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4.If the province is under invasion and the army is inside the city: A significant public order boost should be applied because the citizens would feel well protected, inspired and patriotic.
5.If the enemy presence persists for too long despite the army being inside the city: The public order bonus should start decreasing, as prolonged conflict without resolution would cause frustration and fear.
This would add more immersion and strategic decision-making, making players think carefully about troop placement rather than just always stationing armies in cities.
Would love to hear your thoughts on this idea! Thanks again for your work on the mod!
Instead of simply removing the debuff, how about making the effect dynamic depending on the province’s situation?
1.If the province is at peace: A large army inside the city should still cause unrest among the citizens, as they see it as an unnecessary military presence.
2.If the province is under invasion and has no defending army: Citizens would feel highly anxious and demoralized, as there is no immediate protection against the enemy threat, leading to a stronger public order penalty.
that's ridiculously cherrypicking. If Boston was on the brink of being eaten by the French who are using a hoard of Iriqois as auxiliary shock troops would you be pissy about it? really stupid comparison hinging it on technicality is bad so in earnest if there is no mod that can nuance these sorts of dispositions for specific settlements under specific circumstances then negative public order is just absurdly in the wrong direction.