Left 4 Dead 2

Left 4 Dead 2

81 ratings
25 To Life (Remastered)
   
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File Size
Posted
Updated
385.004 MB
9 Feb, 2022 @ 1:13pm
4 Oct, 2024 @ 9:59am
14 Change Notes ( view )

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25 To Life (Remastered)

In 2 collections by DannBo
DannBo's Versus Rebuilds
23 items
The Rocinante Server Campaign List
134 items
Description
This is a minor modification of Ben Coleman's custom campaign, "25 To Life," updated for versus optimization and a few other cosmetic changes.

This is not intended for official release and is only hosting the file for the Rocinante Server, and will remain unlisted so as not to infringe on the original work.

NOTE: The maps and vscripts have been renamed so as not to conflict with the original version, which can be installed concurrently with this one.

For general play outside of the Rocinante server, please subscribe to the original here instead.

Campaign Description:
The survivors found their way into Western State Pen to break Nick out of prison, and now the survivors are knee deep in inmate zombies spawned from the outcasts of society. They are about to find out whether or not convicts and criminals make for more dangerous infected.

Short Summary of Changes in this version
  • Updated the campaign to accommodate changes from The Last Stand update.
  • Custom inmate & prison guard skins for special infected, survivors, custom common infected populations, and dead body props.
  • Added custom and community made melee-weapons (Shank & Bar Club)
  • Boss spawns are now controlled by a custom vscript rather than by the Director, allowing for more consistency and control over where/when witches & tanks can spawn, while still being consistent between rounds of versus.
  • Adjusted map scoring in versus so that survivors get more points (particularly for maps 2 and 3) to allow for easier comebacks.
  • Added infected ladders and melee weapon spawns.
  • Made most rooftops and prison walls accessible to infected to give them more spawn point options.
  • Improved clipping for survivors and infected (less random invisible walls).
  • Clipped fence by map 2 drop point to prevent exploits and added new fence to hop over that is more intuitive but requires a longer route back.
  • Added interiors to watch towers on all maps, including one in the finale that is accessible to survivors.
  • Map 3 now set during morning with the sun rising, less extreme fog, and better HDR lighting and improved texturing/effects for the stream.
  • Sewer entrance now includes a staircase instead of just a ladder, to lead to less buggy instances of getting stuck on the ladder with horde coming from below/above.
  • Woods area in finale now opened up for infected for more spawn points for specials and common.
  • Finale tank now spawns when survivors reach the bottom of the hill outside after the sewer section, instead of *in* the sewer. Versus scoring is now scaled so that survivors get half the points for making it to the tank, rather than just making it to the sewer.
  • Rescripted finale for more consistent tank/horde spawn. Finale is now rigged as a sequence of separate scripted onslaughts with a tank event in the middle. Survivors arrive in a fenced area to call in the chopper before making a last break for it as tanks and zombies pour in.
  • Adjusted item spawns and densities, particularly in finale.
8 Comments
Bubnooccar 12 Jun @ 7:04pm 
Is there a standalone for the desert rifle gun model? its very cool
Satoruuuu 9 Jan @ 2:27pm 
Bro change hunter to more like common zombie good job! 1/100:steamthumbsdown:
ArgentAbendAzure 1 Jul, 2024 @ 8:19am 
Good improvements on the original.
Blindyomite 4 Jun, 2024 @ 3:43pm 
this fucking rocks :steamthumbsup: :]
Mike Uchiha 9 Mar, 2024 @ 3:17pm 
bots dont go helicopter
MyoRi_(묘리)♥ 25 Feb, 2024 @ 1:05am 
short but good idea prison infected and special zombies! it's fun map! 9/10 :steamhappy::steamthumbsup:
Taco Twins Gaming † 17 Feb, 2024 @ 9:22pm 
This was short but I don't care it was custom and cool! Loved the custom stuff but the tanks at the start of the chapters are weird. The first one is bad because you have almost nothing to fight with. The other tank moments are ok. :steamthumbsup:
雾影 11 Jan, 2023 @ 11:17pm 
最后的救援关卡直接拉低了我对这个战役和作者的好感,在水路上放两只坦克,不能原路返回,两侧还那么窄,随便走几下就能碰到障碍物,我用bhop都难通过,最后推路障直接从两侧刷两只坦克,纯纯地恶心玩家。专家难度千万别玩,这是我用亲生经历告诉你们的,通关后我绝对不会再玩第二遍了,真恶心