Crusader Kings III

Crusader Kings III

1,054 ratings
Weight of Crown
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86.993 MB
26 Mar, 2022 @ 6:00am
20 Jul @ 6:29am
211 Change Notes ( view )
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Weight of Crown

In 1 collection by BigBen
Weight of Crown language
5 items
Description



Heavy is the head that wears the crown.
Weight of Crown compels players to deeply contemplate the purpose and pressures of rulership. Beyond managing vassals and courts, you must also govern your domains’ prosperity. Your people need your aid. This mod’s core aim is to comprehensively overhaul the game’s economic system and war attrition, transforming the abstract economy into a population-based, realistic simulation.
Legacy Version Backup

🌐 Language Support
  • Chinese
  • English by Wala (discord)
  • Russian by qwzr (discord)
  • French by tarkain (discord)
  • Korean

⚠️ Incompatible Mods
(Compatible with most vanilla-based mods)

✅ Recommended Non-Bookmark Mods

🌟 Recommended Bookmark Mods
Adjust according to system capabilities

🏆 Key Features

  • Granular Population & Social Classes: Protect your freemen, serfs, slaves, burghers, tribesmen, nobles, and clergy. Manage tens of thousands across provinces, adjust tax policies, and reap immense wealth.
  • Immigration System: Populations migrate to provinces with higher development and available land. Wars trigger refugee waves. Enact laws and invest resources to build a realm where none are displaced.
  • Dynamic Multiculturalism: Provinces feature proportional cultures/religions. Immigrants bring diversity but also tension. Conduct missions to convert or assimilate—or forge a universal beacon of tolerance.
  • Manpower & Custom Levies: Tailor levies per county. Use population-based manpower to sustain armies and avoid economic collapse from prolonged wars.
  • Fort Maintenance: Forts degrade when breached or neglected. Repair or rebuild them—empty coffers invite disaster.
  • Realistic Climate Zones: 11 distinct climates based on the Köppen classification. Experience why Vikings coveted England’s fertile lands.
  • Rural to Metropolis: Develop backwaters into continental supercities.
  • Max Compatibility: Works with most major scenario mods. For total-conversion mods, delete map_data to ensure compatibility. All mechanics operate independently, avoiding conflicts.
Popular Discussions View All (5)
4
5 Jun @ 10:51pm
PINNED: QQ: 798438660, DISCORD: https://discord.gg/nqy28YHcZJ
BigBen
0
9 Jun @ 9:41am
PINNED: answers here: why can't my soldiers replenish
BigBen
0
5 Jun @ 12:28am
建议和bug
king0billy
1,039 Comments
I can confidently say that it works now, thanks for the help
Taarruz İstihkam-chan 16 minutes ago 
@BigBen i will try and report back
Red Hot Moon 3 hours ago 
Great Mod! Thank you for creating it
BigBen  [author] 3 hours ago 
@Taarruz İstihkam-chan
Delete the directory \gui\scripted_widgets\woc_scripted_widgets
BigBen  [author] 3 hours ago 
@你好,哪位?
如果你长期保持有服役影响的debuff,说明你之前消耗了大量的人力,需要时间恢复
anyway to remove or move the new map modes UI on the right? It conflicts with the divine intervention cheat UI
你好,哪位? 6 hours ago 
@BigBen 不好意思 字扣错 是服役影响。在 查看伯爵领人口详情 的页面里 左下角的人口增长中 有一个服役影响,在我删除 全部的当地的伯爵领征召兵时,并未集结军队时 理论上这个服役影响的debuff应该会降低到最小 但他并没有变化 保持着高达-40多的数值 基本上就跟我 集结军队时一样 感觉是个bug?
BigBen  [author] 6 hours ago 
@你好,哪位?
你说的服役负担是什么,如果口人口的话是税收等级吗?建议下调税收等级
你好,哪位? 11 hours ago 
为啥我把伯爵领的征召兵全删了 还是给我一个服役负担的debuff 人口框框猛扣
Trans Bussy 19 hours ago 
works with lotr?