Space Engineers

Space Engineers

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USS Enterprise NCC-1701-B - Excelsior class [Star Trek]
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File Size
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33.668 MB
15 Mar, 2022 @ 11:21am
16 Mar, 2022 @ 3:00pm
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USS Enterprise NCC-1701-B - Excelsior class [Star Trek]

In 2 collections by ZEO CMF
Project OASIS
97 items
Star Trek
112 items
Description
USS Enterprise NCC-1701-B (Excelsior class)
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| Survival Ready | No Mods |




This is our take on the USS Enterprise NCC-1701-B (Excelsior class)
as seen in Star Trek VII: Generations


Tuesday is here! Torpedoes are installed! Tractor beam is next Tuesday.







Survival Ready
- Grid Size: Large - Subgrids: Warp core and Torpedo Launchers - PCU: 37,159 without subgrids 51,421 with - Block Count: 13,168

Custom Photon Torpedoes
Using Whip's LAMP script


Controls

BuildInfo to see in-game controls
[1] Torpedo - Timer Block to turn on the Projector and Welder [4] Torpedo - Fire (You need a target lock first) [7] Torpedo - Remote Fire [8] Torpedo - Lock Switch [9] Torpedo - Mode Switch

TMP Bundle

Notes
- Modded Star Trek weapons are recommend, the Interior Turrets are place holders for the vanilla build
- Custom Photon Torpedo using Whip's LAMP script can be controlled from both Tactical stations and from Helm.
- Subgrids and Scripts are not necessary for operation if printed in survival or playing on XBOX
- Expansion room for jump drives as needed in the aft section.


XBOX Version
Mod.io Page[mod.io]

Special Thanks to
HDLiggett, Barberousse, WeeZy, Starprime and all of the creative minds sharing ideas in the SE Starfleet, Darkspeed and Continuum Discord channels

Join our Discord Community

Socials

Commission Request


17 Comments
HDLiggett  [author] 3 May, 2022 @ 9:13pm 
Lord Apophis 19 Mar, 2022 @ 3:33am 
You're. A. Frickin. Genius!
I'm gonna comment that under every single one of your blueprints that I have checked out myself because it is true every single time. They can fly, they can shoot, they can be used in survival AND are almost perfect models! They feature the most defining characteristics of all the iconic Starfleet designs. And fleet-wise they can be used in different capacities too so they can each have their role. So much love for detail... Simply the best Trek adaptations I have seen in this game. I salute you, Ma'am or Sir!
VeyOwlet 18 Mar, 2022 @ 11:04am 
MORE.... MORE -Kylo Ren
MoxieRiley 16 Mar, 2022 @ 8:22pm 
Amazing work whats next
ZEO CMF  [author] 16 Mar, 2022 @ 11:42am 
You need a target lock first using the switch_lock command [8] on the hotbar. Default mode is camera but you can also mode_switch pressing [9] for turret lock on.

A full guide can be found here
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2219526455
Shinzon 16 Mar, 2022 @ 10:11am 
I love the ships but I can never get the torpedos to fire
ZEO CMF  [author] 16 Mar, 2022 @ 7:52am 
Thanks everyone!

HD is the master Drydock builder and has plans to publish them

Enterprise D - Soon™ but we have a couple other highly requested ships going out next

Also if you haven't yet and love the builds don't forget to leave a like on the builds! :selike:
Dytherion 16 Mar, 2022 @ 7:15am 
when are you gonna release the enterprise D thats by far the best one
Mr Nobbly 16 Mar, 2022 @ 6:45am 
I've also gotta ask, is that shipyard available anywhere? Looks absolutely gorgeous. And as always, superb work Zeo, always adore your stuff
reign 15 Mar, 2022 @ 9:19pm 
This is one of the best formatted steam workshop entries I have ever seen. :selike: