Project Zomboid

Project Zomboid

57 ratings
[B42 + B41] Zombie Spawn Heatmap
By don piepek
This is the current up-to-date heatmap for zombie spawns.

You can use it to plan your base. The more light red a marked zone is the more zombies spawn in that region.
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Build 41 Heatmap
65 Comments
don piepek  [author] 20 Jun @ 10:20am 
<3
MENTAL ILLNESS 11 Jun @ 12:35pm 
Thank you for this!
don piepek  [author] 19 Feb @ 12:11pm 
Whoever sent it to me :D
don piepek  [author] 19 Feb @ 12:10pm 
Thank you very much for the community award :)
GarfieldCultist 19 Feb @ 6:19am 
niiice
don piepek  [author] 19 Feb @ 3:54am 
Yes that's the case.
GarfieldCultist 18 Feb @ 4:58pm 
Looking at the differences, does this mean that there are no longer hordes of zombies at the edges of the map that gradually wander toward the center like there was in B41? Am curious because I was thinking of building a cabin out on the backside of the lake with the Water Treatment plant to the far south, but have been leery of doing so because of how they were distributed back in B41
don piepek  [author] 12 Feb @ 5:42am 
GEOINT sounds really interesting btw, maybe we can chat about that. I am interested in OSINT myself.
don piepek  [author] 12 Feb @ 5:41am 
You are welcome :) I know meanwhile there are 56 comments in this thread but I already answered this question in detail. As a summary, I decompiled PZ and analysed the source code and then reverse engineered the *.lotheader-files, which contain the definitions for the zombie population in a specific cell as well as other stuff such as which assets are loaded in the cell it defines. If you have more or specific questions feel free to ask them. Cheers.
IceBoxFox 12 Feb @ 5:29am 
Thank you for reuploading!!! Can I ask how you made this? I used to work in the GEOINT field, so products like this are super cool to me :)