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When blocking balls in Fall Ball, Rock n' Roll, and especially Snowy Scrap, face your back to the ball and jump. In the case of Snowy Scrap, jump like your life depends on it.
Hug the outer perimeter in Stompin' Ground so you can watch all three rhinos at once. Imagine the map in quarters and only move from your quarter when more than one rhino is moving into your general area.
Finally, you don't have to be spectating to report a toxic player. Your menu has an alternative option to reporting and lists all players currently left in the game.
Downward slopes are your friend . Use jumps to gain momentum. This is not only huge for race rounds but also for hunt games like Tail Tags and Pegwin modes.
Navigating near and jumping from ledges is encouraged only in race rounds without slime. Roller rounds? Avoid ledges like stranger danger.
Actively watch for players that are grab happy and note their skins. If you get into an elimination-based round, spot for these players if they're behind you and you're about to hit a jump. Do not go through with the jump, losing one or two positions is better than an unfair elim.