Counter-Strike 2

Counter-Strike 2

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Customize & Improve Your CS:GO Experience
By Encore
Note: Most of this guide is redundant now that CS:2 is out.

Tips and tricks to customize and improve your CS:GO experience.
Using binds and clever scripts, you can add various new features, shortcuts and audio feedback from the keys you press.
Everything mentioned here is safe from VAC.

Warning: A lot of stuff mentioned here may confuse new players. If you're experiencing issues, see the section for resetting everything back to normal.
   
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If you're looking for configuration files used in this guide (autoexec.cfg):
NOTE: Please use the "Raw Paste" box (scroll down to the end of the page) to copy commands from the following paste bins.
Just click inside the box, press Ctrl-A to select all and copy.

› XileCFG
paste-bin.xyz/42740
Open the CFG file and make sure "host_writeconfig" is written at the end of it!"
This is my complete configuration file. Copy the contents and paste them into your autoexec.

› XileCFG: Radio
paste-bin.xyz/42258
Be sure to have a backup incase it breaks!

› XileCFG: HUD
paste-bin.xyz/42239
NOTE: This, as well as the following, is already included in the main config file.

› XileCFG: Viewmodel
paste-bin.xyz/42742
Use this at your own choice. I don't recommend it

› XileCFG: Crosshair
paste-bin.xyz/42234
This will work on any crosshair.

› CustomCFG
paste-bin.xyz/42744
This is for training/practicing.



Here are some additional resources to help you customize CS:GO.
Config Generator ✮ crashz & Misterio
CSGO commands list
Useful Autoexec Scripts, Binds & Settings + Optimized Config
maximhere.me/modifications
csgo.red/panorama/


‹› MAIN MENU ‹›



Visit csgo.red/panorama to download your custom background image. Follow the instructions that come with it and you'll easily be able to change your main menu background. Like here:





You can change your font style and colors in-game using a mod made by BananaGaming[maximhere.me]. Download it here[maximhere.me] and follow the instructions that come with it.





You can also change your cursor[www.rw-designer.com] which will effect the in-game cursor as well.

‹› CROSSHAIR ‹›
The degree to which you can customize your crosshair is almost endless. The following lines of code will change your crosshair (i.e color, shape,...) depending on which key you're pressing.







CSGO-rdbkJ-ApGFM-fsXTq-wtq8z-xdfiK
TIP: Go to your CS:GO settings > Game > scroll down and click on "Share or Import" and paste this code in the box. You can change it to however you like.





(i) Copy this code into your config file.
alias "+m1" "+attack; cl_crosshaircolor 2; cl_crosshair_t 1" alias "-m1" "-attack; cl_crosshaircolor 5; cl_crosshair_t 0" bind "mouse1" "+m1"
+m1: When you press left-mouse button.
-m1: When you release left-mouse button.
+attack: Uses your current weapon.
cl_crosshaircolor: Changes your crosshair color.
cl_crosshair_t: Makes your crosshair T shaped.

Overview:
+m1
-m1
+attack
-attack
cl_crosshaircolor 2
cl_crosshaircolor 5
cl_crosshair_t 1
cl_crosshair_t 0





alias "+m2" "+attack2; cl_crosshaircolor 4; cl_crosshair_t 1" alias "-m2" "-attack2; cl_crosshaircolor 5; cl_crosshair_t 0" bind "mouse2" "+m2"
+m2: When you press right-mouse button.
-m1: When you release right-mouse button.
+attack2: Uses your weapon's secondary attack.
cl_crosshaircolor: Changes your crosshair color.
cl_crosshair_t: Makes your crosshair T shaped.

Overview:
+m2
-m2
+attack2
-attack
cl_crosshaircolor 4
cl_crosshaircolor 5
cl_crosshair_t 1
cl_crosshair_t 0





alias "+m3" "player_ping; cl_crosshairalpha 128" alias "-m3" "cl_crosshairalpha 255" bind "mouse3" "+m3"
+m3: When you press middle-mouse button.
-m3: When you release middle-mouse button.
cl_crosshairalpha: Changes your crosshair opacity/transparency.
player_ping: Marks location for your teammates to see.

Overview:
+m3
-m3
cl_crosshairalpha 128
cl_crosshairalpha 255
player_ping





alias "+fview" "+lookatweapon; ;+cl_show_team_equipment; cl_crosshairalpha 64; cl_showloadout 1" alias "-fview" "-lookatweapon; -cl_show_team_equipment; cl_crosshairalpha 255; cl_showloadout 0" bind "f" "+fview"
+fview: When you press 'F' key on your keyboard.
-fview: When you release the key.
+lookatweapon: Inspects your weapon.
cl_show_team_equipment: Shows your teammates inventory on their heads.
cl_crosshairalpha: Changes your crosshair opacity/transperancy.
cl_showloadout: Temporarily unhides your current weapons in the bottom right corner.

Overview:
+fview
-fview
+lookatweapon
-lookatweapon
+cl_show_team_equipment
-cl_show_team_equipment
cl_crosshairalpha 64
cl_crosshairalpha 255
cl_showloadout 1
cl_showloadout 0





alias "+reloadweapon" "+reload; cl_crosshaircolor 3" alias "-reloadweapon" "-reload; cl_crosshaircolor 5" bind "r" "+reloadweapon"
+reloadweapon: When you press 'R' key on your keyboard.
-reloardweapon: When you release the key.
+reload: Reloads current weapon.
cl_crosshaircolor: Changes your crosshair color.

Overview:
+reloadweapon
-reloadweapon
+reload
-reload
cl_crosshaircolor 3
cl_crosshaircolor 5





alias "+euse" "+use; cl_crosshaircolor 1" alias "-euse" "-use; cl_crosshaircolor 5" bind "e" "+euse"
+euse: When you press 'E' key on your keyboard.
-euse: When you release release the key.
+use: Opens buy menu, picks up weapons and triggers other functions.
cl_crosshaircolor: Changes your crosshair color.

Overview:
+euse
-euse
+use
-use
cl_crosshaircolor 2
cl_crosshaircolor 5





alias "+jumpthrow" "+jump;-attack;-attack2; cl_crosshaircolor 0" alias "-jumpthrow" "-jump; cl_crosshaircolor 5" bind "j" "+jumpthrow"
+jumpthrow: When you press 'J' key on your keyboard.
-jumpthrow: When you release the key..
cl_crosshaircolor: Changes your crosshair color.
+jump: Makes your character jump.
-attack; -attack2: Releases the grenade you're ready to throw.
TIP: You have to press and hold left/right mouse button before pressing this key to make a jump throw.

Overview:
+jumpthrow
-jumpthrow
cl_crosshaircolor 2
cl_crosshaircolor 5
cl_crosshair_t 1
cl_crosshair_t 0



alias "+spray" "+spray_menu; cl_crosshairalpha 0" alias "-spray" "-spray_menu; cl_crosshairalpha 255"
+spray: When you 'H" key on your keyboard.
-spray: When you release the key.
+spray_menu: Opens the graffiti menu.
cl_crosshairalpha: Changes your crosshair opacity/transperancy.

Overview:
+spray
-spray
+spray_menu
spray_menu
cl_crosshairalpha 0
cl_crosshairalpha 255
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡
Left-mouse button to use attack of weapon
Right-mouse button to use secondary attack of weapon
'E' key to use
'H' key to apply graffiti
'J' key to jump-throw grenade
'F' key to inspect weapon
'R' key to reload weapon
Middle-mouse button to ping position

You can find the complete code here:
paste-bin.xyz/42234
‹› VIEWMODEL ‹›
Your viewmodel has not as much degree of customization available. I've always hoped that Valve updated the old animations most weapons have in CS:GO. But this code won't fix that so don't be excited.



Left-handed knife
The following lines of code will allow your character to hold the knife in the left hand while everything else in right hand consistently.

WARNING: While this might look cool, in practice I find it kind of annoying and somehow it disturbs my play, so I don't use this.

You can customize this portion of the code. The letters after "bind" are the keys on your keyboard.
bind 1 eq_slot1 //primary bind 2 eq_slot2 //secondary bind 3 eq_slot3 //melee bind 5 eq_slot5 //bomb bind 6 eq_slot6 //HE grenade bind 7 eq_slot7 //flash bind 8 eq_slot8 //smoke bind 9 eq_slot9 //decoy bind 0 eq_slot10 //molotov/incendiary bind q eq_lastinv //quickswitch //bind [key] eq_invnext //select next weapon //bind [key] eq_invprev //select previous weapon
1, 2, 3,... corresponds to the keys on your keyboard.

You don't need to change anything here. But if you want add a command, you can do it here.
alias eq_slot1 "slot1; set_slot1; cl_righthand 1" alias eq_slot2 "slot2; set_slot2; cl_righthand 1" alias eq_slot3 "slot3; set_slot3; cl_righthand 0" alias eq_slot5 "slot5; set_slot5; cl_righthand 1" alias eq_slot6 "slot6; set_slot6; cl_righthand 1" alias eq_slot7 "slot7; set_slot7; cl_righthand 1" alias eq_slot8 "slot8; set_slot8; cl_righthand 1" alias eq_slot9 "slot9; set_slot9; cl_righthand 1" alias eq_slot10 "slot10; set_slot10; cl_righthand 1"
"cl_righthand" determines whether you hold your weapon in the right or left hand.

Don't touch this portion of the code
alias qs_slot1 "alias eq_invnext eq_slot2; alias eq_invprev eq_slot10; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot1; alias set_slot1 ; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10" alias qs_slot2 "alias eq_invnext eq_slot3; alias eq_invprev eq_slot1; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot2; alias set_slot1 qs_slot1; alias set_slot2 ; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10" alias qs_slot3 "alias eq_invnext eq_slot5; alias eq_invprev eq_slot2; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot3; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 ; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10" alias qs_slot5 "alias eq_invnext eq_slot6; alias eq_invprev eq_slot3; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot5; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 ; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10" alias qs_slot6 "alias eq_invnext eq_slot7; alias eq_invprev eq_slot5; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot6; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 ; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10" alias qs_slot7 "alias eq_invnext eq_slot8; alias eq_invprev eq_slot6; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot7; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 ; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10" alias qs_slot8 "alias eq_invnext eq_slot9; alias eq_invprev eq_slot7; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot8; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 ; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10" alias qs_slot9 "alias eq_invnext eq_slot10; alias eq_invprev eq_slot8; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot9; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 ; alias set_slot10 qs_slot10" alias qs_slot10 "alias eq_invnext eq_slot1; alias eq_invprev eq_slot9; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot10; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 " qs_slot2 eq_slot3
The code works consistently, however there are instances where while spectating someone is holding weapons in their left hand. U can click on the '1' button to fix that.

Player holds weapon in right hand and knife in left hand

You can find the complete code here:
paste-bin.xyz/42237
‹› HUD & UI ‹›
You can change a lot of settings for your Heads-up Display. The problem is that the effects don't show unless you close the settings screen which can be annoying. So here is a code that will let you customize your HUD by using your keyboard on the fly.

NOTE: These commands may not work when your player is dead.
Besides you can change them in the settings anyway when you're not playing.



Scale & Opacity
This will let you use your arrow keys to change your HUD appearance.
Up and down arrows keys change your HUD scale (size).
alias "hgmin" "hud_scaling 0.50; echo |*__________| 0.5; playvol weapons\c4\key_press1.wav 0.25; alias hgup hg1;alias hgdn hgmin" alias "hg1" "hud_scaling 0.55; echo |_*_________| 0.55; playvol weapons\c4\key_press2.wav 0.25; alias hgup hg2;alias hgdn hgmin" alias "hg2" "hud_scaling 0.60; echo |__*________| 0.6; playvol weapons\c4\key_press3.wav 0.25; alias hgup hg3;alias hgdn hg1" alias "hg3" "hud_scaling 0.65; echo |___*_______| 0.65; playvol weapons\c4\key_press4.wav 0.25; alias hgup hg4;alias hgdn hg2" alias "hg4" "hud_scaling 0.70; echo |____*______| 0.7; playvol weapons\c4\key_press5.wav 0.25; alias hgup hg5;alias hgdn hg3" alias "hg5" "hud_scaling 0.75; echo |_____*_____| 0.75; playvol weapons\c4\key_press6.wav 0.25; alias hgup hg6;alias hgdn hg4" alias "hg6" "hud_scaling 0.80; echo |______*____| 0.8; playvol weapons\c4\key_press7.wav 0.25; alias hgup hg7;alias hgdn hg5" alias "hg7" "hud_scaling 0.85; echo |_______*___| 0.85; playvol weapons\c4\key_press3.wav 0.25; alias hgup hg8;alias hgdn hg6" alias "hg8" "hud_scaling 0.90; echo |________*__| 0.9; playvol weapons\c4\key_press4.wav 0.25; alias hgup hg9;alias hgdn hg7" alias "hg9" "hud_scaling 0.95; echo |_________*_| 0.95; playvol weapons\c4\key_press1.wav 0.25; alias hgdn hg8" alias "hgup" "hg1" alias "hgdn" "hg1" bind "uparrow" "hgup" // You can binds these bind "downarrow" "hgdn" // to any key you like.
TIP: Open your console to see exactly what values are being set.

Right and left arrow keys change your HUD opacity (transparency).
alias "hsmin" "cl_hud_background_alpha 0; playvol weapons\c4\key_press1.wav 0.25; echo |*__________|; alias hsrt hs1;alias hslt hsmin" alias "hs1" "cl_hud_background_alpha 0.1; playvol weapons\c4\key_press2.wav 0.25; echo |_*_________|; alias hsrt hs2;alias hslt hsmin" alias "hs2" "cl_hud_background_alpha 0.2; playvol weapons\c4\key_press3.wav 0.25; echo |__*________|; alias hsrt hs3;alias hslt hs1" alias "hs3" "cl_hud_background_alpha 0.3; playvol weapons\c4\key_press4.wav 0.25; echo |___*_______|; alias hsrt hs4;alias hslt hs2" alias "hs4" "cl_hud_background_alpha 0.4; playvol weapons\c4\key_press5.wav 0.25; echo |____*______|; alias hsrt hs5;alias hslt hs3" alias "hs5" "cl_hud_background_alpha 0.5; playvol weapons\c4\key_press3.wav 0.25; echo |_____*_____|; alias hsrt hs6;alias hslt hs4" alias "hs6" "cl_hud_background_alpha 0.6; playvol weapons\c4\key_press4.wav 0.25; echo |______*____|; alias hsrt hs7;alias hslt hs5" alias "hs7" "cl_hud_background_alpha 0.7; playvol weapons\c4\key_press5.wav 0.25; echo |_______*___|; alias hsrt hs8;alias hslt hs6" alias "hs8" "cl_hud_background_alpha 0.8; playvol weapons\c4\key_press6.wav 0.25; echo |________*__|; alias hsrt hs9;alias hslt hs7" alias "hs9" "cl_hud_background_alpha 0.9; playvol weapons\c4\key_press7.wav 0.25; echo |_________*_|; alias hsrt hs10;alias hslt hs8" alias "hs10" "cl_hud_background_alpha 1; playvol weapons\c4\key_press1.wav 0.25; echo |__________*|; alias hslt hs9" alias "hsrt" "hs1" alias "hslt" "hs1" bind "leftarrow" "hslt" bind "rightarrow" "hsrt"
You can bind this to your numpad pad by adding "kp_". For example "leftarrow" becomes "kp_leftarrow".
NOTE: While spectating, these keys also change the player you are currently spectating.



Color
This will let you change your HUD color.
Press "[" and "]" keys on your keyboard to cycle through all the available colors.
alias "hdmin" "cl_hud_color 0; playvol weapons\c4\key_press1.wav 0.25; echo HUD 0 (default); alias hdrt hd1;alias hdlt hdmin" alias "hd1" "cl_hud_color 1; playvol weapons\c4\key_press2.wav 0.25; echo HUD 1 (white); alias hdrt hd2;alias hdlt hdmin" alias "hd2" "cl_hud_color 2; playvol weapons\c4\key_press3.wav 0.25; echo HUD 2 (light blue); alias hdrt hd3;alias hdlt hd1" alias "hd3" "cl_hud_color 3; playvol weapons\c4\key_press4.wav 0.25; echo HUD 3 (blue); alias hdrt hd4;alias hdlt hd2" alias "hd4" "cl_hud_color 4; playvol weapons\c4\key_press5.wav 0.25; echo HUD 4 (purple); alias hdrt hd5;alias hdlt hd3" alias "hd5" "cl_hud_color 5; playvol weapons\c4\key_press6.wav 0.25; echo HUD 5 (red); alias hdrt hd6;alias hdlt hd4" alias "hd6" "cl_hud_color 6; playvol weapons\c4\key_press3.wav 0.25; echo HUD 6 (orange); alias hdrt hd7;alias hdlt hd5" alias "hd7" "cl_hud_color 7; playvol weapons\c4\key_press4.wav 0.25; echo HUD 7 (yellow); alias hdrt hd8;alias hdlt hd6" alias "hd8" "cl_hud_color 8; playvol weapons\c4\key_press5.wav 0.25; echo HUD 8 (green); alias hdrt hd9;alias hdlt hd7" alias "hd9" "cl_hud_color 9; playvol weapons\c4\key_press6.wav 0.25; echo HUD 9 (turqoise); alias hdrt hd10;alias hdlt hd8" alias "hd10" "cl_hud_color 10; playvol weapons\c4\key_press7.wav 0.25; echo HUD 10 (pink); alias hdrt hd11; alias hdlt hd9" alias "hd11" "cl_hud_color 11; playvol weapons\c4\key_press1.wav 0.25; echo HUD 11 (light yellow); alias hdlt hd10" alias "hdrt" "hd1" alias "hdlt" "hd1"
The first and second colors might look the same. The first one is the default color which has a slight yellow tint. The second one is completely white.

HUD size, color and opacity changing using keyboard binds

Console:
|*__________| 0.5
|_*_________| 0.55
|__*________| 0.6
HUD 11 (light yellow)
HUD 10 (pink)



Scoreboard
This will change your HUD type and display network graph when viewing the scoreboard.
Yup, you're bottom fragging.
alias "+scorenet" "+showscores; net_graphheight 0; cl_hud_healthammo_style 0" alias "-scorenet" "-showscores; net_graphheight 9999; cl_hud_healthammo_style 1" bind "TAB" "+scorenet"
TIP: If you want to see FPS without having to press TAB, you can type "cl_showfps 1" in console"

HUD type swiches, net-graph shows and crosshair hides as you press TAB

The complete code is available here:
https://paste-bin.xyz/42239

Radar/Minimap
You can easily customize your radar by following proper steps. Here are some great radar mods that you can try:
readtldr.gg/simpleradar
readtldr.gg/simpleradar-bananagaming




Here are also some commands (my personal favourite) for radar adjustment:
cl_hud_radar_scale "1.3" // Size of radar as a whole, "1.3" is personal favourite. cl_radar_scale "0.6" // Map scale on the radar, 0.6 is perfect on all maps. cl_radar_always_centered "0" // To center radar on the player or the map. cl_radar_icon_scale_min "0" // Sets the player icon scale. cl_radar_rotate “1” // Best to keep this enabled. cl_radar_square_with_scoreboard “1” // Useful when trying to view the whole map.
NOTE: These settings depend on different monitors and resolutions. Tweak them as you like.
‹› RADIO PANEL ‹›
Your radio panel is actually a lot customizable. Copy and paste this into the document located in your CS:GO directory/csgo/resources/ui/radiopanel.txt

Radio + (ノ◕ヮ◕)ノ*:・゚✧
This will only have all the availalble radio commands in the game as well as a section of emojis.
// You can edit and change the emojis/radio commands as you like. // Open your console and type the following command to use all radio panels: // bind z radio1; bind x radio2; bind c radio3; bind v radio "RadioPanel.txt" { "Groups" { "common" { "hotkey" "0" "title" "› Emotes" "timeout" "10" "Commands" { "emoji1" { "hotkey" "1" "label" "xD" "cmd" "say xD" } "emoji2" { "hotkey" "2" "label" ":/" "cmd" "say :/" } "emoji3" { "hotkey" "3" "label" "xd" "cmd" "say xd" } "emoji4" { "hotkey" "4" "label" ":D" "cmd" "say :D" } "emoji5" { "hotkey" "5" "label" "ez" "cmd" "say ez" } "emoji6" { "hotkey" "6" "label" "uwu" "cmd" "say uwu" } "emoji7" { "hotkey" "7" "label" "( ͡° ͜ʖ ͡°)" "cmd" "say ( ͡° ͜ʖ ͡°)" } "emoji8" { "hotkey" "8" "label" "(╯°□°)╯︵ ┻━┻" "cmd" "say (╯°□°)╯︵ ┻━┻" } "emoji9" { "hotkey" "9" "label" "¯\_(ツ)_/¯" "cmd" "say ¯\_(ツ)_/¯" } } } "standard" { "hotkey" "1" "title" "› Commands" "timeout" "10" "Commands" { "go" { "hotkey" "1" "label" "Move!" "cmd" "go" } "fallback" { "hotkey" "2" "label" "Fall Back!" "cmd" "fallback" } "sticktog" { "hotkey" "3" "label" "Stick Together" "cmd" "sticktog" } "coverme" { "hotkey" "4" "label" "Cover me!" "cmd" "coverme" } "followme" { "hotkey" "5" "label" "Follow me" "cmd" "followme" } "holdpos" { "hotkey" "6" "label" "Hold Position" "cmd" "holdpos" } "regroup" { "hotkey" "7" "label" "Regroup!" "cmd" "regroup" } "A" { "hotkey" "8" "label" "Alpha!" "cmd" "go_a" } "B" { "hotkey" "9" "label" "Bravo!" "cmd" "go_b" } } } "group" { "hotkey" "2" "title" "› Standard" "timeout" "10" "Commands" { "roger" { "hotkey" "1" "label" "Roger" "cmd" "roger" } "negative" { "hotkey" "2" "label" "Negative" "cmd" "negative" } "thanks" { "hotkey" "3" "label" "Thanks!" "cmd" "thanks" } "compliment" { "hotkey" "4" "label" "Nice!" "cmd" "compliment" } "enemydown" { "hotkey" "5" "label" "Enemy's Down!" "cmd" "enemydown" } "cheer" { "hotkey" "6" "label" "Cheer!" "cmd" "cheer" } "reportingin" { "hotkey" "7" "label" "Reporting In" "cmd" "reportingin" } "sorry" { "hotkey" "8" "label" "Sorry!" "cmd" "sorry" } } } "report" { "hotkey" "3" "title" "› Report" "timeout" "10" "Commands" { "enemyspot" { "hotkey" "1" "label" "Enemy Is Here!" "cmd" "enemyspot" } "needbackup" { "hotkey" "2" "label" "Need Help!" "cmd" "needbackup" } "takingfire" { "hotkey" "3" "label" "Taking Fire!" "cmd" "takingfire" } "sectorclear" { "hotkey" "4" "label" "Area Secure" "cmd" "sectorclear" } "report" { "hotkey" "5" "label" "Check In" "cmd" "report" } "takepoint" { "hotkey" "6" "label" "You Lead!" "cmd" "takepoint" } "inposition" { "hotkey" "7" "label" "I'm Ready!" "cmd" "inposition" } "getout" { "hotkey" "8" "label" "Get Out!" "cmd" "getout" } "needdrop" { "hotkey" "9" "label" "Give Weapon" "cmd" "needrop" } } } } }
NOTE: You can write the following command to bind all the radio panels in order:
bind z radio1; bind x radio2; bind c radio 3; bind v radio




The complete code is available here:

https://paste-bin.xyz/42258



Radio + Commands + Misc.
This is from Bananagaming[maximhere.me].

‹› USEFUL BINDS/COMMANDS ‹›
These binds are very useful and save time. A bit of practice will make your game a whole lot better.



Function Keys
This will bind all function keys to useful commands You can edit this to your liking.
bind "f1" "autobuy; play buttons\weapon_confirm.wav; echo Autobuy + Toggle random weapons" bind "f2" "rebuy; play buttons\weapon_confirm.wav; echo Rebuy; Buy what you bought last round." bind "f3" "execifexists xilecfg.cfg; play buttons\blip1.wav; echo Execute config file: XileCFG..." bind "f4" "bot_add_t; playvol buttons\blip1.wav .5; echo Adding BOT to Terrorists" bind "f5" "bot_add_ct; playvol buttons\blip1.wav .5; echo Adding BOT to Counter-Terrorits..." bind "f6" "bot_kick; playvol buttons\blip1.wav .5; echo Kicking all BOTS from the server..." bind "f7" "buy flashbang; buy smokegrenade; buy hegrenade; buy flashbang; play items\itempickup.wav; echo Buy all usefull utility" bind "f8" "mp_warmup_end; mp_restartgame 1; playvol buttons\blip1.wav .5; End warmup & restart game" bind "f9" "disconnect; echo Disconnect from server..." bind "f10" "quit_prompt; Quit game?" bind "f11" "execifexists custom.cfg; Execute config file: Custom..." bind "f12" "jpeg cs_screenshot 100; playvol buttons\blip1.wav .5; Screenshot in 100 percent quality"
TIP: If you can't remember which button does what, just open up your console and see what is written when you press them.
(Function key binds work even when your player is dead.)

Number-pad buy menu
The following lines of code will help you buy weapons using your numpad. You can customize this to your liking.
// Keypad: SLASH '/' bind kp_slash "buy smokegrenade; playvol weapons\c4\key_press1.wav 0.64; playvol items\pickup_grenade_03.wav 0.4" //Keypad: STAR '*' bind kp_multiply "buy flashbang; playvol weapons\c4\key_press2.wav 0.64; playvol items\pickup_grenade_01.wav 0.4" //Keypad: DASH '-' bind kp_minus "buy molotov; buy incgrenade; playvol weapons\c4\key_press3.wav 0.64; playvol items\pickup_grenade_02.wav 0.4" //Keypad: DELETE 'Del/.' bind kp_del "buy hegrenade; playvol weapons\c4\key_press4.wav 0.64; playvol items\pickup_grenade_03.wav 0.4" //Keypad: PLUS '+' bind kp_plus "buy ak47; buy m4a1; playvol weapons\c4\key_press6.wav 0.35; playvol items\itempickup.wav 1" //Keypad: HOME 'Home/7' bind kp_home "buy defuser; playvol weapons\c4\key_press1.wav 0.35; playvol items\itempickup.wav 1" //Keypad: ARROW UP '^/8' bind kp_uparrow "buy vest; playvol weapons\c4\key_press7.wav 0.35; playvol hostage\huse\hostage_cut_free_with_defuser.wav 0.4" //Keypad: PAGE UP 'PgUp/9' bind kp_pgup "buy vesthelm; playvol hostage\huse\hostage_pickup.wav 0.24; playvol physics\metal\playertags_pickup_deny.wav 0.35; playvol weapons\c4\key_press5.wav 0.4" //Keypad: ARROW LEFT '</4' bind kp_leftarrow "buy deagle; playvol weapons\c4\key_press6.wav 0.35; playvol items\itempickup.wav 1" //Keypad: 5 '5' bind kp_5 "buy mag7; buy sawedoff; playvol weapons\c4\key_press4.wav 0.35; playvol items\itempickup.wav 1" //Keypad: ARROW RIGHT '>/6' bind kp_rightarrow "buy mp9; buy mac10; playvol weapons\c4\key_press5.wav 0.35; playvol items\itempickup.wav 1" //Keypad: END 'End/1' bind kp_end "buy p90; playvol weapons\c4\key_press6.wav 0.35; playvol items\itempickup.wav 1" //Keypad: DOWN ARROW 'n-a/2' bind kp_downarrow "buy famas; buy galilar; playvol weapons\c4\key_press6.wav 0.35; playvol items\itempickup.wav 1" //Keypad: PAGE DOWN 'PgDn/3' bind kp_pgdn "buy ssg08; playvol weapons\c4\key_press6.wav 0.35; playvol items\itempickup.wav 1" //Keypad: INSERT 'Ins/0' bind kp_ins "buy awp; playvol weapons\c4\key_press6.wav 0.35; playvol items\itempickup.wav 1" //Keypad: ENTER 'Enter' bind kp_enter "buy vesthelm; buy m4a1; buy ak47; buy flashbang; buy smokegrenade; buy flashbang; buy hegrenade; playvol weapons\c4\key_press3.wav 0.35; playvol items\itempickup.wav 1" //Keypad: BACKSPACE 'BackSpace' bind backspace "buy decoy; playvol weapons\c4\key_press6.wav 0.35; playvol items\itempickup.wav 0.74" //Keyboard: ENTER 'Enter' bind enter "buy vesthelm; buy awp; buy flashbang; buy smokegrenade; buy flashbang; buy hegrenade; playvol weapons\c4\key_press3.wav 0.35; playvol items\itempickup.wav 1"
NOTE: If your keyboard does not have a number pad then this will not work.



IP VOICE VOLUME
This wlll let you change your IP voice volume using your keyboard.
Press "-" and "+" keys on your keyboard (or "_" and "=") to increment or decrement the volume.
alias "ngmin" "voice_scale 0; playvol buttons\blip1.wav 0; echo |*__________| VOICE 0%; alias ngup ng1;alias ngdn ngmin" alias "ng1" "voice_scale 0.1; playvol buttons\blip1.wav 0.1; echo |_*_________| VOICE 10%; alias ngup ng2;alias ngdn ngmin" alias "ng2" "voice_scale 0.2; playvol buttons\blip1.wav 0.2; echo |__*________| VOICE 20%; alias ngup ng3;alias ngdn ng1" alias "ng3" "voice_scale 0.3; playvol buttons\blip1.wav 0.3; echo |___*_______| VOICE 30%; alias ngup ng4;alias ngdn ng2" alias "ng4" "voice_scale 0.4; playvol buttons\blip1.wav 0.4; echo |____*______| VOICE 40%; alias ngup ng5;alias ngdn ng3" alias "ng5" "voice_scale 0.5; playvol buttons\blip1.wav 0.5; echo |_____*_____| VOICE 50%; alias ngup ng6;alias ngdn ng4" alias "ng6" "voice_scale 0.6; playvol buttons\blip1.wav 0.6; echo |______*____| VOICE 60%; alias ngup ng7;alias ngdn ng5" alias "ng7" "voice_scale 0.7; playvol buttons\blip1.wav 0.7; echo |_______*___| VOICE 70%; alias ngup ng8;alias ngdn ng6" alias "ng8" "voice_scale 0.8; playvol buttons\blip1.wav 0.8; echo |________*__| VOICE 80%; alias ngup ng9;alias ngdn ng7" alias "ng9" "voice_scale 0.9; playvol buttons\blip1.wav 0.9; echo |_________*_| VOICE 90%; alias ngup ng10;alias ngdn ng8" alias "ng10" "voice_scale 1.0; playvol buttons\blip1.wav 1; echo |__________*| VOICE 100%; alias ngdn ng9" alias "ngup" "ng1" alias "ngdn" "ng1" bind "-" "ngdn" // Decrease IP voice bind "=" "ngup" // Increase IP voice
NOTE: I have stated this before that this may not work when your player is dead.



GAME VOLUME
This wlll let you change your game volume using your keyboard.
Press "Page Up" and "Page Down" keys on your keyboard (or "PgUp" and "PgDn") to increment or decrement the volume.
alias "vgmin" "volume 0; playvol buttons\blip1.wav 0; echo |*__________| GAME 0%; alias vgup vg1;alias vgdn vgmin" alias "vg1" "volume 0.1; playvol buttons\blip1.wav 0.1; echo |_*_________| GAME 10%; alias vgup vg2;alias vgdn vgmin" alias "vg2" "volume 0.2; playvol buttons\blip1.wav 0.2; echo |__*________| GAME 20%; alias vgup vg3;alias vgdn vg1" alias "vg3" "volume 0.3; playvol buttons\blip1.wav 0.3; echo |___*_______| GAME 30%; alias vgup vg4;alias vgdn vg2" alias "vg4" "volume 0.4; playvol buttons\blip1.wav 0.4; echo |____*______| GAME 40%; alias vgup vg5;alias vgdn vg3" alias "vg5" "volume 0.5; playvol buttons\blip1.wav 0.5; echo |_____*_____| GAME 50%; alias vgup vg6;alias vgdn vg4" alias "vg6" "volume 0.6; playvol buttons\blip1.wav 0.6; echo |______*____| GAME 60%; alias vgup vg7;alias vgdn vg5" alias "vg7" "volume 0.7; playvol buttons\blip1.wav 0.7; echo |_______*___| GAME 70%; alias vgup vg8;alias vgdn vg6" alias "vg8" "volume 0.8; playvol buttons\blip1.wav 0.8; echo |________*__| GAME 80%; alias vgup vg9;alias vgdn vg7" alias "vg9" "volume 0.9; playvol buttons\blip1.wav 0.9; echo |_________*_| GAME 90%; alias vgup vg10;alias vgdn vg8" alias "vg10" "volume 1.0; playvol buttons\blip1.wav 1; echo |__________*| GAME 100%; alias vgdn vg9" alias "vgup" "vg1" alias "vgdn" "vg1" bind "pgup" "vgdn" // Decrease volume bind "pgdn" "vgup" // Increase volume

Console:
|__________*| GAME 100%
|_________*_| GAME 90%
|_*_________| VOICE 10%
|*__________| VOICE 0%
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡
Useful binds
These are some useful binds that improve your CS:GO experience.These are my personal favourite.
bind "l" "r_cleardecals; echo "Cleared decals." // Clears blood and bullet holes bind "b" "buymenu; playvol physics\metal\playertags_pickup_deny.wav 0.25" // Adds sound feedback to pressing 'B' for buymenu bind "k" "kill; playvol player\headshot1.wav 0.25" // Commit suicide bind "t" "noclip" // Toggles noclip bind "alt" "use weapon_knife; slot1" // Quick switching for sniper rifles bind "mwheeldown" "+jump" // For bunny-hopping bind "p" "sv_rethrow_last_grenade" // For practicing nade throws
NOTE: You can find the complete configuration file in the link provided at the start of this guide.

Useful commands
These are some useful commands that I think every CS:GO player should have. Again, my personal favourite.
con_enable "1" // Enables console cl_hud_bomb_under_radar "1" // Places C4 under the radar. cl_loadout_colorweaponnames "1" // Colors weapon in loadout based on rarity. safezonex "0.95" // This only makes the HUD safezoney "0.95" // a bit away from the corners. cl_observercrosshair "1" // Meh. cl_disablefreezecam "1" // My personal preference. cl_use_opens_buy_menu "0" // Better to have this disabled. Interferes with picking up weapons.

You can find the complete code here:
paste-bin.xyz/42274
‹› SHORT COMMANDS ‹›
I wrote this extensive list of aliases to shorten all the frequently used commands. For example, you can type "smoke" and a smoke grenade will be given to you. Each command also plays an audio file and prints text in the console.

PART 1
// ----- alias "bhop" "play ui\beepclear.wav; sv_autobunnyhopping 1; sv_enablebunnyhopping 1; echo Auto bunny hopping enabled in server." alias "m4a4" "play ui\beepclear.wav; give weapon_m4a1; echo [ M4A1 Spawed (Rifle)." alias "m4" "play ui\beepclear.wav; give weapon_m4a1; echo M4A1 Spawned (Rifle)." alias "m4a1" "play ui\beepclear.wav; give weapon_m4a1_silencer; echo [ M4A1 Silenced Spawned (Rifle)." alias "m4a1_silenced" "play ui\beepclear.wav; give weapon_m4a1_silencer; echo [ M4A1 Silenced Spawned (Rifle)." alias "m4a1_silencer" "play ui\beepclear.wav; give weapon_m4a1_silencer; echo [ M4A1 Silenced Spawned (Rifle)." alias "m4a1_s" "play ui\beepclear.wav; give weapon_m4a1_silencer; echo [ M4A1 Silenced Spawned (Rifle)." alias "m4s" "play ui\beepclear.wav; give weapon_m4a1_silencer; echo [ M4A1 Silenced Spawned (Rifle)." alias "m4_s" "play ui\beepclear.wav; give weapon_m4a1_silencer; echo [ M4A1 Silenced Spawned (Rifle)." alias "silenced_m4" "play ui\beepclear.wav; give weapon_m4a1_silencer; echo [ M4A1 Silenced Spawned (Rifle)." alias "silenced_m4a1" "play ui\beepclear.wav; give weapon_m4a1_silencer; echo [ M4A1 Silenced Spawned (Rifle)." alias "ak47" "play ui\beepclear.wav; give weapon_ak47; echo [ AK47 Spawned (Rifle)." alias "ak" "play ui\beepclear.wav; give weapon_ak47; echo [ AK47 Spawned (Rifle)." alias "47" "play ui\beepclear.wav; give weapon_ak47; echo [ AK47 Spawned (Rifle)." alias "aug" "play ui\beepclear.wav; give weapon_aug; echo [ AUG Spawned (Rifle)." alias "awp" "play ui\beepclear.wav; give weapon_awp; echo [ AWP Spawned (Rifle)." alias "sniper" "play ui\beepclear.wav; give weapon_awp; echo [ AWP Spawned (Rifle)." alias "bizon" "play ui\beepclear.wav; give weapon_bizon; echo [ Bizon Spawned (SMG)." alias "c4" "play ui\beepclear.wav; give weapon_c4; echo [ C4 Spawned (Bomb)." alias "bomb" "play ui\beepclear.wav; give weapon_c4; echo [ C4 Spawned (Bomb)." alias "deagle" "play ui\beepclear.wav; give weapon_deagle; echo [ Deagle Spawned (Pistol)." alias "deag" "play ui\beepclear.wav; give weapon_deagle; echo [ Deagle Spawned (Pistol)." alias "decoy" "play ui\beepclear.wav; give weapon_decoy; echo [ Decoy Nade Spawned (Grenade)." alias "elite" "play ui\beepclear.wav; give weapon_elite; echo [ Elite Dualies Spawned (Pistol)." alias "dualies" "play ui\beepclear.wav; give weapon_elite; echo [ Elite Dualies Spawned (Pistol)." alias "dual_berattas" "play ui\beepclear.wav; give weapon_elite; echo [ Elite Dualies Spawned (Pistol)." alias "famas" "play ui\beepclear.wav; give weapon_famas; echo [ FAMAS Spawned (Rifle)." alias "fiveseven" "play ui\beepclear.wav; give weapon_fiveseven; echo [ Five-Seven Spawned (Pistol)." alias "flashbang" "play ui\beepclear.wav; give weapon_flashbang; echo [ Flash Nade Spawned (Grenade)." alias "flash" "play ui\beepclear.wav; give weapon_flashbang; echo [ Flash Nade Spawned (Grenade)." alias "G3SG1" "play ui\beepclear.wav; give weapon_G3SG1; echo [ G3SG1 Spawned (Rifle)." alias "galilar" "play ui\beepclear.wav; give weapon_galilar; echo [ Galil AR Spawned (Rifle)." alias "galil" "play ui\beepclear.wav; give weapon_galilar; echo [ Galil AR Spawned (Rifle)." alias "glock" "play ui\beepclear.wav; give weapon_glock; echo [ Glock Spawned (Pistol)." alias "hegrenade" "play ui\beepclear.wav; give weapon_hegrenade; echo [ HE Nade Spawned (Grenade)." alias "he" "play ui\beepclear.wav; give weapon_hegrenade; echo [ HE Nade Spawned (Grenade)." alias "grenade" "play ui\beepclear.wav; give weapon_hegrenade; echo [ HE Nade Spawned (Grenade)." alias "hkp2000" "play ui\beepclear.wav; give weapon_hkp2000; echo [ P2K Spawned (Pistol)." alias "p2000" "play ui\beepclear.wav; give weapon_hkp2000; echo [ P2K Spawned (Pistol)." alias "usp" "play ui\beepclear.wav; give weapon_usp_silencer; echo [ USP-S Spawned (Pistol)." alias "usp_s" "play ui\beepclear.wav; give weapon_usp_silencer; echo [ USP-S Spawned (Pistol)." alias "usp_silenced" "play ui\beepclear.wav; give weapon_usp_silencer; echo [ USP-S Spawned (Pistol)." alias "usp_silencer" "play ui\beepclear.wav; give weapon_usp_silencer; echo [ USP-S Spawned (Pistol)." alias "incgrenade" "play ui\beepclear.wav; give weapon_incgrenade; echo [ Incendiary Nade Spawned (Grenade)." alias "firegrenade" "play ui\beepclear.wav; give weapon_incgrenade; echo [ Incendiary Nade Spawned (Grenade)." alias "incendiary" "play ui\beepclear.wav; give weapon_incgrenade; echo [ Incendiary Nade Spawned (Grenade)." alias "knife" "play ui\beepclear.wav; give weapon_knife; echo [ Knife Spawned." alias "stabby" "play ui\beepclear.wav; give weapon_knife; echo [ Knife Spawned." alias "knife_gg" "play ui\beepclear.wav; give weapon_knifegg; echo [ Golden Knife Spawned." alias "knifegg" "play ui\beepclear.wav; give weapon_knifegg; echo [ Golden Knife Spawned." alias "m249" "play ui\beepclear.wav; give weapon_m249; echo [ M249 Spawned (Heavy)." alias "para" "play ui\beepclear.wav; give weapon_m249; echo [ M249 Spawned (Heavy)." alias "m2" "play ui\beepclear.wav; give weapon_m249; echo [ M249 Spawned (Heavy)." alias "mac10" "play ui\beepclear.wav; give weapon_mac10; echo [ MAC 10 Spawned (SMG)." alias "mac" "play ui\beepclear.wav; give weapon_mac10; echo [ MAC 10 Spawned (SMG)." alias "uzi" "play ui\beepclear.wav; give weapon_mac10; echo [ MAC 10 Spawned (SMG)." alias "mag7" "play ui\beepclear.wav; give weapon_mag7; echo [ MAG 7 Spawned (Heavy)." alias "molotov" "play ui\beepclear.wav; give weapon_molotov; echo [ Molotov Spawned (Grenade)." alias "bottle" "play ui\beepclear.wav; give weapon_molotov; echo [ Molotov Spawned (Grenade)." alias "mp7" "play ui\beepclear.wav; give weapon_mp7; echo [ MP7 Spawned (SMG)." alias "mp9" "play ui\beepclear.wav; give weapon_mp9; echo [MP9 Spawned (SMG)." alias "negev" "play ui\beepclear.wav; give weapon_negev; echo [ Negev Spawned (Heavy)." alias "nova" "play ui\beepclear.wav; give weapon_nova; echo [ Nova Spawned (Heavy). alias "p90" "play ui\beepclear.wav; give weapon_p90; echo [ P90 Spawned (SMG)." alias "p250" "play ui\beepclear.wav; give weapon_p250; echo [ P250 Spawned (Pistol)." alias "cz75" "play ui\beepclear.wav; give weapon_cz75a; echo [ CZ75a Spawned (Pistol)." alias "cz_75" "play ui\beepclear.wav; give weapon_cz75a; [ CZ75a Spawned (Pistol)." alias "cz_75-auto" "play ui\beepclear.wav; give weapon_cz75a; echo [ CZ75a Spawned (Pistol)." alias "cz" "play ui\beepclear.wav; give weapon_cz75a; echo [ CZ75a Spawned (Pistol)." alias "r8" "play ui\beepclear.wav; give weapon_revolver; echo [ Revolver Spawned (Pistol)." alias "revolver" "play ui\beepclear.wav; give weapon_revolve; echo [ Revolver Spawned (Pistol).r" alias "yeehaw" "play ui\beepclear.wav; give weapon_revolver; echo [ Revolver Spawned (Pistol)." alias "sawedoff" "play ui\beepclear.wav; give weapon_sawedoff; echo [ Sawed Off Spawned (Heavy)." alias "scar20" "play ui\beepclear.wav; give weapon_scar20; echo [ SCAR 20 Spawned (Rifle)." alias "scar" "play ui\beepclear.wav; give weapon_scar20; echo [ SCAR 20 Spawned (Rifle)."
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡
Part 2
alias "sg556" "play ui\beepclear.wav; give weapon_sg556; echo [ SG556 Spawned (Rifle)." alias "sg553" "play ui\beepclear.wav; give weapon_sg556; echo [ SG556 Spawned (Rifle)." alias "sg557" "play ui\beepclear.wav; give weapon_sg556; echo [ SG556 Spawned (Rifle)." alias "sg" "play ui\beepclear.wav; give weapon_sg556; echo [ SG556 Spawned (Rifle)." alias "smoke" "play ui\beepclear.wav; give weapon_smokegrenade; echo [ Smoke Nade Spawned (Grenade)." alias "ssg08" "play ui\beepclear.wav; give weapon_ssg08; echo [ SG08 Spawned (Rifle)." alias "scout" "play ui\beepclear.wav; give weapon_ssg08; echo [ SG08 Spawned (Rifle)." alias "ssg" "play ui\beepclear.wav; give weapon_ssg08; echo [ SG08 Spawned (Rifle)." alias "taser" "play ui\beepclear.wav; give weapon_taser; echo [ Taser Spawned." alias "zeus" "play ui\beepclear.wav; give weapon_taser; echo [ Taser Spawned." alias "tec9" "play ui\beepclear.wav; give weapon_tec9; echo [ TEC 9 Spawned (Pistol)." alias "ump45" "play ui\beepclear.wav; give weapon_ump45; echo [ UMP 45 Spawned (SMG)." alias "ump" "play ui\beepclear.wav; give weapon_ump45; echo [ UMP 45 Spawned (SMG)." alias "xm1014" "play ui\beepclear.wav; give weapon_xm1014; echo [ XM1014 Spawned (Heavy)." alias "autoshotgun" "play ui\beepclear.wav; give weapon_xm1014; echo [ XM1014 Spawned (Heavy)." alias "autoshot" "play ui\beepclear.wav; give weapon_xm1014; echo [ XM1014 Spawned (Heavy)." alias "xm" "play ui\beepclear.wav; give weapon_xm1014; echo [ XM1014 Spawned (Heavy)." alias "vest" "play ui\beepclear.wav; give item_kevlar; echo [ Equipped Kevlar." alias "kevlar" "play ui\beepclear.wav; give item_kevlar; echo [ Equipped Kevlar." alias "helmet" "play ui\beepclear.wav; give item_assaultsuit; echo [ Equipped Kevlar + Helmet." alias "fullkevlar" "play ui\beepclear.wav; give item_assaultsuit; echo [ Equipped Kevlar + Helmet." alias "suit" "play ui\beepclear.wav; give item_assaultsuit; echo [ Equipped Kevlar + Helmet." alias "money" "play ui\beepclear.wav; impulse 101; echo [ Earned Money." alias "ammo" "play ui\beepclear.wav; givecurrentammo; echo [ Filled Ammunition." alias "infinite" "infiniteon; play buttons\blip2.wav" alias "infiniteon" "bind mouse1 "+fireinfinite"; alias infinite infiniteoff" alias "infiniteoff" "bind mouse1 "+attack"; alias infinite infiniteon" alias "+fireinfinite" "+attack" alias "-fireinfinite" "-attack; givecurrentammo" alias "cheats" "cheatson" alias "cheatson" "play buttons\blip2.wav; sv_cheats 1; alias cheats cheatsoff" alias "cheatsoff" "play buttons\blip1.wav; sv_cheats 0; alias cheats cheatson" alias "impacts" "impactson" alias "impactson" "play buttons\blip2.wav; sv_showimpacts 1; alias impacts impactsoff" alias "impactsoff" "play buttons\blip1.wav; sv_showimpacts 0; alias impacts impactson" alias "bm_help" "play buttons\button24.wav; echo ; echo weapons - list all weapons; echo ammo - give current weapon ammo; echo money - gives you full money; echo impacts - show bullet hits on/off; echo cheats - turns sv_cheats on/off; echo infinite - infinite reloads on/off; echo fullkevlar - gives full kevlar; echo kevlar - gives kevlar" alias "weapons" "play buttons\button24.wav; echo ; echo vest; echo helmet; echo kevlar; echo UMP; echo XM1014; echo TEC9; echo ZEUS; echo SSG08; echo SMOKE; echo SG556; echo SCAR20; echo SAWEDOFF; echo P250; echo P90; echo NOVA; echo NEGEV; echo MP9; echo MP7; echo MOLOTOV; weapons2" alias "weapons2" "play buttons\button24.wav; echo MAG7; echo MAC10; echo M249; echo KNIFEGG; echo KNIFE; echo INCGRENADE; echo P2000; echo USP; echo HEGRENADE; echo GLOCK; echo GALILAR; echo G3SG1; echo FLASHBANG; echo FIVESEVEN; echo r8; echo FAMAS; echo ELITE; echo DECOY; echo DEAGLE; echo CZ75; echo C4; echo BIZON; echo AWP; echo AK47; echo AUG; echo M4A1; echo M4A4" alias "echo cfg" "clear; exec echodiyconfig; play buttons\button24.wav" alias "clr" "clear; echo ====== CONSOLE CLEARED ======; echo "[ ""
Paste this at the end of your configuration file (but before "host_writeconfig")

ak
Console:
[ AK47 Spawned (Rifle)
money
Console:
[ Earned Money.
bm_help
Console:
weapons - list all weapons; echo ammo - give current weapon ammo; echo money - gives you full money; echo impacts - show bullet hits on/off; echo cheats - turns sv_cheats on/off; echo infinite - infinite reloads on/off; echo fullkevlar - gives full kevlar; echo kevlar - gives kevlar
‹› DIY ‹›
Sound Effects
Here are some sound effects you can add to your bind which will give a feedback whenever you press them.

// 1. Item Pickup: items\itempickup.wav // 2. =Grenade Sounds= // 1) Grenade Pickup: items\pickup_grenade_01.wav // 2) Grenade Pickup: items\pickup_grenade_02.wav // 3) Grenade Pickup: items\pickup_grenade_03.wav // 3. Ammo Pickup: items\pickup_ammo_01.wav // 6. Weapon Confirm: buttons\weapon_confirm.wav // 7. Weapon Error: ui\weapon_cant_buy.wav // 8. Low Ammo: weapons\lowammo_01.wav // 9. =Button Presses= // 1) weapons\c4\key_press1.wav // 2) weapons\c4\key_press2.wav // 3) weapons\c4\key_press3.wav // 4) weapons\c4\key_press4.wav // 5) weapons\c4\key_press5.wav // 6) weapons\c4\key_press6.wav // 7) weapons\c4\key_press7.wav // 10. Suicide: player\headshot1.wav // For example: bind "enter" "buy ak47; play items\pickup_ammo_01.wav"
NOTE: Adding too many commands to a bind may cause lag and stutter.

Echo
Typing echo "Hello, world!" will be print the sentence in the console. You can use this for many reasons, like reminding you what bind does what.

echo Hello, world!
Console:
Hello, world!

I have used "echo" in as many places as I could. It's pretty useful.

FINALE
Type "give chicken" in server with cheats enabled and have a chicken festival!
‹› RESET ‹›
Let me help you get the game back to default settings.

Easiest Method
Everyone recommends this. Just go to Steam > Right-click CS:GO > Properties > Local Files > Verify Integrity...

Safer Method
Open your CS:GO directory. We'll start with the radio panel. Go to resources/ui and replace "radiopanel.txt" with your backup. Next fire up CS:GO and open the console. Type "unbind all" and then exit CS:GO. Navigate to your cfg folder and delete the configuration file. Next, navigate to your Steam directory which is typically at: "C:\Program Files (x86)\Steam". Go to "/userdata/your-trade-link-code/730/local/cfg". Your trade link code can be found by following these steps: 1) Go to your Steam profile inventory. 2) Click on Trade Offers. 3) Click on "Who can send me Trade Offers?" on the right. Scroll down and you'll see a URL. Inside the URL there will be a numerical code. Match that with the folder name in the directory we navigated to. (C:\Program Files (x86)\Steam\userdata\435954\730\local\cfg) Now delete all the files there. That's it. You're done.
NOTE: If you have -exec autoexec in your launch options you can remove that as well.
‹› CONCLUSION ‹›

Changelog
- Added a note to Background (Thanks RivalS!)
- Added a note to Reset
- Added a console preview to HUD
- Added a console preview to Short Commands
- Added a console preview to Useful Binds & Commands
- Fixed game volume adjustment echo from VOICE to GAME
- "Have Fun!"
- Added note to HUD and Useful Binds & Commands
- Added note to Introduction
- Slightly changed Guide icon
- Fixed typo in Introduction
- Replaced text with images
- Removed stickers

150 Comments
Wildcore 16 Feb, 2023 @ 10:15am 
Rated 💜 𝐀𝐰𝐞𝐬𝐨𝐦𝐞 ✚ 1 :lovehf: :star_ST:
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21♡ 30 Jul, 2022 @ 8:21am 

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:pinkFlowerNKOA: ~ 𝒓𝒂𝒕𝒆 𝒕𝒉𝒊𝒔 𝒑𝒍𝒆𝒂𝒔𝒆! ~ :pinkFlowerNKOA:
:TreepileHeart::atomical: 𝒉𝒂𝒗𝒆 𝒂 𝒃𝒆𝒂𝒖𝒕𝒊𝒇𝒖𝒍 𝒅𝒂𝒚. :atomical::TreepileHeart:
󠁳⁧⁧ahake 29 Jun, 2022 @ 12:46pm 
rated:)
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𝐴𝑖𝑠𝑎𝑘𝑖_𝟷𝟸 27 Jun, 2022 @ 9:23pm 
:e3big: 𝚁𝚊𝚝𝚎𝚍 & 𝙵𝚊𝚟𝚎𝚍 𝙰𝚖𝚊𝚣𝚒𝚗𝚐 𝚓𝚘𝚋! :e3big:

𝙿𝚕𝚎𝚊𝚜𝚎 𝚁𝚊𝚝𝚎 𝚝𝚘𝚘 ♥
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BIG_Z 14 May, 2022 @ 6:16am 
ecor 13 May, 2022 @ 10:25am 
Hi mate🍷
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memory 3 May, 2022 @ 8:52am