Garry's Mod

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Items (281)
(Cancelled Project) Anklyon City 17 Roleplay
Created by UniQodex
—————————————————————————————————— WORK ON THIS MAP HAS STOPPED ——————————————————————————————————...
An Alternate Route
Created by Sejievan
An Alternate Route This map was created to be submitted to "The 1 Billion Units EMC" Experimental Mapping Challenge hosted by RTSL in 2018, in this challenge, entrants had to make a map no larger than 1,000,000,000 Hammer Units. In the real world, that wou...
ba_jail_nova_prospekt_2014
Created by DragonKing
https://i.imgur.com/qGBxoXc.gif This is a re-make of the original Nova Prospect jailbreak map. It has many new features and is better optimized than the previous one. The map has all the things you would want in a jailbreak map with many possibilities for ...
ba_nova_prospect
Created by DragonKing
https://i.imgur.com/qGBxoXc.gif A Nova Prospect themed jailbreak map, meaning combine tech, sneaky getaways and overall a dark setting. Has some "fun features" spread across it. This is an old project, so i am not sure if it works with current gamemodes at...
Beachview Island - HL1 styled map (gm_beachview_island)
Created by Boat Willy
(WORK IN PROGRESS, V1 OF THE MAP) (updates will be halted because im busy with exams!) (IF YOU LIKE THE MAP, SHOW YOUR SUPPORT BY GIVING A THUMBSUP!) (THIS MAP DOESN'T REQUIRE ANY MODS OR GAMES, ALL TEXTURES ARE PACKED IN MAP FILE!) With the success of my ...
Beta-Style Industrial 17 (rp_i17_betastyle_v1_4_1)
Created by Apex
This map contains content from the Half-Life 2 mod "Dark Interval", I'd advise you to check it out if you're into the HL2 Leak. All required content is packed in, the only external addon required is linked. An edit of the popular "Industrial 17" map, to pr...
Bill's Training Area Revamp
Created by Lily McFluffy Butt
READ THE DESCRIPTION! DON'T LOOK LIKE A DUMBASS! THIS MAP REQUIRES NOTHING! With that out of the way, welcome to Bill's Training Area Revamp, my own revamp of the original Bill's Training Area! Map name is gm_billstrainingarea_revamp! Original map: https://...
BLACK MESA ROLEPLAY rp_bmrf (v1.11_public)
Created by harv_hark
The UK is going through a significant cost of living crisis that is making it difficult to afford to eat, let alone afford electric or the essentials. If you're feeling generous, please consider donating some money towards keeping up with my projects for t...
Black Mesa: Parking Garage (Pre-Disaster)
Created by Binnsy
Among the many maps in Black Mesa is "bm_c2a5g". It's a section of "Surface Tension" that includes a parking garage as its first main area. I decided to clean up the entire garage as well as add a few parts. Notes: - Yeah, you're going to need Black Mesa m...
Black Mesa: Source - Big Hall
Created by [CZ] Colonel Clanny
This small Map contains the nice and small Hall from Black Mesa: Source, if you drive with the Tram through the Facility. Black Mesa: Source Content is required, to play the Map, this is the only time, this will be written due People who are not reading th...
Black Mesa: Source - Outside
Created by [CZ] Colonel Clanny
This big Map contains the awesome and big area from Black Mesa: Source, if you drive with the Tram through the Facility. Black Mesa: Source Content is required, to play the Map, this is the only time, this will be written due People who are not reading the...
Black Mesa: Source - Sector A
Created by [CZ] Colonel Clanny
If you require help with something, feel free to join my Addon Group. https://steamhost.cn/steamcommunity_com/groups/Clanoftwentytwosaddongroup Hello there ! This is a map which was supposted to be done for the old Aerolite Black Mesa Servers. The map have alot of nice ...
Black Mesa: Source - Uplink
Created by [CZ] Colonel Clanny
This small Map, is welded together, and contains the small Facility of Uplink, all Events, have been removed and a really nice and small Map came out. Black Mesa: Source - Uplink Content is required, to play the Map, this is the only time, this will be wri...
Black Mesa Pre-Surface Tension Map
Created by δελτα
NEW MAP HERE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3004216101 Description: I basically cleaned the whole map up meaning there are no vehicles or other junk in the way. Changes & Other Stuff: No More Military Equipment Everywhere. (The sec...
Borealis Sandbox (2001)
Created by epicplayer40
The 2001 iteration of the Borealis ported to Garry's Mod, featuring changes to make it more sandbox-friendly. The map name is gm_borealis_2001. Map Features Nearly the entire ship can be explored both inside and out, AI nodes and hints manually placed acro...
Canyon Dam V2 - HL1 styled map
Created by Boat Willy
(PLAY WITH HDR ENABLED AND ON *FULL* FOR THE LIGHTING TO BE SEXY) (THIS MAP WAS INSPIRED BY THE HL1 SECTION "SURFACE TENSION", NO ASSISTS FROM THE ORIGINAL GAME WAS TAKEN OR COPIED, THIS MAP IS 100% ORIGINAL) (NO ADDONS ARE NEEDED!!!) (I WILL NO LONGER WOR...
Castle Siege Adventure
Created by Petson
castle_siege features a compelling story with recurring characters from gm_tall_building . This well crafted map includes custom made props and textures alike. Fret not, it may sound as if this isn't a very lengthy map but the map doesn't end even after 10...
Citadel Caramelldansen
Well, yea. Fully looped, normalized and playable. Have fun! Original idea by NvC_DmN_CH, I just closely repeated all of this video This addon has map and assets mounted in that replaces original materials and textures of the citadel Original: Caramella Gir...
City 17 Trainstation
Created by soer4769
https://steamuserimages-a.akamaihd.net/ugc/1631948687272364023/DB1940F9A5B8010D93624A842245B7F2FBFEF28D/ This map is a combination of all the City 17 introduction maps, from the first time to step out of the train in the start of Half-Life 2 to when you be...
Constryard
Created by Effluvia
gm_constryard This map was designed for The Specialists, a mod Half-Life. The game became quite popular around 2003 and 2004 and had some pretty amazing special effects for GoldSrc, specially the bullet time effect which worked really well for a multiplaye...
Depot [HL2RP]
Created by Zak
The Depot from HL2 Beta in a single large map. The map features the following: - A prison building with dozens of usable cells - Higher-quality prison cells with attached cafeteria one building over - A large, open courtyard (with working basketball net!) ...
dm_balcony
Created by MonarchMonk
Author: reaper47 Content Required: Half-Life 2: Deathmatch dm_balcony is a medium sized map made for Half-Life 2: Deathmatch. The map takes place in a small Eastern European town not far from City 17, the Rebels and the Combine have been fighting over this...
DM_Lily_Doublecross
Created by Lily McFluffy Butt
READ THE DESCRIPTION! DON'T LOOK LIKE A DUMBASS! THIS MAP DOES NOT REQUIRE ANYTHING! Now that that's out of the way, welcome to DM_Lily_Doublecross, my own HL2 conversation of the HL1 map Doublecross! This map was originally made for Half-Life 2: Deathmatc...
DM_Lily_Lambda_Bunker
Created by Lily McFluffy Butt
READ THE DESCRIPTION! DON'T LOOK LIKE A DUMBASS! THIS MAP DOES NOT REQUIRE ANYTHING! Now that that's out of the way, welcome to DM_Lily_Lambda_Bunker, my own HL2 conversion of the HL1 map Lambda_Bunker! This map was originally made for Half-Life 2: Deathma...
DM_Lily_Stalkyard
Created by Lily McFluffy Butt
READ THE DESCRIPTION! DON'T LOOK LIKE A DUMBASS! THIS MAP DOES NOT REQUIRE ANYTHING! Now that that's out of the way, welcome to DM_Lily_Stalkyard, my own HL2 conversion of the HL1 map Stalkyard! This map was originally made for Half-Life 2: Deathmatch but ...
DM_Lily_Snarkpit
Created by Lily McFluffy Butt
READ THE DESCRIPTION! DON'T LOOK LIKE A DUMBASS! THIS MAP DOES NOT REQUIRE ANYTHING! Now that that's out of the way, welcome to DM_Lily_Snarkpit, my own HL2 conversation of the HL1 map Snark_Pit! This map was originally made for Half-Life 2: Deathmatch but...
DM_Lily_Subtransit
Created by Lily McFluffy Butt
READ THE DESCRIPTION! DON'T LOOK LIKE A RETARD! THIS MAP DOES NOT REQUIRE ANYTHING! Now that that's out of the way, welcome to DM_Lily_Subtransit, a crappy HL2 port of the HL:DM map Subtransit I made back in 2015! It was on the Workshop before, but I took ...
DM_Lily_Subtransit_Revamp
Created by Lily McFluffy Butt
READ THE DESCRIPTION! DON'T LOOK LIKE A RETARD! THIS MAP DOES NOT REQUIRE ANYTHING! Now that that's out of the way, welcome to DM_Lily_Subtransit_Revamp, a revamped version of my previous map DM_Lily_Subtransit and an HL2-ized version of the HL1 map called...
DM_Lily_Undertow
Created by Lily McFluffy Butt
READ THE DESCRIPTION! DON'T LOOK LIKE A DUMBASS! THIS MAP DOES NOT REQUIRE ANYTHING! Now that that's out of the way, welcome to DM_Lily_Undertow, my own HL2 conversation of the HL1 map Undertow! This map was originally made for Half-Life 2: Deathmatch but ...
dm_raven
Created by Dissy EX
Map originally created by @lph@+Omeg@/Kalopsia Needed: HL2 Deathmatch This is another part of Ravenholm, set up for deathmatch/gmod!, You could think of this as another part of dm_morbid. Features: -Traps -Weapons and ammo spread around -A few new areas -Z...
Entropy: Zero Mod Support
This addon adds maps from the well-known Entropy: Zero modification. Be the bad guy in this modification for Half-Life 2 : Episode 2 and step into the boots of a stranded Metrocop, left for dead in the abandoned City 10. For the mod to work correctly, cont...
FIND AND KILL DR BREEN NOW
Created by KomuraSwat
This is a simple kill map that ends with Dr Breen dying. That's it. please give share with friends and tell me what's bad in the comments. Requires Counter Strike Source...
GM Lockdown Cleaned
Created by Riggs
GM Lockdown Cleaned GM Lockdown Cleaned is originally from Half-Life: 2 Deathmatch , I've played the game recently and I thought "Hey why not make this a cleaned version in gmod?" and so I've done it. I'm gonna be real here, valve sucks at making the geome...
GM Waste
Created by Riggs
GM Waste GM Waste is a Lambda Wars map that I've decided to port over Garry's Mod because it was simply my favourite map to fight with bots against eachother. Anyway, if you find any bugs or want something added in the map.. feel free to make a comment or ...
GM_AlpineMesa
Explore the Alpine Mesa Research Facility, a satellite campus of the iconic Black Mesa. More or less untouched since the onset of the Seven Hour War, visit scenic vistas and the abandoned nearby military base, connected via underground tram. This map is in...
gm_beta_c17inner
Created by Finnsohn
Information Main map:proto_c17inner01 WCMAPPACK 2001 Content and atmosphere taken from the mod: Dark Interval RU: Переделанная карта proto_c17inner01 из WCMAPPACK пака,карта по hl2 beta примерно в период 2001 года. Карта маленькая но надеюсь вам понравитьс...
GM_BlackMesa_Puzzle_Lily
Created by Lily McFluffy Butt
READ THE DESCRIPTION! DON'T LOOK LIKE A DUMBASS! THIS MAP REQUIRES NOTHING! Now that that's out of the way, welcome to GM_BlackMesa_Puzzle_Lily, a GMod version of a puzzle map I made for an HL2:DM server called Miyu's Funbox! MF_BlackMesa_Puzzle_Lily (the ...
GM_Black_Mesa_Obstacle_Course
Created by Lily McFluffy Butt
READ THE DESCRIPTION! DON'T LOOK LIKE A DUMBASS! THIS MAP IS NO LONGER SUPPORTED! ANY BUGS OR OPTIMIZATION ERRORS WILL NOT BE FIXED! ALL OBSTACLES ARE POSSIBLE!!! Hello and welcome to the Black Mesa Obstacle Course, where you will be trained in the use of ...
GM_Black_Mesa_Obstacle_Course_Revamp
Created by Lily McFluffy Butt
READ THE DESCRIPTION! DON'T LOOK LIKE A DUMBASS! THIS MAP REQUIRES RETAIL BLACK MESA! THE FREE VERSION WILL NOT DO IT! IT ALSO REQUIRES A DECENT COMPUTER! HOW TO MOUNT BLACK MESA IS IN THE VIDEO! FOLLOW IT EXACTLY! I CANNOT HELP MAC AND LINUX USERS! With t...
Gm_Block17
Created by Praisemantas
Block 17 is a small map set in, you guessed it, City 17. Featuring: (Hopefully) Nice visuals Two empty interior rooms Angled and sloped geometry A guest appearance by tram001.mdl Consider supporting me on ko-fi! All content is packed inside the map so it s...
gm_boreas
Created by Blueberry_pie
A large, snowy landscape with a sprawling underground research facility. No other games or addons are required! To fix crashes and lag/performance issues, read this thread. For other issues, check out the FAQ and troubleshooting guide first. Features - An ...
gm_canals
Created by ะۣۜ Wafelyn
https://i.postimg.cc/L5VtNc5j/Discord-Logo.png For any suggestions/questions, feel free to join our Discord Server. https://discord.gg/WY72UTP Hello There! Original d1_canals_05 from Half-Life 2 is now in Garry's Mod! And now, you can use it for sandbox pu...
gm_canals_03
Created by kitrod
So, here we are, d1_canals_03 The smarter of you may have noticed that the file size for this map is larger. Two reasons why. One: I put a custom texture in as my signature. Two: The lightmap resolution is stupidly high in some areas. In this map, I haven'...
gm_citadel
Created by robitman
A Half-Life 2 themed gm_bigcity with new textures, a citadel, overwatch towers and more! *** THE WATER AND TEXTURES ARE NOW FIXED *** This map features several additions to the gm_bigcity templait used. These features include: • All buildings re-textured •...
Gm_City17_Apartments
Created by ..::GooBall60
This map is based on the City 17 apartments from the early chapters of Half-Life 2. I filled in most of the parts that were inaccessible in the game and added a few extra things that I thought would fit with the style. I didn't design it with a specific ga...
gm_Cliffside
Created by jurassicman211
An abandoned village somewhere on the coast. This map is inspired by the vortigaunt camp and New Little Odessa from Half-Life 2 Features: -NPC ground nodes -NPC air nodes -gunship battle -ar2 mounted gun Note: The Gunship battle spawner is in the corner of...
gm_coast
Created by ะۣۜ Wafelyn
"Dear God! Poor Laszlo! The finest mind of his generation, come to such an end!" https://i.postimg.cc/L5VtNc5j/Discord-Logo.png For any suggestions/questions, feel free to join our Discord Server. https://discord.gg/WY72UTP Hello There! Original d2_coast_1...
gm_coast10
Created by dumb idiot birdo
A lazy edit of d2_coast_10 from HL2. Features: -Cleaned out all scripted stuff -Raised water to pre-Combine level -More trees -New textures -A swing that will most likely kill you. All custom textures are packed into the bsp....
gm_combinificity
Created by func_kenobi
Hello There! This is combinificity! A city on the outskirts of City 17. It was never heard of because of the experiment with dimensions and rifts. This map needs Half-Life: Episode 2 to work properly. Features: A mini Citadel A Bigcity like city Ai nodes N...
Eliden Homicide | gm_eliden_hmcd
Created by Griggs
Welcome to gm_eliden_hmcd! The wastelands are beautiful and the wastelands are dangerous. There are few places in the wastelands where you can sit and relax in peace, or you can even say - there are none. But there is one place, an abandoned Eastern Bloc b...
GM_EP1_Trainstation_Lily
Created by Lily McFluffy Butt
READ THE DESCRIPTION! DON'T LOOK LIKE A DUMBASS! Welcome to GM_Ep1_Trainstation_Lily! My own modification of the last map from Half-Life 2: Episode One! This was gonna be a personal map, but I decided to release it. REQUIREMENTS!: HL2:EP1 (Obviously) POTEN...
GM_HL1_Lily_BlackMesa
Created by Lily McFluffy Butt
READ THE DESCRIPTION BEFORE ASKING QUESTIONS! THIS MAP REQUIRES HALF-LIFE: SOURCE OR HALF-LIFE DEATHMATCH: SOURCE! GOLDSRC HL1 WILL NOT WORK! THIS MAP ALSO REQUIRES HALF-LIFE 1 PROP PACK! Redone version is here: https://steamhost.cn/steamcommunity_com/sharedfiles/filed...
GM_HL1_Lily_BlackMesa_Redone
Created by Lily McFluffy Butt
READ THE DESCRIPTION BEFORE ASKING QUESTIONS THIS MAP REQUIRES HALF-LIFE: SOURCE OR HALF-LIFE DEATHMATCH: SOURCE! GOLDSRC HL1 WILL NOT WORK! THIS MAP ALSO REQUIRES HALF-LIFE 1 PROP PACK! With that out of the way, welcome to GM_HL1_Lily_BlackMesa_Redone, a ...
GM_HL1_Lily_Christmas
Created by Lily McFluffy Butt
READ THE DESCRIPTION BEFORE ASKING QUESTIONS THIS MAP REQUIRES HALF-LIFE: SOURCE OR HALF-LIFE DEATHMATCH: SOURCE! GOLDSRC HL1 WILL NOT WORK! THIS MAP ALSO REQUIRES HALF-LIFE 1 PROP PACK! With that out of the way, welcome to GM_HL1_Lily_Christmas, an HL1-st...
GM_HL1_Lily_Construct
Created by Lily McFluffy Butt
READ THE DESCRIPTION BEFORE ASKING QUESTIONS THIS MAP REQUIRES HALF-LIFE: SOURCE OR HALF-LIFE DEATHMATCH: SOURCE! GOLDSRC HL1 WILL NOT WORK! With that out of the way, welcome to GM_HL1_Lily_Construct, an HL1-ized gm_construct! "El Sleazo's Discount Constru...
GM_HL1_Lily_Flatgrass
Created by Lily McFluffy Butt
READ THE DESCRIPTION BEFORE ASKING QUESTIONS THIS MAP REQUIRES HALF-LIFE: SOURCE OR HALF-LIFE DEATHMATCH: SOURCE! GOLDSRC HL1 WILL NOT WORK! With that out of the way, welcome to GM_HL1_Lily_Flatgrass, an HL1-ized gm_flatgrass! SOMEONE MADE AI NODES FOR THE...
GM_HL1_Lily_Halloween
Created by Lily McFluffy Butt
READ THE DESCRIPTION BEFORE ASKING QUESTIONS THIS MAP REQUIRES HALF-LIFE: SOURCE OR HALF-LIFE DEATHMATCH: SOURCE! GOLDSRC HL1 WILL NOT WORK! THIS MAP ALSO REQUIRES HALF-LIFE 1 PROP PACK! With that out of the way, welcome to GM_HL1_Lily_Halloween, an HL1-st...
GM_HL1_Lily_PostDisaster
Created by Lily McFluffy Butt
READ THE DESCRIPTION BEFORE ASKING QUESTIONS! THIS MAP REQUIRES HALF-LIFE: SOURCE OR HALF-LIFE DEATHMATCH: SOURCE! GOLDSRC HL1 WILL NOT WORK! THIS MAP ALSO REQUIRES HALF-LIFE 1 PROP PACK! With that out of the way, welcome to GM_HL1_Lily_PostDisaster, a pos...
GM_HL1_Lily_PostDisaster_Redo
Created by Lily McFluffy Butt
READ THE DESCRIPTION BEFORE ASKING QUESTIONS THIS MAP REQUIRES HALF-LIFE: SOURCE OR HALF-LIFE DEATHMATCH: SOURCE! GOLDSRC HL1 WILL NOT WORK! THIS MAP ALSO REQUIRES HALF-LIFE 1 PROP PACK! With that out of the way, welcome to GM_HL1_Lily_PostDisaster_Redo, a...
GM_HL1_Lily_SectorK
Created by Lily McFluffy Butt
READ THE DESCRIPTION BEFORE ASKING QUESTIONS THIS MAP REQUIRES HALF-LIFE: SOURCE OR HALF-LIFE DEATHMATCH: SOURCE! GOLDSRC HL1 WILL NOT WORK! THIS MAP ALSO REQUIRES HALF-LIFE 1 PROP PACK! With that out of the way, welcome to GM_HL1_Lily_SectorK, an HL1-styl...
GM_HL1_Lily_SectorK_PD
Created by Lily McFluffy Butt
READ THE DESCRIPTION BEFORE ASKING QUESTIONS THIS MAP REQUIRES HALF-LIFE: SOURCE! GOLDSRC HL1 WILL NOT WORK! THIS MAP ALSO REQUIRES HALF-LIFE 1 PROP PACK! With that out of the way, welcome to GM_HL1_Lily_SectorK_PD, the post-disaster version of my map GM_H...
GM_HL1_Lily_Training
Created by Lily McFluffy Butt
READ THE DESCRIPTION BEFORE ASKING QUESTIONS! THIS MAP REQUIRES HALF-LIFE: SOURCE OR HALF-LIFE DEATHMATCH: SOURCE! GOLDSRC HL1 WILL NOT WORK! THIS MAP ALSO REQUIRES HALF-LIFE 1 PROP PACK! With that out of the way, welcome to GM_HL1_Lily_Training, an obstac...
GM_HL1_Lily_Training_Redone
Created by Lily McFluffy Butt
READ THE DESCRIPTION BEFORE ASKING QUESTIONS THIS MAP REQUIRES HALF-LIFE: SOURCE OR HALF-LIFE DEATHMATCH: SOURCE! GOLDSRC HL1 WILL NOT WORK! THIS MAP ALSO REQUIRES HALF-LIFE 1 PROP PACK! Followers Mod and Scenic NPCs were found to cause certain problems wi...
GM_HL1_Lily_Xen
Created by Lily McFluffy Butt
READ THE DESCRIPTION BEFORE ASKING QUESTIONS THIS MAP REQUIRES HALF-LIFE: SOURCE OR HALF-LIFE DEATHMATCH: SOURCE! GOLDSRC HL1 WILL NOT WORK! THIS MAP ALSO REQUIRES HALF-LIFE 1 PROP PACK! With that out of the way, welcome to GM_HL1_Lily_Xen, a Xen map using...
GM_HL2_C1A0
Created by Lily McFluffy Butt
There's no way to create a Resonance Cascade. Every comment was asking that so now comments are disabled. ...
GM_HL2_Office
Created by Lily McFluffy Butt
READ THE DESCRIPTION BEFORE ASKING QUESTIONS THIS MAP DOES NOT REQUIRE ANYTHING! With that out of the way, welcome to GM_HL2_Office, my attempt at converting cs_office to just HL2 stuff! Hostage has been rescued. Credits: Turtle Rock Studios & Valve - Map ...
gm_hyperborea (Half-Life 2 Leak)
Created by Outland Predator
This is a conversion of the map nov_bor_001, present in the WC Map pack that was leaked in 2003. The map itself was last edited on 1/5/2001, and is one of the oldest maps available in the pack. This conversion uses a fix of the map for hl2-beta.ru as a bas...
GM_Lily_Lockdown_Revamp
Created by Lily McFluffy Butt
READ THE DESCRIPTION! DON'T LOOK LIKE AN UNDRESSED COMBINE SOLDIER! THIS MAP REQUIRES NOTHING! I WILL BE DOING THE OTHER DEATHMATCH MAPS, INCLUDING HALLS3! Anyway, with that out of the picture, welcome to GM_Lily_Lockdown_Revamp! A "redo" of a sort of my c...
GM_Lily_Overwatch_Revamp
Created by Lily McFluffy Butt
READ THE DESCRIPTION! DON'T GET PINNED DOWN BY SNIPERS! THIS MAP REQUIRES NOTHING! Welcome to GM_Lily_Overwatch_Revamp, a revamped version of GM_Lily_Overwatch, which was a modification of the HL2:DM map DM_Overwatch! "Gordon, I can't move! These snipers h...
GM_Lily_Runoff_Revamp
Created by Lily McFluffy Butt
READ THE DESCRIPTION! DON'T LOOK LIKE A DUMBASS! THIS MAP REQUIRES NOTHING! Welcome to GM_Lily_Runoff_Revamp, a revamped version of GM_Lily_Runoff, which was a modification of the HL2:DM map DM_Runoff! "Be wise. Be safe. Be aware." -Dr. Breen, in the Canal...
GM_Lily_Steamlab_Revamp
Created by Lily McFluffy Butt
READ THE DESCRIPTION! DON'T LOOK LIKE A DUMBASS! THIS MAP REQUIRES NOTHING! Welcome to GM_Lily_Steamlab_Revamp, a revamped version of GM_Lily_Steamlab, which was a modification of the HL2:DM map DM_Steamlab! Yeah no sorry, there's no quote to go with this ...
GM_Lily_Underpass_Revamp
Created by Lily McFluffy Butt
READ THE DESCRIPTION BEFORE ASKING QUESTIONS THIS MAP REQUIRES NOTHING! Anyway, welcome to GM_Lily_Underpass_Revamp! A revamped version of the crap I made a year and a half ago called GM_Lily_Underpass! "Attention ground units. Anticitizen reported in this...
Gm_Lockup
Created by cringe bat
Map Name: gm_lockup Map Location: "Garry's Mod" Map Creator: Valve Map Editor: Rad ____________________________________________________________________ A "clean slate" version of the Half-Life 2: Deathmatch map "DM_Lockdown", a map created and published by...
gm_northcrate
Created by Glycon
gm_northcrate is an underground map inspired by original Half-Life 1 (Half-Life:Source is not required). Are there any requirements? NO, NONE, THERE IS NO REQUIREMENTS! (as in, you don't need CS:S, HL-1, HL-2 or it's episodes...) What do you get in this ma...
gm_orbifold [d3_c17_13 remastered]
Created by The NikityKot
CS:S AND HL2 EP1 EP2 ARE REQUIRED FOR MAP Greetings I decided to make remastered the map d3_c17_13 from Half-Life 2 What changed? Completely updated lighting now you see improved shadows and HDR lighting instead of the usual! Every light has a glow effect!...
gm_outlandcity
Created by robitman
***Version 2 Released*** gm_outlandcity_v2 A small remote town map based on valve's city 17 New features include: • HDR Lighting & skybox • Redesigned buildings for realism from all perspectives (sky, ground, etc.) • Transverable roofs (Removed and replace...
gm_outlandcity_v2
Created by robitman
***Updated version of gm_outlandcity*** ***PLEASE COMMENT ANY FOUND BUGS*** ***THIS VERSION REQUIRES A NICE GRAPHICS CARD (GTX 660, 670, 770 etc.)*** ***PLAY ON LOW OR MEDIUM VIDEO SETTINGS IN GMOD*** A small remote town map based on valve's city 17 New fe...
gm_RavenholmHospital
Created by AndreyGorkin
En: Small map, made of leaked screenshots from "Half-life 2 Return to Ravenholm". Required "Half-life 2 Episode 1" and "Episode 2"! ----------------------------------------------------- Ru: Небольшая карта, сделанная по слитым скриншотам из "Half-life 2 Re...
gm_ravenholm_reborn
Created by Dissy EX
Map created by Phailster, if he or she want's me to take the map down let me know! This verison of Ravenholm has no blood, the soundscape has none of the atmospheric sounds, No zombie spawns or scripted events. In summary it's a clean and zombie free Raven...
gm_ravenholm_snow
Created by TheOgre26
"We don't go to Ravenholm anymore..." I was inspired by the concept art previewed in the Project Borealis tech demo of Ravenholm in the winter. In 21 days I came up with this map here in hopes of replicating the team's effort. This is the first map I have ...
Gm_renastunnels
Created by Renafox レナ
Half Life 2 traffic tunnels, heavily cleaned up and improved. Removed most collapsed sections and cars....
GM_Renastunnels_V2
Created by Renafox レナ
A sequel to my first HL2 Conversion map, converted from the HL2 maps: d3_c17_06a ep1_c17_00 A long stretch of war-torn car tunnels, now collapsing and filling with water. If you leave the tunnels, you find yourself in the lower levels of a parking garage R...
GM_Renastunnels_V3
Created by Renafox レナ
Despite being based on several HL2 maps, this map looks and plays differently than its HL2 counterparts. Set in the bowels of 2025's earthquake-stricken NYC, these tunnels make a great build, deathmatch, eye candy, or prophunt map. Features: Large size HDR...
Gm_toxicair
Created by Fregiscard
Thanks for support Tell me, Dr. Freeman, if you can. You have destroyed so much. What is it, exactly, that you have created? Can you name even one thing? I thought not. Welcome to the remain of City 17 gm_toxicair take place in the aftermath of the destruc...
gm_trainstation_02
Created by kitrod
Ah, trainstation_02. One of my favourite maps in Half-Life 2. I have decompiled it, taken out all of the scripted sequences and triggers, and uploaded it for your pleasure. I also decreased some lightmap scales where I feel it would improve the map. (Light...
gm_Tunnel
Created by LastZlo
Long tunnel, from hl2 map (d2_coast_09). No other contents....
Gm_Under
Created by Renafox レナ
A better-lit version of the HL2: EP1 Car Park. Antlions and Zombies no longer spawn here....
gm_under_and_over_campaign
Created by TACIT
***IMPORTANT*** Some players are reporting the map crashing and t-posing zombies. To fix this, I have removed the packed file and replaced it with the pure map file. Unfortunately, this now means users must mount episode 2 onto gmod. To do this, open gmod,...
Half Life 2 Deathmatch Build Maps
Created by SkyCaptain
This is a collection of HL2DM maps that were commonly used on build servers. Many of these hold alot nostalgia for long time players and many of these are extremely hard to find as of today. Maps included in this pack are: 121_skydive a_mazing_room ai_theb...
Half-Life 2 Map Sandboxifier
Created by Anonim47
About A simple tool for removing the unnecessary elements for sandbox gameplay on Half-Life 2 maps. It works also for HL2 Ep1 and Ep2 maps (not fully yet). How to use To use the tool you need to be an admin. Go to the Spawn menu ("Q"), "Utilities" tab (nex...
HL Alyx Budget Version (2023 update)
Created by Przykra Sprawa
alyxbudgedversion.bsp (you will find the map in "Other" tab) ------------------------------------------------------ Small demake of the starting area from HL: Alyx. This map was made as an eye-candy display. Almost all props were compiled as static for bet...
HL1 Construct 13 and Flatgrass 13
Created by Lily McFluffy Butt
READ THE DESCRIPTION BEFORE ASKING QUESTIONS THIS MAP REQUIRES HALF-LIFE: SOURCE OR HALF-LIFE DEATHMATCH: SOURCE! GOLDSRC HL1 WILL NOT WORK! MAP NAMES ARE: gm_hl1_lily_construct_13 and gm_hl1_lily_flatgrass_13 With that out of the way, welcome to HL1 Const...
HL1 to Gmod - Black Mesa Inbound
Created by Frankly Franky
Ever wanted to know what it would be like to play Half-Life 1 maps without having the zombies, stupid scientists, and the good-for-nothing security guards? Well, I may have just brought you your salvation! Description The award winning game from Valve is a...
HL1 to Gmod - Office Complex (Pre-Invasion)
Created by Frankly Franky
Ever wanted to know what it would be like to play Half-Life 1 maps without having the zombies, stupid scientists, and the good-for-nothing security guards? Well, I may have just brought you your salvation! Description The award winning game from Valve is a...
HL1 to Gmod - We've Got Hostiles
Created by Frankly Franky
Ever wanted to know what it would be like to play Half-Life 1 maps without having the zombies, stupid scientists, and the good-for-nothing security guards? Well, I may have just brought you your salvation! Description The award winning game from Valve is a...
HL2 Prewar Canal Lock
'I like to bring a little irony to a firefight.' This is a prewar version of a HL2 Canal level, featuring one of those confounded canal locks. This was originally taken from a very old HL2RP map, so there may be some unseen additions compared to the normal...
HL2 Prewar Dock (Highway 17 Intro)
'Its spawning season for the antlions!' This is yet another prewar map, this time taking place in the very first coastal level after Ravenholm. The water level has been raised to prewar levels, the bridge by the coast has been repaired, and any and all phy...
HL2 Update Ravenholm maps
Created by MARK2580
Maps location Ravenholm of Half-Life 2 update. Maps support HDR Only ! Map names: d1_town_01_update d1_town_01a_update d1_town_02_update d1_town_02a_update d1_town_03_update d1_town_04_update...
Intelligence Delivery - Content
Created by zana
Download this to play "Intelligence Delivery" maps. And don't forget to restart the game. Supported addons: Intelligence Delivery Intelligence Delivery 2 Intelligence Delivery 3 Intelligence Delivery 4 Intelligence Delivery 5 ...
Intelligence Delivery 2 [adventure/sandbox]
Created by zana
Del-2 Episode about Del-2, whose should save an intelligence from upcoming combine attack. Map for 30-50 minutes. Solve coop puzzles and fight with the forces of combines. Before you start gaming download this addon and restart the game: Intelligence Deliv...
Intelligence Delivery 3 [adventure/sandbox]
Created by zana
Del-3 Episode about Del-3, whose have one more mission - to deliver an intelligence instead of another agents and help them to finish their mission. Map for 40-60 minutes. Solve coop puzzles and fight against combines. Before you start gaming download this...
Intelligence Delivery 4 [adventure/sandbox]
Created by zana
Del-1 Second episode about Del-1. Map for 30-40 minutes. Before you'll play it's recommended to disable all misc addons. Before you start gaming download this addon and restart the game: Intelligence Delivery - Content Map category: Intelligence Delivery, ...
Intelligence Delivery 5 - Release [adventure/sandbox]
Created by zana
Del-1 | Del-3 It seems that the last part won't be... Episode about Del-1 and Del-3. Map for 30-40 minutes. Before you'll play it's recommended to disable all misc addons. Before you start gaming download this addon and restart the game: Intelligence Deliv...
Intelligence Delivery [adventure/sandbox]
Created by zana
Del-1 Episode about Del-1, whose get mission - to deliver an intelligence. Map for 20-30 minutes. Solve co-op puzzles and fight with combines. Before you start gaming download this addon and restart the game: Intelligence Delivery - Content Map category: I...
Interloper | Black Mesa Sandbox Map
Created by The Mafia
Deep within the Borderworld, Xen. Lies a decrepit research lab. You and your fellow scientists are the only ones left to defend it. Holdout in the maze-like albeit small facility while hordes of zombies attempt to make you pay! This is a Sandbox/Murder map...
kill_breen_v4
Created by kefirasha
Карта где ваша задача убить брина, да знаю таких карт очень много! Но это моя первая карта в мастерской так что не судите строго:) Карту сделал за 3 дня, я начинающий маппер. Карта находиться в разделе Other Так вот ваша задача убить всех комбайнов и добра...
(HL2) Kleiner's lab (Reworked!)
Created by Victoria Valentine
Known as d1_trainstation_05 in the Half-Life 2 files. This map has a working teleporter, and is as faithful to the original map as possible. With some added bonusses to make your roleplaying/movie making experience even better. You can find the map by sear...
mg_escape_from_blackmesa
I am not the creator of this map, the author: Ghost1456057 Gamebanana: https://gamebanana.com/mods/127963...
Mission Improbable Campaign
Created by Niik
Required game as content - Half-Life 2. Don't forget to enable "Half-Life 2 + Episodes" in GMod menu after downloading Half-Life 2. Original mod: ModDB. Dialogue for "NPC - Wheelchair Man (Dr. Magnus)" are restored....
Nova Prospekt (Fully noded)
Created by MAESA
This is about 4-5 of the hl2 prison maps joined together. This is the first release, not all the doors work, but the map works fine and you get the general idea. Roadmap: -All the doors working -Lighting is done better -Cafeteria is overhauled to look like...
Nova Prospekt [Day]
Created by dj-34
Prison (Nova Prospekt day), map created and optimized for posing and scenes, is based upon the beta map of Half-life 2. P.S if you have any problems with reflect you need to write in console "mat_specular 0". This map supports SFM, so you can use. But you ...
Panic e1
Created by Erick_Maksimets
https://i.imgur.com/54srg7j.png Basic Information I'm just publishing the old ZE and ZM maps from Counter-Strike:Source to the Steam workshop. You can express all thanks to the real creator of the map. If you are the creator of the map and want to publish ...
PH Avenue 17
Created by Lange-Déchu
it's a map you can hide in stores or elsewhere....
Proto_c17mapTextured
Created by Praisemantas
You. Hey, you. Did you ever want to drive around in an oddly blocky looking City 17? This is the proto_c17map from the HL2 Beta. Save for the texturework, sidewalks, an improved skybox and a few hastily placed props, the map is largely unaltered from the o...
Ravenholm (Gmodable)
Created by Renafox レナ
Created by popular request, Ravenholm, stripped of events, triggers, and the like Bugs: -lighting issues (Compiled in EP1) -Some traps no longer work Let me know if you have any game-breaking issues Oh and it has easteregg now...
Ravenholm complete
Created by Randy
Introduction We don't go to Ravenholm... But you guys do! Here it is, the complete, all-in-one version of Ravenholm! Yes, even the graveyard! (Zombies not included.) What this addon has - All traps are working here, even the electric fence! - I've also fix...
Ravenholm Town
Created by soer4769
https://steamuserimages-a.akamaihd.net/ugc/1631948687272364023/DB1940F9A5B8010D93624A842245B7F2FBFEF28D/ This is the largest sandbox compilation map I have created to date and is a combination of all the Ravenholm Town maps, the Black Mesa East section plu...
Ravenholm [Day]
Created by dj-34
Ravenholm, the favorite infected town of many Half-Life 2 fans is now in the daytime style, this map is optimized for scenes, posings and posters. P.S If you have problems with reflections (although this should not be), then enter "mat_specular 0" in the c...
RavenholmVille Maps and Content
Created by Andromeda
NOTE: HDR IS NOT SUPPORTED! I DONT HAVE THE ORIGINAL MAP FILES! DONT ASK FOR UPDATES! This contains the maps, textures, sounds, and models from the RavenholmVille map contest by Run, Think, Shoot, Live. Here's the original: https://www.runthinkshootlive.co...
Rebel Apartment
Created by Lamarr
Deprecated This item has been deprecated, further support will no longer be provided. This item remains on the workshop for compatibility purposes only....
RP City17 Downtown [Beta2.8] Pre-release
Created by Malinovskiy
#StandWithUkraine A HL2RP map I don't think it works with Clockwork... rp_city17_downtown_beta2_8 *This map requires following games: - Half-Life 2 - HL2: Episode 1 If you don't have them, you will probably have problems with textures and models. Currently...
Rp_City17 - Build 210
Created by BoyV (Kill22pro)
This is build 210 of the City17 Garry's Mod role play map project, it is the latest officially released build created by us. Welcome. Welcome to City 17. You have chosen, or been chosen, to relocate to this workshop page. I thought so much of this workshop...
Rp_City17_District47
Created by j.
:: I NO LONGER WORK ON THIS MAP :: RP City 17: District 47 Version 2 Requires Half-Life 2: Episode One and Half-Life 2: Episode Two mounted to Garry's Mod! Does NOT require Counter Strike Source. Features: Moving trains which occasionally stop at the stati...
RP_City17_District47_HL2RP
Created by j.
This version has been adapted for Half-Life 2 Roleplay. It will not be updated as often as the standard version and it may be removed later on once I combine this with the original .gma. (Basically, the main version will download this version with it.) Ple...
rp_city17_night
Created by Finnsohn
Information The map is taken as a basis: rp_mk_city17_v2,rp_city17_build210 Content and atmosphere taken from the mod: Dark Interval RU: Ночная версия сити 17,атмосфера взята с мода Dark Interval(ссылочка на мод вверху),за основную базу взята карта rp_city...
rp_combine_overworld
Created by Lithi
My attempt at a Combine Overworld map Includes Ground and air AI nodes A small prisoner pod rail system (not the rideable kind, its just for show) Some dropships in vats Some bio-scanner things (the red door mounted lights) Many stalkers Misc Info All the ...
rp_combine_training
Created by Versus
Attention, An Overwatch Transhuman Arm training is about to begin. Please report to nearest training hall, immiediately. Hello! I thought about making a training map for specific roleplay server. So, I made it! Yes, you can use it for your Half-Life: 2 rol...
rp_industrial17_scg
Created by Portable Water
This is an edit of the Industrial 17 map for Shock Core Gaming: http://shockcoregaming.com Includes: MPF Detainment Gone Main Operating Base on Shell Beach Train Removed Broken Basketballs....
rp_industrial17_snow - Novabox.org
Created by Dremekeks
You need a second addon-- the content pack for this map-- for the map to work properly without errors. Find it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=679843970 Skybox not working in multiplayer? This is because you have a weather mod, ...
rp_industrial17_snow CONTENT
Created by Dremekeks
You need the first addon-- the actual map BSP-- for the map to work properly without errors. Find it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=675505158 This is because the map files were so numerous that I had to seperate them into two d...
rp_industrial17_v1
Created by Apoc
-Update- Fixed missing announcement/radio sounds and a missing building texture Version 1.0 is here! Myself and the contributors behind this map will no longer be updating it and we have moved on. However, the community is free to make their own changes. I...
rp_industrial_nova
Created by Dremekeks
Novabox's third iteration of an edited industrial 17. Original map: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=171962560 What it does: - Removes jail cells. - Replaces Shell Beach with a completely new outlands/wasteland area. - Adds an undergr...
rp_lambdacore_beta3ep1
Created by Minijar
I DID NOT MAKE THIS. This is a rp map based inside the lambda complex of black mesa it is a big map. If there are any bugs don't tell me as i can't do anything about it. This used to be a map on the Aerolite Gaming server for blackmesa roleplay Thank alex ...
Rp_lb_nova_prospekt
Created by moon
Huge thanks to Redcatjack (original creator of rp_nova_prospekt_v8b) and 2REK (creator of this edit). This is an edit of the map rp_nova_prospekt_v8b; a fully functioning recreation of the prison in HL2 designed for serious roleplay purposes. The map conta...
rp_mesa
Created by Minijar
My second map that uses Black Mesa Mod content. This map requires the Black Mesa Models and Materials from the Black Mesa directory installed into gmods directory. I will add more pictures soon. I will be updating this and fixing things Features: Office Co...
rp_sectorc_beta
Created by JWG 󠀡
*** Note: I do not accept random friend requests. If you require support, please create a post within this workshop file's discussions *** Roleplaying map based on Black Mesa's Sector C, as seen in the original Half Life. All credit goes to Aerolite Gaming...
rp_sectorc_beta Content
Created by Riekelt
READ THIS FIRST. THIS IS NOT THE MAP. YOU CAN GET THE MAP BY DOWNLOADING RP_SECTORC_BETA. PLEASE NOTE YOU NEED THE LUMP FILE FROM AEROLITEGAMING.COM TO PLAY THIS IN SINGEPLAYER. As i said, this is NOT the map, it is the CONTENT. (Sounds, Materials and Mode...
rp_sectore_b2
Created by josephfra
Summary: A modification and merge of multiple maps from the "Questionable Ethics" chapter of Black Mesa, made for roleplay servers. Originally created for a Black Mesa Roleplay server, now avalible for public use. Contents: rp_sectore_b2 map Credits: Crowb...
SV City-17 District 47 V2
Created by Клюкливуд
The map is made specifically for the server: SV # HL2RP # Welcome to City-17 Steam Group VK group CSS content is not required for the map! Download and play! Map Creator: Bayan Director: Klukliwood https://i.imgur.com/EFERX9f.gif Thanks for rating the map ...
The Citizen
Created by Nixel
My most requested port is now available for gmod! The Citizen is set parallel to the events of the original Half-Life 2. The player takes the role of an ordinary man, pushed over the edge by the oppressive regime controlling his life. His home trashed, his...
The Citizen: Returns (Part 1)
Created by Nixel
I'm not even joking when I say this took about 10 times as much work as my previous ports. Let's hope it's worth it! Requires all 9 (yes, it took 9!) parts to work properly: 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=437613573 2: http://steam...
The Citizen: Returns (Part 2)
Created by Nixel
I'm not even joking when I say this took about 10 times as much work as my previous ports. Let's hope it's worth it! Requires all 9 (yes, it took 9!) parts to work properly: 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=437613573 2: http://steam...
The Citizen: Returns (Part 3)
Created by Nixel
I'm not even joking when I say this took about 10 times as much work as my previous ports. Let's hope it's worth it! Requires all 9 (yes, it took 9!) parts to work properly: 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=437613573 2: http://steam...
The Citizen: Returns (Part 4)
Created by Nixel
I'm not even joking when I say this took about 10 times as much work as my previous ports. Let's hope it's worth it! Requires all 9 (yes, it took 9!) parts to work properly: 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=437613573 2: http://steam...
The Citizen: Returns (Part 5)
Created by Nixel
I'm not even joking when I say this took about 10 times as much work as my previous ports. Let's hope it's worth it! Requires all 9 (yes, it took 9!) parts to work properly: 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=437613573 2: http://steam...
The Citizen: Returns (Part 6)
Created by Nixel
I'm not even joking when I say this took about 10 times as much work as my previous ports. Let's hope it's worth it! Requires all 9 (yes, it took 9!) parts to work properly: 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=437613573 2: http://steam...
The Citizen: Returns (Part 7)
Created by Nixel
I'm not even joking when I say this took about 10 times as much work as my previous ports. Let's hope it's worth it! Requires all 9 (yes, it took 9!) parts to work properly: 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=437613573 2: http://steam...
The Citizen: Returns (Part 8)
Created by Nixel
I'm not even joking when I say this took about 10 times as much work as my previous ports. Let's hope it's worth it! Requires all 9 (yes, it took 9!) parts to work properly: 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=437613573 2: http://steam...
The Citizen: Returns (Part 9)
Created by Nixel
I'm not even joking when I say this took about 10 times as much work as my previous ports. Let's hope it's worth it! Requires all 9 (yes, it took 9!) parts to work properly: 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=437613573 2: http://steam...
Trainscene
Created by dj-34
Trainscene, map created for posing, is based upon the original maps Half-life 2, trainstation. This map has a custom texture of the floor, which gives the most best effect refflection on the floor, and gives a much better realism, this map has a high detai...
Trainscene ^3 [Build 03]
Created by stivna
Trainscene, map for posing, posters and movies. Created by DIAREA. Idea and textures by Dj-34 Trainscene ^3, map created for posing, is based upon the original maps Half-life 2, trainstation. This map has a custom texture of the floor, which gives the most...
ttt_Black_Mesa_East_v1
Created by David Hasselhoff
This map was based on Half-Life 2's Black Mesa East Facility. After finally fixing all the bugs and errors with the other versions, this map should be finally ready and playable. With many amazing features in this, you will certainly have a great time enjo...
ttt_black_mesa_east_v1_fix2 (No Radiation)
Created by veri
Edit of ttt_black_mesa_east_v1 that removes the global radiation "secret". If you are looking for the original, go here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=153407885...
ttt_Black_Mesa_East_V2
Created by David Hasselhoff
The sequel to ttt_Black_Mesa_East_v1. This map features a variety of new features including; -A new T room -New T buttons -More Secret Buttons! -A New Section to the Bottom Floor! -Traitor Tester! -New Songs on the Radio! (full list of changes in the chang...
TTT_Nuclear_Power_b2
Created by Matt2468rv
If you'd like to support my work, please give it a https://i.imgur.com/ku0tkcu.gif which really helps me out! THIS IS AN OLD VERSION - VERSION 4 HAS BEEN RELEASED! Find it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1198663315 Beta 2 is her...
TTT_Nuclear_Power_V4
Created by Matt2468rv
If you'd like to support my work, please give it a https://i.imgur.com/ku0tkcu.gif which really helps me out! You will need Counter-Strike: Source (CS:S) to properly use the map. This is a requirement for the Trouble in Terrorist Town gamemode that the map...
Urban Flight Hospital
Created by Renafox レナ
The abandoned hospital from EP1, Cleaned out and converted for gmod use Requires EP1...
Vertigo [Half-Life 2 Beta]
Created by Toha3673
https://steamuserimages-a.akamaihd.net/ugc/1479946668206516209/AF3D4C8F20FF0AA718920C2CD5E97D7DEB2CC701/ gm_vertigo_full This map was ported by me from Half-Life 2 Beta during 1999-2001 years in Garry's Mod. Features: -3D skybox -No NPCs - no events -the a...
White Forest Bunker
Created by soer4769
https://steamuserimages-a.akamaihd.net/ugc/1631948687272364023/DB1940F9A5B8010D93624A842245B7F2FBFEF28D/ This sandbox map is a combination of all the interior plans, plus the strider buster (magnusson device) training grounds, for the White Forest bunker a...
White Forest [Episode Two]
Created by Dm'4ik
RU: Карта вырезана из оригинальной Half-life 2 Episode 2 для редактирования скриптов , вырезания нужных тригеров , или просто ради того что бы на ней по бегать без скриптов. Вырезаны не нужные скрипты Удалены все NPC Вырезаны двери на локациях Вырезаны про...
zs_obj_ravenholm (beta)
Created by +Crionis+
Added new version - zs_obj_ravenholm_b7.bsp...
zs_ravenholm
Created by never stop gambling
Half-Life 2 map now in Gmod for Zombie Survival gamemode! (Reupload) Requirements: CS:Source ...
zs_ravenholm_fix
Created by Pengull
Ah Ravenholm, such a great map isn't it? That is if you leave out the countless map exploits and spawn camping while playing the Zombie Survival gamemode in Garry's Mod. No need to fear because I've made a map patch that will fix every problem! Some of the...
zs_ravenholm_rm3
Created by Kauru
The map was created 01.30.2020. This is a global change to old zs ravenholm map. Features: - Added a many new parts of the map - Strongly changed the lighting and atmosphere of the map - Much more roofs gameplay - Trying to make a 3D skybox and not redo th...
[DISCONTINUED] rp_black_mesa_remake [BLACK MESA NOT REQUIRED]
Created by MoMan08
THIS MAP HAS CEASED DEVELOPMENT AND WILL NO LONGER BE UPDATED Anyone is free to download the VMF and continue this map on their own though. About: This is basically the HL1 geometry with Black Mesa's textures (even though I rebuilt it from scratch) Areas s...
[GM] Kleiner Laboratory v1a
Created by Dyncker
••••••••••••••••••••••••••••••••••••••••••••••••••• If you like the addon, consider putting a like This map is a modification of d3_c17_01. It includes various optimizations but remains in the test phase with its v1a. I brought up to date some part of the ...
[HRCS] HL2 Coast Gas Station (d2_coast_05)
Created by legoj15
High Resolution Cubemaps & Shadows Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the ...
[HRCS] HL2 Coast NLO Base (d2_coast_03)
Created by legoj15
High Resolution Cubemaps & Shadows Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the ...
[HRCS] HL2 Ravenholm Mines (d1_town_04)
Created by legoj15
High Resolution Cubemaps & Shadows Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the ...
[HRCS] HL2 Ravenholm Trainyard (d1_town_05)
Created by legoj15
High Resolution Cubemaps & Shadows Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the ...
[OLD] TTT_Nuclear_Power_b1
Created by Matt2468rv
If you'd like to support my work, please give it a https://i.imgur.com/ku0tkcu.gif which really helps me out! THIS IS AN OLD VERSION - VERSION 4 HAS BEEN RELEASED! Find it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1198663315 Feel free to ...
[SP] Avenue Odessa
Created by zql9843
Please rate it up if you like this addon! Half-Life 2 Episode 1&2 are needed for texture! Disable ALL AI Addons! They wil break the map! Especially iNPC. Video of original mod playthrough recorded by bolloxed, check out his channel for fanstatic hl2 mod vi...
[SP|COOP] Year Long Alarm
Created by zql9843
Half Life 2 and its Episodes might be required if you see red errors or purple texture Please rate it up if you enjoy this mod!;) Year Long Alarm You are in an abandoned mine outside of City 17. A Scanner has discovered you, and the Combine are closing in ...
[TTT] Questionable Ethics
Created by deckenid
After 3 Months of Restarting from Scratch, Pain and Suffering because of Source Spaghetti its Finaly Here. This Map combines 2 Maps from Black Mesa Map Feature -Easter Eggs (One Big One Buttons and a few Small ones) -CubeMaps -Traitor Traps -Ai Nodes -Cust...
Black Mesa East for Gmod13!
Created by Randy
IMPORTANT: This map is basically two Valve-made maps merged together. (d1_eli_01, d1_eli_02) All I did was fix up the airlocks, the doors, the elevator. 'It's not Black Mesa, but it served us well enough.' -Eli Vance this map is basically a complete conver...
Half Life 2: Aftermath Map Pack
Created by Kralich/Gonzo
Requires Half Life 2, Half Life 2: Episode One, and Half Life 2: Episode Two to work. All seventeen maps from the Half Life 2: Aftermath mod for Half Life 2: Episode Two. From the ModDB page: http://www.moddb.com/mods/hl2aftermath "Release 1 of the mod con...
Rp_BlackMesaSectorCLarge
Created by Steel_Tsunami
A large Edited Sector C map containing: Security locker room Scientist locker room Cafeteria Hospital Office complex Sector C Labs Biology Labs Lambda Lab and teleporter (A small one) Waste Management Radiation waste zone AND XEN! The name of the map is bl...
rp_blackmesa_a37
Created by MonarchMonk
Author: Aerolite Gaming Content Required: Counter-Strike: Source rp_blackmesa_alpha37 is a large map made for Garry's Mod's roleplay gamemode. The map is a replica of the Black Mesa facility from Half-Life 1 and its expansions. Many areas from the original...
zs_mesa_cliffside_b1
Created by SOU KILLER
I decided to edit a very well designed map from the popular mod "Black Mesa" for you zombie survival heads. Still has the rad jets and textures and models from the game with a little stuff I put in for a Half-Life and Half-Life 2 crossover. I also added 2 ...
Coast [Night]
Created by dj-34
Coast/Coastline/Shoreline This location is presented in the night version with some modifications and additions. The map was made for posing and any of your scenes and poses, all NPCs, scripts and doors were removed (there are no jumpscares, as well as "sc...
Eli's Lab (Black Mesa East) [Day]
Created by dj-34
Eli's Lab, or Eastern MB This location is presented in the daytime version with some improvements and additions. The map is made for posing and any of your scenes, i remove all NPCs, scripts and doors (for little pussies - no jumpscares, and "scary" sounds...
gm_combinestruct
Created by Kingmaxthe2
This is what happens when you disconnect with combine soldiers still on the map Features- -admin room (shown in picture 2) that you can: -enable/disable antlion sandtraps (antlion symbol) -enable/disable toxic water radioactivity (radiation symbol) -launch...
gm_c17_ruins
Created by ะۣۜ Wafelyn
https://i.postimg.cc/L5VtNc5j/Discord-Logo.png For any suggestions/questions, feel free to join our Discord Server. https://discord.gg/xzVBtRc Hello There! Original d3_c17_02 and d3_c17_03 from Half-Life 2 is now in Garry's Mod! And now, you can use it for...
gm_dock
Created by ะۣۜ Wafelyn
https://i.postimg.cc/L5VtNc5j/Discord-Logo.png For any suggestions/questions, feel free to join our Discord Server. https://discord.gg/xzVBtRc Hello There! Original d2_coast_04 from Half-Life 2 is now in Garry's Mod! And now, you can use it for sandbox pur...
gm_lighthouse_point
Created by ะۣۜ Wafelyn
https://i.postimg.cc/L5VtNc5j/Discord-Logo.png For any suggestions/questions, feel free to join our Discord Server. https://discord.gg/WY72UTP Hello There! Original d2_coast_10 from Half-Life 2 aka the Lighthouse Point is now in Garry's Mod! And now, you c...
gm_overwatch_nexus
Created by ะۣۜ Wafelyn
"There's an old building up ahead, a bank or museum or something like that. Whatever the hell it used to be, now it's a nexus for Overwatch in City 17." https://i.postimg.cc/L5VtNc5j/Discord-Logo.png For any suggestions/questions, feel free to join our Dis...
gm_prospekt_coast
Created by ะۣۜ Wafelyn
https://i.postimg.cc/L5VtNc5j/Discord-Logo.png For any suggestions/questions, feel free to join our Discord Server. https://discord.gg/WY72UTP Hello There! Original d2_coast_12 from Half-Life 2 is now in Garry's Mod! And now, you can use it for sandbox pur...
HL2 - Docks (Increased water level)
Created by Randy
Yes, the crane does work. http://puu.sh/jHuCW/a9956688eb.png Back to the roots here, this a map ripped from HL2 (namely d2_coast_04). I've removed all the one-time triggers and enemies. On the other hand, the map has some improvements and fixes here and th...
gm_trainstation_01
Created by kitrod
Alright, so basically- I took d1_trainstation_01 from Half-Life 2, and got rid of all of the scripted events, so now it is just an empty d1_trainstation_01. Fully AI noded (i think, i tried my hardest) Nothing required! Are there any other maps from Half-L...
HL2 - N.L.O. (increased water level)
Created by Randy
So yeah, some of you complained that the map has already been ported, so I thought I'd increase the water level on it. (water level is now like before combine appearance) This is basically a port of the Half-Life 2 map called d2_coast_03 with increased wat...
HL2DM Lockdown 2020
Created by legoj15
A quick little remaster of Half-Life 2: Deathmatch's dm_lockdown, taking advantage of modern day techniques and tools. Didn't bother with HDR since all it did was over-brighten things and would've required manual tweaking of all lights (and would've made t...
Prospekt Defense (gm_prospektdefence)
Created by legoj15
You are the Combine! Fight alongside (or just observe) the Combine as the Human rebels make a push into Nova Prospekt, following the success of Freeman's campaign. The rebels are making use of pheropods to control the neighboring Antlion nest, so watch ove...
Train Station Courtyard 2020 [LEGACY]
Created by legoj15
This map was a tech demo of sorts and wasn't really meant for gameplay (in fact, it was for a Source Filmmaker Project I was working on), you can play an updated, less edited (and less broken) version with LDR support too here https://steamhost.cn/steamcommunity_com/sh...
[HRCS] Black Mesa East Scrapyard (d1_eli_02)
Created by legoj15
High Resolution Cubemaps & Shadows This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this. Another map where I showcase the maximum extent of the Source Engine's static lighting system...
[HRCS] HL2 Apartment Complex (d1_trainstation_03)
Created by legoj15
Please note that there should be 3 screenshots per scene, one for HL2, HL2 Update, and for this HRCS addon respectively. If you only see 2 or less, it means they were deleted on the backend for whatever reason. High Resolution Cubemaps & Shadows This is a ...
[HRCS] HL2 Apartment Rooftops (d1_trainstation_04)
Created by legoj15
High Resolution Cubemaps & Shadows This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this. Another map where I showcase the maximum extent of the Source Engine's static lighting system...
[HRCS] HL2 Black Mesa East Interior (d1_eli_01)
Created by legoj15
High Resolution Cubemaps & Shadows This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this. Another map where I push the Source Engine to its limits using GMod's 64bit tools. Features 2...
[HRCS] HL2 Canal Sunset (d1_canals_13)
Created by legoj15
High Resolution Cubemaps & Shadows This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this. The de-facto map where I showcase the maximum extent of the Source Engine's static lighting s...
[HRCS] HL2 Canals APC Battle (d1_canals_12)
Created by legoj15
High Resolution Cubemaps & Shadows This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this. Another map where I showcase the maximum extent of the Source Engine's static lighting system...
[HRCS] HL2 Canals Cop Fortification (d1_canals_08)
Created by legoj15
High Resolution Cubemaps & Shadows This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this. Another map where I showcase the maximum extent of the Source Engine's static lighting system...
[HRCS] HL2 Canals Industrial Area Chase (d1_canals_10)
Created by legoj15
High Resolution Cubemaps & Shadows This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this. Another map where I showcase the maximum extent of the Source Engine's static lighting system...
[HRCS] HL2 Canals Rebel Hideout (d1_canals_11)
Created by legoj15
High Resolution Cubemaps & Shadows This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this. Another map where I showcase the maximum extent of the Source Engine's static lighting system...
[HRCS] HL2 Canals Toxic Pipe Chase (d1_canals_09)
Created by legoj15
High Resolution Cubemaps & Shadows This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this. Another map where I showcase the maximum extent of the Source Engine's static lighting system...
[HRCS] HL2 Coast Crane Docks (d2_coast_04)
Created by legoj15
High Resolution Cubemaps & Shadows Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the ...
[HRCS] HL2 Coast Trainyard Dock (d2_coast_01)
Created by legoj15
High Resolution Cubemaps & Shadows Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the ...
[HRCS] HL2 Kleiner's Lab (d1_trainstation_05)
Created by legoj15
It seems that screenshots are being deleted from all my addon pages, I'm not sure why. Please note that there should be groups of 3 screenshots for every scene, one of HL2, HL2:U, and the current addon map respectively. High Resolution Cubemaps & Shadows T...
[HRCS] HL2 Ravenholm Appendix (d1_town_03)
Created by legoj15
High Resolution Cubemaps & Shadows Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the ...
[HRCS] HL2 Ravenholm Church Graveyard (d1_town_02a)
Created by legoj15
High Resolution Cubemaps & Shadows Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the ...
[HRCS] HL2 Ravenholm Town 2 (d1_town_01a)
Created by legoj15
High Resolution Cubemaps & Shadows Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the ...
[HRCS] HL2 Ravenholm Town Center (d1_town_02)
Created by legoj15
High Resolution Cubemaps & Shadows Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the ...
[HRCS] HL2 Ravenholm Town Entrance (d1_town_01)
Created by legoj15
It seems that screenshots are being deleted from all my addon pages, I'm not sure why. Please note that there should be groups of 3 screenshots for every scene, one of HL2, HL2:U, and the current addon map respectively. High Resolution Cubemaps & Shadows T...
[HRCS] HL2 Train Station (d1_trainstation_01)
Created by legoj15
It seems that screenshots are being deleted from all my addon pages, I'm not sure why. Please note that there should be groups of 3 screenshots for every scene, one of HL2, HL2:U, and the current addon map respectively. High Resolution Cubemaps & Shadows T...
[HRCS] HL2 Train Station Escape (d1_trainstation_06)
Created by legoj15
It seems that screenshots are being deleted from all my addon pages, I'm not sure why. Please note that there should be groups of 3 screenshots for every scene, one of HL2, HL2:U, and the current addon map respectively. High Resolution Cubemaps & Shadows T...
[HRCS] HL2 Train Station Plaza (d1_trainstation_02)
Created by legoj15
High Resolution Cubemaps & Shadows This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this. Another map where I showcase the maximum extent of the Source Engine's static lighting system...
[HRCS] Nova Prospekt Coastline (d2_coast_12)
Created by legoj15
High Resolution Cubemaps & Shadows This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this. Another map where I showcase the maximum extent of the Source Engine's static lighting system...
rp_coastalimprobable [v1]
Created by sparkz
http://i.imgur.com/XZPoVWk.jpg This was formerly known as rp_coastalimprobable_hdr! The name of the map in the game is still the same. This map is outdated! Subscribe to rp_coastalimprobable instead! This may be taken down from public view at any time. Thi...
rp_coastalimprobable
Created by sparkz
http://i.imgur.com/XZPoVWk.jpg This map now contains HDR by default, you can disable it in settings! Get the collection! rp_coastalimprobable - a map based on the first level of Mission Improbable. rp_highwayimprobable - a semi-coastal map with a Combine a...
rp_depotimprobable
Created by sparkz
http://i.imgur.com/ER4exwF.png Get the collection! rp_coastalimprobable - a map based on the first level of Mission Improbable. rp_highwayimprobable - a semi-coastal map with a Combine and resistance base. Requires this. gm_interprobable - a small scenic m...
Black Mesa: Rocket Depot (Pre-Disaster)
Created by Binnsy
Another map in Black Mesa's catalog, is "bm_c2a2b", the second map in On a Rail. This map includes a few offices and an open area that's basically a loading area for trains. I decided to also clean up this section and added a lot more parts. Added Areas: -...
Black Mesa: Sector D Admin 1
Created by Binnsy
The second map of Office Complex that I cleaned up. I also added a few additions from other maps into it too. map name: gm_BlackMesa_SectorDAdmin1 you must mount black mesa to see this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=265293054&search...
[SP] Depot
Created by zql9843
Depot Gordon Freeman finds himself on a wasteland – a wasteland inspired by Valve’s Half-Life 2: Raising the Bar. Work your way through various rusty vessels and enter the depot. Who knows what you will find… BEFORE YOU PROCEED: 1. Disable ALL addons that ...
[SP] Forest Train
Created by zql9843
Forest Train What a beautiful day! Shame you've got nothing better to do than hang around monitoring the radio. Well, today is your lucky day. You get a message to help some citizens reach White Forest. Can you help them? Map: Others=>foresttrain For a bug...
[SP|COOP] Powerstation 17
Created by zql9843
Another map from Jason Gimba with intense combat and excellent voice-acting is availablle! Avenue Odessa Powerstation is a legendary half-life 2 single player map made by Jason Gimba in 2008. Original Description: Gordon Freeman infiltrates a powerstation ...
gm_breach - Canals Map
Created by TubbyTapir
gm_breach is set during the attack on Black Mesa East. Features: - Fully AI noded - Lots of corridors - Common room - Small laboratory - Laundry room - Armory - Locker room - Outside area - Useable, friendly turrets - Fully working emplacement gun (NPCs ca...
gm_bridges - City 17 Map
Created by TubbyTapir
gm_bridges takes place on the streets below a rebel-controlled building. Features: - Enterable buildings - Rebel outpost - Streets - Ammo crates - Fully AI Noded Background: Rebels are holding out in a ruined building enduring endless Combine attacks. NO R...
gm_dugout - Outlands Map
Created by TubbyTapir
gm_dugout takes in a valley in the Outlands, close to White Forest's eastern enterance. Features: - Fully AI noded (including Strider nodes!) - Working emplacement gun (NPCs can use it too!) a) White Forest Base - Garage - Outside fortifications and bunker...
gm_excavation - Outlands Map
Created by TubbyTapir
gm_excavation takes place outside of the Victory Mines. Features: - Fully AI noded - Rebel outpost in scrapyard - Warehouses - Displacements Background: After the explosion of the Citadel, the Rebels who escaped the City are trying to reach White Forest by...
gm_floodgate - Canals Map
Created by TubbyTapir
gm_floodgate takes place in a dried riverbed near City 17. Features: - Fully AI noded - Working emplacment gun (NPCs can use it too!) - Gatehouse controlled by the Civil Protection - Rebel hideout in a tunnel - Openable floodgate Background: The Combine se...
gm_hazard - Canals Map
Created by TubbyTapir
gm_hazard takes place in canals on the outskirts of City 17. Features: - Fully AI noded - Sewers - Shanty town - Lots of water - Working emplacment gun (NPCs can use it too!) - Perfect for Prop Hunt, Roleplay and Deathmatch. Background: The Canals were use...
gm_hideout - Canals Map
Created by TubbyTapir
gm_hideout takes place in City 17's sewer system. Features: - Outside canal - Sewers - Rebel hideout - Fully AI noded Background: The citizens of City 17 start the Resistance movement, establishing small stations across the canals. Notes: For all weird lig...
gm_nestor - Coast Map
Created by TubbyTapir
gm_nestor takes place in a small, abandoned fishing village on the coast. Features: - Fully AI noded - Docks - A few scattered buildings - Antlion dens - Sea Background: This small fishing village lies abandoned, slowly being taken over by Antlion hives. N...
gm_nexus - City 17 Map
Created by TubbyTapir
gm_nexus takes place in front of a Combine fortress. Features: - Many streets - Riverbed - Large building, serving as a Overwatch nexus - HDR lighting - AI Nodes (including Strider nodes!) - Working emplacment gun - Openable Combine cell - Two openable Com...
gm_outpost2 - City 17 Map
Created by TubbyTapir
gm_outpost 2 is set in a secret rebel base in City 17, Outpost 2. Features: - Rebel base - Shooting range - Abandoned, infested part of the outpost - AI Nodes Background: Before the uprising, the Resistance operated from hidden bases in City 17 and it's ca...
gm_plaza - City 17 Map
Created by TubbyTapir
gm_plaza takes place on one of City's 17 plazas. Features: - Rebel outpost in a church - Plaza with a church and statue - Some streets - Some breakable cover - Small rooms for hiding or placing NPC Spawners. - AI Nodes (including Strider nodes!) Background...
gm_quarantine - Quarantine Zone Map
Created by TubbyTapir
gm_quarantine is set in the Xen infested quarantine zone of City 17. Features: - Fully AI noded - Canals - Train yard - Industrial complex - Infested areas Background: During the Seven Hour War, this part of the city was infested by Xen wildlife, and remai...
gm_redoubt - City 17 Map
Created by TubbyTapir
gm_redoubt takes place on the wartorn streets of City 17. Features: - Fully AI noded (including Strider nodes!) - Rebel redoubt/outpost - Enterable buildings - Ammo boxes - Working emplacment gun (NPCs can use it too!) Background: The Uprising rages on in ...
gm_retreat - Arctic Map
Created by TubbyTapir
gm_retreat is set in the Resistance's secret base in the arctic regions. Features: - Fully AI noded - Many rooms and corridors - Warehouses - Snowy tunnels - Computer rooms - Cafeteria Background: The Resistance took over an old, research base in the cold ...
gm_sector - Coast Map
Created by TubbyTapir
gm_sector takes place in the C3 sector of Nova Prospekt. Features: - Prison block - Multiple control rooms - Boiler room - Outside area with a Combine bunker - Fully AI Noded Background: Nova Prospekt used to be a prison, but the Combine transformed it int...
gm_seaside - Coast Map
Created by TubbyTapir
gm_seaside is set on a highway road along the Coast. Features: - Fully AI noded - Highway - Gas station - Restaurant - Rebel outpost - Ammo crates - Two interactive radios Story: The Resistance had many outposts along the Coast, one of them was Hostel Poin...
gm_shoreline - Coast Map
Created by TubbyTapir
gm_shoreline takes place on the coast along Highway 17. Features: - Fully AI noded - Docks - Two sets of buildings - Water - Displacements - Working emplacement gun (usable by player and NPCs!) Background: On the outskirts of City 17 lies the Coast, where ...
gm_strife - City 17 Map
Created by TubbyTapir
gm_strife is set in a civil protection outpost in City 17. Features: - Fully AI noded - Rebel staging area - Warehouses - APC garage - Street in front of outpost - Cafeteria - Working emplacment gun (NPCs can use it too!) - Usable Combine doors (use the co...
gm_underpass - City 17 Map
Created by TubbyTapir
gm_underpass is set on the streets of City 17, next to a nearby underpass. Features: - Rebel outpost in a cinema - Combine outpost - Underground freeway - Backyard with apartments - Streets - Underground maintenance rooms - AI Nodes (including Strider node...
Hotel Rusalka - City 17 Defense
Created by TubbyTapir
The Combine is onto us. Combine forces are on their way to capture one of the biggest Resistance outposts in City 17. It's up to you and your fellow rebel fighters to defend against this attack. Features - Fight in the streets of City 17 against Combine ag...
HL2:DM custom map pack
Created by CubicTuxedo
Originally from the depths of garrysmods.org, this is a pack of maps intended for use with Half Life 2: Deathmatch, perfect for use in Gmod! HL2:DM might be required! (I take no credit for these maps, the original names of the authors of the maps will be d...
Sprint Mesa
Created by N!kO
Sprint Mesa A dream map for prop cars builders! https://i.imgur.com/7XIguu2.gif I had started to build this map about a year after Sprint Beta was released, as it is how Sprint was supposed to look like. It took many attempts to find the right layout of ro...
Lost Coast Remastered
Created by heut
Description In the workshop, I did not find a normal remade version of Lost Coast. I wanted to do it myself for fun. That's what happened. The original map was not designed for sandbox ttt and murder, optimization in some places can be bad. All content in ...
dm_lost_monastery
Created by BallFondler06
Note: This is NOT MY MAP! I am reuploading this for personal/community use. If the original creator or Valve want this taken down, I will without protest. I will also not make edits to any maps I reupload. -- A heavily modified version of Lost Coast design...
[SANDBOX] Climb the Citadel Day & Night
Created by LonelyAndLookin4Fun
ISSUES WITH PERFORMANCE? I tried optimizing it as much as I could, but you might want to consider the following as well: Play in the 64 bit branch. "My PC only supports 32 bits" too bad! Enable multicore rendering If you're playing in DX8, then consider sw...
Gm_Citadel_Aftermath
Created by Sorell
Citadel Aftermath Citadel Aftermath is a map that combines the first 2 interior Episode 1 Citadel maps. The map originally intended to combine all of the maps, however, I ran into Source Engine limitations and only could use the first 2 maps. Any ways, the...
White Forest Countryside
Created by soer4769
https://steamuserimages-a.akamaihd.net/ugc/1631948687272364023/DB1940F9A5B8010D93624A842245B7F2FBFEF28D/ This map is yet again one of the largest sandbox compilation maps i have created and therefore larger than both Ravenholm Town and City 17 Trainstation...
Entropy Zero 2: Borealis
Created by CP Unit
A map from the HL2 Mod: Entropy Zero 2 (CONTAINS ENDING! CHECK CHANGELOGS) This map does not include any NPC's! Only nodes! Want to spawn the boat yourself on other maps? Then here: Borealis Prop Includes Full texture without need mounted games (Report if ...
Entropy: Zero 2 | Cave Johnson's house/EZ2_C4_4
Created by Diamond_raider
I've imported one of Cave Johnson's living places, from Entropy: Zero 2. Please Read!! Please Read!! __ You need HL2 EP2 or you will see missing models! __ This map has: --------------------------------------------- Nodes Nav mesh (Credit: Capsule J2) Most...
GM_HL1_Lily_Surface
Created by Lily McFluffy Butt
READ THE DESCRIPTION BEFORE ASKING QUESTIONS THIS MAP REQUIRES HALF-LIFE: SOURCE OR HALF-LIFE DEATHMATCH: SOURCE! GOLDSRC HL1 WILL NOT WORK! THIS MAP ALSO REQUIRES HALF-LIFE 1 PROP PACK! With that out of the way, welcome to GM_HL1_Lily_Surface, a surface-b...
Half-Life 2 but G-Man won't leave you alone (Demo)
Created by Anachronistic ALLOS
"Time, Doctor Freeman…?" ~ The G-Man ===== Map Introduction and Origin ===== If you've been anywhere near the Half-Life community, of course you've heard of the mysterious G-Man. Whether through his shadowy in-game appearances, or through the many Gmod mem...
Half-Trek: The Next Combine
Created by func_kenobi
A ship battle! This map requires EP2. (Half-Life 2: Episode 2) If you want sick explosions for ships you'll have to download Jmod. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1919689921 Features: 2 destructible Ships Asteroid base Gravity system...
Kleiner Lab Beta
Created by Finnsohn
🗺️ Information Content and map taken from the mod: Dark Interval https://i.imgur.com/9tLK0LA.png https://i.imgur.com/xP5T66N.png https://imgur.com/j3bGUUZ.gif Contacts: VK- https://vk.com/finnsohn Discord-Finnsohn#9936 Tags: Hl2 Beta, Half-Life 2 Beta, Hal...
operainception_massacre
Created by eden Cute
Peace was never an option. - Somebody killing noobs doesn't count as the mission combine is friendly don't kill your homies How to play for noobs : Look around Get intel Plant bomb Get help from the combine Kill everyone Escape Daily Upload #6 https://imgu...
Railyard
A small map set in a train yard in the middle of city 17 There are two moving trains Requires both HL2 episodes...
Weapon Depot
Created by shortnamesalex
This addon now contains two versions of Weapon Depot. The original and the 2024 remastered version. The remaster contains better, more enhanced lighting, a revised artstyle and some new visual effects. Rumors say somewhere bordering the outskirts of Ascot,...
In 1 collection by RED PYRO STANDO USER
gmod items collection (special maps)
75 items