RimWorld

RimWorld

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Simple Algae - 'VPE More Plants' Addon
   
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Mod, 1.3
File Size
Posted
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165.282 KB
1 Mar, 2022 @ 9:58pm
1 Oct, 2022 @ 11:01pm
4 Change Notes ( view )

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Simple Algae - 'VPE More Plants' Addon

Description
A simple mod that adds algae as a grow able crop to the roster of aquatic crops added by Vanilla Plants Expanded - More Plants. This crop is faster to plant and harvest than other aquatic plants and has a slightly lower negative moodlet when eaten raw compared to other crops. The drawback is a yield of five raw algae per crop compared to other crops which yield six.

If you have Vanilla Cooking Expanded - Sushi installed, algae will be added to all appropriate sushi recipes as a necessary ingredient.
If you have Expanded Materials - Metals installed you can convert the algae to dark oil at a biofuel refinery.
The Expanded Materials - Metals patches also include a big reduction to the value of chemfuel, dark oil and a reduction to the output of the chemfuel from dark oil recipe.
Expanded Materials - Plastics also has a nerf patch included which greatly lowers the value of neutronamine.

The intention of these nerfs is to enable you to create as much plastic as you want without destabilising Rimword's economic balance with the ultimate cash crop.
My nerfs are always controversial so if you object to them feel free to delete the three relevant patches from this mod's patches folder.

October 2022 update:
You can now harvest raw algae from seaweed, kelp and sargassum seaweed from Biomes! Islands. Give it and Sergkart's ocean biome addon a look.

Credit goes to Vex for the art, xml and bug crunching.
21 Comments
Triel 21 Feb @ 7:41pm 
@Thundercraft You could do that! Just load with just this mod and dependencies (And the sushi mod I guess) and check it out.
Sunlight88 14 Apr, 2023 @ 4:06am 
Hi OptimusPrimordial, my sushi chefs are worried and have to roll their sushi in plain paper now.
It tastes aweful... Can you please update? ;-}
Thundercraft 14 Mar, 2023 @ 3:33pm 
Can anyone reading confirm as DEFINITE (instead of guessing) whether this mod works okay in RImWorld 1.4 (ignoring the version difference warning)?
dabeek 25 Feb, 2023 @ 4:46pm 
+1 1.4 tag
Klaudiorystka 17 Dec, 2022 @ 2:03am 
@OptimusPrimordial I think the mod works, please add a tag or update to version 1.4 :)
HIVEMIND 20 Nov, 2022 @ 7:41am 
wake up samurai
Resistance Band. 27 Oct, 2022 @ 7:43am 
Does this need an actual update for 1.4 or is it just a matter of tag?
Thanks for the lovely work OptiPrim!
OptimusPrimordial  [author] 1 Oct, 2022 @ 11:12pm 
New update: If you're using biomes! Islands you can now harvest kelp, seaweed and sargassum for raw algae.
The idea for this update came to me after seeing Sergkart's ocean biome mod. The harvest values and work time are balanced around the growth rates of each type of seaweed with seaweed and kelp growing faster than this mod's algae but yielding less and sargassum taking longer and yields more. Of course the more you harvest the more water you have to walk through so I think wild seaweeds will quickly become non-viable even with it spawning everywhere.
OptimusPrimordial  [author] 10 Mar, 2022 @ 7:07am 
Tiny update, you can grow algae in hydroponics. Now you can have algae on your SoS2 spaceship or if you use seeds please you won't have to touch the non-functional aqua growing zones.
Hydromancerx 5 Mar, 2022 @ 12:55am 
@OptimusPrimordial - Ok. Maybe i will release it with the Arrowroot stuff i made then. So many potential aquatic plants!