Stellaris

Stellaris

38 ratings
Diagrapher's Factions and Ethics Mod
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1.089 MB
19 Jan, 2022 @ 3:34am
2 Dec, 2023 @ 3:54am
16 Change Notes ( view )

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Diagrapher's Factions and Ethics Mod

Description
Adds:

More faction demands (details in discussion)

A few more effects on ethic attraction (details in discussion)

Planet-specific effects of pop ethics (details in discussion)

New pool leaders have a chance to shift to a random ethic, especially Authoritarian

Four origins in which an empire starts with pops of two opposing ethics and soon develops associated factions

Several new opinion effects:
  • Spiritualists who don't reanimate the dead dislike countries that do.
  • Materialist dislike Death Cults.
  • Countries will like each other more if they're both Memorialists, both Environmentalist-or-Life-Seeder, both Aristocratic, both Meritocratic, or both Merchant Guilds.

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Popular Discussions View All (2)
3
4 Jul, 2022 @ 7:13am
Details
kuyan-judith
0
19 Jan, 2022 @ 6:01am
Compatibility
kuyan-judith
35 Comments
Maschinenmensch 30 Jun, 2024 @ 1:39pm 
Great mod, however the added factions do not seem to be giving Unity. Is this Intended?
kuyan-judith  [author] 2 Dec, 2023 @ 3:54am 
Now updated to 3.10.2
kuyan-judith  [author] 4 Oct, 2023 @ 3:04am 
Now updated to 3.9
kuyan-judith  [author] 8 Jul, 2023 @ 6:49pm 
Now updated to 3.8.4

Removed leader-related faction demands since there are now vanilla versions

Heroic Tales empires get leader-related Traditionalist demands
kuyan-judith  [author] 2 Jan, 2023 @ 10:50pm 
Now updated to 3.6
Snowcraft 29 Nov, 2022 @ 7:09pm 
3.6 seems to cause the factions to no longer spawn with names while using this mod.
|_| Clyax 23 Nov, 2022 @ 11:02am 
@kuyan-judith Is there a way you can make this compatible with SCP's Clinical Immortality Tech or allow a bonus to cyborgizing your populace? Meeting the demands of biologically editing the entire populace to be Enduring or some kind of intelligent is very difficult. I wish there was a way to do all of the pops at once for that. Maybe make a demand that isn't difficult for Empires that rely on immigration and various different species?
|_| Clyax 8 Oct, 2022 @ 3:02pm 
@kuyan-judith Yay! Thank you!
kuyan-judith  [author] 8 Oct, 2022 @ 3:01am 
Updated to 3.5
Also, this mod now requires Scripted Triggers Undercoat.
Also, free pops can now auto-resettle away from planets where they're especially unhappy for ethics reasons even if they're employed.
Also, added some more faction names tied to specific civics, authorities etc.
Also, made some more changes to ethics attraction
|_| Clyax 16 Aug, 2022 @ 4:51pm 
@kuyan-judith Got it. I was testing a bug in a different mod, and I found it had nothing to do with your mod. Thank you for adding origins to the mod description.