and Improved)
   
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MODEL: Weapon
File Size
Posted
Updated
24.688 MB
11 Jan, 2022 @ 11:07am
13 Mar, 2022 @ 6:58am
3 Change Notes ( view )

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IIopn's Glock Animation (Fixed and Improved)

Description
I keep improving stuff :D

This is a pack of 3 different variations of Glock on the same IIopn's animation.

What's fixed:

- Slightly corrected and improved Vanilla H.E.V. arms position for both Vanilla Glock and Ebina's Glock P80;

- Glock's "gun_reload" and "gun_reload_empty" sequences were tweaked - while reloading you could see Freeman's left hand appearing at the bottom of screen during both default and dry reloads (especially on high FOVs). Well, not anymore;

- Added "{ event 3110 43 "" }" values for all Glock's reload animation sequences, now Glock will reload exactly when you insert a new clip in it :D

This mod includes:

- 3 fixed Glocks (of course), originals taken from here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=503230088&searchtext=IIopn, here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2024418096&searchtext=Glock+P80 and here :https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2106766023

- 3 variations of Glock: first is Vanilla Glock with Vanilla H.E.V. arms, second is Ebina's Glock P80 with Vanilla H.E.V. arms, and the third one is for use along with Thanez HEV Replacement Pack;

- Custom script files (FOVs are set to 81 for all Glocks because they're actually looks better on those FOVs);

- All mod features also affects other viewmodels (Marine, Security Guard, Scientist, Zombie Guard, Zombie Scientist and G-Man's viewmodels) for multiplayer mode.

Fixed Vanilla Glock for Thanez HEV Replacement Pack - here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2677574103

I hope you will like it :D

INSTALLATION:
Extract the .vpk file into your "custom" folder where all other mods are located/installed.

NOTE:
If you have issues with subscribing to this mod - you can download it via GGNETWORK SteamDownloader: https://ggntw.com/steam

LINKS:
GameBanana mod link: https://gamebanana.com/mods/349785
Me on GameBanana: https://gamebanana.com/members/1734730
Me on ModDB: https://www.moddb.com/members/taras-f97
Me on YouTube: https://www.youtube.com/channel/UCot_UMhaQUV5fexHY_f21sA

IMPORTANT (for Glock P80 for Thanez HEV Replacement Pack):
This mod will conflict with original files from Thanez HEV Replacement Pack, so you might need to backup next files:
1. Weapon viewmodel and worldmodel files (located in models/weapons);
2. Script file if such exists (located in scripts/gameplay/weapons).

CREDITS:
Crowbar Collective - Vanilla Glock Model;
Thanez - Arms and Glock Model and Texture;
IIopn - Glock Animation;
Ebina - Rigging Thanez's Glock with Vanilla H.E.V. Arms;
Taras_F97 - Idea, Fixes, Improvements, Compiling, Testing and other small stuff;
vagrant - For creating Thanez HEV Replacement Pack and common modding inspiration.
30 Comments
H.P 22 Mar, 2023 @ 8:25pm 
piola:steamthumbsup:
Taras_F97  [author] 22 Mar, 2023 @ 12:38pm 
@H.P i will, but i don't know when, some day later.
H.P 21 Mar, 2023 @ 10:21pm 
could you attach a green iron sight to the glock p80?
Taras_F97  [author] 21 Jan, 2023 @ 8:12am 
@Spolai Mulai if you're going to use only Glock with Thanez' arms - then yes, Thanez HEV Replacement Pack is required.
H.P 21 Jan, 2023 @ 7:33am 
is necesary the thanez pack?
Taras_F97  [author] 28 Apr, 2022 @ 2:56am 
@Moss to make this mod work - you must download it manually via Steam Workshop Downloader, after you downloaded it - unpack the .rar file and then pick your favourite Glock version among offered and move it to your "custom" folder.
Moss 27 Apr, 2022 @ 11:22pm 
how does this mod work?? do i need to subscribe to the models too or just this mod? i just want the fixes
Taras_F97  [author] 11 Apr, 2022 @ 11:11am 
@ninthlyokowarrior look for "{ event 3110 NN "" }" command line in weapon's .qc file under reload animation sequences and try to change them into next ones (those are my own values i use):

MP5 v2:
Default reload - { event 3110 31 "" }
Long reload - { event 3110 57 "" }

Crossbow:
Default reload - { event 3110 58 "" }
Long reload - { event 3110 58 "" } (same value as for default reload).

.357:
{ event 3110 84 "" } (.357 has only one reload animation).

Shotgun - no such commands/values, it can't be changed.
ninthlyokowarrior 11 Apr, 2022 @ 5:17am 
So, what do I set the reload animation values to for the MP5 V2, Crossbow, .357, & Shotgun V2 to get it to sync properly?
ninthlyokowarrior 11 Apr, 2022 @ 5:14am 
So, he already addressed those issues with the steam versions of those models that you had to fix for the Steam port of the mod versions?