LEGO® Star Wars™: The Skywalker Saga

LEGO® Star Wars™: The Skywalker Saga

163 ratings
BLVGH - Part I: Gameplay Basics and Story Levels
By legogamesguy
Welcome to my guide for LEGO Star Wars: The Skywalker Saga! This is the biggest LEGO game ever! In fact, it's so big that I hit the size limit for a Steam Guide! As such, I have split this guide into three separate parts. This is the FIRST part of the guide.

In this section, you will find:

-A rundown of Gameplay Basics
-Breakdowns of each Character Class, including their upgrades
-How to beat each level in Story Mode, as well as how to get to the next Story level in the hub
-The locations of all 5 Minikits in each Story Level
-How to complete all 3 Level Challenges in each Story level

The other two sections of this guide cover Galaxy Exploration (Part II) and all the other Miscellaneous stuff like Characters, Vehicles and Datacard Extras (Part III). If what you're looking for isn't in this guide, please check the other parts.

These guides have always been and will always be free. However, working on these guides takes considerable time and effort. If you like the guide, feel free to show your appreciation with a Steam Award! I appreciate all the points and support you guys have given me!
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------------Gameplay Basics------------
Game Modes
This game has plenty of levels for you to play, with 45 story levels. I'll describe here how I structure the walkthroughs for the Story content.

The first time you play a level, you will be playing Story Mode. As you might expect, you will be playing through the story of whatever episode you are currently in. You will only have access to the characters that the game gives you. Generally, your exploration is limited due to the characters you have, meaning you'll have to come back in Free Play Mode to unlock the collectibles you couldn't collect in Story Mode. After completing a level in Story Mode, you can select the Replay Story option to replay the level in Story Mode.

At the top of my Story Mode walkthroughs, I list the enemies you'll encounter and any bosses you will fight. I also list both your starting characters and any characters that are added as you progress. Finally, I list the True Jedi total for that level. While there are 3 different "tiers" to True Jedi in this game, I have decided to just list the final total required to collect all three Kyber Bricks.

Unlike previous LEGO games, most of the levels consist of just one area or encounter. However, I have still decided to split up the walkthroughs into areas, as I believe it makes things easier to explain (especially when it comes to Minikits and Challenges).

After completing a level in Story Mode, you will be able to play it in Free Play Mode. In Free Play Mode, you will be able to utilize your entire roster of unlocked characters to help you explore. In Free Play Mode, your goal is to find all of the collectibles. At any point in Free Play Mode (and even in Story Mode), you can save and exit to return to the hub. This will save all of the collectibles you have unlocked without you having to complete the level.

For this game, I have decided to change up how I structure Free Play Mode walkthroughs. Each level will have two Free Play Mode sections, one for Minikits and one for Level Challenges. I decided to do this because the game already separates them in the holoprojector, and I believe it'll be easier to find what you're looking for if the structure of my guide matches the structure of the game.

I have also decided to organize the collectibles not by the order in which you find them, but in the order they appear in the holoprojector. Because each Challenge and Minikit are named in the game, I have decided to use those same names in the guide. If you're missing the third Minikit from the list in the holoprojector, it'll be easier to go to the third Minikit in the guide than to hunt for the one you haven't done yet.
Collectibles
To get 100%, you gotta collect everything. There are lots of things to collect, so it's important to know what you are looking for! You can check your overall collectible progress at any time by opening up your holoprojector. You can also check your collectible progress for whatever level/area you are in by pausing the game.

Studs
In my opinion, this is the most important thing to collect. Studs act as the game's currency, so you'll want to be picking up as many as you can find. The silver studs are worth 10, the gold studs 100, and the blue studs 1,000. There are even purple studs worth 10,000!

True Jedi
Collecting a certain amount of studs will earn you True Jedi status. Unlike previous games, there are three different True Jedi tiers in this game, and completing each one will earn you a Kyber Brick. Fill the silver bar to earn one Kyber Brick, the blue bar to earn another, and the purple bar to earn the third.



Minikits
There are 5 of these in each Story level. After collecting all 5 Minikits in a level, you'll unlock a Micro Vehicle you can use in Free Play. Collecting all 5 Minikits in a level will also give you a Kyber Brick.





Level Challenges
Each Story level has 3 challenges for you to complete. When you complete a challenge, a star icon will flash on the screen to notify you. These challenges are initially hidden, but you can reveal them by spending studs. However, I'll tell you what all the challenges are in this guide, so save your money! Completing all 3 challenges in a level will also give you a Kyber Brick.


Kyber Bricks
These glowing blue bricks are used for upgrading your character classes. You can find and collect them in all sorts of ways, but you'll find most of them by exploring the planets in the Galaxy. Most of these are listed in the Holoprojector under "Puzzles", but a few "Side Missions" award Kyber Bricks as well.



Side Missions
Usually appearing on the map as character symbols, Side Missions require you to speak to a character and complete a task for them. You can have multiple Side Missions going at once, but you'll only be able to actively track one at a time. Also, keep in mind that not all Side Missions will be available right away. Some Side Missions will only appear after you unlock new planets or complete other Side Missions.

Vehicle Keys
Looking like large blue keys, Vehicle Keys allow you to purchase Vehicles once unlocked. You'll find these laying out in the open on various planets. Vehicle Keys are listed under the "Puzzles" section of the Holoprojector, and you'll find them in the "Puzzles" sections of my guide.




Trials
Appearing as either target or checkered flag icons on the map, trials consist of Races and Shooting Galleries. Walk/fly into the holographic blue icon and you'll see the different prizes you can earn in the Trial. Earn the gold prize to complete the Trial and receive your reward!




Datacards
Looking like small rectangular cards, Datacards are used to unlock Extras (see the "Datacard Extras" section towards the bottom of this guide). These can be found on the various planets in the galaxy, and are usually just sitting out in the open.
Character Abilities
As you play through the levels and explore the galaxy, you will notice many things that you can do. However, not all characters will be able to do them! This is because each character has certain abilities, and in order to collect everything, you'll need to make use of their abilities to unlock new areas to explore.

This game reintroduces the concept of "character classes" (which was previously seen in LEGO City: Undercover). Each character in a class will have the same base set of abilities. For example, all Bounty Hunters can destroy gold objects, and all Villains can destroy silver objects.

However, many characters in a class possess other abilities that are not shared by the other characters in that class. For example, while Grievous is a Villain, he can still climb up certain walls with his lightsabers, something other Villains cannot do. BB-8 and BB-9E, while Astromechs, are small enough to fit through Protocol chutes.

For that reason, I have decided to continue to label each ability individually. After describing each ability, I will then list which character classes have that ability. For more information on the specific abilities of each character, see the "Characters" sections towards the bottom of this guide.

Agility
Characters with this ability can swing on poles. Hop onto a pole, then press the "jump" button to swing to the next pole. Use the d-pad to change the direction you're swinging in.

Character Classes: Jedi, Scavenger, Dark Side




Astromech
Characters with this ability can use blue Astromech sockets. Stand in front of the socket and press the "special" button to access it. You'll then have to complete a short mini-game. Use the d-pad to select the rings and rotate them around to match the shapes. Once the shapes are matched, press the "jump" button to activate the socket.

Character Classes: Astromech Droid

Bounty Hunter
Some Side Missions can only be initiated by Bounty Hunter characters. Characters with a Bounty Hunter icon near their speech bubble will only give their mission to a Bounty Hunter. Once you start the mission, you can switch to any character you want, but you'll need to begin as a Bounty Hunter.

Character Classes: Bounty Hunter


Breaker Blaster
Characters with this ability can use the Breaker Blaster to destroy walls with glowing blue cracks. Hold the "special" button to access the Scavenger toolkit, then select the Breaker Blaster. Fire it at a cracked wall to damage/destroy it. You will usually have to fire at a wall multiple times to destroy it.

Character Classes: Scavenger


Disassemble
Characters with this ability can disassemble themselves, allowing you to take independent control of their legs and torso. This allows you to activate multiple buttons, as the legs and torso can each step on a separate button. This also allows them to travel through Protocol chutes and interact with hidden levers/buttons (see the "Small" ability below for more info).

Character Classes: Protocol Droid

Disguise
Defeating certain enemies will cause them to drop parts of their armor. Characters with this ability can wear that armor by standing near it and pressing the "special" button. Put on a matching helmet, shirt and pants and your character will gain all the abilities of the Villain class!

Character Classes: Hero


Explosive
Characters with this ability can throw thermal detonators to destroy silver objects. Press the "special" button to toss a detonator, or hold the "special" button to aim it.

Character Classes: Villain




Force
Characters with this ability can use the Force to interact with objects. Objects that can be Forced will have a colored outline corresponding to your character's light/dark side affiliation. Hold the "special" button to pick up the item, then press the "special" button again to drop it (or press RT to throw it!). Once in the air, you can also move objects by using the d-pad.


When using the Force on some objects, arrows will appear. Enter the correct directional input (it will be in the direction of one of the arrows) to move the item. This is usually done to open doors.

Character Classes: Jedi, Dark Side




Glider
Characters with this ability can use a Glider to glide across gaps. Hold the "special" button to access the Scavenger toolkit, then select the Glider. With the Glider selected, hold the "jump" button to start gliding. While you can glide from anywhere, look for glowing blue arrows on the ground that indicate places where you need to glide.

Character Classes: Scavenger

Grapple
Characters with this ability can use their grapple guns to reach orange bars. While all characters with arms can use orange bars, characters with this ability can reach bars that are higher up or out of reach. Press the "special" button when prompted to latch on.




Characters with this ability can also latch onto orange grapple points. Press the "special" button to latch on, then press the "special" button again to pull. Wait until the circle reaches the green area to receive a small stud bonus!

Character Classes: Hero, Bounty Hunter, Astromech Droid


Hero
Characters with this ability can use orange Hero terminals. Stand in front of the terminal and press the "special" button to access it. You'll then have to complete a short mini-game. Match the button prompts on the d-pad as they appear to activate the terminal.

Character Classes: Hero
Character Abilities cont.
Lightsaber
Characters with this ability can use a lightsaber to cut through walls with colored lines on them. Stand in front of a wall, then press the "special" button to attach to it. Use the d-pad to move around, carving a hole in the wall. Once you create a hole (as big or as small as you want), the wall will collapse. Dark Side users can also hold the "special" button to collapse the wall.

Character Classes: Jedi, Dark Side

Lucky Shot
Characters with this ability can use their ingenuity to find some clever shots! The game calls these "opportunities" and when your character detects one, a purple light bulb will appear over their head. When you detect a lucky shot, aim your blaster at the purple target that appears and your character will carefully aim and fire!

Character Classes: Scoundrel

Mind Trick
Characters with this ability can use the Force to influence the weak-minded. Characters who can be mind tricked will have a colored haze by their head. Hold the "tag" button to select which Mind Trick you want to use.





There are three different "types" of Mind Trick. "Distract" will cause them to dance. "Panic" will cause them to run around in a panic, attacking enemies close by. "Influence" allows you to take control of them. Not all characters/creatures will have all of those options present.

Character Classes: Jedi, Dark Side


Net Launcher
Characters with this ability can use a Net Launcher, allowing them to reach new areas. Hold the "special" button to access the Scavenger toolkit, then select the Net Launcher. This will allow you to fire nets at special X-shaped panels on walls. You can only fire two nets at a time. If you fire a third net, the first net will disappear!

Character Classes: Scavenger

Protocol
Characters with this ability can use gold Protocol panels. This allows them to take control of a variety of technology, including alarms, turrets and even other droids! Stand in front of the panel and press the "special" button to activate it.





Protocol droids can also collect and input passwords, which they can use to open locked areas. When a Protocol panel has a green key icon above it, there is a password available for you to collect. Access the panel, then select the "Get Password" option. Follow the button prompts to discover the password.



Passwords can be entered at Protocol panels with red locks over them. Access the panel, then select the "Input Password" option to view your list of passwords. Select the correct password to unlock the panel! Each password is specific to one Protocol panel, and you cannot open an area if you don't have the password!

Character Classes: Protocol Droid

Rapid Fire
Characters with this ability can use their rapid fire blasters to destroy gold objects. Fire at the object repeatedly to overheat and destroy it.

Character Classes: Bounty Hunter





Scoundrel
Some Side Missions can only be initiated by Scoundrel characters. Characters with a Scoundrel icon near their speech bubble will only give their mission to a Scoundrel. Once you start the mission, you can switch to any character you want, but you'll need to begin as a Scoundrel.

Character Classes: Scoundrel


Sharp Shoot
Characters with this ability can hit things from long-range. You'll most commonly use this ability to hit round white targets, but you can destroy most things from a distance as long as you're within range. Lightsabers can also be thrown and used to hit targets, but blasters have much more range.

Character Classes: Jedi, Hero, Scoundrel, Bounty Hunter, Dark Side, Villain

Small
Characters with this ability can move through small spaces to reach new areas. Often, these will appear as gold Protocol chutes. Protocol droids can disassemble to move through these, but other characters can move through if they're small enough.

Character Classes: Protocol Droid


Toxic Immunity
Occasionally, you will run into areas overrun with toxic green gas. Characters with this ability can travel though the gas unharmed, allowing them to interact with objects inside.

Character Classes: Astromech Droid, Protocol Droid




Translation
As you explore the galaxy, you'll run into all sorts of people, creatures and droids, and not all of them will speak Basic! Sometimes, when you talk to someone, nothing but gibberish will appear on your screen. You'll need someone who speaks that language in order to understand what they're saying and accept the mission (if applicable). While Protocol droids can understand every language, other characters can also be used if they speak the language. While standing next to someone who you won't be able to understand, look to the marker in the speech bubble. Switch to the Character or Character Class indicated and you'll be able to understand them.

Character Classes: Protocol Droid
Character Abilities cont.
Villain
Characters with this ability can use red Villain terminals. Stand in front of the terminal and press the "special" button to access it. You'll then have to complete a short mini-game. A 4-button code will appear. Match the code with the d-pad to activate the terminal.

Character Classes: Villain


Wall Running
Characters with this ability can run across certain walls, allowing them to bypass large gaps. Run into a wall with green squares on it to run across it. Press the "jump" button at any time to stop running and hop off.

Character Classes: Jedi, Scavenger, Dark Side



Weapons Cache
Characters with this ability can open and use weapons caches. Stand in front of the cache and press the "special" button to open it. You'll then be able to choose a weapon from the two that are provided. Each weapon can only be used for a short time, so use them wisely!

Character Classes: Villain
-----------Character Upgrades-----------
Core
These upgrades affect all of your characters, regardless of which class they belong to. As such, I recommend focusing on some of these first, as every character will benefit from them. Next to each image, I describe what the upgrade does, how many Kyber Bricks it costs to upgrade, and what each level of the upgrade does.

Speedy Sprint: Sprint more quickly while exploring the open Galaxy

Level 1 (1 Kyber Brick): Sprint 10% faster
Level 2 (15 Kyber Bricks): Sprint 30% faster
Level 3 (20 Kyber Bricks): Sprint 40% faster




Fast Build: Increase the speed of assembling build-its by hand

Level 1 (5 Kyber Bricks): Build 25% faster
Level 2 (10 Kyber Bricks): Build 50% faster
Level 3 (15 Kyber Bricks): Build 75% faster




Counter Cash: Receive studs for successful Combat Counters

Level 1 (5 Kyber Bricks): Gain 250 studs for every successful counter
Level 2 (10 Kyber Bricks): Gain 500 studs for every successful counter
Level 3 (15 Kyber Bricks): Gain 750 studs for every successful counter




Extra Health: Increase health by an additional bar (represented by a white shield above the health bar)

Level 1 (5 Kyber Bricks): 1 additional health bar






Ship Enhancements: Increase the attack power of your ships

Level 1 (5 Kyber Bricks): 10% increase
Level 2 (10 Kyber Bricks): 15% increase
Level 3 (15 Kyber Bricks): 25% increase




Collectible Detector: Highlight important collectibles in the current area with an on-screen marker

Level 1 (5 Kyber Bricks): Detect Minikits and Ships
Level 2 (10 Kyber Bricks): Detect Minikits, Ships and Kyber Bricks
Level 3 (15 Kyber Bricks): Detect Minikits, Ships, Kyber Bricks and Datacards




Attract Studs: Collect studs from farther away

Level 1 (5 Kyber Bricks): Attract studs a short distance away
Level 2 (10 Kyber Bricks): Attract studs a moderate distance away
Level 3 (15 Kyber Bricks): Attract studs a large distance away




Extra Health: Increase health by an additional bar (represented by a white shield above the health bar)

Level 1 (10 Kyber Bricks): 2 additional health bars






Melee Attack Power: Increase the attack power of lightsabers and other melee attacks

Level 1 (5 Kyber Bricks): 10% increase
Level 2 (10 Kyber Bricks): 20% increase
Level 3 (15 Kyber Bricks): 30% increase




Ranged Weapon Power: Increase the attack power of blasters and other ranged attacks

Level 1 (5 Kyber Bricks): 10% increase
Level 2 (10 Kyber Bricks): 20% increase
Level 3 (15 Kyber Bricks): 20% increase, and all hits do critical damage




Health Recovery Speed: Automatic health recovery starts earlier and works faster

Level 1 (5 Kyber Bricks): Health recovers 1 second earlier, 10% faster
Level 2 (10 Kyber Bricks): Health recovers 2 seconds earlier, 20% faster
Level 3 (15 Kyber Bricks): Health recovers 3 seconds earlier, 30% faster




Extra Health: Increase health by an additional bar (represented by a white shield above the health bar)

Level 1 (25 Kyber Bricks): 3 additional health bars
Jedi
These upgrades only affect characters in the Jedi class. Next to each image, I describe what the upgrade does, how many Kyber Bricks it costs to upgrade, and what each level of the upgrade does.

Force Flinger: Increase the attack damage caused by objects thrown with the Force

Level 1 (4 Kyber Bricks): Thrown objects cause 15% more damage
Level 2 (8 Kyber Bricks): Thown objects cause 30% more damage
Level 3 (12 Kyber Bricks): Thrown objects cause 50% more damage, with an added explosive impact




Jedi Reflexes: Successful Combat Counters are more powerful and damage nearby enemies

Level 1 (4 Kyber Bricks): 50% damage increase, affecting a small radius
Level 2 (8 Kyber Bricks): 100% damage increase, affecting a moderate radius
Level 3 (12 Kyber Bricks): 200% damage increase, affecting a large radius




Trick Time: Increase the duration of Distract and Panic Jedi Mind Tricks

Level 1 (4 Kyber Bricks): Effects will last 3 seconds longer
Level 2 (8 Kyber Bricks): Effects will last 6 seconds longer
Level 3 (12 Kyber Bricks): Effects will last 9 seconds longer




Mind Master: Increase the range of effect for Distract and Panic Jedi Mind Tricks

Level 1 (4 Kyber Bricks): Increases the range a small amount
Level 2 (8 Kyber Bricks): Increases the range a moderate amount
Level 3 (12 Kyber Bricks): Increases the range a large amount
Hero
These upgrades only affect characters in the Hero class. Next to each image, I describe what the upgrade does, how many Kyber Bricks it costs to upgrade, and what each level of the upgrade does.

Improved Shield Generator: Increase the shield for ships piloted by Player characters

Level 1 (4 Kyber Bricks): Increases shield by 25%
Level 2 (8 Kyber Bricks): Increases shield by 50%
Level 3 (12 Kyber Bricks): Increases shield by 100%




Armored Disguise: Adds a defense boost to equipped armor pieces, reducing damage taken

Level 1 (4 Kyber Bricks): Each equipped armor piece reduces damage taken by 3% (full disguise = 9%)
Level 2 (8 Kyber Bricks): Each equipped armor piece reduced damage taken by 6% (full disguise = 18%)
Level 3 (12 Kyber Bricks): Each equipped armor piece reduces damage taken by 10% (full disguise = 30%)


Rebel Heart: Increase how often defeated enemies will drop Recovery Hearts

Level 1 (4 Kyber Bricks): Hearts will drop 25% more often
Level 2 (8 Kyber Bricks): Hearts will drop 50% more often
Level 3 (12 Kyber Bricks): Hearts will drop 75% more often




Hero Terminal Expert: Hero Terminal interactions can be bypassed by holding the “attack” button, or completed for bonus studs

Level 1 (4 Kyber Bricks): Completed terminals reward 2500 studs
Level 2 (8 Kyber Bricks): Completed terminals reward 5000 studs
Level 3 (12 Kyber Bricks): Completed terminals reward 7500 studs
Scavenger
These upgrades only affect characters in the Scavenger class. Next to each image, I describe what the upgrade does, how many Kyber Bricks it costs to upgrade, and what each level of the upgrade does.

Crafty: Add new color schemes for Scavenger Tools (rebuild the tool to get a new color from the available schemes)

Level 1 (4 Kyber Bricks): Adds 1 additional color
Level 2 (8 Kyber Bricks): Adds 2 additional colors
Level 3 (12 Kyber Bricks): Adds 3 additional colors




Expert Climber: Increase climbing speed

Level 1 (4 Kyber Bricks): Climb 40% faster
Level 2 (8 Kyber Bricks): Climb 80% faster
Level 3 (12 Kyber Bricks): Climb 120% faster




Better Breaker Blaster: Increase the explosive range and damage of the Breaker Blaster, making it more destructive in combat

Level 1 (4 Kyber Bricks): Slightly increases explosion size and damage
Level 2 (8 Kyber Bricks): Moderately increases explosion size and damage
Level 3 (12 Kyber Bricks): Greatly increases explosion size and damage




Advanced Gliding: Increase speed when using the Glider

Level 1 (4 Kyber Bricks): Slightly increases gliding speed
Level 2 (8 Kyber Bricks): Moderately increases gliding speed
Level 3 (12 Kyber Bricks): Greatly increases gliding speed
Scoundrel
These upgrades only affect characters in the Scoundrel class. Next to each image, I describe what the upgrade does, how many Kyber Bricks it costs to upgrade, and what each level of the upgrade does.

Business Opportunist: Receive a stud discount when purchasing Rumors and Hints in the Holoprojector

Level 1 (4 Kyber Bricks): 10% off all rumors and hints
Level 2 (8 Kyber Bricks): 25% off all rumors and hints
Level 3 (12 Kyber Bricks): 50% off all rumors and hints




Charged Shot: Hold “RT”, then release when the weapon flashes to fire a Charged Shot. This powerful shot causes 25% more damage and bounces off surfaces

Level 1 (4 Kyber Bricks): Charged shots will bounce off 1 surface
Level 2 (8 Kyber Bricks): Charged shots will bounce off 2 surfaces
Level 3 (12 Kyber Bricks): Charged shots will bounce off 3 surfaces




Combat Slide: Press the “special” button while running to perform a Combat Slide, causing damage to enemies and objects

Level 1 (4 Kyber Bricks): Slide a short distance, causing minor damage and knocking enemies back
Level 2 (8 Kyber Bricks): Slide a moderate distance, causing more damage and knocking enemies back
Level 3 (12 Kyber Bricks): Added the ability to shoot with “RT” while sliding



Piercing Rounds: Pierce through cover with ranged attacks, inflicting damage on enemies behind it

Level 1 (4 Kyber Bricks): Enemy takes 15% of damage inflicted on their cover
Level 2 (8 Kyber Bricks): Enemy takes 30% of damage inflicted on their cover
Level 3 (12 Kyber Bricks): Enemy takes 45% of damage inflicted on their cover
Bounty Hunter
These upgrades only affect characters in the Bounty Hunter class. Next to each image, I describe what the upgrade does, how many Kyber Bricks it costs to upgrade, and what each level of the upgrade does.

Enemy Detector: Detect enemies through walls and other surfaces

Level 1 (4 Kyber Bricks): Nearby enemies can be seen through walls
Level 2 (8 Kyber Bricks): Enemies can be seen through walls from slightly further away
Level 3 (12 Kyber Bricks): Distant enemies can be seen through walls




Hidden Bounties: Collect a bounty of studs from defeated enemies

Level 1 (4 Kyber Bricks): Defeat enemies drop 250 studs
Level 2 (8 Kyber Bricks): Defeated enemies drop 500 studs
Level 3 (12 Kyber Bricks): Defeated enemies drop 750 studs




Scattershot: Bounty Hunter weapons fire a spread of bolts, causing damage across a wider range

Level 1 (4 Kyber Bricks): Fire a spread of 2x bolts
Level 2 (8 Kyber Bricks): Fire a spread of 3x bolts
Level 3 (12 Kyber Bricks): Fire a spread of 4x bolts




Shock Grenade: Press the “special” button to throw a Shock Grenade which briefly stuns enemies and disables energy shields (such as those used by Droidekas)

Level 1 (4 Kyber Bricks): Stuns enemies within a small range of the blast
Level 2 (8 Kyber Bricks): Stuns enemies within a moderate range of the blast
Level 3 (12 Kyber Bricks): Stuns enemies within a large range of the blast
Villain
These upgrades only affect characters in the Villain class. Next to each image, I describe what the upgrade does, how many Kyber Bricks it costs to upgrade, and what each level of the upgrade does.

Demolitions Expert: Grenades cause explosive damage over a larger range

Level 1 (4 Kyber Bricks): Slight increase to blast range
Level 2 (8 Kyber Bricks): Moderate increase to blast range
Level 3 (12 Kyber Bricks): Large increase to blast range




Extra Ammo: Weapons found in Weapon Drop Crates carry more ammo, allowing them to be used for longer

Level 1 (4 Kyber Bricks): Weapons carry 25% more ammo
Level 2 (8 Kyber Bricks): Weapons carry 50% more ammo
Level 3 (12 Kyber Bricks): Weapons carry 100% more ammo (double the amount)




Defense Droid: A training remote will provide backup during combat, attacking your enemies

Level 1 (4 Kyber Bricks): Training remote attacks will cause a small amount of damage
Level 2 (8 Kyber Bricks): Training remote attacks will cause a moderate amount of damage
Level 3 (12 Kyber Bricks): Training remote attacks will cause a large amount of damage




Villain Terminal Expert: Villain Terminal interactions can be bypassed by holding the “attack” button, or completed for bonus studs

Level 1 (4 Kyber Bricks): Completed terminals reward 2500 studs
Level 2 (8 Kyber Bricks): Completed terminals reward 5000 studs
Level 3 (12 Kyber Bricks): Completed terminals reward 7500 studs
Dark Side
These upgrades only affect characters in the Dark Side class. Next to each image, I describe what the upgrade does, how many Kyber Bricks it costs to upgrade, and what each level of the upgrade does.

Fear the Dark Side: Enemies and civilians will have an increased chance of running away in fear, and from a further distance

Level 1 (4 Kyber Bricks): 5% chance of fear, from a slightly further distance
Level 2 (8 Kyber Bricks): 10% chance of fear, from a moderately further distance
Level 3 (12 Kyber Bricks): 15% chance of fear, from a much further distance




Power Push: Force Push will knock back more enemies and objects over a wider range

Level 1 (4 Kyber Bricks): Slight increase to range
Level 2 (8 Kyber Bricks): Moderate increase to range
Level 3 (12 Kyber Bricks): Large increase to range




Force Crush: Repeatedly damage enemies grabbed with the Force

Level 1 (4 Kyber Bricks): Deal a small amount of damage to Force-grabbed enemies
Level 2 (8 Kyber Bricks): Deal a moderate amount of damage to Force-grabbed enemies
Level 3 (12 Kyber Bricks): Deal a large amount of damage to Force-grabbed enemies




Dark Rise: Boost the power and capabilities of Force Lift

Level 1 (4 Kyber Bricks): Non-droid enemies (such as Stormtroopers) can also be force lifted
Level 2 (8 Kyber Bricks): Non-droid enemies (such as Stormtroopers) can be thrown with "RT"
Level 3 (12 Kyber Bricks): Force-lifted enemies can be thrown much further with “RT”
Astromech Droid
These upgrades only affect characters in the Astromech Droid class. Next to each image, I describe what the upgrade does, how many Kyber Bricks it costs to upgrade, and what each level of the upgrade does.

Distraction: Project a hologram that distracts nearby enemies for a period of time

Level 1 (4 Kyber Bricks): Distracts enemies for 3 seconds
Level 2 (8 Kyber Bricks): Distracts enemies for 5 seconds
Level 3 (12 Kyber Bricks): Enemies flee in terror for 8 seconds




Droid Barge: Press the “special” button while moving to slide into enemies, causing damage

Level 1 (4 Kyber Bricks): Barge a short distance, causing minor damage
Level 2 (8 Kyber Bricks): Barge a moderate distance, causing minor damage
Level 3 (12 Kyber Bricks): Barge a moderate distance, causing major damage




Astromech Socket Expert: Astromech Socket interactions can be bypassed by holding the “jump” button, or completed for bonus studs

Level 1 (4 Kyber Bricks): Completed sockets reward 2500 studs
Level 2 (8 Kyber Bricks): Completed sockets reward 5000 studs
Level 3 (12 Kyber Bricks): Completed sockets reward 7500 studs




Super-Charged: Add a shockwave to stun prod attacks, which damages nearby enemies

Level 1 (4 Kyber Bricks): Damages enemies within a small range
Level 2 (8 Kyber Bricks): Damages enemies within a moderate range
Level 3 (12 Kyber Bricks): Damages enemies within a large range
Protocol Droid
These upgrades only affect characters in the Protocol Droid class. Next to each image, I describe what the upgrade does, how many Kyber Bricks it costs to upgrade, and what each level of the upgrade does.

Destructive Disassembly: Release a shockwave when disassembling, damaging nearby enemies

Level 1 (4 Kyber Bricks): Damages enemies within a small radius
Level 2 (8 Kyber Bricks): Damages enemies within a moderate radius
Level 3 (12 Kyber Bricks): Damages enemies within a large radius




Paid Translator: Receive bonus studs for translating alien languages

Level 1 (4 Kyber Bricks): Receive 500 studs per new translation
Level 2 (8 Kyber Bricks): Receive 1000 studs per new translation
Level 3 (12 Kyber Bricks): Receive 2500 studs per new translation




Polished Plating: Add a chance of deflecting bolts fired from enemy weapons

Level 1 (4 Kyber Bricks): 50% chance of deflecting bolts
Level 2 (8 Kyber Bricks): 75% chance of deflecting bolts
Level 3 (12 Kyber Bricks): Deflects ALL enemy bolts




Turret Tune-Up: Bolts fired from Protocol Terminal Turrets will bounce off surfaces, increasing their chances of hitting enemies

Level 1 (1 Kyber Brick): Bolts will bounce off 1 surface
Level 2 (2 Kyber Bricks): Bolts will bounce off 2 surfaces
Level 3 (4 Kyber Bricks): Bolts will bounce off 3 surfaces
---------------Story Levels---------------
----Episode I - The Phantom Menace----
Turmoil has engulfed the Galactic Republic. The taxation of trade routes to outlying star systems is in dispute.

Hoping to resolve the matter with a blockade of deadly battleships, the greedy Trade Federation has stopped all shipping to the small planet of Naboo.

While the Congress of the Republic endlessly debates this alarming chain of events, the Supreme Chancellor has secretly dispatched two Jedi Knights, the guardians of peace and justice in the galaxy, to settle the conflict...
Prologue - Negotiations

Characters: Qui-Gon Jinn (Cape), Obi-Wan Kenobi (Episode I)

Current Objective: Board the Trade Federation battleship

Fly towards the Trade Federation Battleship, then land inside the hangar.

New Objective: Speak to TC-14

After landing, head over to TC-14 and speak with her.

New Objective: Follow TC-14

Follow TC-14 down the hallway to reach the conference room.

New Objective: Wait for the Trade Federation Viceroy

While we're waiting, we may as well tidy up the room! You'll find three chairs around the room that aren't next to the table. Use the Force to put them in their spots.

New Objective: Escape the Trade Federation battleship!

Looks like there's been a change of plans. Fight your way through the halls, following the markers to reach the hangar. Unfortunately, the door will close in your face. Use your lightsaber to cut a hole in it, allowing you to enter the hangar. Head over to the MTT to find the marker to continue the Story.

Unlocked Vehicles: Republic Cruiser
Prologue - Warn the Naboo

Characters: Qui-Gon Jinn (Cape), Obi-Wan Kenobi (Episode I)

Current Objective: Speak to Jar Jar Binks

Head over to Jar Jar and you'll start talking to him.

New Objective: Follow Jar Jar Binks to Otoh Gunga

Follow Jar Jar towards the water to trigger a cutscene.



New Objective: Follow Jar Jar Binks to meet with the Gungan boss

Time to speak with Boss Nass and see if he can help us. Follow Jar Jar and Captain Tarpals through the Gungan city to reach Boss Nass.

Unfortunately, the way ahead will be blocked when the barrier malfunctions. Use the Force to place the red and blue conduits into their proper spots, powering up the nearby button. Press it to shut off the barrier, allowing you to head inside. Head inside to find the marker to continue the Story.



New Objective: Head to the tribubble bongo dock

After the cutscene, Jar Jar will be added to the party. Follow the markers to reach the bongo dock, where you'll find a Hero terminal.

New Objective: Find a way to open the bongo dock entrance

Have Jar Jar use the Hero terminal to lower the barrier, allowing you to head inside.

New Objective: Take the bongo submarine through the planet core

Head inside to find the marker to start the first Story level.

Unlocked Characters: Jar Jar Binks
A Bigger Fish - Story Mode

Boss: Opee Sea Killer, Colo Claw Fish
Starting Characters: Qui-Gon Jinn (Cape), Obi-Wan Kenobi (Episode I)
True Jedi: 100,000

Part 1 - The Planet Core

Current Objective: Defeat the Opee Sea Killer!

This entire level is fairly straightforward. Simply avoid the Opee Sea Killer's attacks and continually fire torpedoes at it. Once you take out about half of the Opee Sea Killer's health, it will be eaten by a Sando Aqua Monster. You'll then find yourself in a cave.

New Objective: Defeat the Colo Claw Fish!

After Obi-Wan restores the power, you'll be chased by another monster! This fight is identical to the Opee Sea Killer fight above. Follow the button prompts to avoid the Colo Claw Fish's attacks, while continually firing torpedoes at it. Take out about half of its health to complete the level.
A Bigger Fish - Minikits
***NOTE*** You will have multiple opportunities to collect each of these Minikits, as they will reappear throughout the level

Minikit 1 - Back to School
This Minikit appears in a glowing white light. Shoot it to collect it.








Minikit 2 - Small Sub Solution
This Minikit is being towed behind a bongo. Shoot it to collect it.








Minikit 3 - Bubble Trouble
This Minikit appears in a green bubble. Shoot it to collect it.








Minikit 4 - Pop Goes the Minikit!
This Minikit appears in a red bubble. Shoot it to collect it.








Minikit 5 - Back-to-Back Bubbles
This Minikit appears in a yellow bubble. Shoot it to collect it.








Micro Ship: Trade Federation Battleship (Micro)
A Bigger Fish - Level Challenges
Challenge 1 - Dis is Nutsen
Details: Dodge 3 of the Opee Sea Killer's attacks in a row
While being chased by the Opee Sea Killer, button prompts will appear on screen when the creature is about to attack. Hit the correct button to dodge the attack. Dodge 3 attacks in a row to complete this Challenge.





Challenge 2 - Dodge Every-fin
Details: Defeat the Opee Sea Killer without taking damage
While being chased by the Opee Sea Killer, follow the button prompts that appear to avoid its attacks. Once the Opee Sea Killer is eaten, this Challenge will register.






Challenge 3 - Colo Snore Fish
Details: Dodge 3 of the Colo Claw Fish's attacks in a row
While being chased by the Colo Claw Fish, button prompts will appear on screen when the creature is about to attack. Hit the correct button to dodge the attack. Dodge 3 attacks in a row to complete this Challenge.
Interlude - A Royal Rescue
Negotiations with the Trade Federation quickly devolved into battle droid slashing action for QUI-GON JINN and OBI-WAN KENOBI. They found themselves at the center of A PERFECTLY LEGAL invasion of NABOO and ventured to save its Queen from the encroaching droid army.

A wise and resourceful local named Jar Jar Binks aided them by taking the Jedi to his underwater city. There, jowly fish king Boss Nass reluctantly gave them a bongo submarine and allowed Jar Jar to join them.

After navigating dangerous, monster-infested waters to reach the planet's capital, the Jedi must now locate QUEEN AMIDALA and get her to safety...


Characters: Qui-Gon Jinn (Cape), Obi-Wan Kenobi (Episode I), Jar Jar Binks

Current Objective: Rescue Queen Amidala from the Trade Federation

We've spotted the Queen, who is being led away to Camp 4. Follow the markers to reach her, then defeat the battle droids to rescue her.
Interlude - Transport to Coruscant

Characters: Qui-Gon Jinn (Cape), Obi-Wan Kenobi (Episode I), Jar Jar Binks

New Objective: Escort Queen Amidala to her transport ship in the Theed Hangar

With the Queen in safe hands, we need to get her to Coruscant! Follow Queen Amidala to the hangar, defeating the battle droids you encounter on the way. Once you reach the hangar, head into the marker to continue the Story.
Interlude - The Leaking Hyperdrive

Characters: Qui-Gon Jinn (Tatooine Disguise), R2-D2, Jar Jar Binks, Padme (Tatooine Disguise)

Current Objective: Perform an emergency landing in Mos Espa

Looks like our plan to go to Coruscant didn't go as planned. Fly towards Mos Espa, then land.

New Objective: Gather information in Mos Espa about repairing the hyperdrive

We need to find a place where we can repair our hyperdrive. Follow the markers into town to reach a woman you can talk to. Unfortunately, she has nothing helpful to say. Continue following the markers to reach a man. Talk to him and he'll mention something about a pod race.

Unfortunately, that doesn't help us repair our ship, so continue following the markers to reach another man. Talk to him and he'll recommend that you check out Watto's shop.

New Objective: Find somewhere to buy ship parts in Mos Espa

Follow the markers to reach Watto's shop, then head inside.

New Objective: Speak to Watto about repairing the hyperdrive

Once inside, head into the marker by Watto to continue the Story.

Unlocked Characters: Padme (Handmaiden - Orange), Padme (Tatooine Disguise), Qui-Gon Jinn (Tatooine Disguise)
Unlocked Vehicles: Trade Federation Vulture Droid (35,000), Naboo Royal Starship, Naboo Starfighter

You will also unlock R2-D2 if you haven't already
Interlude - Off to the Races!

Characters: Qui-Gon Jinn (Tatooine Disguise), Padme (Tatooine Disguise), Jar Jar Binks, R2-D2

Current Objective: Go to the Mos Espa Grand Arena and enter the race

Let's race some pods! Follow the markers to reach the arena, where you'll find the marker to start the next Story level.
The Boonta Eve Classic - Story Mode

Starting Characters: Anakin Skywalker (Podracer), Gasgano
True Jedi: 45,000

Part 1 - Boonta Eve Classic

Current Objective: Win the Boonta Eve Classic!

All you need to do to beat this level is win the race! Hold the "jump" button to make sure you're going at top speed, but make sure to steer clear of the obstacles in your way. Take advantage of the boost pads to speed yourself up.

The first lap is fairly straightforward. Focus on learning the course and avoiding obstacles.

Shortly into the second lap, one of your power couplings will come loose! Use the d-pad to aim the white square reticle at the flashing point at the end of the wire, then follow the button prompts to reattach it.

In the third lap, your engine will catch on fire! Use the d-pad to aim the white square reticle at the fire, then follow the button prompts to put it out. Complete the race in first place to complete the level! If you don't come in first, you'll have to retry.

Unlocked Characters: Anakin Skywalker (Podracer), Gasgano, C-3PO (Episode I) (100,000)
The Boonta Eve Classic - Minikits
Minikit 1 - Fork in the Road
Early in the race, the path will split. Keep to the right to take the low path, where you'll find this Minikit.







Minikit 2 - Arch Canyon
This Minikit can be found underneath an arch on the right side of the canyon.








Minikit 3 - Spare Parts
This Minikit can be found just before the end of the course. Keep to the left to run into it.








Minikit 4 - Waldo Flats
After avoiding the Tusken Raiders, the path will split again. Keep to the right and you'll find this Minikit near a large rock.







Minikit 5 - Laguna Caves
While inside the cave, you'll find this Minikit in the left center part of the area.








Micro Ship: Naboo Royal Starship (Micro)
The Boonta Eve Classic - Level Challenges
Challenge 1 - Eat My Exhaust!
Details: Beat the Ultimate Lap time record (75 seconds)
In order to complete this Challenge, you will need to complete a lap in less than 75 seconds. Use as many boost pads as you can and try to avoid crashing. This is easiest to do on the first lap, where you won't have to worry about repairing your racer on the fly!




Challenge 2 - It's SKYWALKER!
Details: On Lap 3, use the service ramp
The service ramp can be found on the right side of the course, shortly before entering the arch canyon. Head up the service ramp during the third lap to complete this Challenge.






Challenge 3 - Take Over
Details: Use 3 boost pads in a single lap
Boost pads are glowing blue pads with arrows on them. Drive over one to receive a speed boost! There are way more than three boost pads available, so this Challenge shouldn't be a problem.
Interlude - To the Senate!
On the run again! After being forced to land on the desert planet of TATOOINE to repair their ship, Qui-Gon came across a young boy called ANAKIN SKYWALKER. His intuition about the child served him well, as he discovered that Anakin was unusually strong with the Force.

Unable to cover the ship repairs with regular credits, Qui-Gon had no option but to gamble on the young boy's skills as a podracer; entering him into the deadly Boonta Eve Classic, with hopes of winning the ship parts he needed.

Thankfully, Anakin's connection to the force led him to victory in the race. With his ship now ready to fly, Qui-Gon plans on taking the boy to Coruscant to begin his Jedi training...


Characters: Qui-Gon Jinn (Tatooine Disguise), Jar Jar Binks, Anakin Skywalker (Episode I)

Current Objective: Return to your ship outside of Mos Espa

Having secured Anakin's freedom, as well as a replacement hyperdrive, we can now continue the journey to Coruscant! Follow the markers to reach your ship on the outskirts of Mos Espa. Head into the marker to continue the Story.



New Objective: Escort Queen Amidala to the Federal District in Coruscant

After escaping Darth Maul, it's time to head to Coruscant. Pull up the Galaxy Map and travel to the Federal District on Coruscant.

New Objective: Speak to Senator Palpatine

Looks like Palpatine has come to greet us personally! Head over to him to find the marker to continue the Story.

New Objective: Follow Senator Palpatine

Speak to Senator Palpatine, then follow him as you walk towards the nearby taxi. Once you reach the taxi, speak with Palpatine again.

New Objective: Take a transport vehicle to the Senate Building and speak to Senator Palpatine

Palpatine will run off to take care of some other business, leaving you to head to the Senate Building. Hop in the nearby taxi and travel to the Senate Building.

New Objective: Speak to Senator Palpatine in his office

Once you reach the Senate Building, head up the steps and go inside the building. Once inside, head over to Palpatine to find the marker to continue the Story.

Unlocked Characters: Anakin Skywalker (Episode I), Queen Amidala
Interlude - New Allies

Characters: Qui-Gon Jinn (Cape), Obi-Wan Kenobi (Episode I), Jar Jar Binks, Queen Amidala

Current Objective: Return to Otoh Gunga on Naboo and ask Boss Nass for aid

Looks like bureaucracy isn't the answer after all! Time to fix this mess ourselves! Pull up the Galaxy Map and travel to Lake Paonga on Naboo.

Once you land, head into the water and travel to Otoh Gunga.

New Objective: Search for Boss Nass in the Otoh Gunga throne room

Once in the Gungan City, follow the markers to reach the throne room. You'll find that it is also deserted.

New Objective: Find the Gungan's "Sacred Place"

Looks like Jar Jar knows the way to go! Follow him back out of Otoh Gunga. Once back on the surface, head over to Jar Jar and he'll find the entrance to the sacred place. Unfortunately, you need a key to get inside.

Thankfully, Jar Jar will find it, revealing some LEGO pieces. Build them into a handle, then turn it to reveal the entrance to the scared place.

New Objective: Request aid from Boss Nass

Head inside the sacred place to find the marker to continue the Story.



New Objective: Take the speeder and retake the palace!

With help from the Gungans, the Battle of Naboo begins! Follow the markers to reach a speeder, where you'll find the marker to start the next Story level.

Unlocked Characters: Padme (Battle of Naboo)
Better Call Maul - Story Mode

Enemies: B1 Battle Droid, Droideka
Boss: Darth Maul
Starting Characters: Qui-Gon Jinn, Obi-Wan Kenobi (Episode I - No Cape)
True Jedi: 70,000

Part 1 - Duel of the Fates

Current Objective: Defeat Darth Maul

Time to take on Darth Maul! Head over to Maul and duel him to take out his health.

New Objective: Pursue Darth Maul through the Plasma Refinery Complex

Once you take out his first health bar, Maul will flee (he will flee to either side of the area, depending on which side you're closer to). Chase him down the catwalks and he'll flee to the upper ledge. Head over to the nearby lift, then press the button to reach the upper level.

Once on the upper level, continue to chase Maul. You'll eventually catch up to him on the walkway.

New Objective: Defeat Darth Maul!

Qui-Gon and Obi-Wan will now be on opposite sides of Darth Maul. Maul will be spinning his lightsaber while facing you, preventing you from getting to him. Switch to your partner, then walk up to Maul to damage him. Repeat this process a few more times, then duel him as normal to take out his health.

New Objective: Pursue Darth Maul through the Plasma Refinery Complex

After taking out Maul's second health bar, you'll knock him back down to the first level. Maul will then hop across the floor, creating an electrical hazard. Hop across the poles to reach Maul, then continue after him.

As you approach Maul, he will cause the floor to collapse, creating a gap. There are two ways to continue after him:

1). Going Up?
2). Boxes

Going Up?: To reach Maul up on the upper ledge, hop across the makeshift bridges that appeared to reach the catwalks on either the left or right. Follow the markers to reach a lift, then use the Force to place the power core in the slot. Once the lift is repaired, press the button to ride up to the upper ledge. Walk over to Maul to catch up to him, then jump down after him.

Boxes: Alternatively, you can just use the Force on the nearby boxes to place them along the electrified floor. Hop across them to reach the other side, causing Maul to drop down.

New Objective: Defeat Darth Maul!

Now that Maul has dropped back down, duel him again to take out his health.

New Objective: Pursue Darth Maul through the Plasma Refinery Complex

After taking out another health bar, Maul will run off again. Pursue him down the catwalk to reach the shields. The shields will then start turning on and off. Time your movements past them to get closer to Maul.

After passing through the second shield, you'll find some colored power cores on the ground. Use the Force to place them in the correct slots, shutting off the shield. Continue towards Maul, timing your movements past the shields.

Once you reach the last shield, you'll find more colored power cores. Use the Force to place the red and yellow cores in the correct slots, then use the Force to place the blue power core in the slot on the wall. This will open the container on the right, allowing you to place the green power core into the correct slot. Lastly, place the blue power core back in the slot to lower the shield.

New Objective: Defeat Darth Maul!

Once the shield is down, head towards Maul and duel him to take out his health. Drain his last health bar to complete the level.

Unlocked Characters: Obi-Wan Kenobi (Episode I - No Cape), Qui-Gon Jinn, Darth Maul (No Cape) (200,000), Darth Maul (200,000)
Better Call Maul - Minikits
Required Abilities: Disassemble, Force, Grapple

Minikit 1 - Trapdoor Treasures
As you chase Maul towards the shields, you'll notice a black panel on the catwalk.








Shoot the panel to destroy it, revealing a grapple point.








Latch onto it and pull, revealing a container with this Minikit inside.








Minikit 2 - Vantage Point
While on the upper level of the second group of catwalks, head all the way to the east to find a platform with some droid racks on it.







Destroy them to reveal LEGO pieces, then build them into four buttons.








In order to step on all four buttons at the same time, switch yourself and your partner to Protocol droids.








Disassemble yourselves, allowing you to step on the four buttons at the same time. Step on all four buttons to raise up the platform, allowing you to collect this Minikit.






Minikit 3 - Double Back
After dueling Maul for the first time, turn around to find the hangar doors. You'll find a platform along the wall.







Use the Force on it, then move up to lift it up. Hop onto it, then onto the nearby platform. You'll find another platform on the wall. Use the Force on it, then move up to lift it up, allowing you to hop up to this Minikit.





Minikit 4 - Tempting Fate
While dueling Maul for the final time, head to the hole in the center of the area. Carefully drop down the bars to reach this Minikit.







Minikit 5 - Who Cleans the Cleaners?
To collect this Minikit, there are 5 cleaning droids you need to destroy (each droid takes 2 hits to destroy). The first can be found by riding up the first lift on the right.






The second can be found next to the first lift on the left.








The third can be found on the second set of catwalks. Walk across the makeshift bridge that appears to reach it.







After destroying the third droid, ride up the lift and walk around the catwalk to find the fourth.








The fifth droid can be found on the second set of catwalks. Hop across the makeshift bridge that appears, then ride the lift to reach the upper ledge. Walk around the catwalk to reach it. Destroy all 5 droids to receive this Minikit.





Micro Ship: Darth Maul's Scimitar (Micro)
Better Call Maul - Level Challenges
Required Abilities: Force

Challenge 1 - Complete Maul-ing
Details: Defeat Darth Maul in less than 10 minutes
Race through the level to complete this Challenge. It took me a little over 7 minutes to beat Maul when I was rushing things, so you do have a bit of extra time to work with. Take advantage of combos while attacking Maul to wear down his health bars faster.





Challenge 2 - Forced Out
Details: Force push 5 droids over the walkway
Press the "special" button to Force push a droid. There are lots of droids to push off the walkway, but you can also take advantage of the various droid orchestras to complete this Challenge.






Challenge 3 - Odds Stacked in Your Favor
Details: Use the Force to find another way past the electrical hazard
While pursuing Maul for the second time, take the "Boxes" path (see Story Mode) to complete this Challenge. It'll register once you hop to the other side of the gap.
Interlude - Preparations
Disheartened by the Senate's lack of action, Queen Amidala took matters into her own hands. She returned to Naboo and persuaded the Gungans to help fight the droid invasion.

However, the Trade Federation weren't the only enemy afoot. In the palace, mysterious, pointy Sith DARTH MAUL once again confronted the Jedi. Dueling for their fates, Qui-Gon and Obi-Wan fought valiantly, but despite being victorious, Qui-Gon was struck down.

Obi-Wan pledged to his Master that he would continue Anakin's training in his stead. Meanwhile, the Gungan army prepare for their final stand against the mackineeks. That means "Droids"...


Characters: Jar Jar Binks, Captain Tarpals

Current Objective: Join the Gungans preparing for battle

Time to prepare for the Gungan attack on the droids! Follow the markers to reach the sacred place, where you'll find a marker to continue the Story.

New Objective: Find the missing boomas

Before we can head off to battle, we need to find 20 missing boomas. Some of the boomas can be found by destroying a nest in the sacred place (6/20). The fambaa in the sacred place is blocking more boomas. However, it won't move unless you give him a shuura fruit.

Latch onto the grapple point on the tree in the sacred place, then pull to knock down some shuura fruit. The fambaa will move out of the way, revealing a box. Destroy it to reveal more boomas (11/20).

Follow the markers out to the lake, where you'll find three boxes in the water. Latch onto the grapple points on them and pull to reveal the boomas (20/20).

New Objective: Return the boomas to the Gungan Warrior

Once you have all 20 boomas, head back to the sacred place and speak with the Gungan Warrior.

New Objective: Join the battle!

With our preparations complete, head to the nearby marker to start the next Story level.

Unlocked Characters: Captain Tarpals
Outmanned But Not Out-Gungan-ed - Story Mode

Enemies: B1 Battle Droid, B1 Battle Droid (Commander)
Starting Characters: Captain Tarpals, Jar Jar Binks
True Jedi: 35,000

Part 1 - Battle of Naboo

Current Objective: Load the Gungan catapults with Boomas

We need to load the catapults to prepare for the droid attack! Follow the markers to reach a booma, then hop on and ride it towards a catapult to load it.

New Objective: Defend the fambaa shields from the battle droids

After loading two catapults, droids will break through the shield and begin attacking the fambaas! Run around the defend the fambaas from the droids.

New Objective: Rebuild the Gungan catapult

After defeating all of the droids, another catapult will break. Thankfully, there's a box of parts nearby. Latch onto the grapple point on the box, then pull to open it. Build the LEGO pieces that appear onto the catapult to trigger a cutscene.

Part 2 - Ouch Time

Current Objective: Battle the droid army!

Time to take out the droid army! Aim the catapult and fire to take out the droids. Take out 10 AATs and 60 droid squads to complete the level.

Unlocked Characters: B1 Battle Droid (Commander) (35,000), B1 Battle Droid (Heavy Assault) (35,000), Gungan Warrior (35,000)
Outmanned But Not Out-Gungan-ed - Minikits
Required Abilities: Breaker Blaster, Explosive, Force, Rapid Fire, Sharp Shoot

Minikit 1 - Probe Droid-Palooza
There are 5 Sith Probe Droids flying around the area that you need to destroy. The first can be found on the far east side of the area.







The second can be found in the top right corner.









The third can be found in the top center part of the area.








The fourth can be found in the top left corner.









The fifth can be found in the bottom left corner. Destroy all 5 probes to receive this Minikit.








Minikit 2 - Shiny
Destroy the gold statue in the top right corner of the area to receive this Minikit.








Minikit 3 - Not the Catapult We're Looking For
Destroy the silver box on the east side of the area to receive this Minikit.








Minikit 4 - Bombad Statue
There are four pieces of a statue in the top center part of the area. Use the Force to place them on the pedestal, assembling the statue.







Complete the statue to reveal the LEGO pieces for this Minikit.








Minikit 5 - Safely Guarded
You'll find a large box on the west side of the area. Use the Breaker Blaster to destroy the cracked wall on the box, revealing LEGO pieces.







Build them into this Minikit.









Micro Ship: Trade Federation Landing Craft (Micro)
Outmanned But Not Out-Gungan-ed - Level Challenges
Required Abilities: Sharp Shoot

Challenge 1 - Booma Shakalaka!
Details: Destroy all AAT-1 Hover Tanks
There are 18 AATs for you to destroy with the catapult. Destroy all 18 to complete this Challenge.








Challenge 2 - Don't Lose Your Head!
Details: Shoot the heads off 3 battle droids
As you might expect, you need to shoot a battle droid in the head in order to knock its head off. Shoot the heads off 3 droids to complete this Challenge.






Challenge 3 - Ouch Time!
Details: Destroy 300 battle droids with a single booma
This can easily be done by aiming your booma at an area where it overlaps with four different droid squads. Take out enough droids and this Challenge will register.
Interlude - Battle of Naboo
Things were looking muy muy bad for the Gungans as they battled the huge droid army.

The Gungans used all the technology, courage and Jar Jar related mishaps at their disposal, but the invading droids were too strong. If it was a game of "rock, paper, scissors", the Gungans were wet paper and the droids were freshly manufactured scissors. They lost, basically.

Meanwhile, Anakin Skywalker has inadvertently become embroiled in the attack on the Trade Federation Battleship, piloting an N-1 Starfighter. Is this podracing? Anakin seems to think so...


Characters: Anakin Skywalker (Pilot)

Current Objective: Join the battle at the Droid Command Ship!

Let's see if we can help out in the battle! Fly over to the droid control ship to find the marker to start the final Story level.

Unlocked Characters: Anakin Skywalker (Pilot), Ric Olie
Now This is Podracing - Story Mode

Enemies: Trade Federation Vulture Droid, B1 Battle Droid, Droideka
Boss: Droid Control Ship
Starting Characters: Anakin Skywalker (Pilot), Ric Olie
Starting Vehicles: Naboo Starfighter
True Jedi: 30,000

Part 1 - Space Battle

Current Objective: Weaken the defenses of the Droid Control Ship

Before we can take out the ship, we need to take out its defenses. Destroy 10 Vulture Droids, 10 turrets and 10 satellite dishes to weaken the defenses.

New Objective: Enter the Droid Control Ship

Once the defenses are weakened, the hangar doors will open. Fly towards them to enter the ship.

Part 2 - Ship Interior

Current Objective: Reach the reactor cores

Fly through the ship, avoiding the obstacles. Eventually, you will be shot down and crash to the ground.

New Objective: Defend yourself and expose the reactor cores

Destroy 10 B1 Battle Droids, 8 MTTs and 4 Droidekas to expose the reactor cores.

New Objective: Destroy the reactor cores!

Once the enemies are defeated, the reactor cores will be exposed. Destroy all 4 of them to complete the level.
Now This is Podracing - Minikits
Minikit 1 - Neat Trick
In Free Play Mode, you'll find a race on the side of the droid control ship. Complete it in less than 100 seconds to receive this Minikit.







Minikit 2 - Vultures
You seem to get this Minikit by destroying a certain amount of Vulture Droids. While no counter has ever appeared for me, the general consensus seems to be 4. You'll receive this Minikit after entering the Droid Control Ship.





Minikit 3 - Bad Service
There are 4 small antenna structures you need to destroy. All of them can be found on the underside of the droid control ship. Destroy all 4 to receive this Minikit.






Minikit 4 - Not Nailed Down
While defending yourself inside the ship, a battle droid will run around with this Minikit. Destroy the droid to receive the Minikit.







Minikit 5 - Not-So-Empty MTT
Destroy 10 MTTs inside the droid control ship to receive this Minikit. You'll have to destroy 8 to reveal the reactor cores, so make sure you destroy at least 2 as you fly through the ship.






Micro Ship: Naboo Starfighter (Micro)
Now This is Podracing - Level Challenges
Challenge 1 - Prodigy
Details: Shoot 3 Vulture droids in 5 seconds
This Challenge is easiest to do by waiting for the Vulture Droids to bunch up into small groups. It's easiest to destroy Vulture Droids quickly when they're flying right at you, so try to shoot them down as they spawn in.





Challenge 2 - Spinning... That's a Good Trick!
Details: Perform 3 spins in the Naboo Starfighter to escape enemy lock-ons
When a Vulture Droid locks on to you, you'll be prompted to press two buttons. Instead, press one of the buttons to spin. Do this 3 times to complete this Challenge.






Challenge 3 - Yippeee!
Details: Destroy the Droid Control Ship without being defeated
Complete the level without dying to complete this Challenge. Your most dangerous enemy is yourself, as it can be easy to crash if you fly close to the droid control ship (or if you perform some maneuvers too close to the ship). Try to stay in open space and you'll have no problem with this Challenge.
----Episode II - Attack of the Clones----
There is unrest in the Galactic Senate. Several thousand solar systems have declared their intentions to leave the Republic.

This separatist movement, under the leadership of the mysterious Count Dooku, has made it difficult for the limited number of Jedi Knights to maintain peace and order in the galaxy.

Senator Amidala, the former Queen of Naboo, is returning to the Galactic Senate to vote on the critical issue of creating an ARMY OF THE REPUBLIC to assist the overwhelmed Jedi...
Prologue - A Royal Threat

Characters: Padme (Pilot), Captain Typho

Current Objective: Continue to the Senate Building in the Federal District

Well that was unfortunate! We need to continue to the Senate Building, so follow the markers to reach a taxi. Hop in and ride to the Senate Building.

Once you reach the Senate Building, head inside to reach Palpatine's Office. Head over to Palpatine to find the marker to continue the Story.



New Objective: Escort Padme to her residence

After the cutscene, you'll be in control of Obi-Wan and Anakin. Follow Padme as she walks to her apartment, then head inside.

New Objective: Check on Padme in her quarters

Once inside, head over to Padme's room to find the marker to start the first Story level.

Unlocked Characters: Captain Typho, Padme (Pilot), Padme (Pilot - Helmet), Anakin Skywalker (Episode II - Cape), Obi-Wan Kenobi (Episode II), Obi-Wan Kenobi (Episode II - Robe)
A Wrestle with Wesell - Story Mode

Boss: Assassin
Starting Characters: Anakin Skywalker (Episode II)
True Jedi: 30,000

Part 1 - Bounty Hunter Pursuit

Current Objective: Shoot down the escaping assassin's ship

This level is incredibly straightforward. Simply shoot at Zam's airspeeder to damage it. Once you take out its health, you'll complete the level. You'll begin in the city, then move to an industrial zone, then fly through a tunnel. After exiting the tunnel, you'll find yourself back in the city, and this city area will repeat until you complete the level.

Unlocked Characters: Anakin Skywalker (Episode II), Zam Wesell (Human) (35,000), Zam Wesell (Alien Face) (35,000)
A Wrestle with Wesell - Minikits
Minikit 1 - Maybe Just One More Time
Before flying into the tunnel, you'll find this Minikit suspended between two electrical towers. Destroy one of the towers to receive this Minikit.







Minikit 2 - Shiny Hologram Edition
While flying through the second part of the city, you'll find several small holograms shaped like Minikits. Shoot 3 of them to receive this Minikit. These small holograms will reappear throughout the city, so you'll have plenty of opportunities to hit them.




Minikit 3 - Fresh Off the Van
While flying above the power couplings, you'll see what looks like a flying forklift carrying some boxes. Destroy the boxes to receive this Minikit.







Minikit 4 - Instant Delivery
While flying through the second part of the city, you'll find a large hologram of a Minikit on the right side of the area. Fly through it to receive this Minikit. This large hologram will reappear several times, so you'll have plenty of opportunities to collect this Minikit if you miss it.




Minikit 5 - Advertising Overload
While flying through the second part of the city, you'll see several advertising billboards of various sizes. Shoot one of them when they show the image of a Minikit to receive this one.






Micro Ship: Naboo Royal Cruiser (Micro)
A Wrestle with Wesell - Level Challenges
Challenge 1 - Jedi Need Insurance
Details: Cause over 70,000 studs in damages
Once you collect 70,000 studs, you'll complete this Challenge.








Challenge 2 - Best Pilot in the Galaxy
Details: Defeat Zam Wesell without hitting any buildings
In order to complete this Challenge, you need to avoid crashing into buildings or other structures. Steer clear of the buildings in the city and you should have no problem with this. While flying in the tunnel, make sure you steer clear of Zam's airspeeder. The electric trap she drops behind her can sometimes cause you to crash into the tunnel.



Challenge 3 - This is a Shortcut
Details: Complete the chase and defeat Zam Wesell within 4 minutes
Constantly fire at Zam and you should have no problem with this. There seems to be a certain amount of damage you are "allowed" to inflict in each stage of the level. You won't be able to actually defeat Zam until you reach the second part of the city, no matter how much you shoot her. Travel at top speed to speed up your progression through the city. Keep your aim true and you'll have no problem with this Challenge.
Interlude - Missing Pieces
DRAMA! After a failed assassination attempt, SENATOR PADME AMIDALA was placed in the protection of OBI-WAN KENOBI and Jedi dreamboat, ANAKIN SKYWALKER.

Their services were immediately required, as an assassin targeted the Senator once again. The Jedi captured the assassin, but could not get any answers, as a mysterious figure silenced her from afar with a poison dart. The assassin got assassinated. Assassinception!

With this dart now the only lead, Obi-Wan sends Anakin away so he can do big boy detective stuff with R4. If he is to crack the case, Obi-Wan must use all the resources and connections at his disposal...


Characters: Obi-Wan Kenobi (Episode II - Robe), R4-P17

Current Objective: Inquire about the dart at Dex's Diner in Coruscant's Uscru District

We need to get some questions answered, and what better place to go than Dex's Diner! Follow the markers to reach the diner, then head inside to find the marker to continue the Story.

New Objective: Speak to Dex

Once inside, talk to Dex. However, before he can talk with you about the dart, he needs some help tending to customers.

New Objective: Take the orders to the correct customers for Dex

There are 5 customers in the diner. Talk to each of them and they'll tell you what food or drink they've been waiting for. Head to the counter and grab the correct item, then place it on the table to satisfy the customers.

New Objective: Ask Dex about the dart

Once you take care of the customers, Dex will come back out of the kitchen, allowing you to talk to him.



New Objective: Research the planet Kamino in the Jedi Archives

Time to head to the Archives! Follow the markers to reach a taxi, allowing you to travel to the Federal District. Once you arrive in the Federal District, take another taxi to the Jedi Temple.

Once you arrive at the Jedi Temple, head inside, then follow the markers to reach the Archives. Head inside, then use the Astromech socket to upload Dex's information. Head into the marker that appears to continue the Story.



New Objective: Search for Kamino in the Rishi Maze sector

Time to search for Kamino! Pull up the Galaxy Map, then travel to Kamino Space.

New Objective: Look for someone on Kamino with information on the mysterious bounty hunter

Once you arrive at Kamino, fly towards the planet and land in Tipoca City.

After landing, head down the path and talk to Lama Su.

New Objective: Take a tour of the Kamino cloning facilities

Follow Lama Su as you walk through the facility.

New Objective: Meet with Jango Fett

Eventually, you'll find yourself in front of Jango's room, where you'll find the marker to continue the Story.

Unlocked Characters: R4-P17
Unlocked Vehicles: Jedi Starfighter, Jedi Interceptor
Interlude - Bounty Hunter Blues

Characters: Obi-Wan Kenobi (Episode II - Robe), R4-P17

Current Objective: Apprehend Jango Fett

After him! Follow the markers to reach the landing pad, where you'll find Jango Fett.

New Objective: Defeat Jango Fett!

Smack Jango to take out his health, avoiding his attacks. Boba will also be flying around above you, and will occasionally strafe the landing pad. Avoid the red areas and you'll be fine. Take down Jango's health to trigger a cutscene.



New Objective: Follow the homing beacon to find Jango Fett

We need to get after them! Pull up the Galaxy Map and travel to Kamino Space. Once in space, fly over to the marker to start the next Story level.
The Hunt for Jango - Story Mode

Boss: Jango Fett
Starting Characters: Obi-Wan Kenobi (Episode II), R4-P17
Starting Vehicles: Jedi Starfighter
True Jedi: 50,000

Part 1 - Asteroid Field

Current Objective: Search among the asteroids for Jango Fett

Fly over to the marker to find the Slave I hiding on the asteroid. Get close and Jango will fly off, allowing you to pursue him.

New Objective: Attack Jango Fett's ship!

Chase after Jango, shooting him to wear down his health. Once you take out his first health bar, he'll hit you with an EMP blast and hide.

New Objective: Search among the asteroids for Jango Fett

Fly to the marker to find the Slave I hiding on the asteroid. Get close and Jango will fly off, allowing you to pursue him.

New Objective: Attack Jango Fett's ship!

Chase after Jango, shooting him to wear down his health. Once you take out his first health bar, he'll hit you with an EMP blast and hide.

New Objective: Search among the asteroids for Jango Fett

Fly to the marker to find the Slave I hiding on the asteroid. Get close and Jango will fly off, allowing you to pursue him.

New Objective: Attack Jango Fett's ship!

Chase after Jango, shooting him to wear down his health. Take out his health bar to complete the level.
The Hunt for Jango - Minikits
Minikit 1 - No Reception
There are 5 communication satellites around the asteroid field that you need to destroy. The first can be found to the right of your starting point, by the first asteroid that Jango hides on.






The second can be found straight in front of you after flying through the first asteroid Jango hides on.







The third can be found to the left of the large asteroid (the second one Jango hides on).








The fourth can be found to the right of the large asteroid (the second one Jango hides on).








The fifth can be found by the third asteroid Jango hides on. Destroy all 5 to receive this Minikit.








Minikit 2 - Mini-Comet
Above the first asteroid Jango hides on, you'll find a small asteroid shaped like a Minikit. Destroy it to receive this Minikit.







Minikit 3 - Rock On
This Minikit can be found underneath the first asteroid Jango hides on.








Minikit 4 - Tunnel Vision
After flying into the largest asteroid, look to the right to find this Minikit tucked in the corner.








Minikit 5 - I Wanna Rock
After flying straight through the largest asteroid, continue flying and you'll find this Minikit to the right.







Micro Ship: Jango's Starship (Micro)
The Hunt for Jango - Level Challenges
Challenge 1 - Do an Aileron Roll!
Details: Perform a roll to dodge incoming homing missiles locked on to your ship 3 times
While chasing Jango, he will occasionally launch missiles at you. When a missile is incoming, you will be prompted to press either LB or RB to dodge it. Do this 3 times to complete this Challenge.






Challenge 2 - Charged Up
Details: Complete the level without being hit by a Seismic Charge
While Jango flies around, he will drop seismic charges behind him. These are marked by red circles. Stay away from the red circles and you won't take damage when the seismic charge goes off. If you're struggling with this, consider returning in Free Play Mode and using a high damage ship (like the MG-100 StarFortress SF-17) to quickly take out Jango's health, reducing the amount of seismic charges he can deploy.

Challenge 3 - Flying is for Droids
Details: Navigate through the tunnel within the largest asteroid without crashing
After finding Jango for the second time, he'll fly into the largest asteroid. Fly straight through this asteroid without hitting anything to complete this Challenge. Jango will head out of the asteroid early, so don't follow him if you want to complete this Challenge.
Interlude - Nightmares
Obi-Wan Kenobi's investigation led him all the way to KAMINO. There, he discovered that a Clone army was being produced and that it was apparently sanctioned by the Jedi. Yeah, fat chance!

Obi-Wan suspected that the Clone's original host, JANGO FETT, was behind Padme Amidala's assassination attempts. When confronting Jango himself, his suspicions were confirmed and the bounty hunter fled to Geonosis. But you can't slip ol' Kenobi that easily.

Obi-Wan landed on Geonosis to discover the presence of the Separatist leaders, including COUNT DOOKU. After overhearing a plot to attack the Republic with a droid army, Obi-Wan is now in great danger...


Characters: Anakin Skywalker (Episode II - Cape), Padme (Silver Robe), R2-D2

Current Objective: Check on Anakin's mother in Mos Espa

With Obi-Wan occupied on Geonosis, it's time to check in on Anakin and Padme. Pull up your Galaxy Map, then travel to Mos Espa on Tatooine.

Once you land, follow the markers to reach Watto, where you'll find the marker to continue the Story.

New Objective: Continue the search for Anakin's mother at the moisture farm near the Jundland Wastes

Watto will tell you that Shmi can be found out on a moisture farm in the desert. Pull up your Galaxy Map and travel to the Jundland Wastes. Once you arrive, follow the markers to reach the Lars farm, where you'll find the marker to continue the Story.

Unlocked Characters: Padme (Silver Robe), Jar Jar (Senator)
Interlude - The Tusken Raid

Characters: C-3PO (Rusted), Anakin Skywalker (Episode II - Cape)

Current Objective: Go to the Tusken Raider camp

Time to see if we can find Shmi! Follow the markers to reach the Tusken Raider camp in the canyons.

New Objective: Search the Tusken Raider camp for Anakin's mother

Continue up the path to reach the camp, then head to the center. There, you'll find the marker to continue the Story.

Unlocked Characters: C-3PO (Rusted)
Interlude - Distress Signal

Characters: Anakin Skywalker (Episode II - Cape), Padme (Ship), C-3PO (Rusted), R2-D2

Current Objective: Save Obi-Wan from the droid foundries on Geonosis

Well, I'm sure nothing terrible happened at that Tusken Raider camp. We now need to rescue Obi-Wan, so pull up your Galaxy Map and travel to Stalgasin Hive on Geonosis.

Once you land, follow the markers to reach a steam vent. Use the Force on the latches, then move up on the d-pad to tear them off. Once both latches are toast, use the Force on the large panel, then move up on the d-pad to reveal an opening. Drop down inside to find a marker, allowing you to continue the Story.

Unlocked Vehicles: H-type Nubian Yacht
Droid Factory Frenzy - Story Mode

Enemies: Geonosian, B1 Battle Droid, B2 Super Battle Droid
Starting Characters: Anakin Skywalker (Episode II - Cape), Padme (Ship)
Added Characters: C-3PO (Rusted), R2-D2
True Jedi: 75,000

Part 1 - Machines Making Machines

Current Objective: Defend yourself from the attacking Geonosian guards

Well this is quite a mess we've found ourselves in! Defeat the two Geonosians standing on the walkway and four more will appear. Defeat the four flying Geonosians and you'll switch over to R2 and 3PO.

New Objective: Find a route through the droid factory

We need to find a way to help Anakin and Padme. Destroy the glowing object on the conveyor belt to reveal LEGO pieces, then build them into a bridge. Walk across it, then destroy the glowing object to reveal LEGO pieces. Build them into an Astromech socket, then use it to charge the first power core.

Switch back to Anakin and Padme, then use the Force on the uncharged power core on the left. Move it to the right and touch the charged power core to pass the charge between them, then place it back in the slot on the left. This will open the panel on the end of the conveyor belt.

Follow the markers, then drop down through the opening. Continue to the left across the conveyor belt, carefully timing your movements past the presses. Drop down onto the next conveyor belt, then continue down it. Once you reach the end, a Geonosian will pull a lever and shut down your conveyor belt.

Switch back to R2 and 3PO, then walk back across the bridge and onto the conveyor belt. Follow the marker to the end of the conveyor belt, then drop down onto the next conveyor belt. Make your way down it, then hop across the gap onto the moving bucket. Quickly hop onto the next conveyor belt, then continue down it.

Follow the marker to reach another gap. Wait for a bucket filled with droid parts to move by, then hop onto it. Quickly hop onto the next conveyor belt, then smack the orange latch to knock down the barrier, allowing you to continue.

Destroy the glowing hovercart to reveal LEGO pieces, then build them into a Protocol panel. Use it to take control of the turret, then destroy the gold clasp to reveal a large hovercart. Use the Astromech socket on it to power it up, charging the power core and activating Anakin and Padme's conveyor belt.

New Objective: Find a way out of the droid factory

You'll find yourself back in control of Anakin and Padme. With the conveyor belt powered up, follow the markers to the end, then hop up the orange blocks to reach a ledge. Use your lightsaber to cut a hole in the wall to the left, revealing some machines.

Destroy them to reveal LEGO pieces, then build them into a Hero terminal. Use it to deactivate the shields on the conveyor belts, allowing you to continue. Continue down the conveyor belt and you'll find some Super Battle Droids. Fight your way through the enemies, then slide down the zipline.

You'll be reunited with R2 and 3PO here. Build the LEGO pieces into bars, then grab onto them to open the door. Unfortunately, Padme will be grabbed by a Geonosian and placed in a bucket! We need to rescue her!

New Objective: Save Padme!

Head down the conveyor belt. Once you reach the end, a bar will appear. Grapple onto it to reach the opposite ledge, then use the Astromech socket to rescue Padme, completing the level.

Unlocked Characters: Padme (Ship), B1 Battle Droid (Geonosis) (35,000)
Droid Factory Frenzy - Minikits
Required Abilities: Explosive, Grapple, Rapid Fire, Sharp Shoot

Minikit 1 - Factory Sample
While on the first conveyor belt that produces battle droids, look above you and you'll see several droid racks moving around. One of these is carrying a Minikit, and when it stops above the conveyor belt, a target will appear (the target only appears on the south side of the rack). Shoot the target to drop the Minikit, allowing you to collect it.



Minikit 2 - Art Critic
You'll find a robotic arm painting some pictures near the Protocol turret. When the robotic arm paints a picture of a Minikit, destroy the easel to reveal LEGO pieces, which you can build into this Minikit.






Minikit 3 - Smuggler Juggler
While on the battle droid producing conveyor belts, you'll find a silver clasp holding up part of the wall. Hop on top of a moving bucket to get around the shields, then hop onto the conveyor belt.






Destroy the silver clasp to knock down part of the wall, revealing a droid.








Latch onto the grapple point on the droid, then pull to knock loose this Minikit.








Minikit 4 - Conveyor Belt Backtrack
Once you hop off of the conveyor belt with the presses, turn around and you'll find this Minikit up on a ledge.







Destroy the gold clasp to clear off the ladder, allowing you to climb up to this Minikit.








Minikit 5 - Fancy Fan Fix-up
While walking across the conveyor belt with the presses, hop on top of the first press. The press will lift you up, allowing you to collect this Minikit floating in the air.






Micro Ship: Jedi Starfighter (Micro)
Droid Factory Frenzy - Level Challenges
Required Abilities: Astromech, Grapple, Mind Trick, Protocol

Challenge 1 - No Hanging Around
Details: Find a way to rescue Padme within 30 seconds
At the end of the level, Padme will get placed in a bucket. In order to rescue her, you'll need to activate an Astromech socket. Rush down the conveyor belt and reach the platform with the socket within 30 seconds to complete this Challenge.




Challenge 2 - Mind Control Drone
Details: Turn Geonosians against each other with Jedi Mind Tricks
Use an "Influence" Mind Trick on a Geonosian, then defeat another Geonosian to complete this Challenge.







For some reason, you can also complete this Challenge with a Protocol Droid. After using the Protocol panel to take control of the turret, use the turret to defeat the nearby Geonosian.






Challenge 3 - Zipping Past Danger
Details: Find a shortcut over a conveyor belt
While on the conveyor belt with the presses, hop on top of the last press. It'll raise you up, allowing you to reach the orange bars above you.







Hop up the bars to reach a ledge, then slide down the zipline to complete this Challenge.
Interlude - Jedi Rescue
Following a harrowing vision about sand, and an even worse one about his mother, Anakin and Padme traveled to Tatooine. However, their worst fears were realized as the planet was still covered in sand. But also, his mother had fallen victim to the Tusken Raiders! Anakin will remember this.

Obi-Wan, in full stealth mode on Geonosis, sent a message to the Jedi sharing his findings. Ignoring Mace Windu's instruction to do otherwise, Anakin and Padme embarked to save Obi-Wan from the Separatists.

However, while navigating the dangerous droid foundries, they were captured by JANGO FETT and found themselves also in need of rescuing. Now MACE WINDU and his fellow Jedi are preparing to clean up the mess...


Characters: Mace Windu, Kit Fisto, Ki-Adi-Mundi

Current Objective: Travel to Geonosis to rescue Obi-Wan

Time to rescue Obi-Wan! Pull up your Galaxy Map, then travel to Stalgasin Hive on Geonosis.

Once you land, follow the markers to reach the entrance to the arena. Defeat the four Geonosian guards, then continue down the hall, where you'll find the marker to start the next Story level.

Unlocked Characters: Mace Windu, Kit Fisto, Ki-Adi-Mundi
Petranaki Panic - Story Mode

Enemies: Geonosian, B1 Battle Droid (Geonosis), B2 Super Battle Droid
Boss: Reek, Nexu, Acklay, Jango Fett
Starting Characters: Padme (Clawed), Anakin Skywalker (Episode II), Obi-Wan Kenobi (Episode II)
Added Characters: Mace Windu, Kit Fisto, Ki-Adi-Mundi
True Jedi: 35,000

Part 1 - Jedi Battle

Current Objective: Defeat the Reek, Nexu and Acklay

We need to take out these beasts! As Padme, smack the target next to you to free yourself from the chains. Switch to Anakin, then dodge the Reek's charge attack. The Reek will charge into the pillar, freeing you from the chain. Switch to Obi-Wan, then follow the button prompts to dodge the Acklay's attacks, freeing you from the chain. You can also just hop up both Anakin's and Obi-Wan's pillars as Padme and smack the targets to free them.

With everyone on the loose, it's time to bring the fight to the beasts. Chase after each of the beasts and attack them to wear down their health. Once all three beasts have been subdued, a cutscene will play.

New Objective: Defeat Jango Fett

After the cutscene, you'll be in control of Mace Windu, Kit Fisto and Ki-Adi-Mundi. Jango Fett will then fly down to fight you. He likes to keep his distance, firing blaster shots and rockets at you. Keep up the pursuit and chase him down, whittling down his health. Take out his health to complete the level.

Unlocked Characters: Padme (Clawed), Jango Fett (200,000), Jango Fett (Casual) (200,000)
Petranaki Panic - Minikits
Required Abilities: Astromech, Breaker Blaster, Explosive

Minikit 1 - Gate Expectations
You'll find this Minikit behind the large gate on the west side of the arena. Use the nearby Astromech socket to open the gate, allowing you to collect this Minikit.






Minikit 2 - Big Bully!
There are 5 sandcastles you need to destroy. You can find all 5 fairly easily by running around the arena's outer wall. Destroy all 5 to reveal this Minikit.






Minikit 3 - Out of Sight, Out of Mind
Use the Breaker Blaster to destroy the cracked wall on the west side of the arena, revealing this Minikit behind it.







Minikit 4 - Turret Target Tasks
Destroy the silver dome in the south part of the arena to reveal LEGO pieces.








Build them into a turret, then hop inside.









Once inside, shoot the 5 green targets in the arena stands to receive this Minikit.








Minikit 5 - Fancy Door, Fancy Contents
Destroy the silver gate in the bottom right corner of the arena, allowing you to collect this Minikit.








Micro Ship: Republic Assault Ship (Micro)
Petranaki Panic - Level Challenges
Required Abilities: Force, Mind Trick

Challenge 1 - In Their Heads!
Details: Cause either the Nexu, Reek or Acklay to damage another of the creatures by using the Force
Each of the three creatures can be Mind Tricked. Use an "Influence" Mind Trick on one of the creatures, then start attacking the other creatures to complete this Challenge. Sometimes it takes a while for the Challenge to register, so keep Mind Tricking away until it does.




Challenge 2 - Rumble in the Arena
Details: Trample through 20 droids whilst riding the Reek
Once battle droids start swarming the arena, approach the Reek from behind and you should be able to mount it.







Once you're riding the Reek, charge through 20 battle droids to complete this Challenge.








Challenge 3 - Re-gifted
Details: Use the Force to hit an enemy with one of Jango's Rockets
Once Jango fires a rocket at you, press the "special" button to grab hold of the rocket. Throw it at a nearby battle droid to complete this Challenge.
Interlude - On Dooku's Trail
Held captive on Geonosis, Obi-Wan, Anakin and Padme were destined to become chew toys for the Petranaki Arena's deadly creatures. However, Mace Windu and the other Jedi bravely arrived to battle the Separatist regime.

The ensuing battle filled the arena with Jedi, but the Separatists were seemingly able to produce more and more droids to fight with... Almost as if they had a droid factory just next door!

When all seemed lost, Master Yoda and the Clone army stormed in and turned the tide. However, in the midst of battle, COUNT DOOKU escaped, forcing the Jedi to give chase...


Characters: Anakin Skywalker (Episode II), Obi-Wan Kenobi (Episode II)

Current Objective: Pursue Count Dooku

Dooku has fled to his hangar, and if we capture him, we can end this war right now! Head over to the marker to continue the Story.

New Objective: Find a way to reach Count Dooku's stronghold

Follow the markers up the path to reach the entrance to Dooku's hangar. Unfortunately, the marker to continue the Story is up on a ledge. To reach it, head over to the nearby Republic Gunship wreckage. Destroy the pieces of the gunship to reveal LEGO pieces, then build them into a trampoline. Bounce on it to reach the upper ledge, where you'll find the marker to start the final Story level.
The Battle of the Jedi - Story Mode

Enemies: Geonosian, B1 Battle Droid
Boss: Count Dooku
Starting Characters: Anakin Skywalker (Episode II), Obi-Wan Kenobi (Episode II)
Added Characters: Yoda
True Jedi: 80,000

Part 1 - Dooku's Hangar

Current Objective: Find a route to Dooku's hangar

Looks like Dooku is fresh out of the shower! We need to continue our pursuit of Dooku. You'll find the path to the hangar blocked by a door. There are two ways to open it:

1). Lever
2). Speeder Crash

Lever: There are several boxes to the left of the door. Use the Force to stack them, then hop up them to reach the ledge above the door. Pull the lever to open the door, allowing you to continue.

Speeder Crash: If you want to cause more chaos, destroy the boxes to the right of the door to reveal a power core. Pick it up, then place it in the nearby slot. This will power up the speeder, sending it crashing into the door.

Once you open the door, continue down the path. There are two ways to reach Dooku in his hangar:

1). High Ground
2). The Long Way

High Ground: Continue down the path and you'll find some stairs. Walk up them and you'll eventually reach another door. Destroy the boxes nearby to reveal a multi-build, presenting to you two options;

Light Trap: Build the Light Trap and several Geonosians will run into it, causing it to overload. The resulting explosion will destroy the door.

LR1K Sonic Cannon: Once the cannon is built, hop in and fire at the door to destroy it.

Once you destroy the door, continue on to find yourself on a balcony above Dooku. Drop down to confront him.

The Long Way: Instead of heading up the stairs in front of you, destroy the pipes on the structure to the left, revealing a wall. Use your lightsaber to climb up, then grab onto the bar on the left. This will reveal more bars, allowing you to shimmy to the left.

Shimmy to the left, then drop down once you reach the other side. Continue down the path and you'll notice some B1 Battle Droids being assembled. Once a droid is assembled, an orange bar will appear above it. Grab onto the bar, then continue to the left along the side of the machine.

Once you reach the other side, drop down and continue down the path to reach a door. Use your lightsaber to cut a hole in it, allowing you to continue towards Dooku.

New Objective: Fight Count Dooku!

After the cutscene, it'll be time to face Dooku. Duel him to take out his health. Once you deplete his first health bar, he will hop onto a ledge.

New Objective: Find a way to reach Count Dooku

There are some pipes on the wall leading up to the ledge with Dooku. Force the lower set of pipes, then move down on the d-pad, clearing them off the wall. Do the same for the upper set of pipes (moving right on the d-pad), revealing a wall. Use your lightsaber to climb up onto the ledge, then follow the button prompts to clash with Dooku.

New Objective: Fight Count Dooku!

After you clash, Dooku will knock you off the ledge. He will also turn off the lights, leaving you in the dark. Walk around the hangar until you find Dooku, then continue to duel him. Deplete his second health bar and he will flee to another ledge.

New Objective: Get Count Dooku down from the tower

There are some more pipes on the tower leading to Dooku. Force the set on the left, then move up on the d-pad. Do the same to the set on the right (moving left on the d-pad), revealing some glowing support beams. Destroy them to knock down the tower.

New Objective: Fight Count Dooku!

Destroying the tower will also shut off the lights, leaving you in the dark once again. Walk around the hangar until you find Dooku, then duel him to take out his health. Dooku will eventually clash with you. Switch to your partner and smack Dooku.

Dooku will then incapacitate Obi-Wan, but Yoda has arrived to replace him! Continue to duel Dooku. Once you take down his health, he will flee to another ledge.

New Objective: Find a way to reach Count Dooku

Once again, there are pipes leading up to Dooku. Force the upper set (moving up on the d-pad) and the lower set (moving left on the d-pad) to reveal a wall. Use your lightsaber to climb up onto the ledge with Dooku, then follow the button prompts to clash with him.

New Objective: Fight Count Dooku!

Dooku will once again shut off the lights, leaving you in the dark. Walk around to find Dooku, then continue to duel him. Take out his health to complete the level.

Unlocked Characters: Yoda, Jango Fett (Clone) (35,000), Clone Trooper (Commander) (35,000), Clone Trooper (Lieutenant) (35,000), Clone Trooper (Sergeant) (35,000), Count Dooku (200,000), Palpatine (Senator) (200,000)
The Battle of the Jedi - Minikits
Required Abilities: Agility, Breaker Blaster, Net Launcher, Rapid Fire, Villain

Minikit 1 - Scavenger Hunt
As soon as you start the level, turn around and look to the right to find a spot for a net. Use the Net Launcher to fire a net at the slot, then climb up.







Hop onto the pole, then swing onto the nearby platform, allowing you to reach the ledge with this Minikit.







Minikit 2 - Gold Digger
After heading through the first door, head down the path to the right (instead of crossing the bridge) and you'll find a gold object on the wall. Destroy it to reveal this Minikit.






Minikit 3 - Cave Dweller
While taking the "High Ground" path (see Story Mode), look to the right and you'll find a cracked wall. Use the Breaker Blaster to destroy it, revealing this Minikit.






Minikit 4 - Bug Repellent
Use the Villain terminal in the hangar to open the door, revealing LEGO pieces.








Build them into a sonic turret, then hop in.









Use the turret to defeat the 4 Geonosians that appear, revealing this Minikit.








Minikit 5 - Lost and Found
You'll find this Minikit hiding behind some boxes in Dooku's hangar.








Micro Ship: Count Dooku's Solar Sailer (Micro)
The Battle of the Jedi - Level Challenges
Required Abilities: Force, Lightsaber

Challenge 1 - The Dark Side
Details: Reach Dooku within 5 minutes
This can be most easily done by using the "Speeder Crash" and "High Ground" paths (see Story Mode) to reach Dooku.







Challenge 2 - Bug Zapper
Details: Build the 'Electric Fly Trap' to rid the cave area of Geonosian Warriors
Take the "High Ground" path (see Story Mode) to reach Dooku, then build the "Light Trap" to open the door. Some Geonosians will run into the trap, destroying the door and completing this Challenge.






Challenge 3 - Forcing Them Out
Details: Use the Force to defeat a Geonosian Warrior and a Battle Droid
This one can be tricky, as the game seems to be rather selective about what counts as "using the Force". The most reliable method I found was to use the Force to throw objects at the Geonosians and droids. Ideally, you'll want to take them out with one well-thrown object. It might not register right away, so don't be afraid to try several times until you run out of Geonosians. To complete this Challenge, you will need to take "The Long Way" (see Story Mode) to reach Dooku's hangar, as that is the only way you will encounter Battle Droids.
----Episode III - Revenge of the Sith----
War! The Republic is crumbling under attacks by the ruthless Sith Lord, Count Dooku. There are heroes on both sides. Evil is everywhere.

In a stunning move, the fiendish droid leader, General Grievous, has swept into the Republic capital and kidnapped Chancellor Palpatine, leader of the Galactic Senate.

As the Separatist Droid Army attempts to flee the besieged capital with their valuable hostage, two Jedi Knights lead a desperate mission to rescue the captive Chancellor...
Out for the Count - Story Mode

Enemies: B1 Battle Droid, B2 Super Battle Droid, Droideka
Boss: Count Dooku
Starting Characters: Anakin Skywalker (Episode III - Cape), Obi-Wan Kenobi (Episode III - Cape)
Added Characters: Anakin Skywalker (Episode III), Obi-Wan Kenobi (Episode III)
True Jedi: 70,000

Part 1 - The Invisible Hand

Current Objective: Find Chancellor Palpatine

Time to rescue the Chancellor! Head down the hallway and a laser trap will appear. Thankfully, R2 will help us out by revealing a power core. Use the Force to remove it from the socket, shutting off the lasers. Continue down the hall and another laser trap will appear, once again blocking your path.

Head through the opening on the left, then use your lightsaber to cut a hole in the west wall, allowing you to continue. Head into the next room, then head through the opening on the left to reach another hallway.

Continue down the hall, following the markers, and you'll reach another laser barrier. There are two ways to proceed:

1). Shortcut
2). Long Way Around

Shortcut: You'll find a large shaking box behind the north laser barrier. Use the Force (or a thrown lightsaber) to destroy the box, revealing a power core. Use the Force on it to remove it from the slot, shutting off the lasers and allowing you to continue.

Long Way Around: You'll find another laser barrier to the west. The top set of lasers will flicker on and off. Push the nearby box up to the lasers, allowing you to hop up and over them. Continue down the hallway and you'll find yourself on the other side of the north laser barrier, allowing you to continue.

Once you're past the north laser barrier, continue down the hallway and into the observation room.

Part 2 - Twice the Pride, Double the Fall

Current Objective: Defeat Count Dooku!

Time to take on the Count! Duel Dooku to take down his health. Once you take out his first health bar, he will retreat, sending in some Super Battle Droids. Defeat them and Dooku will return to duel you. Repeat this process to take out his remaining two health bars, completing the level.

Unlocked Characters: Anakin Skywalker (Episode III - Cape), Anakin Skywalker (Episode III), Obi-Wan Kenobi (Episode III), Obi-Wan Kenobi (Episode III - Cape), B1 Battle Droid (Security) (35,000), Palpatine (Chancellor - Red) (200,000)
Out for the Count - Minikits
Required Abilities: Astromech, Explosive, Force, Lightsaber, Protocol

Minikit 1 - Extra Parts
Destroy the silver wall to the left of your starting point, then head inside the room.








Once inside, continue south, then press the button to open the door. Continue south into this next hallway and the door across from you will open, revealing a squad of battle droids.






Defeat the droids, then head into the room. Smack the large container of droid parts on the ground to reveal the LEGO pieces for this Minikit.







Minikit 2 - We're Smarter Than This
After entering the hallway with the super battle droids, use the Astromech socket to open the door.








Head inside and you'll find a holoprojection of a Minikit. Run into it and you'll be trapped in a ray shield.







Use the Force to pull each of the three levers around the room, shutting down the ray shield.








The red box in the room will then open, revealing this Minikit.








Minikit 3 - Store Room Surprise
As you make your way past the lasers, you'll enter a circular room. You'll find a silver box in the north part of the room.







Destroy it to reveal LEGO pieces, then build them into a rotary handle. Turn it to open the door, allowing you to head into the room to the north.







Inside this room, you'll find a Protocol panel.









Select the "Alarm" option to open the door to the east, revealing this Minikit.








Minikit 4 - Grievously Egotistical
After collecting Minikit 3, continue north into the hallway, then head to the end. You'll find a wall to the north that you can cut through with your lightsaber.






Cut a hole in the wall, then head inside to enter a room with a statue of General Grievous. Use the Force on the lightsaber on the nearby table, then move it into one of Grievous' hands.






The other three lightsabers can be found near the heart-shaped lights in the room. Use the Force to place them in Grievous' other hands.







Once you have placed all four lightsabers in Grievous' hands (it doesn't matter which lightsabers are in which hands), you'll be able to destroy the statue and collect this Minikit.






Minikit 5 - It Lay Beyond Lasers
After shutting off the final laser barrier by using the "Shortcut" or "Long Way Around" method (see Story Mode), head through the opening on the left and you'll find this Minikit hidden behind some boxes.





Micro Ship: Jedi Interceptor (Micro)
Out for the Count - Level Challenges
Required Abilities: Explosive, Lucky Shot, Protocol

Challenge 1 - Beep Boop Backup
Details: Activate the friendly Turret Droid
Destroy the silver wall to the left of your starting point, then head inside the room.








You'll find a Protocol panel by the conveyor belt. Use it and select the "Droid" option to activate the turret droid, completing this Challenge.







Challenge 2 - Civil War
Details: Defeat an enemy droid using their own kind
As you make your way past the lasers, you'll enter a circular room. You'll find a silver box in the north part of the room.







Destroy it to reveal LEGO pieces, then build them into a rotary handle. Turn it to open the locked door, allowing you to head into the room to the north.







Inside this room, you'll find a Protocol panel.









Use it and select the "Droid" option to take control of a Droideka. Defeat an enemy droid as the Droideka to complete this Challenge.







Alternatively, you can use the B1 Battle Droid (any variation), B2 Super Battle Droid, or Droideka characters to complete this Challenge. Simply defeat an enemy as one of those droids and this Challenge should register.





Challenge 3 - Wet Floor!
Details: Take out the droideka like a true scoundrel
When you encounter the Droideka, you'll notice that it is standing on some wet floor. Use the nearby Lucky Shot opportunity to electrify the floor, completing this Challenge.
Interlude - Another Happy Landing
OBI-WAN KENOBI and ANAKIN SKYWALKER successfully infiltrated GENERAL GRIEVOUS' ship and rescued CHANCELLOR PALPATINE, but were confronted by COUNT DOOKU in the process. So many capital letters!

The Jedi successfully defeated Dooku. However, Anakin lost his head as Palpatine encouraged him to dispatch of Dooku in a very un-Jedi manner. The rescue was further soured as General Grievous was able to elude their grasp.

On their return to Coruscant, Palpatine appointed Anakin as his personal representative on the Jedi Council. But the Chancellor has ulterior motives...


Characters: Anakin Skywalker (Episode III - Cape), Obi-Wan Kenobi (Episode III - Cape)

Current Objective: Report to the Jedi Council

With the Chancellor safely returned to the surface, it's time to make our report to the Jedi Council. Follow the markers to reach a taxi, then hop inside and travel to the Jedi Temple. Once you arrive, head up the stairs and head inside, then follow the markers to reach the Council chamber, where you'll find the marker to continue the Story.



New Objective: Travel to Utapau in pursuit of General Grievous

After the cutscene, you'll be in control of Obi-Wan and Commander Cody. Pull up your Galaxy Map and travel to Pau City on Utapau.

New Objective: Meet with Utapau's leader

Once you land, head towards Tion Medon, where you'll find the marker to continue the Story.

Unlocked Characters: Commander Cody
So Uncivilized - Story Mode

Enemies: B1 Battle Droid, B2 Super Battle Droid, IG-101 MagnaGuard Droid
Boss: General Grievous
Starting Characters: Obi-Wan Kenobi (Episode III), Commander Cody
True Jedi: 60,000

Part 1 - Hello There!

Current Objective: Defeat General Grievous!

Time to take on Grievous! Duel him to take out his health. After taking out his first health bar, he will retreat.

New Objective: Get Grievous down from the vulture droid tracks

Grievous has retreated to the vulture droid tracks above you. To catch up to him, repeatedly shoot the target that appears to reveal a grapple point. Latch onto it and pull to activate the vulture droid tracks, knocking Grievous back down.

New Objective: Defeat General Grievous!

Duel Grievous to take down his health. Once you take out his second health bar, he will retreat once again.

New Objective: Pursue General Grievous!

Grievous will retreat onto the ledge to the east. Use your lightsaber to climb up the side of the elevator shaft, allowing you to reach the ledge with Grievous. Press the nearby button to raise up the elevator, allowing Cody to join you.

Chase Grievous along the ledge and he will climb up yet again. Latch onto the nearby grapple point and pull to reveal a ladder, then climb up to reach the walkway with Grievous. Run towards him and he will destroy part of the walkway. Cross the beam (or run along the wall) to reach Grievous, then follow the button prompts to clash with him.

New Objective: Defeat General Grievous!

After clashing with Grievous, you'll both be knocked down to ground level. Duel him to take out his health. Once you take out his third health bar, he will retreat.

New Objective: Pursue General Grievous!

Grievous will retreat onto the ledge on the west. Use your lightsaber to climb up the side of the elevator shaft. However, part of the wall will collapse! Use the Force to stack the boxes , allowing you to hop up to the wall and continue climbing. Once you reach the ledge, press the nearby button to activate the elevator, allowing Cody to join you.

Move towards Grievous and he will retreat to an upper ledge. Destroy the nearby glowing objects to reveal a wall, then use your lightsaber to cut a hole in it, revealing LEGO pieces. Build them into a Hero terminal, then use it to call in an LAAT. The LAAT will fire on Grievous, knocking him back down.

New Objective: Defeat General Grievous!

Walk over to Grievous and duel him to take out his health. Take out his last health bar to complete the level.

Unlocked Characters: Clone Trooper (Phase I) (35,000), Clone Trooper (212th Attack Battalion) (35,000), General Grievous (200,000)
So Uncivilized - Minikits
Required Abilities: Astromech, Grapple, Hero, Lightsaber, Net Launcher, Villain

Minikit 1 - Prototype Vulture Droid
You'll find some slots on the wall by the east elevator. Use the Net Launcher to fire nets at the slots, allowing you to climb up.







Climb up to reach the ledge, then use the Villain terminal to reveal a silver Vulture Droid.








Destroy the Vulture Droid to reveal LEGO pieces, which you can build into this Minikit.








Minikit 2 - Droid Hunt
Head out onto the landing pad and you'll find some large turrets.








Hop inside and you'll notice several Vulture Droids flying around.








Shoot down 5 of them to reveal this Minikit.









Minikit 3 - Walk This Way
Head out onto the landing pad and you'll find a Hero terminal. Use it to extend two panels out of the wall, creating platforms.







Hop onto the platform on the left, then attach to the wall using your lightsaber.








Climb up the wall to reach some orange bars.









Hop up the orange bars to reach a zipline. You can also reach the zipline by hopping onto the platform on the right. Latch onto the grapple point and pull to reveal a ladder, then climb up. Hop up the orange bars to reach the zipline.





Slide down the zipline to reach a walkway, where you'll find this Minikit.








Minikit 4 - Circuit Breaker
Head north and you'll see another walkway below you.








Drop down, then use your lightsaber to cut a hole in the wall, revealing this Minikit.








Minikit 5 - Varactyl's Back, Alright!
After collecting Minikit 4, run around the ledge to reach the other side, where you'll find an Astromech socket.







Use it to reveal a varactyl, who will toss this Minikit over to you.








Micro Ship: Vulture Droid (Micro)
So Uncivilized - Level Challenges
Required Abilities: Grapple, Net Launcher, Rapid Fire, Sharp Shoot

Challenge 1 - Attack of the Droids
Details: Defeat 5 battle droids, 4 MagnaGuards and 5 super battle droids without dying once
You can only complete this Challenge after taking out Grievous' third health bar, so you will have to go pretty much the whole level without dying. After climbing up onto the ledge on the west, head north and you'll encounter a small squad of droids. Defeat these droids and the challenge should register. The droids out on the landing pad area (where they're battling the clones) do not count for this Challenge. If you're struggling with this, consider purchasing "Extra Health" upgrades from the Core Upgrades menu.

Challenge 2 - Sneak Attack
Details: As Grievous waits high above, catch him off guard by attacking him via the Bounty Hunter path
This Challenge needs to be completed BEFORE taking down Grievous' third health bar. Once Grievous retreats up to the upper ledge, drop back down and head over to the ledge on the west.






You'll find two slots on the wall. Use the Net Launcher to fire nets at the slots, allowing you to climb to the ledge.







Once you climb up, latch onto the nearby grapple point and pull to reveal a ladder.








Climb up to reach the ledge where Grievous retreats to after you take out his third health bar. Run to the north and you'll see a large gold object.







Destroy it to reveal a ladder, then climb up to reach the upper ledge.








Hop onto the ledge and you'll be able to surprise Grievous, completing this Challenge.








Challenge 3 - Very Uncivilized
Details: Defeat 2 MagnaGuards with a blaster
After taking out Grievous' third health bar, he will send in some MagnaGuards to fight you. Use a blaster to defeat 2 of them, completing this Challenge.
Interlude - A Terrible Truth
Hello there! Tensions in the Jedi Council flared as Anakin was allowed a seat, but not granted the rank of Master. Obi-Wan Kenobi was sent to the OUTER RIM in search of General Grievous, whilst Yoda headed to Kashyyyk to help the Wookiees.

Obi-Wan Kenobi's search for the Lightsaber fanatic General Grievous was successful, after the Jedi discovered him hiding on UTAPAU. With the help of the clones, he finally confronted Grievous and took him down once and for all. Very civilized!

Back on Coruscant, Palpatine is still relying on Anakin being a tattle-tale and feeding him information on the Jedi Council's plans...


Characters: Mace Windu (Cape), Kit Fisto

Current Objective: Confront Chancellor Palpatine at the Senate Building

Our worst fears have been realized, and we need to move quickly if the Jedi Order is to survive! Leave the Jedi Temple and head over to the taxi, then travel to the Coruscant Senate Building. Once you arrive, head inside to reach Palpatine's office, where you'll find the marker to continue the Story.

Unlocked Characters: Mace Windu (Cape)
Interlude - The Battle of Kashyyyk

Characters: Yoda, Tarfful

Current Objective: Go to Kachirho and aid the Wookiees in their fight

Time to take care of the droid attack on the Wookiees! Fly towards Kashyyyk and land on Kachirho.

New Objective: Rescue the Wookiees from the droids!

Once you land, you'll find three Wookiees in danger! Head to the markers to rescue them. The first Wookiee can be found near the water, under fire from Corporate Alliance Tank Droids. Hop on a nearby turret, then use it to destroy the tank droids.

The second Wookiee can be found on the beach, trapped in the wreckage of a catamaran. Destroy the wreckage to rescue him.

The third Wookiee can be found on a wooden platform, surrounded by droids. Defeat the droids to rescue him.

New Objective: Speak to the Wookiees in the Kashyyyk command center

Once you have rescued the three Wookiees, it'll be time to strategize for the upcoming battle. Follow the markers to reach the command center, where you'll find the marker to start the next Story level.

Unlocked Characters: Tarfful
Unlocked Vehicles: V-wing Starfighter, Wookiee Gunship
Droid Attack on the Wookiees - Story Mode

Enemies: Clone Trooper (Kashyyyk), B1 Battle Droid (Kashyyyk)
Starting Characters: Yoda, Tarfful, Chewbacca
True Jedi: 80,000

Part 1 - Defense of Kashyyyk

Current Objective: Escape from Kashyyyk!

Palpatine has issued Order 66, and we are now in grave danger! Follow the marker and you'll reach a gap. Latch onto the grapple point and pull to extend a bridge (or use an "Influence" Mind Trick on the clone and pull the lever), then cross. Use your lightsaber to cut a hole in the tree, allowing you to head inside.

Continue down the path and you'll witness a Wookiee slide down a zipline. The clones will take out the nets, preventing you from following him. Continue down the path onto the platform, then destroy the large boxes to reveal LEGO pieces. Build them into a rotary handle, then turn it to raise up the nets.

New Objective: Reach the escape pod!

Bounce on the nets to reach the zipline, then slide down to the forest floor. Once you reach the ground, take out the group of clones attacking you.

Once the area is clear, you'll find the way ahead blocked by a large tree. There is a wrecked catamaran up in the branches. Latch onto the grapple point on it, then pull to knock down the catamaran. Smash it to reveal a multi-build. There are two ways to proceed:

1). Battering Ram
2). Fluttercraft

Battering Ram: Build the battering ram, then grab the rotary handle on it and push it towards the tree to knock it down, creating a bridge. Continue into the next clearing, then fight your way across. Hop up the blocks at the end to reach the ledge with the escape pod.

Fluttercraft: Build the fluttercraft, then hop on to be carried up to the ledge. Continue down the path and you'll reach another gap. Look up and to the right to find a Lucky Shot opportunity, then use it to destroy the plants along the cliff side. Run along the wall, then destroy the wrecked catamaran to reveal LEGO pieces. Build them into a bridge, allowing Tarfful and Chewbacca to join you.

Continue down the path and you'll find two stone pillars. Use the Force on the pillars to swap their positions, allowing you to hop up them. Grab onto the vine, then swing into the opening in the tree. Run over to the zipline, then slide down it to reach the ledge with the escape pod.

Once you reach the ledge with the escape pod, defeat the attacking clones. Once the clones are defeated, you'll be able to head inside the escape pod, completing the level.

Unlocked Characters: Commander Gree, B1 Battle Droid (Kashyyyk) (35,000), Clone Trooper (Kashyyyk) (35,000), Clone Trooper (Phase II) (35,000), Palpatine (Scarred) (200,000)

You will also unlock Chewbacca if you haven't already
Droid Attack on the Wookiees - Minikits
Required Abilities: Explosive, Grapple, Hero, Rapid Fire, Sharp Shoot

Minikit 1 - Just Nesting
You'll find this Minikit up in the branches of the large tree. BEFORE knocking it down with the battering ram, shoot the branch a couple of times to knock down this Minikit.






Minikit 2 - Views From Kachirho
While using the "Fluttercraft" method (see Story Mode) to reach the escape pod, you'll run along a wall. After running across the gap, look to the right to see an orange bar on the ledge.






Grab onto it to reach the ledge, where you'll find this Minikit hidden in a bush.








Minikit 3 - Loot Drop
Once you enter the tree, destroy the vines on the left to reveal a Hero terminal.








Use it to open the door, allowing you to proceed down the path.








Head down the path and you'll reach a wooden platform, where you'll find a hologram of Emperor Palpatine.







Destroy the gold object on the left to reveal a power core.








Pick up the power core and you'll be shown a satellite dish on top of the main wooden platform. We need to find a way to get up there.







Head back down into the tree, then look to the right to find a large door. Destroy the gold bars on it to open it, allowing you to head up the path.







Grab the power core and carry it up the path on the right. You'll find yourself across from the satellite dish.







Grapple across the gap (you can do this without dropping the power core), then place the power core in the slot to call in a Wookiee catamaran, revealing this Minikit.






Minikit 4 - Boom Box
Once you reach the forest floor, there are 3 silver structures you need to destroy. The first can be found right at the base of the zipline after sliding down to the forest floor.






The second can be found to the right of the large tree, right next to where you build the "Fluttercraft" (see Story Mode).







The third is on the ledge with the escape pod. Destroy all 3 to reveal this Minikit.








Minikit 5 - Cliffhanger
After reaching the ledge with the escape pod, head to the upper left corner to find some orange blocks. Drop down them to reach the ledge with this Minikit.







Micro Ship: ARC-170 Starfighter (Micro)
Droid Attack on the Wookiees - Level Challenges
Required Abilities: Force, Lucky Shot, Mind Trick, Wall Running

Challenge 1 - Force Influence
Details: Defeat an enemy clone as a force influenced clone
Use an "Influence" Mind Trick to take control of a Clone, then defeat another Clone to complete this Challenge.







Challenge 2 - Frequent Flyer
Details: Reach the escape pod using the alternate route
To complete this Challenge, use the "Fluttercraft" method (see Story Mode) to reach the escape pod.








Challenge 3 - Kashyyyk-a-boo!
Details: Use an AT-RT to defeat 3 clone troopers and the enemy AT-RT
After using the "Battering Ram" method (see Story Mode) to knock down the tree, you'll reach a clearing. You'll find an unoccupied AT-RT standing around.






Hop in the AT-RT, then use it to defeat all of the enemies in the clearing. It will take A LOT of hits to take out the other AT-RT, but keep at it and you'll complete this Challenge.
Interlude - The Threat Revealed
Darkness covers the galaxy. DARTH SIDIOUS has executed ORDER SIXTY-SIX, causing the Clone army to turn on the Jedi, eliminating all but a few.

And if that wasn't bad enough, Anakin Skywalker has betrayed the Jedi Order and now serves as Sidious' apprentice, assuming the name... dun-dun-duh... DARTH VADER!

With the assistance of two ally Wookiees, Master Yoda managed to escape the Clone attack on Kashyyyk unharmed and return to Coruscant. Now, he is hoping to regroup with other surviving Jedi...


Characters: Yoda, Captain Typho

Current Objective: Confront the Emperor

Destroy the Sith, we must. Leave the Jedi Archives, then follow the markers out to the taxi. Travel to the Coruscant Senate Building, then head inside to start the next Story level.
Senate Showdown - Story Mode

Enemies: Emperor's Royal Guard, Clone Trooper (Coruscant Guard)
Boss: Darth Sidious
Starting Characters: Yoda, Captain Typho
True Jedi: 40,000

Part 1 - The Masters

Current Objective: Defeat Darth Sidious!

Use the d-pad to deflect Sidious' lightning back at him, causing him to retreat to the center of the room. He will then start attacking you with lightning. We need to weaken his connection to the Force in order to damage him. There are two ways to do this:

1). Tire him out
2). Droid Head

Tire him out: Simply avoid his attacks until he tires, allowing you to attack him.

Droid Head: There are orange bars on either side of the room. Grapple onto one of them and you'll drop a droid head on Sidious. This will confuse him, giving you an opportunity to attack him.

Once Sidious is vulnerable, duel him to take out his first health bar. Once his first health bar is depleted, he will pull you and your partner onto the center platform. Follow the button prompts to fight off his lightning.

New Objective: Pursue Darth Sidious!

After repelling his lightning, Sidious will hop onto a nearby senate pod.

New Objective: Defeat Darth Sidious!

Hop onto the pod with him, then duel him to take out another health bar.

New Objective: Pursue Darth Sidious!

After taking out his second health bar, Sidious will retreat to another senate pod. Hop onto either of the two senate pods that appear, then destroy the center console to reveal LEGO pieces. Build them into a button, then step on it to reveal a Hero terminal. Switch to Typho and activate the terminal to raise up your pod, allowing you to reach Sidious.

New Objective: Defeat Darth Sidious!

Once you reach Sidious, hop over to his pod and duel him to take out his third health bar.

New Objective: Pursue Darth Sidious!

Once you take out his third health bar, Sidious will retreat to yet another senate pod.

New Objective: Defeat Darth Sidious!

Hop onto the senate pod with Sidious, then duel him to take out his final health bar.

New Objective: Survive Darth Sidious' troop reinforcements

Sidious will retreat once again, sending in clone troopers for reinforcements. Defeat the waves of clones and Sidious will hop down again.

New Objective: Defeat Darth Sidious!

Follow the button prompts to repel Sidious' lightning, completing the level.

Unlocked Characters: Clone Trooper (501st Legion) (35,000), Clone Trooper (Coruscant Guard) (35,000), The Emperor (200,000)
Senate Showdown - Minikits
Required Abilities: Glider, Grapple, Sharp Shoot

Minikit 1 - Rage Quit
While in Sidious' office, you'll find his desk on the south side of the room.








Destroy it to reveal LEGO pieces, which you can build into this Minikit.








Minikit 2 - Just Dropping In
After using the "Droid Head" method (see Story Mode) to disable Sidious, grapple onto one of the orange bars again.







This will drop this Minikit into the center of the room.








Minikit 3 - Chamber of Minikits
Once you enter the Senate chamber, look to the east to see this Minikit on a pod. Glide over to it to reach it.







Minikit 4 - Plate Spinning
Once you reach the Senate chamber, you'll find this Minikit floating off the southeast side of the first pod. Grab onto the orange bars to safely reach it.







Minikit 5 - Salvage Hunters
There are 5 salvage droids holding Minikits in the Senate chamber that you need to shoot and destroy. While you can see and shoot all 5 from your starting point, some droids are easier to see when you are higher up. The first can be found by facing north. It's holding a grey Minikit.




The second can be found by facing northeast. It's holding an orange Minikit.








The third can be found by facing southeast. It's hovering slightly below your starting level, and is holding a pink Minikit.







The fourth can be found by facing south, and is hovering above your starting level. It's holding a green Minikit.







The fifth can be found by looking straight up from your starting point (it's easier to shoot this once you move to a different pod). It's holding an orange Minikit. Shoot and destroy all 5 droids to receive this Minikit.





Micro Ship: V-wing (Micro)
Senate Showdown - Level Challenges
Required Abilities: Grapple, Lucky Shot

Challenge 1 - Dazzling Display
Details: Use the lights to blind Palpatine
There are two large lights hanging on the wall in Sidious' office. Use the Lucky Shot opportunity on one of them to face it towards Sidious, completing this Challenge.






Challenge 2 - Heads Up
Details: Drop a droid onto Palpatine's head
To complete this Challenge, use the "Droid Head" method (see Story Mode) to make Darth Sidious vulnerable to attack.







Challenge 3 - Return to Senator
Details: Interrupt Palpatine's 'Force Lightning Spin Attack' by deflecting the Force Lightning back at him
While Sidious is standing in the center of his office, he will occasionally spin around while casting lightning. When he does this, press "LT" to deflect with your lightsaber. When the lightning hits you, use the d-pad to move it towards Sidious, completing this Challenge.
Interlude - A New Apprentice
After arriving back on Coruscant, Yoda regrouped with Bail Organa and Obi-Wan Kenobi at the Jedi Temple, where they learned of Anakin's betrayal and allegiance to Darth Sidious.

Determined to put an end to the Sith's rise, Yoda confronted Darth Sidious and the two Force-flinging heavyweights duked it out for the fate of the galaxy. Ding ding! But disastrously, Darth Sidious was all too powerful for our green friend.

With no other choice, Yoda retreated into exile, probably to retire on some far away swampy planet. Elsewhere, Obi-Wan Kenobi begins searching for Anakin...


Characters: Obi-Wan Kenobi (Episode III - Cape), Bail Organa

Current Objective: Question Padme about Anakin's whereabouts

If there's one person who knows where Anakin is, it's Padme! Follow the markers to the taxi, then travel to the East Apartment District. Once you arrive, follow the markers to reach Padme's apartment, then head inside, where you'll find the marker to continue the Story.



New Objective: Head to Padme's ship in the Federal District

After the cutscene, you'll be in control of Padme and C-3PO. Head back out of the apartment, then follow the markers to reach your ship, where you'll find the marker to continue the Story.



New Objective: Follow Anakin to Mustafar

After the cutscene, you'll be in Coruscant Space. Pull up your Galaxy Map and travel to Mustafar Space. Once you arrive, fly towards the marker on the screen to start the final Story level.

Unlocked Characters: Bail Organa, Padme (Pregnant)
Unlocked Vehicles: J-type Star Skiff

You will also unlock C-3PO if you haven't already
The High Ground - Story Mode

Enemies: Mustafarian
Boss: Anakin Skywalker
Starting Characters: Obi-Wan Kenobi (Episode III), C-3PO, R2-D2
True Jedi: 70,000

Part 1 - Battle of the Heroes

Current Objective: Defeat Anakin!

Time to face Anakin. Approach him, then duel him to take down his health. Once you take down his first health bar, follow the button prompts to clash with him.

New Objective: Find Anakin!

After taking out his first health bar, Anakin will retreat into the mining facility. There are two ways to catch up with him:

1). Main Path
2). Alternate Route

Main Path: Follow the markers down the path and you'll reach a room with some sweeping Mustafarians. In order to pursue Anakin, we need to get that door open. Disassemble 3PO, then head inside the Protocol tunnel to the left of the door. Step on the button inside to reveal an Astromech socket, then use it to open the door, revealing Anakin.

Alternate Route: Before heading into the room with the sweeping Mustafarians, look to the right and you'll see a beam. Hop onto it, then walk over to the orange bar. Shimmy around the outside of the building, then carefully walk across the platforms.

At the end of the path, you'll reach an orange bar. Grab onto it to open the hatch on the wall, then hop up the orange blocks to reach it. Drop down into the hallway, then continue on. Pull the lever at the end to open the door, revealing Anakin.

New Objective: Defeat Anakin!

Once you reach Anakin, duel him to take out his health. Once you take out his second health bar, he will flee once again.

New Objective: Find Anakin!

Anakin will run back outside, closing the door behind him. Head over to the door, then use the Protocol panel to select the "Alarm" option. This will destroy part of the door. Use your lightsaber to cut a hole in the door, destroying it and allowing you to continue. Head outside, then run over to Anakin and follow the button prompts to clash with him.

New Objective: Assist Obi-Wan!

Obi-Wan will begin clashing with Anakin again, and the droids need to get out there and help him! Follow the markers and you'll be blown out onto a lava skiff. Destroy the objects on the skiff to reveal LEGO pieces, then build them into buttons. Step on them to lower a pillar, allowing Obi-Wan to reach Anakin.

New Objective: Defeat Anakin!

Walk across the beam to reach Anakin, then duel him to take out his health (watch out for the falling lava!). Once you deplete his third health bar, you'll find yourself on a platform in the lava!

New Objective: Find Anakin!

Hop up the orange blocks and bars to reach the top of the structure. Anakin will then hop down and fight you.

New Objective: Defeat Anakin!

Follow the button prompts to clash with Anakin. After clashing, you will both end up on platforms floating in the lava. Anakin will pull you onto his platform, where you'll be able to duel him. Duel him to take out his health. Once you take out his fourth health bar, you'll switch back to the droids.

New Objective: Assist Obi-Wan!

Hop across the platforms to reach the platform with the Protocol panel, then use it to select the "Droid" option. This will take control of a mining droid, who will drop some lava on the large platform, causing an explosion.

New Objective: Defeat Anakin!

That explosion distracted Anakin, allowing you to resume your attack. Duel him to take out his health. Take out his fifth health bar and you'll switch back to the droids.

New Objective: Assist Obi-Wan!

Use the Astromech socket on the platform to electrify the platform with Anakin and Obi-Wan, forcing them back to the main platform.

New Objective: Defeat Anakin!

Duel Anakin once again to take out his health. Deplete his final health bar, then follow the button prompts to clash with him, completing the level.

Unlocked Characters: Anakin Skywalker (Charred), Anakin Skywalker (Yellow Eyes), Palpatine (Chancellor - Grey) (200,000)
The High Ground - Minikits
Required Abilities: Explosive, Grapple, Lucky Shot, Rapid Fire, Villain

Minikit 1 - Mustafar-far Away
While on the landing pad, head to the northwest corner and look towards the building. You'll find an orange bar. Grapple onto it, then shimmy around it to find yourself above a large platform.






Drop down onto the platform, then head to the other side of the circular structure to find a gold object. Destroy it to reveal the LEGO pieces for this Minikit.






Minikit 2 - Brittle Balance Beam Building
You'll find this Minikit on top of a structure on the side of the landing pad.








Destroy the nearby steam vent to reveal LEGO pieces, then build them into a beam, allowing you to walk up to this Minikit.







Minikit 3 - Mustafarian Metal Music
Use the Villain panel inside the building to open the nearby door, then head inside.








Once inside, destroy the silver box in the corner to reveal a power core.








Pick it up and place it in the slot by the Mustafarian band, revealing this Minikit.








Minikit 4 - Holotable Hotfix
Use the Lucky Shot opportunity on one of the holotables to reveal LEGO pieces.








Build them into two buttons, then stand on them to power up the holotable.








This Minikit will then appear on the table.









Minikit 5 - A Pesky P-100 Problem
You'll find this Minikit floating on top of a droid in the lava. Hop towards the platform with the Mustafarians and a droid will fly down towards you, allowing you to hop on top of it.






Continue hopping up the droids as they appear, allowing you to reach this Minikit.








Micro Ship: J-Type Star Skiff (Micro)
The High Ground - Level Challenges
Required Abilities: Astromech, Force

Challenge 1 - Let Him Eat Cake!
Details: Force Throw the cake trolley at Anakin
The cake trolley can be found by Padme's ship. Use the Force to throw it at Anakin, completing this Challenge.







Challenge 2 - Sneaking In
Details: Take the alternate route to reach Anakin
To complete this Challenge, use the "Alternate Route" method (see Story Mode) to pursue Anakin after taking out his first health bar. This Challenge will register as you enter the hallway from above.






Challenge 3 - Wider Awareness
Details: Use the steam vents to damage Anakin
When you start the level, Anakin will be standing on a steam vent. Immediately switch to R2-D2 and use the Astromech socket on the steam vent to activate it, damaging Anakin and completing this Challenge.
--------Episode IV - A New Hope--------
It is a period of civil war. Rebel spaceships, striking from a hidden base, have won their first victory against the evil Galactic Empire.

During the battle, Rebel spies managed to steal secret plans to the Empire's ultimate weapon, the DEATH STAR, an armored space station with enough power to destroy an entire planet.

Pursued by the Empire's sinister agents, Princess Leia races home aboard her starship, custodian of the stolen plans that can save her people and restore freedom to the galaxy...
Boarding Party - Story Mode

Enemies: Stormtrooper
Starting Characters: Leia (Episode IV), Captain Antilles
Added Characters: R2-D2, C-3PO
True Jedi: 100,000

Part 1 - The Tantive IV

Current Objective: Find a way to get the Death Star plans off the ship

We need to find R2 and 3PO so we can give them the Death Star plans! Head down the hallway and you'll spot the droids running to the right. Continue down the hallway after them and you'll run into a group of Stormtroopers! Defeat them and Vader himself will appear.

He will mercifully toss you back down the hallway, closing the door in between you. Build the LEGO pieces left behind into a grapple point, then latch onto it and pull to reveal a power cell up on the wall. Shoot the target on it to destroy it, opening the door.

Continue down the hallway and you'll notice the path splits. Continue down whichever hall you choose, as they all lead to the same place. Continue following the markers and the floor will collapse underneath you!

Continue along the path on the lower level and you'll find a large section of electrified floor. To get past it, latch onto the grapple point on the wall and pull to reveal a bar. Grapple onto it to shut off the electricity, then switch to your partner.

Continue down the hall, then pull the lever to shut off the electricity for good, allowing your partner to join you (if you're able to avoid the collapsing floor, you can also use the Hero terminal to open the door on the upper level, allowing you to bypass the electrified floor altogether!).

Continue down the hall and some Stormtroopers will throw a grenade at a door, blocking your path. You'll find a grapple point to the right of the fires. Latch onto it and pull to reveal a multi-build. You have two building options, depending on which path you want to take. They are:

1). Laser Turret
2). Water Cannon

Laser Turret: Build to the left to build the laser turret, then hop in and use it to destroy the door. Continue down the hallway.

Water Cannon: Build to the right to build the water cannon, then hop in and use it to put out the fires. Continue down the hallway, then use the Hero terminal to open the airlock, sucking you out into the other hallway. Follow the button prompts to stay on the ship!

No mater which path you choose, you'll end up in front of a locked door. Latch onto the grapple points above it and pull to reveal power cells, then shoot the targets on them to open the door. Head inside and the door in the back will lock. You'll need to pull two levers to get it open.

Destroy the large boxes in the center of the room to reveal LEGO pieces. Build them into a holoprojector, then push it into the center of the room. This will rotate the holoprojector, allowing you to push it into the slot on the left. Do so to turn the holoprojector into a trampoline, then use it to bounce onto the ledge. Pull the lever to partially power the door.

Drop back down, then pull the holoprojector back to the center, rotating it to the right. Push it into the slot on the right to turn it into a trampoline, then use it to bounce onto the ledge. Pull the lever to send more power to the door, opening it.

Continue down the hallway, following the markers. You'll notice a group of rebels being taken prisoner, as well as R2-D2! Follow the markers to reach him, triggering a cutscene.

Part 2 - Secret Plans

Current Objective: Reach the escape pod!

R2 now has the plans, and we need to get to an escape pod! Head down the hallway, avoiding the environmental hazards. At the end of the hall, you'll find a room full of Imperial troopers. In order to get past them, you'll need to use one of the droid panels.

1). Protocol Panel
2). Astromech Socket

Protocol Panel: Using the Protocol panel presents you with two more options. Select the "Alarm" option to open the door, allowing you to head inside. Select the "Turret" option to take control of the turret. Shoot the two fuse boxes to open the door, allowing you to head inside.

Astromech Socket: Alternatively, you can use the Astromech socket to open the nearby door, allowing you to bypass the room with the Imperials. Head down the hall and you'll find an electrified gap. Latch onto the grapple point on the large green box, then pull to pull it into the gap, allowing you to cross. Continue down the hallway.

No matter which panel you choose, continue down the hall, following the markers to reach the escape pod! Destroy the large box nearby to reveal LEGO pieces, then build them into an Astromech socket. Use it to open the escape pod, completing the level.

Unlocked Characters: C-3PO, Captain Antilles, Leia (Episode IV)
Unlocked Vehicles: CR90 Corvette (Tantive IV)

You will also unlock R2-D2 if you haven't already
Boarding Party - Minikits
Required Abilities: Agility, Force, Grapple, Hero, Lucky Shot, Mind Trick, Sharp Shoot

Minikit 1 - An Acrobatic Mission
After passing the electric floor, you'll enter a hallway and view Darth Vader from behind some glass. When you enter that hallway, head to the left to find a lever above a door. Use the Force on it, then move to the right to open the door.





Head inside and continue down the hallway to find a large opening.








Drop down and you'll find some electric traps.









Carefully head down the hallway to reach a gap, then jump onto the pole. Swing onto the rope, then hop onto the other side of the gap.







Continue down the hallway, avoiding more electricity, then hop across the valves and beams to reach this Minikit.







Minikit 2 - Storage Wars
Approach the door across from the escape pod and it will open, revealing this Minikit jammed in with a bunch of other junk.







Attack the wall of junk a few times to destroy it, revealing the LEGO pieces for this Minikit.








Minikit 3 - Rhythm Rebels
Use the Lucky Shot opportunity in the room with the multi-build to reveal an opening in the ceiling.








Grapple up the orange bars to reach the upper level.








You'll find a hallway. Head down it, then take the first right.








Continue to the end of the path to find an opening in the ground.








Drop down and you'll find yourself in a sick disco! Defeat the four Stormtroopers and the rebels will take to the dance floor.







Use Mind Tricks to make all three rebels dance.









This will destroy the disco ball, revealing the LEGO pieces for this Minikit.








Minikit 4 - Gonk This Way!
In the room with the holoprojector of Admiral Ackbar, Stormtroopers will attack you after you pull the first lever. They will burst through the southern door, revealing a hallway.






Head inside and you'll find a Gonk Droid. Hop on and continue down the hallway to find four buttons. You'll need to stand on all four buttons to open the door to this Minikit.






To do that, you'll need another Gonk Droid. Fortunately, you can find one back in the hallway you reach by building the Water Cannon (see Story Mode).






Ride the Gonk Droids and stand them on two of the buttons, then have you and your partner stand on the other two buttons. This will open the door, allowing you to collect this Minikit.






Minikit 5 - Mynock! Who's There?
There are 4 mynocks you need to defeat. You can find the first shortly after encountering Vader for the first time. After opening the door by destroying the power cell, head inside and look above you to find an opening.





Grapple onto the orange bar, then hop up to reach the upper level. Head down the hallway, avoiding the electricity, to reach a small campsite of sorts.







You'll find the first mynock here. There are also openings to the left and right of here that you can use to reach this area and bypass the electricity, if you wish.






To find the second mynock, carefully head down the hallway to reach the part with the collapsing floor. Instead of dropping down, use the Hero terminal to open the door, allowing you to continue.






Head down the hallway and this mynock will drop down to attack you.








The third mynock can be found after collecting Minikit 1 (see above). After collecting the Minikit, continue down the hall to find this mynock.







You'll find the fourth mynock in the hallway leading to Minikit 3 (see above). Before dropping down into the disco room, this mynock will appear in the hallway. Defeat all 4 mynocks to receive this Minikit.





Micro Ship: Tantive IV Escape Pod (Micro)
Boarding Party - Level Challenges
Required Abilities: Hero, Mind Control, Sharp Shoot

Challenge 1 - Sometimes I Amaze Myself
Details: Defeat an enemy with an explosive canister
There are several explosive canisters placed all throughout the ship. Once you shoot them, they will move around in the air like a deflating balloon. They will explode once they hit an object, and if it hits a Stormtrooper, they will be instantly defeated. You'll have an opportunity to complete this Challenge when the first group of Stormtroopers boards, and you'll have several opportunities after that.


Challenge 2 - I Suggest a New Strategy
Details: Defeat a Stormtrooper with their own weapon
Use a Mind Trick to influence a Stormtrooper. While controlling the trooper, defeat an enemy to complete this Challenge.







Challenge 3 - Vacuumed Up!
Details: Flush Stormtroopers out into space
After revealing the multi-build, take the Water Cannon path (see Story Mode). Once you use the Hero terminal, this Challenge will register. If you have already cleared the Stormtroopers in the hallway, this Challenge won't register, so make sure you use the Hero terminal before going back and building the turret.
Interlude - An Urgent Message
The GALACTIC EMPIRE located and boarded the Rebel starship, TANTIVE IV, searching for the Death Star plans. PRINCESS LEIA ORGANA knew she would be unable to deliver the plans to the Rebel Alliance herself, so she hid them inside a droid, with the instruction to take them to an old friend.

The droids boarded an escape pod, narrowly evading the grasp of the evil Empire. However, Leia was not so lucky and was captured by DARTH VADER.

The droid's escape pod has landed on the desert planet of TATOOINE. Here, they must complete their mission...


Characters: R2-D2, C-3PO

Current Objective: Find a way out of the canyon

Time to get on with our mission! Head through the canyon, following the markers. Eventually, you will be prompted to continue the Story.



New Objective: Find R2-D2

After the cutscene, R2 has run off, and we need to find him! Follow the markers to find R2, where you'll find the marker to continue the Story.

New Objective: Follow R2-D2

R2 will then run off again. Follow him through the Jundland Wastes until you reach the Tusken Raider Village, where you'll be attacked by several Sand People.

New Objective: Defeat the Tusken Raiders!

Tuskens will hop out of the village to attack you. Fight them off until Old Ben shows up to scare them away!

New Objective: Follow Ben Kenobi

Follow Ben through the canyon to reach his house. Head into the marker to continue the Story.

Unlocked Characters: Luke Skywalker (Episode IV)
Interlude - New Beginnings

Characters: Old Ben Kenobi (Tatooine), Luke Skywalker (Episode IV), R2-D2, C-3PO

Current Objective: Travel to Mos Eisley

Now that Luke has agreed to join us on our journey to Alderaan, we need to find a pilot who can take us there. Follow the markers to reach a taxi, then travel to Mos Eisley.

New Objective: Find the Mos Eisley Cantina

Now that we're in this wretched hive of scum and villainy, we need to head to the cantina. Follow the markers and you'll reach an Imperial checkpoint. In order to bypass it, we'll need to use Ben's Force powers.

New Objective: Find a way through the Stormtrooper checkpoint

Hold "Y" near the Stormtrooper, then select the "Influence" option to take control of him. Use the nearby Villain terminal to open the gate, allowing you to continue.

New Objective: Ask about a pilot in the Cantina

Continue through town, following the markers to reach the cantina. Head inside.

Once inside, you'll find several people with green speech bubbles over their heads. Talk to them to see if they have helpful information for you. One of them will point you towards Chewbacca, but before you can meet Han, Luke will get into some trouble.

New Objective: Defeat the brawlers!

Defeat Dr. Evazan and Ponda Baba to trigger a cutscene.

Unlocked Characters: Old Ben Kenobi (Tatooine - Hood), Old Ben Kenobi (Tatooine), Tusken Raider (35,000)
Interlude - The Millennium Falcon

Characters: Old Ben Kenobi (Tatooine - Hood), Luke Skywalker (Episode IV)

Current Objective: Meet up with Han Solo at Docking Bay 94

With our travel arrangements taken care of, head out of the cantina to join back up with R2 and 3PO. Head through town to reach the docking bay, where you'll find the marker to start the next Story level.
Hunk of Junk - Story Mode

Enemies: Sandtrooper, Sandtrooper (Sergeant), Sandtrooper (Commander)
Starting Characters: Han Solo (Episode IV), Old Ben Kenobi (Tatooine), Luke Skywalker (Episode IV), R2-D2
True Jedi: 80,000

Part 1 - Docking Bay 94

Current Objective: Defend the Millennium Falcon from the Stormtroopers

Defeat the attacking Sandtroopers.

New Objective: Help Chewbacca get on top of the Millennium Falcon to start repairs

Once the enemies are taken care of, we need to get Chewie on top of the Falcon so he can get to work. Head to the top right corner of the docking bay to find a hovercart. Grab onto it and move it into the slot near the Falcon, then pull the lever to raise it up, allowing Chewie to climb up onto the Falcon.

New Objective: Find the missing parts of the Millennium Falcon

Now that Chewie is in position, we need to find the parts for the cockpit and the turret. To find the pieces for the cockpit, head to the large box near the Falcon, then use your lightsaber to cut a hole in it. Build the LEGO pieces that spill out into the cockpit.

Chewie will then run over and start repairing the cockpit. While he does so, Sandtroopers will appear and start attacking you. Attack the Sandtroopers to keep their focus on you (if they attack Chewie, it'll slow down his repairs). Once the bar at the top of the screen fills up, the cockpit repairs will be complete.

Now it's time to fix the turret. Head over to the east side of the hangar to find a large door. Use the Force on the yellow panel, then move to the right to open the door. This will reveal a large box and hover cart. Press the nearby button to move the box onto the hovercart, which will then move over to the Falcon.

Chewie will then start repairing the turret, causing more Sandtroopers to appear. Attack them to keep them focused on you.

New Objective: Reach the overhead crane and lower the Sensor Dish in place

When the repair bar fills up, Chewie will shoot at a lift, knocking out the power core. Use the Force to pick it up and place it in the slot, powering up the lift.

Ride the lift to reach the upper ledge, then follow the path around to reach a ladder. Climb up to reach a catwalk, then walk across it to reach a handle. Turn it to place the sensor dish on the Falcon.

New Objective: Defend Chewbacca from the Stormtroopers

While Chewie works on the repairs, take out the snipers on the upper ledge. Once the repair bar fills up, the sensor dish will be ready to go!

New Objective: Continue defending Chewbacca from the Stormtroopers

With the repairs complete, it's time to board the Falcon! Unfortunately, the boarding ramp is stuck! Continue attacking the Sandtroopers to give Chewie time to repair the boarding ramp.

New Objective: Escape on the Millennium Falcon!

Once the repairs are complete, head inside to complete the level.

Unlocked Characters: Han Solo (Episode IV), Sandtrooper (Commander) (35,000), Sandtrooper (Sergeant) (35,000)
Unlocked Vehicles: Millennium Falcon (Episode IV - VI)
Hunk of Junk - Minikits
Required Abilities: Hero, Net Launcher, Villain

Minikit 1 - High Maintenance
Head to the bottom left corner of the docking bay to find this Minikit up in the air. Use the Net Launcher to fire nets at the slots on the wall, allowing you to climb up to it.






Minikit 2 - Lost Property
Use the Villain terminal in the top left corner of the docking bay to open the nearby door, revealing some more Gonk Droids.







Hop on one, then ride it over to the door in the top right corner of the docking bay (this door won't open until you use one of the Villain terminals). Place the Gonk Droid in the brown slot to activate the conveyor belt.





This Minikit will then appear to the right.









Minikit 3 - Secret Stash
Head to the north part of the upper ledge to find an opening.








Head inside to find some boxes.









Destroy them to reveal LEGO pieces, then build them into this Minikit.








Minikit 4 - Docking Bay Storage
Head to the north part of the docking bay to find some boxes.








Destroy them to reveal a Hero terminal, then use it to open the nearby door.








Head inside the alcove, then push both boxes into the red clasps.








This will reveal this Minikit in between the boxes.









Minikit 5 - Emergency Exit
After Chewie starts repairing the sensor dish, the doors on the upper ledge will open. Head into the alcove in the bottom right corner to find this Minikit.







Micro Ship: Millennium Falcon (Micro)
Hunk of Junk - Level Challenges
Required Abilities: Astromech, Grapple, Lucky Shot

Challenge 1 - Absolute Scoundrel
Details: Use the environment to your advantage against the Stormtroopers
As soon as you begin the level, you'll be attacked by a small squad of Sandtroopers. Use the Lucky Shot opportunity above them to knock down the scaffolding, completing this Challenge.






Challenge 2 - Don't Get Cocky!
Details: Defeat 3 Stormtroopers with hidden turrets
In order to reveal the hidden turrets, you'll need to make use of a Gonk Droid. There are a few standing around in the docking bay.







Hop on one, then ride it over to the brown slot by the front of the Falcon.








Place the Gonk Droid into the slot to reveal some turrets around the area. The sandtroopers love to target these first, so attack the sandtroopers yourself to distract them so the turret has time to defeat them.





Challenge 3 - Chewie, Get Us Out of Here!
Details: Find different ways of blocking the Stormtrooper reinforcements
In order to complete this Challenge, you'll need to find and use three Astromech sockets. The first one can be found along the south wall of the docking bay.






The second can be found in the bottom right corner of the docking bay. You'll find a bunch of scaffolding in front of the socket.







Latch onto the grapple point and pull to knock down the scaffolding, then destroy it to clear the way to the socket.







The third Astromech socket can be found on the upper ledge. You won't be able to use it until Chewie starts repairing the sensor dish. Activate all three sockets to complete this Challenge.
Interlude - That's No Moon
With the help of a local blue milk enthusiast, LUKE SKYWALKER, the droids delivered their message to its target, ex-Jedi Knight, and current hermit, BEN KENOBI. He revealed that he served in the Clone Wars alongside Luke's father, and definitely had nothing to do with his death. Ben heard Leia's message and agreed to take the droids to the Rebellion on Alderaan.

After finding his home destroyed by the Empire, Luke resolved himself to become a Jedi like his father, and join Ben on his mission. Venturing to Mos Eisley, they enlisted the help of smugglers HAN SOLO and CHEWBACCA to escort them.

However, after fleeing Tatooine from pursuing Stormtroopers, they discovered the EMPIRE destroyed Alderaan. Now, they find themselves in the tractor beam of the DEATH STAR...


Characters: Han Solo (Stormtrooper), Luke Skywalker (Stormtrooper), R2-D2

Current Objective: Search for the Death Star control room

Let's see if we can get out of here, shall we? Follow the markers down the hallway to reach a door. Unfortunately, it looks like it's broken.

Talk to the Stormtrooper banging on the door and he'll mention a maintenance droid. Follow the markers further down the hall, then use the Villain terminal to open the door. Head inside, then destroy the silver hatch on the right to reveal an Astromech socket.

Use it to power up a nearby button, then press it to power up the button on the left. Quickly press that button to send power through the wire, opening the broken door. Head back down the hall, then follow the markers through the Death Star to reach the control room, where you'll find the marker to start the next Story level.

Unlocked Characters: Luke Skywalker (Stormtrooper), Han Solo (Stormtrooper)
Best Leia'd Plans - Story Mode

Enemies: Stormtrooper, Stormtrooper (Empire Sergeant), Stormtrooper (Empire Commander), Empire Captain
Boss: Dianoga
Starting Characters: Han Solo (Stormtrooper), Luke Skywalker (Stormtrooper), Chewbacca
Added Characters: Luke Skywalker (Stormtrooper - No Helmet), Leia (Episode IV), Han Solo (Stormtrooper - No Helmet)
True Jedi: 60,000

Part 1 - Death Star Halls

Current Objective: Trick the Imperials into powering up the turbolifts

The turbolifts have been powered down, and we need to find a way to get them back online so we can rescue Leia! Follow the markers down the hallway, where you'll find a shield blocking the path. If you try to climb up the nearby ladder, it'll collapse, so you'll have to find another way around the shield. There are two ways to do this.

1). High Ground
2). Lucky Shot

High Ground: Destroy the large black boxes to reveal LEGO pieces, then build them onto the nearby structures, allowing you to move them. Grab onto them and maneuver them underneath the opening, then hop up them to reach the upper level.

Once on the upper level, head down the path to find a silver grate. Destroy it to reveal an opening, then drop down to find yourself on the other side of the shield. Use the Villain terminal to shut down the shield, allowing your partners to join you.

Lucky Shot: Alternatively, you can just have Chewie use the Lucky Shot opportunity to take out the shield, allowing you to continue.

Once past the shield, follow the markers to reach a production room. Destroy the objects in the bottom right corner of the room to reveal LEGO pieces, then build them into a model of Darth Vader. Push it to the large red "X" on the ground to trick the Imperials.

New Objective: Activate the detention block elevator

Now that the turbolifts are back online, head inside and press the button to go up.

Part 2 - Detention Block AA23

Current Objective: Reach the Princess' cell

We've reached the detention block! Destroy the silver clasp to the right of the shield, revealing a button. Press the button until you find Leia's cell. Leia has written a code on the wall of her cell, which you can input using the buttons to the left of the shield.

Input the correct code to lower the shield, allowing you to head down to Leia's cell.

Part 3 - Trash Compactor

Current Objective: Defeat the Dianoga!

Time to take on the Dianoga! Fire at the tentacles to damage it. You'll do much more damage if you aim for the Dianoga's yellow eye, so focus your fire there. When its health is almost depleted, the Dianoga will appear wearing a silver helmet. Destroy it, then take out the rest of the Dianoga's health.

Once the Dianoga is defeated, LEGO pieces will appear. Build them into a bar, completing the level.

Unlocked Characters: Han Solo (Stormtrooper - No Helmet), Luke Skywalker (Stormtrooper - No Helmet)

You will also unlock Chewbacca if you haven't already
Best Leia'd Plans - Minikits
Required Abilities: Glider, Grapple, Mind Trick

Minikit 1 - MSE Trap
There are 3 MSE droids for you to destroy. The first can be found on the second floor (see Minikit 2 below for info on how to get here).







The second can be found on the fourth floor (see Minikit 2 below for info on how to get here).








The third can be found in the same room as Minikit 2 (see below). Destroy all 3 MSE droids to reveal this Minikit.







Minikit 2 - Do You Mind?
While on the first floor, head towards the center of the area from the east. You'll find an orange bar above you.







Grapple onto it, allowing you to reach the second floor.








Head into the nearby turbolift, then press the button to head up to the third floor.








While on the third floor, head all the way down the hallway to find a ladder.








Climb up to reach the fourth floor, then turn around to find a grapple point. Latch onto it and pull to open the door, allowing you to hop inside the conference room.






While in the conference room, destroy the boxes in the top right corner to reveal LEGO pieces.








Build them into this Minikit.









Minikit 3 - Glide to Provide
After collecting Minikit 2 (see above), approach the center of the area from the east. You'll see this Minikit below you on the third floor. Glide across the gap to reach it.






Minikit 4 - Break's Over
After collecting Minikit 2 (see above), head into the hallway on the fourth floor and you'll see a Stormtrooper run off with a power core. To get it back, approach the center of the area from the west. You'll see an Imperial Officer across the gap.





Use a Mind Trick to influence him, then press the button to open the door, allowing you to reach the ledge.







Head onto the ledge and grab the keycard sitting on the table.








Pick it up and place it in the nearby slot, opening the door.








Head inside and grab the power core out of the slot on the right.








Carry it over to the west side of the area, then place it in the slot to open the door, revealing this Minikit.








Minikit 5 - Priorities
After entering the detention block, turn around and you'll see another hallway.








Head down it to reach this Minikit.









Micro Ship: Imperial TIE Fighter (Micro)
Best Leia'd Plans - Level Challenges
Required Abilities: Lucky Shot

Challenge 1 - Boring Conversation Anyway
Details: Break the console panel to cut off the Empire Captain
While in the detention block, Han will be speaking with an Imperial Officer via the console in the center of the room. During the conversation, destroy the console to complete this Challenge.






Challenge 2 - Slight Weapons Malfunction
Details: Clear out the detention block guards like a true scoundrel
Use the Lucky Shot opportunity in the detention block to drop the lights on the guards, completing this Challenge.







Challenge 3 - Your Weapon, You Will Not Need it
Details: Get through the first floor without being detected
In order to complete this Challenge, you need to reach the detention block without being detected by the enemies (not getting shot at). To complete this Challenge, don't fight or shoot at any of the enemy stormtroopers. If you're trying this in Free Play, make sure you and your partner are Villain characters, otherwise the enemies will attack you on sight.
Interlude - Tractor Beam Takedown
Trapped on the Death Star, Luke and his companions are unable to escape while the tractor beam is operational. While escorting Obi-Wan to the control room, Luke discovered that PRINCESS LEIA was also on the Death Star, being held captive.

Desperate for a pay day, Han and Chewbacca joined Luke in locating the princess. After breaking her out of her cell, they fled enemy fire by falling into a trash compactor. There, they battled the vicious DIANOGA, narrowly avoiding death... by smelling like they hadn't.

Joined by C-3PO and R2-D2, Obi-Wan Kenobi continues his quest to switch off the tractor beam...


Characters: Old Ben Kenobi (Tatooine - Hood), C-3PO, R2-D2

Current Objective: Find the tractor beam controls

Time to shut down the tractor beam so our heroes can escape! Follow the markers through the halls of the Death Star. Eventually, you'll reach the door to the controls, but you'll need to bypass the security system to access it. Use the nearby Astromech socket to open the door, revealing the tractor beam controls.

New Objective: Find a way to access the control platform

You'll need to access the controls without being seen. Use a Mind Trick to distract the troopers, then use the Force to pull the lever behind the lasers. This will shut off the lasers, allowing you to hop onto the platform. Head into the marker to start the next Story level.
This is Some Rescue - Story Mode

Enemies: Stormtrooper, Stormtrooper (Empire Sergeant), Stormtrooper (Empire Commander), Empire Captain
Starting Characters: Han Solo (Episode IV), Chewbacca
Added Characters: Leia (Episode IV), Luke Skywalker (Episode IV)
True Jedi: 56,000

Part 1 - Han and Chewie

Current Objective: Find a way back to the Millennium Falcon!

Time to get out of here! Head down the hall and you'll find a group of Stormtroopers trying to get through a door. Use the Lucky Shot opportunity to open the door, clearing the way ahead. Continue down the hall and you'll spot an Imperial Officer. He will run off with a keycard, which we'll need to open the door.

Pursue him down the hallway, where you'll find him hiding behind some glass. Shoot the turret on the ceiling a few times to damage it, causing it to fire on the glass. This will expose the officer, allowing you to defeat him (you can also just run behind the glass and defeat the officer). He'll drop his keycard, so pick it up and head back down the hall.

Place the keycard in the slot to open the door, then continue down the hall. You'll find Luke and Leia stuck behind a door. You'll need to open that door for them so they can continue.

New Objective: Help Luke and Leia get through the locked doors

There are two ways to do this:

1). Civilized
2). Uncivilized

Civilized: Destroy the nearby consoles to reveal LEGO pieces, then build them onto the nearby structure. Grab the handle, then pull to create a platform. Step on the button to the right, opening the container around the bar. Switch to your partner, then hop onto the platform and grab the bar to open the door.

Uncivilized: Simply look out the window and shoot the circular red light above the door to open it.

Part 2 - Luke and Leia

Current Objective: Find a way back to the Millennium Falcon!

Once you get the door open, you'll switch to Luke and Leia. Head down the path to reach a room with a bunch of Stormtroopers. Defeat them and they'll drop pieces of their uniforms. Put on their armor so you have a full disguise, then continue up the path to reach a control room.

New Objective: Escape from the Stormtroopers and reach the Millennium Falcon!

You'll find an Imperial Officer taunting you from behind a shield. Use the nearby Villain terminal to deactivate the shield, then defeat the officer to make him drop his keycard. Pick it up, then carry it back down the path.

Place the keycard in the slot to open the door, then continue down the path. Once you approach the door, you'll head out to the walkway, only to find that there's no way across! Defeat the stormtroopers shooting at you to reveal a grapple point above you, then latch onto it to swing across the gap.

Once across the gap, continue down the hallway to complete the level.

Unlocked Characters: Empire Captain (35,000), Stormtrooper (Empire Commander) (100,000), Stormtrooper (Empire Sergeant) (35,000)
This is Some Rescue - Minikits
Required Abilities: Agility, Force, Lightsaber, Protocol, Rapid Fire, Villain

Minikit 1 - Stacked Up
After collecting Minikit 5 (see below), head to the top left corner of the room to find some boxes.








Use the Force to stack them up, allowing you to hop up to the upper ledge.








Use your lightsaber to cut a hole in the panel, revealing this Minikit.








Minikit 2 - Twirling Around
Before swinging across the gap, look to the right to find some poles.








Hop on, then swing up them to reach the ledge with this Minikit.








Minikit 3 - Rebels in Disguise
While playing as Luke and Leia, you'll find a Villain terminal on the south side of the room where you fight the stormtroopers. Use it to open the nearby door, revealing this Minikit.






Minikit 4 - MSE Hunt
There are 3 MSE droids that you need to destroy. The first can be found while playing as Han and Chewie. You'll run into it while chasing after the Imperial Officer.






The second can be found while playing as Luke and Leia. You'll find it in the room where you fight the Stormtroopers.







The third can also be found while playing as Luke and Leia. You'll run into it after swinging across the gap, just before the exit. Destroy all 3 MSE droids to reveal this Minikit.






Minikit 5 - Password Protected
You'll find a Protocol panel near your starting point. Use it to obtain the password for the Docking Bay.








While chasing the first Imperial Officer, you'll find a door with four gold latches on it. Destroy the gold latches to open the door, then head inside.







Once inside, head to the bottom left corner to find another Protocol panel. Input the password for the Docking Bay to open the door, revealing this Minikit.






Micro Ship: Y-wing (Micro)
This is Some Rescue - Level Challenges
Required Abilities: Astromech, Rapid Fire, Sharp Shoot

Challenge 1 - Bullseye
Details: Find a more uncivilized way to help Luke & Leia
While opening the door for Luke and Leia, choose the Uncivilized option (see Story Mode) to complete this Challenge.







Challenge 2 - For Luck
Details: Discover an alternate method across the gap to escape the Stormtroopers
Before heading out onto the gap you have to swing across, use the Astromech socket to extend a bridge, completing this Challenge.







Challenge 3 - Special Edition
Details: Discover the hidden room within the Death Star
While playing as Han and Chewie, you'll chase down an Imperial Officer. The door behind him has several gold latches on it. Destroy the gold latches to open the door, completing this Challenge.
Interlude - Delivering the Plans
Obi-Wan Kenobi was able to switch off the tractor beam but encountered an old friend whilst doing so. Coming face to face with DARTH VADER, Obi-Wan Kenobi could not get the high ground and sadly fell victim to Vader's strength.

Luke arrived in time to witness the final blow, but Obi-Wan's ghostly voice, and Chewbacca's strong biceps, ensured the devastated farmboy reached the Falcon unscathed.

Narrowly escaping the Empire's fire, the Millennium Falcon now makes its way to YAVIN 4, where its crew will deliver the Death Star plans to the Rebels...


Characters: Leia (Episode IV)

Current Objective: Deliver the Death Star plans to the Rebel base on Yavin 4

Fly towards the Great Temple on Yavin 4, then land.

Once on the ground, follow the markers to head all the way up to the communications chamber, where you'll find the marker to start the final Story level.

Unlocked Vehicles: Luke Skywalker's T-65 X-wing
Stay on Target - Story Mode

Enemies: TIE Fighter
Starting Characters: Luke Skywalker (Rebel Pilot), Wedge Antilles
Starting Vehicles: Luke Skywalker's T-65 X-wing
True Jedi: 30,000

Part 1 - Battle Station Approach

Current Objective: Destroy the Death Star defenses!

You'll be flying down a Death Star trench, being faced with all sorts of enemies. Destroy 15 TIEs and turrets to weaken the defenses.

New Objective: Navigate the Meridian Trench

Once you've taken out the defenses, continue flying down the trench, shooting down anything in your way.

Part 2 - Exhaust Port

Current Objective: Collect torpedoes and destroy the smaller thermal exhaust ports

We have now reached the thermal exhaust port, but before we can strike the final blow, we need to take out four smaller thermal exhaust ports. Grab torpedoes from the dispensers on the outskirts of the clearing, then launch them at the four small exhaust ports to destroy them.

New Objective: Destroy the Death Star!

With the smaller exhaust ports gone, it's time to take out the battle station! Fly towards the exhaust port, then follow the button prompts to destroy the Death Star!

Unlocked Characters: Luke Skywalker (Ceremony), Luke Skywalker (Rebel Pilot), Wedge Antilles
Stay on Target - Minikits
Minikit 1 - Teeny Tiny TIE
While flying around the exhaust port, you'll find a glowing TIE Fighter flying around. Destroy it to receive this Minikit.







Minikit 2 - Small Probe-lem
While flying down the trench, you'll notice a glowing probe droid flying in front of you. Shoot it down to receive this Minikit.







Minikit 3 - Teeny Tiny TIE Returns
While flying down the trench, you'll notice a glowing TIE Fighter flying in front of you. Shoot it down to receive this Minikit.







Minikit 4 - Not Up to Code
As soon as you enter the exhaust port area, head to the left to find a glowing panel on the wall. Shoot it to destroy it, revealing this Minikit.







Minikit 5 - Minimalism
There are 4 satellite dishes on the walls bordering the exhaust port. Each satellite dish will take three hits to destroy. Destroy all 4 to receive this Minikit.







Micro Ship: Death Star (Micro)
Stay on Target - Level Challenges
Challenge 1 - Clever Flying
Details: Use a "loop maneuver" to break out of Darth Vader's targeting systems 3 times
While flying around the exhaust port, Vader will be pursuing you. When he locks on to you, follow the button prompts to fly in a loop-de-loop, breaking out of Vader's lock. Do this 3 times to complete this Challenge.





Challenge 2 - Hope That's Insured
Details: Destroy 10 turrets while doing the trench run
While flying down the trench, destroy 10 turrets to complete this Challenge.








Challenge 3 - That's Not Going to Buff Out...
Details: Cause severe damage to Darth Vader's ship
While flying around the exhaust port, you will occasionally spot Vader's TIE flying around. You'll be able to tell it's Vader's because it has a health bar over it (its distinctive shape can be hard to spot at a distance). Fire at Vader's TIE until its health is almost gone to complete this Challenge. Proton torpedoes are very effective at helping with this Challenge.
--Episode V - The Empire Strikes Back--
It is a dark time for the Rebellion. Although the Death Star has been destroyed, Imperial troops have driven the Rebel forces from their hidden base and pursued them across the galaxy.

Evading the dreaded Imperial Starfleet, a group of freedom fighters led by Luke Skywalker has established a new secret base on the remote ice world of Hoth.

The evil lord Darth Vader, obsessed with finding young Skywalker, has dispatched thousands of remote probes into the far reaches of space...
Prologue - Where's Luke?

Characters: R2-D2, C-3PO

Current Objective: Speak to Han about Luke's whereabouts

Leia is concerned about Luke, so we need to ask Han if he's seen him. Follow the markers to reach Han, where you'll find the marker to start the first Story level.
Hoth and Cold - Story Mode

Enemies: Imperial Probe Droid
Starting Characters: Han Solo (Hoth - Hood), General Rieekan (Hoth - Hood)
True Jedi: 100,000

Part 1 - Hoth Ice Plains

Current Objective: Activate the three Signal Towers to reveal Luke's location

In order to find Luke's location, we need to activate three signal towers:

1). North Signal Tower
2). East Signal Tower
3). South Signal Tower

North Signal Tower: Head over to the signal tower and you'll find your path blocked by ice. In order to get through, you'll need to power up the nearby snowspeeder. Pull the lever on the generator to turn it on, then hop in. Wait for the snowspeeder to face the ice, then fire the cannons to destroy the ice, allowing you to continue.

Unfortunately, part of the bridge is still down. Walk onto the bridge, then use the Lucky Shot opportunity to knock down the rest of the bridge, allowing you to continue towards the tower. Once you reach the tower, you'll notice orange bars on it. In order to reach them, grab onto the box across from the tower, then push it towards the tower.

Hop on top of the box, then hop up the bars to reach the top of the tower. At the top, use the terminal to take control of the satellite dish. Move the dish until the laser turns green, partially triangulating Luke's location.

East Signal Tower: Head over to the signal tower and you'll reach a gate to an outpost. Pull the lever to the left of the gate to open it, allowing you to head inside. Once inside, you'll find a box underneath a small catwalk. Push the box down the slope and it'll stop in front of the gate.

Head up the steps and you'll find another box. Push it off the ledge to reveal LEGO pieces, then drop down and build them into a ladder, allowing you to climb back up if you fall. Before climbing back up, head back to the right and pull the lever to close the blast doors.

Climb up the ladder to reach the top of the wall, then continue down the path, using the blast doors as a bridge of sorts. Continue into the next clearing and you'll witness a probe droid pick up a power core. The droid will also crash into some boxes, revealing LEGO pieces.

Build them into either a magnet or a turret, allowing you to retrieve the power core. Pick it up and place it in the slot on the tower to start the orange bars rotating. Hop up them to reach the top of the tower, then use the terminal to take control of the satellite dish. Move the dish until the laser turns green, partially triangulating Luke's location.

South Signal Tower: Head over to the south signal tower and you'll find your way blocked by large ice clusters. You'll then witness a probe droid messing with a turret. This turret is strong enough to destroy the ice chunks blocking your way.

Head up the slope to reach the turret, then hop in. Use the turret to clear the ice chunks off the slope, allowing you to reach the signal tower. Head back down the slope, then continue over to the south tower.

Once you reach the tower, hop up the bars to reach the top. Use the terminal to take control of the satellite dish, then move it until the laser turns green.

New Objective: Follow the signal to find Luke

After calibrating all three signal towers, you'll have triangulated Luke's position. Follow the markers to reach a cave, then head inside to complete the level.

Unlocked Characters: General Rieekan, General Rieekan (Hoth - Hood), Han Solo (Hoth - Hood)
Hoth and Cold - Minikits
Required Abilities: Sharp Shoot

Minikit 1 - Snow Friends of Mine
There are 5 snowmen you need to destroy. The first can be found by the North Signal Tower.








The second can be found by the gate leading to the East Signal Tower.








The third can be found by the East Signal Tower.









The fourth can be found while walking up the slope leading to the large turret.








The fifth can be found by the South Signal Tower. Destroy all 5 snowmen to reveal this Minikit.








Minikit 2 - Meltdown
While riding the snowspeeder, shoot the ice chunk to the right of the bridge to destroy it.








Build the LEGO pieces left behind into this Minikit.









Minikit 3 - Chain Reaction
You'll find a circular container along the wall in the bottom left corner of the area.








In order to destroy it, you'll need to bounce a laser off of the three satellite dishes. The laser will bounce from the right dish, to the left dish, to the center dish. Use the handles on the dishes to rotate them, making sure the beams line up (I find it easiest to work backwards).




Once the dishes are aligned, pull the lever on the turret dish to fire a laser. The laser will bounce between the dishes, hitting the container and destroying it. Build the LEGO pieces left behind into this Minikit.





Minikit 4 - Repurpose and Reuse
You'll find a small container by the East Signal Tower. After obtaining the power core from the probe droid, place it in the slot on the container to open it, revealing this Minikit.






Minikit 5 - Up to Snow Good
You'll find a probe droid flying around a large hill near your starting point. Shoot it down and it'll drop this Minikit, allowing you to collect it.







Micro Ship: GR-75 Medium Transport (Micro)
Hoth and Cold - Level Challenges
Required Abilities: Sharp Shoot

Challenge 1 - Avoid the Droid!
Details: Shoot 5 probe droids out of the air without them spotting you first
You'll find various probe droids flying around. Avoid the red patch in front of them, which represents their vision. Keep your distance and shoot them down to complete this Challenge.






Challenge 2 - Not a Probe-lem
Details: Shoot 1 probe droid out of the air without them spotting you first
This Challenge will register the first time you take down a probe droid from a distance. See the above Challenge for more info.







Challenge 3 - Stylish Way Down
Details: Find and use all 5 zipwires
There are 5 zipwires throughout the area. Jump onto them to slide down. The first can be found after calibrating the North Signal Tower.







The second can be found after calibrating the East Signal Tower.








The third can be found at the top of a small slope northeast of the South Signal Tower. The fourth zipwire (see below) ends close to the start of this one.






The fourth zipwire can be found to the left of the large turret you use to clear the way to the South signal Tower.







The fifth can be found after calibrating the South Signal Tower. Slide down all 5 zipwires to complete this Challenge.
Interlude - Prepare For Ground Assault!
The Rebels are now hiding on the ice planet HOTH. However, it appears some enjoy playing in the snow a little too much, with Luke taking a long time to return from the icy tundra. Concerned for his friend, Han mounted a tauntaun and went to find him.

Eventually, Han found Luke trapped in a wampa's cave, hanging from the ceiling like wet Jedi laundry, and together they defeated the menacing beast. Was the wampa actually a threat, or just going about its wamping way? We may never know.

Safe but half-dazed, Luke saw a vision of Ben Kenobi in the snow, instructing him to go to Dagobah. And who was he to refuse a ghost? But first, Han and Luke must return to Echo Base...


Characters: Luke Skywalker (Hoth), R2-D2

Current Objective: Prepare Luke's snowspeeder for battle

The Empire has arrived, and we need to get Luke's snowspeeder ready so he can lead Rogue Squadron! Follow the markers to reach Luke's snowspeeder, then destroy the glowing boxes nearby to reveal LEGO pieces. Build them onto the snowspeeder's wing, then use the Force to attach it to the body. Use the Astromech socket behind the snowspeeder to turn on the engines.

New Objective: Head into battle!

With the snowspeeder ready, head into the marker that appears to start the next Story level.

Unlocked Characters: Luke Skywalker (Hoth)
Assault on Echo Base - Story Mode

Enemies: AT-ST, AT-AT
Starting Characters: Luke Skywalker (Rebel Pilot), Wedge Antilles
Starting Vehicles: Snowspeeder
True Jedi: 21,000

Part 1 - Battle in the Snow

Current Objective: Defeat the AT-STs!

Once you exit the hangar, you'll encounter some AT-STs assaulting the front lines! Destroy the 4 attacking AT-STs and the transports will start evacuating.

New Objective: Continue defending Echo Base!

This next wave consists of 6 AT-STs. Defeat them and some AT-ATs will appear!

New Objective: Defeat the AT-ATs!

You'll then fly into another clearing, where you'll find an AT-AT. Fly towards it, then press the "attack" button when prompted to latch on with your tow cable. Maneuver your snowspeeder so you fly through the hoops that appear, toppling the AT-AT.

Once you take down the first AT-AT, 3 more will appear. Repeat the above process to take them down with your tow cable, completing the level.
Assault on Echo Base - Minikits
Minikit 1 - Snowed Under
In the clearing with the AT-ATs, head to the right to find this Minikit underneath a rocky ledge. Carefully fly through the gap to collect it.







Minikit 2 - Did Somebody Order Ice?
In the clearing with the AT-STs, head to the top right corner to find a large block of ice. Shoot it to destroy it, revealing this Minikit.







Minikit 3 - Let it Go
While approaching the clearing with the AT-ATs, you'll see a small ice block on the right side of the path. Destroy it to reveal this Minikit.







Minikit 4 - Snow Problem
As soon as you start the level, look to the right and you'll find this Minikit underneath a rocky ledge. Carefully fly through the gap to collect it.







Minikit 5 - Probe-ation
During the level, there will be small ground vehicles driving around. Destroy 6 of them to receive this Minikit.







Micro Ship: Imperial Star Destroyer (Micro)
Assault on Echo Base - Level Challenges
Challenge 1 - AT-ATrick
Details: Fly through the legs of an AT-AT
Simply fly through the legs of an AT-AT to complete this Challenge. I recommend doing this on the first AT-AT you have to destroy. Instead of immediately using your tow cable to take it down, fly around for a bit to let the AT-AT continue advancing. Once it reaches the trenches, it will stop moving, making it a lot easier to fly through its legs. Fly nice and slow and you should be able to fit your snowspeeder through the gap.

Challenge 2 - Show Off!
Details: Trip up the AT-ATs without the tow cable breaking
After attaching your tow cable to an AT-AT, hoops will appear. Fly through the hoops to wrap the tow cable around the walker's legs. If you miss a hoop or two, it's no big deal. Miss several hoops, and the cable will snap. To complete this Challenge, you need to topple all 4 AT-ATs without breaking the cable.



Challenge 3 - Rogue Squadron, Form Up!
Details: Complete the level without being defeated
Your greatest enemy is yourself, as it's easy to crash if you fly too close to the environment or the walkers. Focus on staying in the air and you'll have no problem with this Challenge.
Interlude - Echo Base Escape!
The EMPIRE successfully located the rebel's base on Hoth, sending several AT-ATs to lead the assault.

Hurriedly, the rebels jumped in their fighters and met the Empire over the snowy plains of Hoth. It was pretty... wait for it... COOL. However, despite taking down a number of the AT-ATs, the rebels could not stop the full advance of the Empire. Not so cool.

Back in Echo Base, Han Solo desperately leads Leia Organa to the Millennium Falcon in a bid to escape...


Characters: Han Solo (Episode V), Leia (Episode V - Hoth), C-3PO, Chewbacca

Current Objective: Escape to the Millennium Falcon in the Echo Base hangar

Imperial troops have entered the base! Fight your way through the base, following the markers to reach the hangar. Head into the marker to start the next Story level.

Unlocked Characters: Han Solo (Hoth), Leia (Episode V - Hoth)
Never Tell Me the Odds - Story Mode

Enemies: TIE Fighter, TIE Bomber
Boss: Star Destroyers
Starting Characters: Han Solo (Episode V), Chewbacca
Starting Vehicles: Millennium Falcon (Episodes IV - VI)
True Jedi: 30,000

Part 1 - Star Destroyers

Current Objective: Defeat the pursuing TIE Fighters

We're not out of this yet! Defeat 10 of the attacking TIEs and another Star Destroyer will appear.

New Objective: Weaken the enemy ships and wait for a chance to escape

In order to weaken the Star Destroyers, we need to destroy the turrets and tracking systems. However, they can only be destroyed with proton torpedoes. Defeat the TIE Bombers flying around and they'll drop proton torpedoes for you. Pick up the torpedoes, then use them to destroy 10 turrets and tracking systems.

Part 2 - Asteroid Field

Current Objective: Escape from the Empire!

After the cutscene, you'll find yourself in the asteroid field. Fly around, avoiding the asteroids as you press forward. Eventually, you'll make it through the asteroid field and approach a large asteroid. Move around, collecting studs and avoiding obstacles as you head down the path. Reach the end to complete the level.
Never Tell Me the Odds - Minikits
Minikit 1 - Rock Steady
While in the asteroid field, there are 5 Minikit-shaped asteroids you need to destroy. These can be tricky to see, and many might require you to shoot up the LEGO asteroids before you can see them. Look for the glow to help you spot them. The first can be found towards the top of the area. You'll find it around 1300 feet from the end of the asteroid field.


The second can be found towards the bottom of the area. You'll find it around 1100 feet from the end of the asteroid field.







The third can be found towards the top of the area. You'll find it around 900 feet from the end of the asteroid field.







The fourth can also be found towards the top of the area. You'll find it around 600 feet from the end of the asteroid field.







The fifth can also be found towards the top of the area, shortly after Minikit 4 (see below). You'll find it around 300 feet from the end of the asteroid field. Destroy all 5 asteroids to receive this Minikit.






Minikit 2 - They Can't Have Disappeared
As soon as you start the level, you'll be flying towards a Star Destroyer. Fly around behind it to find this Minikit hidden behind the bridge.







Minikit 3 - Imperial Space Race
In Free Play Mode, a race will appear underneath the third Star Destroyer. Complete the race within 32 seconds to receive this Minikit.







Minikit 4 - Avoid the Asteroid
While flying through the asteroid field, you'll run into this Minikit towards the top of the area. You'll find it around 400 feet from the end of the asteroid field.







Minikit 5 - Exogorth Leftovers
While flying along the large asteroid, keep to the left to find this Minikit.








Micro Ship: Imperial TIE Bomber (Micro)
Never Tell Me the Odds - Level Challenges
Challenge 1 - Asteroid Evasion
Details: Avoid contact with the asteroids during the asteroid chase
This can be tricky, as often asteroids will come out of nowhere. I find it easiest to stay towards the top or bottom of the area, as the asteroids tend to stick towards the center. Once you reach the end of the asteroid field and approach the large asteroid, this Challenge will register.




Challenge 2 - Proton Power
Details: Destroy 5 TIE Fighters using Proton Torpedoes
Once the third Star Destroyer appears, TIE Bombers will begin flying around. Defeat them to pick up proton torpedoes, then use them to destroy 5 TIE Fighters/Bombers to complete this Challenge.






Challenge 3 - Take Evasive Action!
Details: Complete the Star Destroyer encounter without being destroyed
Your biggest enemy is yourself, as it can be easy to crash if you fly too close to the Star Destroyers. Stick to open space and you should have no problem completing this Challenge. As soon as you enter the asteroid field, this Challenge will register.
Interlude - Jedi Master Yoda
The Empire was victorious on Hoth. Han Solo, Leia Organa and Chewbacca fled in the Millennium Falcon but didn't fully escape the Empire's reach.

Without a working hyperdrive and pursued by Star Destroyers, Han and Chewbacca's piloting skills were pushed to their limits. But after the Kessel run, this was a piece of cake.

Han was able to outmaneuver them and fled through an asteroid field, eventually landing on a large asteroid in a bid to lay low...


Characters: Luke Skywalker (Rebel Pilot)

Current Objective: Travel to Dagobah to find Jedi Master Yoda

Pull up your Galaxy Map and travel to Dagobah Space. Once you arrive, fly towards the planet to find the marker to continue the Story.



New Objective: Set up camp

After that spectacular landing, it's time to set up camp. There are two boxes nearby. Latch onto the grapple points on them, then pull to destroy them, revealing LEGO pieces. Build them into your camp, revealing the marker to continue the Story.



New Objective: Complete Master Yoda's training course

After the cutscene, it's time to begin our Jedi training! Follow the markers to reach a lake, then hop across the wooden posts to reach the opposite shore. Continue following the markers, then use the Force to stack the boxes, allowing you to hop up to the tree.

Hop up the blocks on the tree, then continue along the obstacle course. Once you slide down the zipwire, you'll complete the training course.

Unlocked Characters: Luke Skywalker (Episode V - No Jacket), R2-D2 (Swamp), Luke Skywalker (Yoda Backpack)
Interlude - The Cave of Evil
Characters: Luke Skywalker (Episode V - No Jacket), R2-D2

Current Objective: Explore the mysterious cave

Follow the markers to reach the cave, then head inside. Once inside, continue down the path to find Darth Vader!

New Objective: Defeat Darth Vader!

Duel Vader to take down his health.
Interlude - A Safe Port

Characters: Han Solo (Episode V), Chewbacca, Leia (Episode V - Hoth), C-3PO

Current Objective: Land on Bespin

Fly towards the planet to find the marker to continue the Story.



New Objective: Follow Lando Calrissian

After landing, follow Lando down the walkway and into the building, where you'll find the marker for the next Story level.

Unlocked Characters: Luke Skywalker (Episode V - Jedi)
Hibernation Station - Story Mode

Enemies: Stormtrooper, Empire Captain
Starting Characters: Leia (Episode V), Lando Calrissian (Episode V), C-3PO, Chewbacca
True Jedi: 100,000

Part 1 - Cloud City

Current Objective: Catch up to the bounty hunter!

There's still time to save Han! Follow the markers through the city and you'll witness Boba Fett flying off.

New Objective: Find a way to reach the Millennium Falcon

We've missed our chance to catch Fett, but we can still escape the city! Continue following the markers and you'll witness an Imperial Officer run off with a keycard. Chase after him and you'll find the hallway blocked by a shield. There are two ways to shut it down:

1). Lucky Shot
2). Grapple Point

Lucky Shot: Use the Lucky Shot opportunity to the left of the shield to shut it down, allowing you to continue.

Grapple Point: Latch onto the grapple point to the right of the shield, then pull to reveal a power cell. Destroy it to shut down the shield.

Once the shield is down, continue down the path to reach the Imperial Officer. Defeat him and he'll drop the keycard, allowing you to pick it up. Head back down the path and place it in the slot, opening the door to the Falcon.

Head over to the Falcon and Chewie will start repairs. Hold off the attacking Stormtroopers while Chewie finishes the repairs. Once Chewie finishes about 75% of the repairs, the Slave I will appear and start firing at Chewie.

Shoot at the Slave I until it flies away, allowing Chewie to continue his repairs. Continue defending against the Slave I and the Stormtroopers until Chewie finishes his repairs.

New Objective: Escape on the Millennium Falcon!

Once Chewie finishes his repairs, head inside the Falcon to complete the level.

Unlocked Characters: Han Solo (Episode V), Lando Calrissian (Episode V), Leia (Cloud City), Leia (Episode V), Boba Fett (500,000)
Unlocked Vehicles: Boba Fett's Starship (200,000)
Hibernation Station - Minikits
Required Abilities: Astromech, Grapple, Hero, Protocol

Minikit 1 - Infernal Furnace
While heading through the city, you'll find a Protocol panel on the north side of a small circular area.








Use it to take control of a pit droid inside the nearby furnace. Press the button by the door to open it, allowing you to head inside.







Once inside, destroy the objects to the right of the furnace to reveal LEGO pieces. Build them into a generator, powering up the conveyor belt.







The objects on the conveyor belt will move towards the furnace, but will be blocked by a large piece of debris. Destroy it so the rest of the objects can go into the furnace, revealing this Minikit.






Minikit 2 - Small Systems Secret
When you start the level, you'll be in a large circular area. Head east to find an Astromech socket. Use it to open the nearby door, then head inside.







Once inside, head down the path to find a grapple point. Latch onto it and pull to knock down the box.








Destroy the box to reveal a power core, then pick it up and head back down the path. Place the power core in the slot on the wall to reveal this Minikit.







Minikit 3 - Lofty Lift Lever
You'll catch up to the Imperial Officer by some lifts. Destroy the two Imperial banners between the lifts to reveal LEGO pieces.







Build them into a trampoline, then use it to bounce up to the orange bar above the center lift.








Grab onto the bar to open the lift, allowing you to collect this Minikit.








Minikit 4 - Sightseeing Stormtrooper
Head to the top left corner of the area and you'll find this Minikit on a platform outside.








Use the Hero terminal to reveal a box, then push it to the right.








Push the box into the slot to rotate the window, knocking this Minikit inside.








Minikit 5 - Password Puzzle for Peckish People
When you start the level, you'll be in a large circular area. Head east and you'll find a Protocol panel. Use it to obtain the password for the "Cloud City Dining Room".






Head back to your starting point to find another Protocol panel. Input the password for the "Cloud City Dining Room" to open the door.







Head inside to find this Minikit on the table.









Micro Ship: Boba Fett's Starship (Micro)
Hibernation Station - Level Challenges
Required Abilities: Disguise, Weapons Cache

Challenge 1 - You want to make that move?
Details: Build a distraction for the Stormtroopers
While heading through the city, you'll come to a hallway with lots of Stormtroopers. Head down the hallway and take a left to find two large hovering platforms.






Destroy them to reveal LEGO pieces, revealing a multi-build. You can build several things to help you get past the troopers, including an AT-RT! To complete this Challenge, build the Dejarik Board.






Challenge 2 - Hello, What Have We Here?
Details: Discover and loot an Empire Weapon Cache as a disguised Rebel
While chasing down the Imperial Officer, you'll come across a shield. After shutting down the shield, look to the left to find a Weapons Cache tucked away in a small alcove. Put on a Stormtrooper disguise, then open the weapons cache and grab a weapon to complete this Challenge.



Challenge 3 - Surprise!
Details: Trigger the secret defenses on the Landing Pad
You'll find some Gonk Droids on the landing pad with the Millennium Falcon.








Hop on one, then ride it into one of the sockets by the walkway to reveal a turret, completing this Challenge.
Interlude - Friends in Need
After his SNOWBI-WAN KENOBI vision, Luke traveled to Dagobah to find Jedi Master YODA. Under his little green backpack's watchful eye, Luke began his Jedi training.

Meanwhile, Han, Leia and Chewbacca landed in CLOUD CITY to see Han's old friend about repairing the Falcon. Though LANDO CALRISSIAN wasn't such a good friend after all, as he immediately sold them out to the Empire.

Before ultimately intending to use it on Luke, Darth Vader froze Han Solo inside the Carbon Freezing chamber and handed him over to Boba Fett. Better late than never, Lando's conscience kicked back in, and he, Leia and Chewbacca tried to stop Boba from leaving with Han, albeit unsuccessfully...


Characters: Luke Skywalker (Episode V - No Jacket), R2-D2 (Swamp)

Current Objective: Raise the X-wing from the swamp

Time to go save our friends! Head over to the X-wing and use the Force on it. Move up to try to move it out of the swamp. Yoda will then show you how it's done!

New Objective: Use the X-wing to leave Dagobah

Now that your ship is out of the swamp, head over to it to find the marker to start the final Story level.
Revelations! - Story Mode
Boss: Darth Vader
Starting Characters: Luke Skywalker (Episode V - Jedi), R2-D2
True Jedi: 100,000

Part 1 - Carbon Freezing Chamber

Current Objective: Defeat Darth Vader!

Follow the button prompts to clash with Vader, then duel him to take out his health. Once you whittle his health down, follow the button prompts to clash with him again. Vader will then knock you into the carbon-freezing chamber.

New Objective: Shut down the Carbon-freezing chamber

Use the Astromech socket to shut off the carbon-freezing chamber, allowing Luke to escape. After hopping out, you will clash with Vader again. Follow the button prompts to knock him down. Vader will then flee to the processing vane.

New Objective: Find Darth Vader in the processing vane

We need to follow Vader into the next room. There are two paths you can take:

1). Left Tunnel
2). Right Tunnel

Left Tunnel: Destroy the boxes to reveal an Astromech socket, then use it to open the tunnel. Head inside, then continue down the tunnel. To open the door at the end of the tunnel, destroy the large box to reveal a power core. Use the Force on it to place it in the slot on the wall, opening the door. Hop out of the tunnel and head into the next room.

Right Tunnel: Use your lightsaber to cut a hole in the crate to the right, revealing a button. Press it to open the tunnel, allowing you to head inside. Head down the tunnel, then latch onto the grapple point and pull to tear off the gate, allowing you to head into the next room.

After heading through either tunnel, step on the button in front of the next tunnel to reveal a bar. Switch to your partner and grab onto it, opening the next tunnel. Head down the tunnel and you'll slide into the next room.

Walk into the room and head down the hallway on either side to run into Darth Vader!

New Objective: Defeat Darth Vader!

Follow the button prompts to clash with Vader, then duel him to take out his health. Once you take out about half of his health, Vader will hop in front of the large window and start Force throwing objects at you. Do your best to avoid the objects that he throws at you.

After throwing a couple of things at you, Vader will return to dueling you. Duel him to take out the rest of his health, then follow the button prompts to clash with Vader and fight the air current!

New Objective: Find Darth Vader in the processing vane

You'll now find yourself out on a catwalk. Head down the path and you'll reach a gap. Luke can run across the wall to cross, but R2 will need to lower some platforms for himself. Latch onto the grapple points underneath the floating platforms to lower them, allowing R2 to cross the gap (or just press the button after running across the wall).

Once you're across the gap, continue on and you'll reach another gap. Latch onto the grapple point across the gap, then pull to knock it down, creating a bridge. Continue down the path and you'll find a hallway leading back inside.

Head all the way down the hall, then hit the button on the right to open the door, revealing Vader.

New Objective: Defeat Darth Vader!

Follow the button prompts as you back out of the hallway, then approach Vader. He'll throw you out onto the catwalk, where he will start dueling you again. Duel him to take out his health, completing the level.

Unlocked Characters: Lando Calrissian (Han Solo's Clothes), Han Solo (Carbonite) (200,000)
Revelations! - Minikits
Required Abilities: Grapple, Hero, Protocol

Minikit 1 - Carbon Copy
Before heading into the tunnels, look behind you to find a lever on the wall. Pull it to lower the carbonite block into the hole in the ground, revealing this Minikit.






Minikit 2 - Hatching a Plan
After exiting either the Left Tunnel or the Right Tunnel (see Story Mode), head back into the center tunnel to find a grapple point above you. Latch onto it and pull to open the hatch, revealing this Minikit.






Minikit 3 - Tabletop Games
After sliding down the tunnel, head to the left to find a Protocol panel. Use it to set off the alarm.








This will raise up a hidden container in a nearby table, revealing this Minikit.








Minikit 4 - In Case of Emergency
After being sucked out onto the catwalk, you'll find a Hero terminal by the broken window.








Use it to open the nearby hatch, revealing this Minikit.








Minikit 5 - Vanity Room
While looking for Darth Vader for the second time, head down the hallway and press the first button on the right to open the nearby door.







Head inside to find Lando's cape closet! Destroy the image of Lando to reveal this Minikit.








Micro Ship: Rebel X-wing (Micro)
Revelations! - Level Challenges
Required Abilities: Astromech, Force, Grapple

Challenge 1 - Force Feedback
Details: Force Throw 3 separate objects at Darth Vader
There are plenty of objects that you can throw at Vader throughout the level. Throw 3 different objects at him to complete this Challenge.







Challenge 2 - Most Impressive
Details: Complete the level in under 10 minutes
Rush through the level, focusing on finding and dueling Vader. Try to work in some combos to whittle down Vader's health faster. It took me around 7 minutes to beat this level when I was rushing, so you do have some time to work with.





Challenge 3 - Ugnaught-y
Details: Find all of the hidden Ugnaughts throughout the level
There are several groups of Ugnaughts throughout the level. I'm not sure which ones are considered hidden, so I'll just give all of their locations here. The first group of Ugnaughts can be found before heading into the tunnels. Look to the left of the tunnels to find them.




The next group of Ugnaughts can be found in the Left Tunnel (see Story Mode).








After exiting either the Left Tunnel or the Right Tunnel, head to the right to find another group of Ugnaughts.







Another Ugnaught can be found after you fly out of the window onto the catwalk.








Two more Ugnaughts can be found on top of a platform you lower for R2.








The last group of Ugnaughts can be found while looking for Darth Vader for the second time. Head all the way down the hallway to find a button on the left.






Press it to open the door, revealing some Ugnaughts playing sabacc. This Challenge should register after opening the door.
-----Episode VI - Return of the Jedi-----
Luke Skywalker has returned to his home planet of Tatooine in an attempt to rescue his friend Han Solo from the clutches of the vile gangster Jabba the Hutt.

Little does Luke know that the GALACTIC EMPIRE has secretly begun construction on a new armored space station even more powerful than the first dreaded Death Star.

When completed, this ultimate weapon will spell certain doom for the small band of Rebels struggling to restore freedom to the galaxy...
Prologue - Jabba's Palace

Characters: C-3PO, R2-D2

Current Objective: Find a way into Jabba's Palace

We have a message from Master Luke, and it needs to be delivered to Jabba! Follow the markers to reach the entrance to Jabba's Palace, where you'll find an Astromech socket. Use it to reveal a doorbell, as well as the marker for the first Story level.
A Plan to Save Han - Story Mode

Enemies: Gamorrean Guard
Boss: Rancor
Starting Characters: Leia (Boushh Disguise), Chewbacca
Added Characters: Luke Skywalker (Jabba's Palace), Bib Fortuna; Luke Skywalker (Episode VI), Jubnuk
True Jedi: 70,000

Part 1 - Palace Infiltration

Current Objective: Escort Chewbacca through Jabba's Palace

We need to escort Chewbacca to Jabba so we can collect the bounty on him. There are two ways to reach the end of the hall:

1). Blow Cover
2). Stealth

Blow Cover: Simply head straight ahead, blasting and fighting your way through the guards!

Stealth: If you want to take a quieter approach, follow the markers to reach a hallway on the right. Continue down the hallway, then carefully walk across the spiked floor (when you approach certain tiles, spikes will appear; step on the tiles without spikes to make it across). Continue down the hallway and you'll emerge behind the checkpoint.

Once past the checkpoint, continue down the hallway, then head to the door on the left. Grapple onto the orange bar to cross the gap, then destroy the gold box to reveal a lever. Pull it to lower a bridge, allowing Chewie to join you. Step on one of the buttons and Chewie will step on the other, opening the door.

Continue down the stairs and your objective will update.

New Objective: Gain access to the Throne Room

Continue down the hall and you'll find the door leading to the throne room. As you get close, two Gamorrean Guards will appear, along with a glowing hovercart. Once again, there are two ways to get past the door:

1). Blow Cover
2). Stealth

Blow Cover: Simply defeat the guards, allowing you to destroy the glowing object.

Stealth: Head down the hallway and you'll find a door to the right, slightly before the guards. Head inside, then use the Lucky Shot opportunity to cause a prison break! This will distract the guards, allowing you to destroy the glowing object.

Once you have gotten rid of the guards, destroy the glowing object in the hall to reveal LEGO pieces. Build them into two bars. In order to open the door, you'll need to grab onto both of them. Leia can grapple onto the one on the left, but Chewie will need a boost to reach the bar on the right. Push the box up underneath the bar, allowing Chewie to hop up to it.

Grab onto both bars to open the door, then continue down the hall to reach the throne room.

New Objective: Rescue Han

Once in the throne room, follow the markers to reach Han, still trapped in carbonite. To free him, destroy the glowing hovercart to the left, revealing a power core. Pick it up and place it in the slot on the wall to thaw out Han. That was easy!

Part 2 - An Audience With Jabba

Current Objective: Reach the Throne Room

Looks like that didn't go according to plan. You are now in control of Luke Skywalker (Jabba's Palace) and Bib Fortuna. Head down the hallway towards the large door. There are three ways to continue:

1). Main Door
2). Side Door - Bridge
3). Side Door - Vents

Main Door: Use the Force on the small electrical panel to the left of the door, then move up on the d-pad. This will destroy the panel, revealing LEGO pieces. Build them into two buttons, then step on them to open the door.

Continue down the stairs and you'll reach another door. Stepping on the buttons will reveal that the security droid is broken, and won't let you pass. Destroy the glowing objects to the right to reveal a multi-build. This presents you with two options:

Jabba Hologram: Build the Jabba Hologram, then stand on both buttons to activate the security droid. The Jabba hologram will grant you access, opening the door and allowing you to continue.

GNK Droid Switch: Build the GNK Droid Switch, then hop on the nearby Gonk Droid. Ride it into the socket, destroying the security droid and opening the door.

Side Door - Bridge: Alternatively, you can also take the same path that we took earlier with Leia and Chewie. The bridge will be raised up, preventing you from crossing. Use the Force to pull the lever (or you can use an "Influence" Mind Trick on the Gamorrean and have him pull the lever instead), lowering the bridge. Once the bridge is down, continue down the hallway.

Side Door - Vents: Instead of crossing the bridge, drop down into the pit. Use the Force to stack the boxes on the left, where you'll find a vent covering. Use your lightsaber to cut a hole in it, allowing you to enter the vent. Continue down the tunnel, then smash the other covering to find yourself by the door to the throne room.

However you choose to reach the throne room, you'll find the door partially shut. Use the Force on it, then move up on the d-pad to open it. Continue down the hall to trigger a cutscene.

Part 3 - Oh no, the rancor!

Current Objective: Defeat the Rancor!

Time to face the rancor! You are in control of Luke Skywalker (Episode VI) and Jubnuk, an unlucky Gamorrean guard. Avoid the rancor's attacks and damage it when you have a chance (it's easier to get hits in when the rancor stuns itself).

After you take down a certain amount of its health, the rancor will pick you up. Switch to your partner and smack the rancor, causing it to drop whomever it's holding. Continue hammering away at the rancor and it will pick you up again. Follow the button prompts to stick a bone in its mouth, causing it to drop you.

Continue smacking the rancor to take out its health. Once the rancor gets to low health, the gate to the south will open. If you want, you can run under the gate and press the button to drop the gate on the rancor, defeating it (wait until Leia tells you it's ok to press the button). You can also just continue smacking away at the rancor. Deplete its health bar to complete the level.

Unlocked Characters: Bib Fortuna, Jubnuk, Leia (Boushh Disguise), Luke Skywalker (Episode VI), Luke Skywalker (Jabba's Palace), Rancor (500,000)
A Plan to Save Han - Minikits
Required Abilities: Astromech, Explosive, Force, Protocol, Wall Running

Minikit 1 - Trail of B. Crumbs
When you begin the level, look to your right and you'll see another hallway with a locked door. Use the Astromech socket to open the door, then continue down the hallway.






You'll come across a gap. Run across the wall to traverse it, then continue on.








Hop across the pillars, then hop up the blocks to reach the ledge.








Once you reach the ledge, you'll run into Salacious B. Crumb. Follow him down the hall and he'll go into some hatches on the floor. When he pops out from one of the hatches, smack him to take out some of his health.





Defeat him and he'll drop some LEGO pieces, allowing you to build this Minikit.








Minikit 2 - Photogenic
Early in the level, you'll come across a checkpoint with Gamorrean Guards. Head into the alcove on the left side of the checkpoint to find a Protocol panel, then use it to retrieve the password for "Jabba's Palace Droid Pool Room".





You'll find another Protocol panel before the door leading to the throne room. Use the panel to enter the password for "Jabba's Palace Droid Pool Room", then head inside.






Once inside, you'll find a picture of Jabba on the wall. You'll need to find the three missing pieces of the picture and use the Force to put them back in the proper spot. The first piece can be found to the left of the picture.





The second piece can be found in the corner across from the picture.








The third piece can be found on the counter on the north side of the room. Complete the picture to reveal this Minikit.







Minikit 3 - Major Malfunction
After collecting Minikit 2, use the Astromech socket on the wall to open the door, allowing you to head into the alcove.







Once inside, pull the lever to tear apart the droid, revealing the LEGO pieces for this Minikit.








Minikit 4 - Max Rebo Band Roadie
Once you grab the power core next to Han, head back out into the throne room. You'll find a socket on the wall across from Jabba's throne. Place the power core in the socket to turn on the nearby instrument, revealing this Minikit.





Minikit 5 - Jabba's Palace Redemption
While in the prison (the room to the right of the entrance to the throne room), you'll find a cell door with a silver lock on it. Destroy the lock and the door will open, allowing you to collect this Minikit inside the cell.





Micro Ship: Super Star Destroyer (Micro)
A Plan to Save Han - Level Challenges
Required Abilities: Force, Lucky Shot

Challenge 1 - Don't Blow Our Cover
Details: Complete the Leia and Chewbacca area without causing trouble
In order to complete this Challenge, you'll need to complete "Part 1 - Palace Infiltration" without causing trouble (i.e. not fighting any Gamorrean Guards or setting off the alarm). Don't destroy any objects as you walk around to avoid provoking the guards, and take both "Stealth" routes (see Story Mode) to avoid making a scene. If you're successful, this Challenge will register once you take control of Luke and Bib.

Challenge 2 - Learn the Droids' Fate
Details: Discover the fate of R2-D2 and C-3PO within Jabba's Palace
While approaching the door leading to the throne room, you'll find a black panel on the wall to the left. Destroy it and you'll watch R2 and 3PO get assigned their new roles by EV-9D9!






Challenge 3 - Rancor-cussion
Details: Pick up and throw 5 objects at the Rancor using The Force
Simply use the Force to pick up and throw 5 objects at the Rancor to complete this Challenge.
Interlude - The Great Pit of Carkoon
Luke Skywalker has returned to his home planet of Tatooine in an attempt to rescue his friends from the clutches of the vile gangster JABBA THE HUTT.

Leia and Chewbacca had disguised themselves to release HAN SOLO from the frozen carbonite, but Jabba captured all three before they could escape. Never send a princess/Wookiee combo to do a Jedi's job!

In a bid to free his friends, Luke enters Jabba's palace alone. However, after defeating the deadly RANCOR, Luke ends up joining his friends as Jabba's prisoner. Never send a Jedi to do... whose job? It appears there may be more to this plan than meets the eye...


Characters: Lando Calrissian (Jabba's Palace), R2-D2 (Waiter)

Current Objective: Catch up to Jabba's barge

We need to catch up to that sail barge! Follow the markers to reach the sarlacc pit, where you'll find the marker for the next Story level.

Unlocked Characters: Lando Calrissian (Jabba's Palace), R2-D2 (Waiter)
The Copa-Khetanna - Story Mode

Enemies: Gamorrean Guard, Nikto Mercenary
Boss: Boba Fett, Jabba the Hutt, Salacious Crumb
Starting Characters: Luke Skywalker (Episode VI), Chewbacca, Lando Calrissian (Jabba's Palace)
Added Characters: R2-D2 (Waiter); Leia (Jabba's Palace)
True Jedi: 25,000

Part 1 - Sail Barge Battle

Current Objective: Defeat Boba Fett!

Our first order of business is to take down Boba Fett. Attack him to take out his health (watch out for his flamethrower at close range!). Once you take down his first health bar, he will fly over the Sarlacc pit and start hovering. Continue to shoot at him to whittle down his health. Once you take down his last health bar, he will fall into the sarlacc pit!

New Objective: Rescue R2-D2!

Now that Boba Fett is taken care of, we need to rescue our friends! Some stairs will appear at the other end of the sail barge. Walk up them to reach the second level, then use the Force on the boxes to create a stack, allowing you to reach the third level. You'll find R2 here, so defeat the enemies harassing him to add him to your party.

New Objective: Find a way into Jabba's room

Use the nearby Astromech socket to open the nearby hatch, allowing you to reach Leia.

Part 2 - Huttslayer

Current Objective: Defeat Jabba the Hutt!

Time to take down the Hutt! Thankfully, he's a very easy target. Simply smack Jabba around to take out his first health bar.

New Objective: Defeat enemy reinforcements

Once his first health bar is gone, some guards will come in and bother you. Take them out and Salacious Crumb will drop down from the ceiling fan.

New Objective: Attack Salacious B. Crumb!

Chase Salacious around the room and attack him to take out his health. After a bit, he will run back to Jabba.

New Objective: Defeat Jabba the Hutt!

Continue to smack Jabba, taking out his second health bar. Once his health bar is depleted, more guards will arrive.

New Objective: Defeat the Gamorrean Guards

Defeat the Gamorrean Guards that arrive and Salacious Crumb will start running around again.

New Objective: Attack Salacious B. Crumb!

Continue to chase Salacious around, smacking him to take out his health. Once his health is depleted, he will run back to Jabba.

New Objective: Defeat Jabba the Hutt!

Get back to smacking Jabba, taking out his health. Take out his last health bar to complete the level.

Unlocked Characters: Leia (Jabba's Palace), Han Solo (Carbonite - Shirt) (35,000), Jabba the Hutt (500,000)
The Copa-Khetanna - Minikits
Required Abilities: Force, Grapple, Rapid Fire, Sharp Shoot

Minikit 1 - Target Practice
You'll find a bar on the south side of the barge. Grab onto it to reach the ledge, where you'll find a turret.







Hop in the turret and 4 probe droids will appear. Use the turret to destroy all 4, revealing this Minikit.








Minikit 2 - Trailing Behind
On the top level of the barge, you'll notice an orange bar hanging from the side.








Grab onto the bar, then drop down to reach a ledge on the sail barge. Walk around the ledge to reach the north side of the barge, where you'll find this Minikit.






Minikit 3 - Where Has it Gonk?
Once you reach the top level of the sail barge, you'll see some equipment for a barbeque.








Destroy the equipment to reveal LEGO pieces, then build them into a GNK droid socket.








To find a GNK droid, head back to the deck. You'll find a box hanging from the mast.








Shoot the target above the box to drop it to the deck, revealing a GNK droid.








Hop on the droid and bring it back up to the top level (you can either Force the boxes into a stack and hop up them, or just use the Force to lift the GNK droid up). Place the GNK droid in the slot to open the nearby hatch, revealing this Minikit.





Minikit 4 - A Simple Smuggle
You'll find an orange bar on the mast. Grapple onto it to open up a hidden compartment on the deck.








Switch to your partner and drop down into the compartment, allowing you to collect this Minikit.








Minikit 5 - Colossal Cannon
Destroy the gold boxes near the deck gun to reveal LEGO pieces, then build them into a rotary handle.








Push it to rotate the deck gun, pointing it towards the skiffs in the background.








Once the gun is in place, pull the lever to fire it, destroying a skiff and revealing this Minikit.








Micro Ship: Rebel A-wing (Micro)
The Copa-Khetanna - Level Challenges
Required Abilities: Lightsaber

Challenge 1 - Boba Fett? No Sweat!
Details: Destroy one of Boba Fett's rockets while it is still in the air
Once Boba Fett begins hovering over the sarlacc pit, he will fire rockets at you. Destroy one of the rockets while it is in the air to complete this Challenge. This is easiest to do with a blaster, but a thrown lightsaber will also work.





Challenge 2 - How Do YOU Like it?
Details: Hit Boba Fett with a deflected bolt
While Boba Fett is on the deck of the sail barge, he will occasionally shoot at you. Use your lightsaber to deflect one of his shots back at him to complete this Challenge.






Challenge 3 - Trick Shot
Details: Hit Boba Fett with a thrown lightsaber while he is in the air
This is much easier to do when Boba Fett is hovering over the sarlacc pit. Simply throw your lightsaber and hit him with it to complete this Challenge.
Interlude - A Promise to Keep
Luke, Han and Chewbacca were sentenced to be cast into the Pit of Carkoon and eaten by the almighty Sarlacc. However, they were saved from the literal jaws of death by Lando and R2-D2, just in time.

Armed with his lightsaber, Luke and his friends rescued Leia and escaped the Sail Barge. The vile Jabba the Hutt reluctantly went down with his ship like all good captains, providing the Sarlacc with a tasty snack after all.

Regrouping in the desert, Luke and R2-D2 boarded his X-wing to meet up with them later. He has a house call to make first...


Characters: Luke Skywalker (Episode VI), R2-D2

Current Objective: Return to Dagobah and finish Yoda's training

Time to keep our promise to Yoda and complete our training! Pull up your Galaxy Map and travel to Dragonsnake Bog on Dagobah.

Once you land, follow the markers to reach Yoda's hut, then head inside. Once inside, head over to Yoda, where you'll find the marker to continue the Story.
Interlude - Back to the Fleet

Characters: Luke Skywalker (Episode VI), R2-D2 (Swamp)

Current Objective: Head to the Home One in Endor Space

With nothing left for us on Dagobah, it's time to return to the fleet. Pull up your Galaxy Map and travel to Endor Space. Once you arrive, fly towards Home One, then land inside.

New Objective: Head to the Home One command room

Once you land, follow the markers to reach the command room. Unfortunately, you'll come across a locked door. Use the nearby Astromech socket to open it, allowing you to continue. Continue following the markers and you'll reach the marker to continue the Story.
Interlude - The Forest Moon

Characters: Luke Skywalker (Episode VI), Han Solo (Endor), R2-D2

Current Objective: Travel to the Forest Moon of Endor

General Solo has assembled his strike team, and it's time to head down to Endor. Pull up your Galaxy Map, then travel to Endor space.

Once in space, fly over to the marker to start the next Story level.

Unlocked Characters: Han Solo (Endor), Leia (Ewok Village)
Unlocked Vehicles: Imperial Lambda-Class Shuttle
Endor the Line - Story Mode

Enemies: Scout Trooper
Starting Characters: Leia (Endor - Hat), Luke Skywalker (Endor)
True Jedi: 65,000

Part 1 - Forest Ambush

Current Objective: Defeat the Scout Troopers!

So much for a surprise attack! Drop down off of the ledge and defeat the Scout Troopers. More reinforcements will arrive from the forest, so take care of them too.

New Objective: Borrow the speeder bikes

Eventually, some Scout Troopers on speeder bikes will appear, leaving two behind. Run over to them and hop on to continue the chase.

Part 2 - Speeder Showdown

Current Objective: Stop the Scout Troopers from raising the alarm

You're now on a speeder bike, and we need to take out the Scout Troopers before they can raise the alarm! Shoot down 4 Scout Troopers and more will appear.

New Objective: Defeat the attacking Scout Troopers!

Defeat 5 more Scout Troopers and your objective will update.

New Objective: Navigate the forest

Defeat 4 more Scout Troopers as you maneuver through the forest.

New Objective: Stop the Scout Troopers from raising the alarm

Defeat 5 more Scout Troopers to complete the level.

Unlocked Characters: Leia (Endor), Leia (Endor - Hat), Luke Skywalker (Endor)
Endor the Line - Minikits
Required Abilities: Breaker Blaster, Explosive, Sharp Shoot

Minikit 1 - Heavy Sleeper
You'll find a cracked wall in the forest clearing. Use the Breaker Blaster to destroy it, revealing a cave.








Inside, you'll find an Ewok sleeping on top of this Minikit. Destroy the boxes in the cave to reveal LEGO pieces, then build them onto the fire, waking the Ewok up and allowing you to collect this Minikit.






Minikit 2 - Endor-tainment
You'll find a cargo container on the left side of the forest clearing.








Destroy the box next to the container to reveal LEGO pieces, then build them into a slot for a keycard.







Turn around and you'll find a Scout Trooper trapped in a cage hanging from a tree.








Destroy the silver lock on the cage to send it crashing to the ground, revealing a keycard.








Pick it up and place it in the slot to open the cargo container, revealing this Minikit.








Minikit 3 - Geejaw and Order
There are 3 red geejaw flying around above the forest clearing. Shoot down all 3 to receive this Minikit.







Minikit 4 - Littering
Head to the north part of the clearing and you'll find this Minikit hidden behind a bush.








Minikit 5 - Backseat Bonanza
While riding your speeder bike, another speeder bike will eventually appear, towing this Minikit behind it. Destroy the speeder to collect the Minikit.







Micro Ship: Imperial Lambda-Class Shuttle (Micro)
Endor the Line - Level Challenges
Required Abilities: Mind Trick, Sharp Shoot

Challenge 1 - Dodge This!
Details: Fly through an AT-ATs legs
While you ride your speeder bike, you'll come across several AT-ATs. Drive through the legs of one of them to complete this Challenge.







Challenge 2 - In-Fighting
Details: Make the Scouts fight amongst themselves with Jedi Mind Tricks
Use a "Panic" Mind Trick on a Scout Trooper and they will start fighting each other, completing this Challenge.







Challenge 3 - No Safe Place
Details: Damage the Scout troopers by overloading the generator
When you start the level, you'll see a large yellow light on the right side of the area. Shoot the lights to overload the generator they're connected to, causing it to explode!
Interlude - Battle of Endor
On his return to Dagobah, Luke found that Master Yoda was very unwell. Before turning into a Force ghost-thingy, Yoda confirmed to Luke that he does indeed have a sister, and that she is none other than LEIA ORGANA. Twist!

Meanwhile, the Rebels prepare their next plan. To attack the Death Star, they must first destroy the shield generator protecting it, located on the FOREST MOON OF ENDOR.

Luke, Han, Leia, Chewbacca, and the droids reached the forest moon and encountered the locals after a very speedy tour of the woods. This resourceful, yet adorable, race of Ewoks seem like cuddly merchandise, but they are tougher than they look...


Characters: Han Solo (Endor), Chewbacca, Leia (Ewok Village)

Current Objective: Meet Wicket to depart for the shield generator

Now that we have been welcomed into the tribe, it's time to head over to the shield generator. Follow the markers through the village to reach Wicket, where you'll find the marker to start the next Story level.
The Chewbacca Defense - Story Mode

Enemies: Stormtrooper
Starting Characters: Chewbacca, Wicket
True Jedi: 110,000

Part 1 - Forests of Endor

Current Objective: Navigate through the forest

***NOTE*** If you've already completed "Interlude - Scrap for Scraps" in Episode VII, the workbenches will not appear, as you'll already have built the Net Launcher, Glider and Breaker Blaster.

We need to make our way back to the shield bunker. Head down the path and you'll find your way forward blocked by a large cracked wall. Use the nearby workbench to craft the Breaker Blaster, then use it to destroy the large cracked wall.

Once the wall is destroyed, you'll encounter a squad of Stormtroopers. Defeat them as you make your way towards the shielded turret in the back. When you get close to the turret, an Ewok will dive-bomb it, destroying the turret and revealing a multi-build. This gives you two options for how to proceed:

1). Wooden Hammer
2). Ewok Horn

Wooden Hammer: Build the hammer, then grab onto the bar to destroy the boxes, revealing LEGO pieces. Build them into a ladder, then climb up to reach the ledge. Continue down the path to reach an Ewok village.

Continue into the village and you'll find a broken lift between the two large trees. Destroy the nearby glowing white boxes to reveal LEGO pieces, then build them into a generator. The lift will be lowered to the ground, allowing you to hop inside.

New Objective: Find a route through the Ewok treehouses

Ride the lift up to the trees, then continue following the markers. You'll find another workbench, so use it to craft the Net Launcher. Use it to fire a net at the nearby slot, then climb up and over the barrier.

Continue along the platform, then push the large stack of boxes off the side of the tree. You'll then witness an Ewok glide across the gap. Use the Net Launcher to fire a net onto the slot, then climb up onto the ledge. Use the workbench to craft the Glider, then use it to glide across the gap. One across, pull the lever to lower a bridge, allowing Chewie to join you.

New Objective: Free the captive Ewoks and destroy the AT-ST!

You'll then see two caged Ewoks, along with an AT-ST. Shoot the cages to free the Ewoks, who will then use the logs to crush the AT-ST!

New Objective: Commandeer the AT-STs!

Continue down the path and you'll swing from a vine onto some AT-STs, allowing you to take over!

Ewok Horn: Instead of building the hammer, build the horn and an Ewok will blow into it, destroying the barrier in your way!

New Objective: Use the turret to destroy the AT-ST!

The AT-ST will flee down the path, so follow it. You'll find another squad of Stormtroopers, including one on a turret. Destroy the turret, then rebuild it so it's facing the AT-ST. Use the turret to destroy the AT-ST, then continue down the path.

New Objective: Navigate through the forest

Continue down the path, then use the nearby workbench to craft the Net Launcher. Use it to fire a net at the slot on the wall, then climb up to reach the next ledge. Continue down the path and you'll find the way forward blocked by a large wooden door.

Destroy the white box on the right to reveal a power core, then pick it up and place it in the socket on the left to lower a bar. Grab onto one side, then switch to your partner and grab the other side. This will open the door, allowing you to continue.

Continue down the path, then use the Net Launcher to fire nets at the slots on the log. Climb up, then grab onto the bar to reach a ledge overlooking some AT-STs.

New Objective: Commandeer the AT-STs

Once you reach the ledge, you'll watch an Ewok glide across the gap. Use the nearby workbench to craft the Glider, then glide across the gap towards the AT-ST on the right.

New Objective: Rescue your friends at the shield generator

Once in control of the AT-STs, head down the path towards the shield generator to complete the level.

Unlocked Characters: Wicket
The Chewbacca Defense - Minikits
Required Abilities: Force, Lightsaber, Sharp Shoot, Villain

Minikit 1 - Ewok-A-Mole
Once you start the level, turn around and you'll find some white boxes on the left.








Destroy them to reveal LEGO pieces, then build them into a lever.








Pull it and you'll activate a shooting gallery. Shoot all of the Stormtrooper targets before the time runs out (watch the clock in the back of the gallery) to reveal this Minikit.






Minikit 2 - Endor-Net Access
There are 3 Rebel Commandos trapped in nets. To free them, destroy the branch holding the net to the tree. This Minikit can only be collected by taking the "Ewok Horn" path (see Story Mode). The first commando can be found just to the right of Minikit 3 (see below).




The second can be found to the right of the turret you use to destroy the AT-ST.








The third can be found to the left of the turret you use to destroy the AT-ST. You'll have to walk around the trees to find it. Rescue all 3 commandos to receive this Minikit.






Minikit 3 - Heads Up!
Shortly down the "Ewok Horn" path (see Story Mode), you'll find a large log on the left side of the path. Use your lightsaber to cut a hole in it, creating an opening.






Walk up the log and you'll find a wrecked AT-ST. Destroy the objects around the cockpit to reveal LEGO pieces.







Build them into a Villain panel, then use it to open the cockpit, revealing this Minikit.








Minikit 4 - Tree Top
After collecting Minikit 3, continue down the path and you'll find this Minikit up on a wooden platform. Use the Force to stack the nearby boxes, allowing you to reach this Minikit.






Minikit 5 - Speeder-Bike Lane
While controlling the AT-STs, Scout Troopers on speeder bikes will be driving around the area. Destroy 3 of them to receive this Minikit. They will often drive right into you, so you can sometimes collect this Minikit without really trying.





Micro Ship: Imperial TIE Interceptor (Micro)
The Chewbacca Defense - Level Challenges
Required Abilities: Rapid Fire, Sharp Shoot

Challenge 1 - Ewok and Roll
Details: Blast the loose rocks with the AT-ST to take out the Stormtroopers
While controlling the AT-STs, you'll notice some boulders on the right side of the path. Shoot at them to knock them loose, causing them to tumble onto the nearby Stormtroopers.






Challenge 2 - Helmet Drum Collection
Details: During the first cover shooting section, land 3 headshots on the Stormtroopers
After using the Breaker Blaster to clear the path, you'll encounter a squad of Stormtroopers. Score 3 headshots on the troopers to complete this Challenge.






Challenge 3 - Sweep the Legs
Details: Trigger the log trap against the AT-ST
In order to complete this Challenge, you'll need to take the "Ewok Horn" path (see Story Mode). While using the turret, look to the right and you'll find some logs up on the ledge. Use the turret (or a Bounty Hunter) to destroy the gold clasp, triggering the trap and taking out the AT-ST.
Interlude - An Expected Visit
With the recent revelation heavy on his mind, Luke finally found time to share the truth with Leia; they are siblings, and Darth Vader is their father. Pretty heavy stuff, huh?

As the assault on the Shield Generator continued, the Rebels joined forces with the furry locals to try and change the tide. Their teamwork was successful, and the rebel-Ewok combo was able to gain access to the generator.

Sensing his father's presence, Luke left the rebels to confront Darth Vader aboard the Death Star. Now by his father's side, it is time to fulfill his destiny...


Characters: Darth Vader, Luke Skywalker (Episode VI)

Current Objective: Meet with The Emperor

Follow the markers down the hall and you'll eventually come upon a locked door. Use the Villain terminal (or use an "Influence" Mind Trick on the trooper and have him use the terminal) to open the door, allowing you to continue.

After heading into the next room, you'll find that the next door is also locked. Use an "Influence" Mind Trick on the trooper on the other side of the wall, then have him step on the button on the floor, revealing a Villain terminal by the locked door. Use it to open the door, allowing you to continue down the hall into the turbolift, where you'll find the marker for the final Story level.

Unlocked Characters: Darth Vader
Fulfill Your Destiny - Story Mode

Enemies: Emperor's Royal Guard
Boss: Darth Vader, Emperor Palpatine
Starting Characters: Luke Skywalker (Episode VI), Darth Vader
True Jedi: 30,000

Part 1 - Jedi Destiny

Current Objective: Fight!

Follow the button prompts to clash with Vader, then duel him to take down his health. Once you take down his first health bar, you'll find yourself up on a catwalk.

Follow the button prompts to avoid Vader's lightsaber throws. Unfortunately, they will take out the catwalk, knocking you to the ground.

New Objective: Hide from Darth Vader

After falling to the ground, you'll be hiding from Vader in the dark. Avoid Vader's vision and make your way back out of the area (or just run right up to Vader and fight him!).

New Objective: Fight!

Once Vader finds you, continue to duel him to take down his health. Once his health is depleted, follow the button prompts to clash with him, triggering a cutscene.

New Objective: Defeat the Emperor!

After the cutscene, Vader will join you as you fight the Emperor. Use the d-pad to direct Palpatine's lightning back at him, damaging him.

New Objective: Defend against the Royal Guard

After damaging Palpatine, he will send in some guards to attack you. Once you defeat them, Palpatine will attack again.

New Objective: Defeat the Emperor!

Once again, Palpatine will cast lightning at you. Use the d-pad to direct it back at him, damaging him.

New Objective: Defend against the Royal Guard

More guards will appear to defend Palpatine. Defeat them and Palpatine will attack you once again.

New Objective: Defeat the Emperor!

Use the d-pad to send Palpatine's lightning back at him. Once you damage him, he will drop back down to ground level. Follow the button prompts to resist/direct the lightning, damaging Palpatine. Take out his health to complete the level.

Unlocked Characters: Lando Calrissian (Episode VI - General), Darth Vader (No Helmet) (200,000)
Fulfill Your Destiny - Minikits
Required Abilities: Force, Protocol, Villain

Minikit 1 - Emergency Empire Access
Head out to the turbolift and walk around to the other side. You'll find a Villain terminal. Use it to open the turbolift, revealing this Minikit.







Minikit 2 - Always Check Behind the Chair
You'll find this Minikit behind Palpatine's chair. Maneuver behind it during the duel with Darth Vader to collect it.







Minikit 3 - Peculiar Protocol Password Panel
Head out towards the turbolift, then head to the right. The gate will shut in your face, preventing you from entering the alcove. Smash through the gate to destroy it, allowing you to head inside.






You'll find a Protocol panel in the alcove. Use it to retrieve the password for "Death Star Throne Room Monitor".







Head over to the other side of the turbolift and you'll reach another alcove. The gate will once again close on you, so smash it and enter the alcove.







In this alcove, you'll find a large screen. Destroy the plant to the right of the screen to reveal a Protocol panel, then use it to input the password for "Death Star Throne Room Monitor".






This will reveal some LEGO pieces in front of the monitor. Build them into this Minikit.








Minikit 4 - Mint Condition
In the alcove to the right of the turbolift (see Minikit 3 above), you'll find three statues. You'll need to use the Force to place them in the correct display cases.






Place the gold statue in the case on the left, the Vader statue in the center case, and the Gungan statue in the case on the right to reveal this Minikit.







Minikit 5 - Feeling Deflated
In the alcove to the left of the turbolift (see Minikit 3 above), you'll find a console along the back wall with a lamp next to it. Destroy the console to reveal a power core.






Pick it up and place it in the socket by the bouncy castle.








This will inflate the bouncy castle, revealing this Minikit.








Micro Ship: Death Star II (Micro)
Fulfill Your Destiny - Level Challenges
Required Abilities: Weapons Cache

Challenge 1 - I Will Not Fight You, Father
Details: Make your way past Vader without being detected
Early in the level, you'll be hiding from Vader underneath the Emperor's throne. While Vader is looking for you, avoid his gaze and run back out from underneath the stairs. Once you make it back out into the light, this Challenge will register as Vader notices you slipped by him.




Challenge 2 - Let the Hate Flow Through You
Details: Cause damage to one of Palpatine's guards by luring them into one of his attacks
While battling the Royal Guards, Palpatine will also hurl lightning attacks at you if you get too close. These attacks will be marked by red circles on the ground. Lure a Royal Guard into the red circle with you and he will also take damage, completing this Challenge.




Challenge 3 - There is No Conflict
Details: Find the Empire Weapons Crate and use the weapons within it
Head towards the turbolift and walk around the outside to cause two weapons crates to appear.








Grab a weapon from one, then fire it to complete this Challenge.
----Episode VII - The Force Awakens----
Luke Skywalker has vanished. In his absence, the sinister FIRST ORDER has risen from the ashes of the Empire and will not rest until Skywalker, the last Jedi, has been destroyed.

With the support of the REPUBLIC, General Leia Organa leads a brave RESISTANCE. She is desperate to find her brother Luke and gain his help in restoring peace and justice to the galaxy.

Leia has sent her most daring pilot to Jakku, where an old ally has discovered a clue to Luke's whereabouts...
Prologue - Attack on Tuanul

Starting Characters: Poe Dameron (Jacket), BB-8

Current Objective: Defend yourself from the First Order!

Looks like it didn't take long for the First Order to find us! Head forward into the village and your objective will update.

New Objective: Reach Poe's X-wing and escape the attack!

Continue following the marker to reach your ship, defeating the Stormtroopers as necessary. Once you reach your ship, head into the marker to continue the Story.

Unlocked Characters: Poe Dameron (Jacket), BB-8
Prologue - New Friends

Starting Characters: Rey (Episode VII), BB-8

Current Objective: Return to Rey's home for the night

We've run into Rey, who has decided to give BB-8 some shelter. Follow the markers around the bend to reach Rey's AT-AT, where you'll find the marker to start the first Story level.

Unlocked Characters: Rey (Episode VII)
First Order of Business - Story Mode

Enemies: Stormtrooper (First Order), Stormtrooper (First Order Sergeant), First Order Officer, First Order TIE Pilot
Starting Characters: Poe Dameron (Jacket), Finn (FN-2187)
True Jedi: 60,000

Part 1 - The Finalizer

Current Objective: Find the hangar

Time to get out of here. There are several ways to get to the hangar. I'll cover them all here, but you only have to take one of these paths to reach the hangar. Pick whichever sounds the most fun to you! They are:

1). Main Path - Combat
2). Main Path - Stealth
3). Alternate Path 1
4). Alternate Path 2

Main Path - Combat: Head straight down the hall and through the door. When you enter the room, an officer will order you to take Poe to the detention level. In order to continue, you'll need to find a keycard.

New Objective: Obtain a keycard or collect a disguise to open the hangar doors

The simplest way to get a keycard is to steal one! Defeat all the enemies in the room, including the officers. The officers will leave behind keycards, so pick one up and insert it into either of the nearby slots to open the door. Head down the path to reach the hangar.

Alternatively, you can use the Villain terminal on the left side of the room to release a bunch of training remotes, causing the officer on the left to drop their keycard. You can also complete the "Party Time!" Challenge to cause the officer on the right to drop their keycard.

Main Path - Stealth: After entering the large room at the end of the hall, Poe will notice an officer walk through the door on the left. Follow him through the door and you'll reach a break room of sorts. Unfortunately, the time for stealth has passed. Defeat the three officers and they'll drop parts of their uniform. Have Poe put them on to complete his disguise, then head back out into the main room.

With your new disguise, approach either of the officers standing in front of the doors. They will salute you when you approach, then open the door for you. Continue down the path to reach the hangar.

Alternate Path 1: Head down the hall, then use the Villain terminal on the left to open the door. Head inside to reach the server room, then head to the left and follow the path around (when you enter, you can also head through the door immediately to the right to catch up with the Main Path). Press the button on the right to shut off the alarm system, preventing the First Order from calling for backup.

We still need to reach the hangar. Latch onto the grapple point above you, then pull to lower a ladder. Climb up, then follow the marker to reach a grate. Latch onto the grapple point and pull to clear the way ahead, then continue forward. Destroy the next grate, then drop down to enter the hangar.

Alternate Path 2: Instead of heading forward at the start, head to the right to reach another hallway. Head through the door and you'll find a Stormtrooper on a dolly. Use Finn's thermal detonators to destroy the silver support, revealing LEGO pieces. Build them into a grapple point, then latch on to it and pull to open the door.

Head up the ramp and enter the next room. In order to continue, you'll need to find three power cores to activate the screen on the right. The purple core can be found in the top right corner, the green core in the bottom right corner, and the orange core in the bottom left corner.

Pick up all three power cores and place them in the correct colored slots to open the door. Continue down the path and climb down the ladder to reach the underground path. Continue down the path to reach some steam jets. Push the large box into the steam to block it, allowing you to continue.

Continue down the path and you'll find more steam. Push the next box in front of the steam to block it, then continue down the path. Destroy the red box to clear the path, then grab the box and push it in front of the next set of steam, allowing you to continue. Continue down the path and you'll find a ladder. Latch onto the grapple point above it, then pull to open the hatch. Climb up to reach the hangar.

New Objective: Reach the available TIE fighter and escape!

Now that we've reached the hangar, we need to reach a TIE Fighter. Just like earlier, there are several ways to reach the TIE. They are:

1). Main Path - Stealth
2). Main Path - Combat

Main Path - Stealth: Head to the top left corner of the hangar and you'll find a ladder. Climb up, then hop across the platforms to reach the back ledge. If you took Alternate Path 1 above, you'll find yourself next to the platforms already.

Grapple onto the bar, then grab onto the large battery. Move it into the slot on the left, creating a ladder for Finn. Once Finn joins you, move the battery back into the socket on the right to raise up the steps. Climb up to the next ledge, then use the Villain terminal to open the door.

Head inside, then continue down the path to reach the ledge above the TIE. Drop down, then turn the handles to disconnect the cables.

Main Path - Combat: Alternatively, you can always just run right up to the TIE Fighter. Fight your way past the enemies, then pass through the gate and climb the ladder to reach the TIE. Climb up the next ladder, then turn the handles to disconnect the cables.

Once you disconnect both cables, you'll complete the level.

Unlocked Characters: Finn (FN-2187), Finn (FN-2187 - No Helmet), First Order Flametrooper (100,000), First Order Officer (35,000), Stormtrooper (First Order Sergeant) (35,000), Stormtrooper (First Order Officer) (100,000), Stormtrooper (First Order Heavy Assault) (100,000)
First Order of Business - Minikits
Required Abilities: Astromech, Force, Grapple, Lightsaber, Sharp Shoot, Villain

Minikit 1 - Anger Management
As soon as you start the level, head to the left down the hallway. Head through the door on the right to reach the interrogation room.







Destroy the interrogation chair to reveal this Minikit.









Minikit 2 - Poster Boy
To collect this Minikit, you'll need to destroy 5 posters of First Order Stormtroopers. To find the first, head left from your starting point, then head through the door on the left. You'll find a Stormtrooper scrubbing the floors, with the poster on the right.




The second poster can be found by taking Alternate Path 1 (see Story Mode). After climbing the ladder out of the server room, look south to find this poster on the wall to the right.






The third poster can be found by taking Alternate Path 2 (see Story Mode). Instead of heading up the ramp, head into the room on the right.







Once inside the room, continue south to find a black box next to the door. Destroy it to reveal an Astromech socket.







Use it to open the door, then head inside the next room. You'll find the poster on the west wall.








The fourth poster can be found by heading down the Main Path (see Story Mode). While in the large room before the hangar, head south to reach a door.






Head inside to reach a weapons storage room. The poster can be found on the wall in the top right corner of the room.







The fifth poster can be found in the bottom left corner of the hangar. Destroy all 5 posters to receive this Minikit.







Minikit 3 - Astro Physics
To reach this Minikit, take Alternate Path 2 (see Story Mode). Instead of heading up the ramp, head into the room on the right.







Once inside the room, continue south to find a black box next to the door. Destroy it to reveal an Astromech socket.







Use it to open the door, then head inside the next room. Follow the markers to reach a closed door. Press the button next to it to open it.







Head inside the next room, where you'll find an Astromech socket on the south wall. Use it to open the nearby hatch, revealing this Minikit.







Minikit 4 - BB-Ball
To reach this Minikit, take the Main Path (see Story Mode). While in the large room before the hangar, head north to reach a door.







Head inside to find a locker room. Look to the left and you'll find a basketball hoop on the wall, with several training remotes on the floor nearby.







Use the Force to lift up a training remote, then move it into the hoop to reveal this Minikit.








Minikit 5 - Light Luggage
Head to the top right corner of the hangar to find a box. Cut a hole in it with your lightsaber to open it, revealing this Minikit.







Micro Ship: Finalizer (Micro)
First Order of Business - Level Challenges
Required Abilities: Explosive, Grapple, Hero, Sharp Shoot

Challenge 1 - Hazardous Work Environment
Details: Defeat enemies using hazards in the hangar bay
In the hangar, you'll find an AT-ST standing on top of a platform. Shoot the target to the right to activate the trapdoor, completing this Challenge. You can also shoot the targets by the other trapdoors to get rid of several troopers.





Challenge 2 - Party Time!
Details: Trigger the disco!
In order to complete this Challenge, you'll need to take the Main Path (see Story Mode). You also will need to avoid fighting the enemies, so don't bother any of the stormtroopers as you pass. While in the large room, destroy the boxes to the right to reveal LEGO pieces.




Build them into a Hero terminal.









Use it to call in a disco ball, causing the troopers to come over and dance!








Challenge 3 - Sneaking Mission
Details: Discover the underground route into the hangar bay
Take Alternate Path 2 (see Story Mode) to reach the hangar. As you climb the ladder into the hangar, you'll complete this Challenge.
Interlude - Scrap for Scraps
Desperate to flee the First Order, FN-2187, or FINN to his new friend, enlisted the help of Resistance ace-pilot POE DAMERON. Together, they made a daring escape from the clutches of danger.

The so-called ace pilot soon got into some trouble, and their ship crashed on Jakku. The wreckage disappeared into the sands, and Poe seemingly went down with it.

Elsewhere on Jakku, the scavenger known as REY is helping the adorable ball, BB-8, find his master, who may or may not have just crashed his ship...


Characters: Rey (Episode VII), BB-8

Current Objective: Head to the Star Destroyer wreckage to gather scrap

Before we head over to Niima Outpost, we need to gather some scrap for Unkar Plutt. That Star Destroyer in the background seems like a good place to go! Follow the markers through the desert (you can hop on the nearby speeder to shorten the journey if you want) to reach the Star Destroyer, then head inside the engine.

New Objective: Collect enough scrap to trade with Unkar Plutt in Niima Outpost.

Now that we're inside, we need to collect 20 pieces of scrap. The gold circles on the map represent areas where scrap can be found. Let's start on the ground.

***NOTE*** If you've already completed "The Chewbacca Defense" in Episode VI, the workbenches will not appear, as you'll already have built the Net Launcher, Glider and Breaker Blaster.

You'll find a piece of scrap out in the open by the TIE Bomber in the center (1/20), as well as another by the TIE Fighter to the right (2/20). There's another piece of scrap by a TIE Fighter wing north of the TIE Bomber (3/20), and there's another in the back part of the area by another TIE Fighter wing (4/20).

Grapple onto the ledge in the back (the east side), allowing you to collect two more pieces of scrap (6/20). There is another ledge BB-8 can grapple onto on the south side of the hangar, where you'll find two more scrap pieces (8/20).

After collecting those pieces, drop back down and follow the marker to reach a workbench. Stand in front of it and press the "special" button to craft a Net Launcher. Use the Net Launcher to shoot nets onto the two empty slots, then climb up to reach the ledge.

Grab the two pieces of scrap (10/20), then climb up the ladder to reach two more pieces (12/20). Use the nearby workbench to build a Glider, then use it to glide across the gap, where you'll find two more pieces (14/20). Push the box off the ledge to reveal LEGO pieces, then drop down and build them into a trampoline.

Bounce BB-8 on it to reach another ledge, where you'll find another scrap piece (15/20). Latch onto the orange bar above you to reach the next ledge, where you'll find another scrap piece (16/20). Use the Astromech socket to lower a ladder, allowing Rey to join you.

Glide across the gap to reach another ledge, then use the workbench to build the Breaker Blaster. Use it to destroy the nearby cracked block, revealing two more pieces of scrap (18/20). Drop back down to the ground, then use the Breaker Blaster to smash the cracked block on the AT-AT. You'll reveal the last two scrap pieces (20/20).

New Objective: Take the scrap to Unkar Plutt in Niima Outpost

Once you have all 20 scrap pieces, head back outside the Star Destroyer. Once outside, follow the markers to reach Niima Outpost. Head into the marker by Unkar Plutt to continue the story.



New Objective: Defeat Unkar's enforcers!

After the cutscene, you'll find yourself under attack from Unkar's goons! Defeat them and Finn will ask to speak to you.

New Objective: Speak to Finn

Walk to the marker by Finn to continue the story.
Interlude - Outpost Antics

Characters: Rey (Episode VII), BB-8, Finn (Episode VII)

Current Objective: Use the quad jumper to escape from the First Order!

Time to get out of here! Head towards the nearby quad jumper and it will be destroyed.

New Objective: Find a way into the shipyard

There's another quad jumper in the shipyard, but the way inside is blocked. You'll need to find a way to get the gate down. Head over to the nearby TIE Bomber wreckage, then destroy the glowing objects to reveal LEGO pieces. Build them into a generator, then use the Astromech socket on it to power it up, sending the TIE through the gate.

New Objective: Use the other quad jumper to escape from the First Order!

Now that the gate is down, we can finally get out of here! Follow the markers to reach the second quad jumper, which will also be destroyed.

New Objective: Use the "garbage" ship to escape from the First Order!

Looks like the garbage will do. Head over to the marker by the Millennium Falcon to start the next level.

Unlocked Characters: Finn (Episode VII)
Low Flying Garbage - Story Mode

Enemies: First Order TIE Fighter, TIE Interceptor
Starting Characters: Rey (Episode VII), Finn (Episode VII)
Starting Vehicles: Millennium Falcon (Episode VII - VIII)
True Jedi: 81,000

Part 1 - Graveyard of Giants

Current Objective: Defeat the TIE Fighters!

We need to get rid of these TIE Fighters! You'll be attacked by several waves of TIEs. The first wave consists of 7 fighters, the second wave consists of 10 fighters, and the third wave consists of 12 fighters.

New Objective: Collect torpedoes and open an escape route into the crashed Super Star Destroyer!

We now need to clear the way into that Super Star Destroyer. Defeat one of the TIE Interceptors flying around to pick up a proton torpedo, then launch it at the marked engine to create an opening.

New Objective: Escape into the crashed Super Star Destroyer!

Fly inside the engine.

Part 2 - Super Star Destroyer Engine

Current Objective: Defeat the TIE Fighters!

Fly around, collecting studs and avoiding obstacles. Destroy 10 TIE Fighters to complete the level.

Unlocked Vehicles: Quad Jumper, Millennium Falcon (Episode VII - VIII)
Low Flying Garbage - Minikits
Minikit 1 - Risky Maneuver
Destroy the 4 turrets on the side of the Star Destroyer to receive this Minikit.








Minikit 2 - Scrap Picker
This Minikit can be found inside a cylinder by the Star Destroyer. Fly towards the cylinder and you'll see a wall.







Shoot the wall several times to destroy it, allowing you to fly inside and grab this.








Minikit 3 - Kick 'Em While They're Down!
This Minikit can be found inside of a cylinder across from the Star Destroyer.








Minikit 4 - Target Practice
After clearing the first three waves of TIEs, you'll be attacked by TIE Interceptors carrying proton torpedoes. During this phase of the level, defeat 5 "normal" TIE Fighters to receive this Minikit.






Minikit 5 - Scavengers Gonna Scavenge
After entering the Super Star Destroyer engine, you'll find a scrap droid flying in front of you. Shoot it down to receive this Minikit.







Micro Ship: First Order TIE Fighter (Micro)
Low Flying Garbage - Level Challenges
Challenge 1 - Getting Pretty Good at This
Details: Defeat 3 TIE Fighters in 5 seconds
This can be done pretty easily by waiting for the TIEs to cluster up like this. Make sure you're within range and light them up! There are also several opportunities for this while you're inside the Super Star Destroyer engine.





Challenge 2 - How Low Can You Go?
Details: Lose or defeat an enemy by flying through debris in The Graveyard of Ships
There are several cylinders like this one dotted throughout the desert. Fly through one and eventually a TIE will crash behind you or break off pursuit.






Challenge 3 - Not So Easy Without a Co-Pilot!
Details: Successfully evade a locked-on enemy bolt or missile
In order to complete this Challenge, you'll need to fly high so the TIEs can track you. You'll know you're high enough once Rey and Finn banter a bit. Once a TIE locks onto you, perform a loop maneuver to break free of the lock, completing this Challenge.
Interlude - Rendezvous with the Resistance
In the markets of Jakku, Finn, Rey and BB-8 found themselves the targets of First Order forces desperate to get their hands on the droid. Who can blame them, he's so cute!

Determined to keep the map to Luke Skywalker from the First Order, our heroes stole a "garbage" ship to make their getaway in.

It turns out the hunk of junk was none other than the MILLENNIUM FALCON. What are the odds of that? Wait, never tell me the odds...


Characters: Rey (Episode VII)
Vehicles: Millennium Falcon (Episode VII - VIII)

Current Objective: Travel to D'Qar in The Ileenium System

Pull up your holoprojector to access the galaxy map, then travel to D'Qar Space to start the next level. That was easy!
Reap What You Solo - Story Mode

Enemies: Guavian Soldier, Mynock, Womp Rat, Kanjiklub Member
Starting Characters: Rey (Episode VII), Finn (Episode VII); Han Solo (Episode VII), Chewbacca, BB-8
True Jedi: 80,000

Part 1 - Rey and Finn

Current Objective: Find a way off the Eravana

You'll be in two groups for the majority of this level, with one group consisting of Rey and Finn, and the other consisting of Han, Chewie and BB-8. For the sake of simplicity, I'll be splitting up their areas into two different parts, even thought they're technically the same area.

Head down the hallway, then latch onto the grapple point and pull to destroy a fuse box, opening the door ahead of you.

Part 2 - Han, Chewie and BB-8

New Objective: Gain access to the anti-rathtar crate

You'll now find yourself in control of Han, Chewie and BB-8. You can switch between either party by holding "Y", but let's stick with Han and company for now. We need to get rid of that rathtar! Look to the right of the rathtar to find a Lucky Shot opportunity. Shoot the panel to lower the anti-rathtar crate below you. Switch back to Rey and Finn.

Part 1 - Rey and Finn

New Objective: Defeat the rathtar!

Destroying the fuse box opened the nearby door, so head into the next room to find a conveyor belt. Grab onto the battery to the left of the conveyor belt, then move it into the nearby socket, revealing a button.

With the button ready, head to the bottom left corner of the room to find the anti-rathtar crate. Grab onto it and push it in front of the conveyor belt, then push the button to send the crate back up to Han.

Part 2 - Han, Chewie and BB-8

New Objective: Find a way off the Eravana

Head over to the anti-rathtar crate and press the button on it to activate it. This will launch some missiles at the rathtar, destroying it. With the rathtar taken care of, a nearby door will open. You now have two options for how to proceed. They are:

1). Alternate Path
2). Main Path

Alternate Path: If you want to gain the high ground on the attacking Guavians, use the Astromech socket in the hallway to open the nearby door. Continue down the path and you'll reach a vantage point, giving you an advantage!

Main Path: Alternatively, you can just head straight down the hallway and hop through the opening to reach the next room.

New Objective: Destroy the force-field generator

Defeat the attacking Guavians, including the one manning the turret. You can use a Lucky Shot opportunity to knock the Guavian out, or just defeat him normally. Once the turret is clear, hop in and use it to destroy the nearby gold structure.

New Objective: Find a way off the Eravana

Once the force field generator is destroyed, you'll be able to head into the next room, where you'll find an Astromech socket. However, you'll need Rey and Finn to uncover it for you. Switch back to them.

Part 1 - Rey and Finn

Head over to the bottom right corner of the room to find a lift. Stand on it, then press the button to raise yourself up. On the next level, continue down the path and you'll run into another rathtar. There are two ways to get around it. They are:

1). Main Path
2). Alternate Path

Main Path: Build the LEGO pieces in front of the rathtar into an orange bar, allowing Finn to grapple over the rathtar. Rey can run across the walls to bypass the rathtar. Once past the rathtar, continue down the path and the floor will collapse.

Alternate Path: Instead of avoiding the rathtar, use Rey's Breaker Blaster to destroy the cracked panel above the rathtar. This will drop a large box on its head, defeating it. You can either drop down a level and follow that path, or continue across the gap as you would above.

No matter which path you choose, you'll end up back on the lower level. Continue down the path and you'll enter another large room. Continue forward through the room and you'll find a power core on the ground. Pick it up and place it in the nearby socket to power up the nearby button. Press it to uncover the Astromech socket above you. Switch back to Han.

Part 2 - Han, Chewie and BB-8

Now that the Astromech socket is uncovered, use it to deactivate the force fields. Continue into the next room and you'll find Bala-Tik up on the ledge. You need to find a way to get up there. Grab onto the handle in the center of the room, then turn it to open the bottom right crate. This will reveal a hovercart.

Grab onto it and move it into the large yellow slot in the floor, then press the nearby button to place a box on the hovercart. Push the hovercart back in front of the crates, then turn the handle in the center of the room so the top right crate is open. Climb up the ladder on the hovercart, then hop into the opening and continue along the path.

Continue into the next room, then head down the hall. Hit the button at the end to open the way to the hangar. We've found the Falcon, but before we can work on escaping, let's get Rey and Finn caught up.

Part 1 - Rey and Finn

Continue down the path, then launch a net at the socket on the wall. Climb up onto the next ledge, then grab onto the two orange bars to open the door. Finn will then be grabbed by a rathtar!

New Objective: Save Finn!

Follow the rathtar down the hallway. You'll catch up with Finn, who is holding onto the door for dear life! Destroy the nearby green box to reveal a power core, then pick it up and place it into the socket on the right. Press the button that appears to shut the door, saving Finn.

New Objective: Find a way off the Eravana

Continue down the hallway to find another button. Press it to open the door to the hangar, then head inside.

New Objective: Activate the two docking bay switches

With the whole gang back together, you now need to hit two buttons to open the docking bay. To reach the first button, head to the bottom left corner of the hangar to find some panels on the wall. Launch nets onto the sockets, then climb up onto the ledge. Run across the wall, then hop across the posts to reach the button. Press it to partially open the docking bay doors.

Drop back down and head to the bottom right corner of the hangar to find an Astromech socket. Use it to start moving the box, as well as another box above you. Grab or grapple onto the orange bar, then ride the box up.

When the other box moves close to you, jump or grapple onto it, then ride it over to the ledge with the button. Drop down and press the button to open the rest of the docking bay doors. Press both buttons to complete the level.

Unlocked Characters: Han Solo (Episode VII)

You will also unlock Chewbacca if you haven't already
Reap What You Solo - Minikits
Required Abilities: Astromech, Explosive, Lucky Shot, Rapid Fire, Small

Minikit 1 - Contain and Collect
While turning the handle to open the various crates, open the top left crate to reveal this Minikit.








Push the hovercart in front of it, allowing you to climb up to it.








Minikit 2 - Broken Floors and Silver Doors
After passing the second rathtar, you'll come to an area where the floor collapses under you. Before dropping down, destroy the silver wall at the back of the hallway to reveal a room with this Minikit inside.





Carefully hop across the gap to reach this Minikit.









Minikit 3 - Tantalizingly Tiny Droid Door
You'll find this Minikit inside a clear box on the south side of the hangar. Send a small character through the opening to reach it.







Minikit 4 - Hanging Out
While playing as Han, Chewie and BB-8, take the Alternate Path (see Story Mode).








Once at the vantage point, hop across the gap to reach the ledge on the right.








Use the Lucky Shot opportunity to send the crate moving to the left, revealing another crate.








Destroy the silver panel on it to open it, allowing you to collect this Minikit.








Minikit 5 - The Ryloth Ark
While in the room with the Womp Rats, head to the top right corner to find some buttons on a box. In order to open it, you'll need to input the correct code.






The code can be found on a small console in the bottom right corner of the room.








Input the correct code (green, purple, yellow) to open the box, revealing a golden ark. Destroy it to reveal this Minikit.







Micro Ship: Eravana (Micro)
Reap What You Solo - Level Challenges
Required Abilities: Astromech, Breaker Blaster, Grapple

Challenge 1 - The High Ground
Details: Find a route to the vantage point
To complete this Challenge, take the Alternate Path (see Story Mode) after defeating the first rathtar. Once you reach the vantage point, this Challenge will register.






Challenge 2 - Rathtar Ruse
Details: Defeat the second blocking Rathtar instead of bypassing it
The second blocking rathtar is the rathtar you encounter while controlling Rey and Finn. Instead of running around the rathtar, use the Breaker Blaster to destroy the cracked panel above it. This will drop a box on its head, defeating the rathtar and completing this Challenge.




Challenge 3 - Turret Takeover
Details: Take over the turret from below
This can be done while controlling Rey and Finn. In the room with the womp rats, you'll find a box with a grapple point on it.







Latch onto it and pull to reveal LEGO pieces, then build them into a chair. Hop in to take control of the Guavian turret, completing this Challenge.
Interlude - Friends of the Resistance
Having narrowly escaped the First Order in the Millennium Falcon, Rey and Finn found themselves in the hands of legendary smugglers HAN SOLO and CHEWBACCA.

Pleasantries around their reunion with the iconic old freighter were short-lived, as two rival gangs and some loose rathtars ruined their tender moment.

Shaking off monsters and debt collectors is what Han Solo does best, so now our heroes can continue their adventure, but the First Order is not too far behind...


Characters: Rey (Episode VII); Rey (Grey Scavenger Vest), BB-8, Finn (Episode VII), Han Solo (Episode VII), Chewbacca

Current Objective: Visit Han's "old friend" on Takodana

Having escaped the Eravana, we now find ourselves in Takodana space. Fly towards Maz's Castle (the location marked on the planet), then land.

New Objective: Speak to Maz

After landing, follow the marker to reach the entrance to the castle, where you can continue the Story.



New Objective: Investigate the voices

Seems like we should investigate those voices! Follow the markers to reach the basement, where you'll find a locked door. To open it, head into the room across from it.

In here, you'll find an Astromech socket up on the wall. Move the pillars so BB-8 can reach the socket, then use it to open the locked door. Head back out into the hallway and enter the room.

New Objective: Examine the chest

Pick up the key on the ground, then place it in the lock on the chest to trigger a cutscene.



New Objective: Flee Maz's Castle!

Looks like the First Order has found us! Follow the markers out of the castle.

New Objective: Fight through the Stormtroopers!

Once outside, fight your way through the Stormtroopers to reach a clearing. Once you reach the clearing, a troop transport will land, dropping off FN-2199.

New Objective: Defeat FN-2199!

You will now have a mini boss battle against FN-2199. Defeat him to trigger another cutscene.



New Objective: Travel to D'Qar

With the battle over, pull up your Galaxy Map and travel to the Resistance Base on D'Qar. Once you land, head over to the marker to continue the Story.

New Objective: Follow BB-8 and Poe to the Command Center

After Finn and Poe's reunion, it's time to speak to Leia. Follow Poe to reach the Command Center, where you'll find the marker to continue the Story.

Unlocked Characters: Rey (Scavenger Grey Vest), FN-2199
Unlocked Vehicles: Resistance Transport (35,000)
Interlude - Starkiller Base

Characters: Han Solo (Episode VII), Chewbacca, Finn (Episode VII)

Current Objective: Travel to Starkiller Base

Pull up your Galaxy Map and travel to Starkiller Base to start the next Story level.
Starkiller Queen - Story Mode

Enemies: Stormtrooper (First Order), First Order Flametrooper
Boss: Captain Phasma
Starting Characters: Finn (Episode VII), Han Solo (Episode VII), Chewbacca
True Jedi: 95,000

Part 1 - Starkiller Base

Current Objective: Defeat the Stormtroopers to lure out Captain Phasma

There are 30 Stormtroopers scattered throughout the area. Run around and defeat them all to get Captain Phasma to appear.

New Objective: Create traps for Captain Phasma

Once you defeat all of the Stormtroopers, Captain Phasma will begin walking around the area. Her field of vision will be marked on the map, and she won't attack you unless she can see you. While it's tempting to walk right up to her and smack her, you'll need to get creative and set some traps instead.

Before you can set a trap, you'll need a power core. Follow the marker to reach the southernmost room, where you'll find a power core. In order to create the traps, you'll need to place the power core in various slots.

There are several traps you can set. They are:

1). North Hallway
2). West Hallway
3). East Hallway

North Hallway: Head over to the north hallway, then head inside the small room by the west hallway to find a slot for the power core. Place it inside to power the nearby lift, then ride it up to the upper ledge. Head down the hall to find a box. Push it along the bridge to drop a rock on Phasma.

West Hallway: Head over to the west hallway, then place the power core in the slot to electrify the floor. Phasma will then walk over it, stunning her.

East Hallway: Head over to the east hallway, then place the power core in the slot to reveal some LEGO pieces. Build them into either the Sweeper Droid or the Electromagnet to trap Phasma.

New Objective: Capture Captain Phasma

After stunning Phasma, walk up to her and smack her to capture her.

New Objective: Defeat the Stormtroopers to lure out Captain Phasma

Unfortunately, it's not going to be that easy! When you approach Phasma, she will flee to the room in the center of the map. She'll also send some Stormtroopers out to fight you. Defeat the enemies that attack and Phasma will reappear with the power core.

New Objective: Create traps for Captain Phasma

Track her down and she will fight you for a bit. While you can't damage her, she will drop the power core, allowing you to set another trap. Set another of the traps from above to stun her again.

New Objective: Escort Captain Phasma to the systems control room

With Phasma captured, walk her over to the control room. She will use the panel to open the door.

New Objective: Force Captain Phasma to disable the defense shields

With the door to the control room now open, walk Phasma over to the back console to complete the level.
Starkiller Queen - Minikits
Required Abilities: Astromech, Explosive, Force, Grapple, Lightsaber, Net Launcher, Rapid Fire, Villain

Minikit 1 - Wall of Shame
Use your lightsaber to cut a hole in the wall in the south part of the area, revealing this Minikit.








Minikit 2 - Rock Starkiller
Use the Net Launcher to fire nets at the two slots on the wall near the sniper bridge in the east hallway.







Once the nets are in place, grapple onto the orange bars, then hop up and onto the nets, allowing you to shimmy up to this Minikit.







Minikit 3 - Always Recycle
Head down the east hallway and you'll find a door with gold latches. Destroy them to open the door, then head inside.







Once inside, you'll find this Minikit inside a container on the right.








Use the Force to lift it up and place it in the nearby compactor.








Once the Minikit is inside, use the handles to operate the compactor. Once one of the compactor walls touches the container, it will be destroyed.







Once the container is destroyed, drop down into the compactor to find some LEGO pieces (you might have to move the walls back to find them). Build them into this Minikit.






Minikit 4 - No More Restraints
Head down the hall in the southwest part of the area to find a Villain terminal.








Use it to open the door to the interrogation room. Head inside to find a silver box.








Destroy it to reveal LEGO pieces, then build them into this Minikit.








Minikit 5 - You're the Party Star!
As soon as you enter the shield control room, head to the right to find three computer structures in the corner.







Destroy them to reveal LEGO pieces, then build them into an Astromech socket.








Use it to open the nearby model of Starkiller Base, revealing this Minikit.








Micro Ship: Starkiller Base (Micro)
Starkiller Queen - Level Challenges
Required Abilities: Grapple, Lucky Shot

Challenge 1 - Rey's Escape
Details: Discover Rey's escape through Starkiller Base
Head down the hall in the northwest part of the area to find a large window. Walk up to it to watch Rey escape the Stormtroopers!







Challenge 2 - Rug Pull
Details: Find a way to blow up the sniper bridge
The sniper bridge can be found in the east hallway. Use the Lucky Shot opportunity beneath the bridge to destroy it, completing this Challenge.







Challenge 3 - Snowed In
Details: Lock the Stormtroopers outside of the base
You'll find a grapple point above a door in the northwest corner of the area. Latch onto it and pull to lock the door, preventing some Stormtroopers from entering!
Interlude - A Bag Full of Explosives
After decimating Hosnian Prime with their new weapon, the First Order attacked Takodana searching for BB-8 and the map to Luke Skywalker. Despite the Resistance arriving to fend them off, KYLO REN captured REY, believing he could retrieve it from her memories.

After Han and GENERAL LEIA ORGANA were finally reunited, they began planning to take down a big, evil sphere like the good old days! With Finn's knowledge of Starkiller Base's layout, he joined Han and Chewbacca in landing on the base to shut down the shields for the Resistance X-wings.

Once their mission was done, they reunited with Rey, who had released herself from captivity using the FORCE POWERS that have awoken inside her. Now, the assault on Starkiller Base begins...


Characters: Han Solo (Episode VII), Chewbacca

Current Objective: Enter Starkiller Base

Now that the shields are down, let's see if we can weaken that thermal oscillator to help out Poe! Follow the markers to reach an entrance to the base, then head inside.

New Objective: Plant the explosives on the thermal oscillator's support pillars

Now that we're inside, we need to plant some explosives. Head down the path and Rey will open the door for you. Chewie will drop the explosives on the ground, allowing you to pick them up.

There are four explosives for you to plant. Two explosives can be easily placed on the north support column (one up above, one down below). The third explosive can be placed on the lower part of the south column. In order to place the last explosive, you'll need to do some work.

Fortunately, it's rather simple. Drop down to the ground, then grab onto the stack of boxes. Maneuver them in between the walkways, allowing you to jump across. Alternatively, you can also pull the lever near the south column to lower a ladder for you.

New Objective: Escape the thermal oscillator

Once all four explosives are planted, head back to the exit to find the marker for the final Story level.
Destroying Starkiller - Story Mode

Enemies: First Order TIE Fighter, First Order Snowtrooper
Boss: Starkiller Base, Kylo Ren
Starting Characters: Poe Dameron (Pilot - Helmet)
Added Characters: Finn (Episode VII), Rey (Episode VII)
True Jedi: 80,000

Part 1 - Thermal Oscillator Battle

Current Objective: Attack the thermal oscillator and weaken its defenses

Time to take down Starkiller Base! The thermal oscillator has several defenses that you need to take out. Destroy 10 TIEs, 15 turrets and 15 towers to weaken the defenses.

Part 2 - Trench Run

Current Objective: Reach the opening in the thermal oscillator

Fly down the trench, shooting down anything in your way. Reach the end of the trench to trigger a cutscene.

Part 3 - Battle in the Snow

Current Objective: Defend yourself against Kylo Ren

Time to take on Kylo Ren. Duel him to take down his health.

New Objective: Find a way to pursue Kylo Ren

Once his first health bar is depleted, he'll retreat, knocking down a tree. Cut through the tree to clear the path, allowing you to continue.

New Objective: Follow Kylo Ren through the forest

Follow the markers to chase after Kylo Ren. Pursue him through the forest and you'll reach a ledge overlooking a clearing. Once you reach the ledge, it'll collapse, placing you in the clearing with Kylo.

New Objective: Defend yourself against Kylo Ren

Time for another duel! Duel Kylo to take out his health. After dueling Kylo, follow the button prompts to grab the lightsaber as Rey.

New Objective: Follow Kylo Ren through the forest

Once his second health bar is depleted, he'll send some Snowtroopers after you. Defeat them and a TIE Fighter will crash, creating a ramp. Head up the ramp and continue down the path, fighting through the Snowtroopers to reach Kylo.

Once you reach him, he will hop off onto a higher ledge. Use your Net Launcher to fire nets onto the sockets on the wall, then climb up to reach the ledge (or you can just hop up using the grips on the right).

Once you reach the ledge, drop down to face Kylo Ren one last time.

New Objective: Defend yourself from Kylo Ren

Follow the button prompt to break out of Kylo's Force grip, then continue dueling him as normal. Take out his health to complete the level.

Unlocked Characters: Jess Pava, Rey (Episode VII - Starkiller Base), Kylo Ren (200,000), Kylo Ren (No Helmet) (200,000)
Unlocked Vehicles: Poe Dameron's Black One
Destroying Starkiller - Minikits
Required Abilities: Breaker Blaster, Force

Minikit 1 - Top Gun
While flying down the trench, there will be turrets shooting at you. Destroy 10 of the turrets to receive this Minikit.







Minikit 2 - Trench Fun
During the trench run, this Minikit will appear floating towards the bottom center part of the screen.







Minikit 3 - Stacked It
While chasing Kylo through the forest for the second time, the path will be split by a small hill. Hop up the rocks on the hill to reach the top, where you'll find this Minikit tucked between the rocks.






Minikit 4 - Not-So-Hidden Package
While chasing Kylo through the forest for the second time, the path will split. Take the path on the right to find a cracked wall. Use the Breaker Blaster to destroy it, revealing this Minikit.






Minikit 5 - Cracked It
After defeating Kylo for the second time, head to the east part of the clearing to find some boxes. Use the Force to stack them, allowing you to hop up to this Minikit.






Micro Ship: Resistance X-wing (Micro)
Destroying Starkiller - Level Challenges
Required Abilities: Force, Sharp Shoot

Challenge 1 - Heck of a Pilot!
Details: Break out of 3 enemy lock ons
When an enemy locks on to you, follow the button prompts to fly a loop-de-loop, breaking out of their lock. Do this 3 times to complete this Challenge.







Challenge 2 - Snow Joke
Details: Make a Snowman out of Kylo
This can be done while dueling Kylo for the second time. Destroy the large rocks in the north part of the clearing to reveal LEGO pieces.







Build them into a snowman, then use the Force to pick it up. Throw it at Kylo to complete this Challenge.







Challenge 3 - Keeping a Cool Head
Details: Shoot the helmets off 5 Snowtroopers
Shooting a trooper in the head will knock off their helmet. Knock off 5 helmets to complete this Challenge.
Epilogue - Piece of the Resistance
Characters: Rey (Episode VII), C-3PO (Red Arm)

Current Objective: Follow BB-8

Looks like BB-8 is on a mission! Follow him to the base entrance, then head into the marker to continue the story.



New Objective: Travel to Ahch-To

Time to find Luke! R2-D2 and Chewbacca have been added to the party. Open up the Galaxy Map and travel to Temple Island on Ahch-To.

New Objective: Find Luke Skywalker on Ahch-To

Once you land, follow the markers to find Luke, completing the story.

Unlocked Characters: C-3PO (Red Arm), Rey (Episode VII - Jedi)

You will also unlock R2-D2 if you haven't already
-------Episode VIII - The Last Jedi-------
The FIRST ORDER reigns. Having decimated the peaceful Republic, Supreme Leader Snoke now deploys the merciless legions to seize military control of the galaxy.

Only General Leia Organa's band of RESISTANCE fighters stand against the rising tyranny, certain that Jedi Master Luke Skywalker will return and restore a spark of hope to the fight.

But the Resistance has been exposed. As the First Order speeds toward the Rebel base, the brave heroes mount a desperate escape...
Prologue - An Urgent Communique

Characters: Poe Dameron (Pilot)

Current Objective: Make contact with the First Order

The First Order has arrived at D'Qar, and we need to buy some time for the Resistance so they can finish their evacuation. Fly over to the First Order Dreadnought to find the marker for the first Story level.

Unlocked Characters: Poe Dameron (Pilot), Poe Dameron (Pilot - No Helmet), Tallie Lintra
Unlocked Vehicle: Tallie Lintra's RZ-2 A-wing
Dameron's Defiance - Story Mode

Enemies: First Order TIE Fighter, TIE Baron
Boss: First Order Dreadnought
Starting Characters: Poe Dameron (Pilot)
Starting Vehicles: Poe Dameron's Black One
True Jedi: 40,000

Part 1 - Poe's Plan

Current Objective: Destroy the surface cannons

Before our bombers can make their approach, we need to clear out those surface cannons. Destroy 5 cannons and Hux will send some TIEs after you.

New Objective: Destroy the remaining ship defenses and TIE Fighters

Destroy the remaining 10 surface cannons, as well as 10 TIE Fighters, allowing the Resistance to finish their evacuation.

New Objective: Defend the bombers from the First Order

As the bombers make their approach, destroy 10 TIE Fighters.

New Objective: Close the Dreadnought hangars

With only one bomber left, we need to do everything possible to protect it. In order to take out the TIE Fighter reinforcements, we need to close the hangar doors. Unfortunately, we'll need proton torpedoes to do that.

Fortunately, TIE Barons are now flying around the area. Defeat them to pick up proton torpedoes, then use them to destroy the 4 power cores on the side of the ship, completing the level.

Unlocked Characters: General Leia Organa (100,000), General Leia Organa (Silver/Grey Robes) (100,000)
Unlocked Vehicles: TIE Baron (100,000), MG-100 StarFortress SF-17 (100,000)
Dameron's Defiance - Minikits
Minikit 1 - Window Cleaner
You'll find trapezoid-like structures on the surface of the Dreadnought (they kind of look like TIE Fighter wings). Destroy all 10 of them to receive this Minikit.






Minikit 2 - Straight to Voicemail
There are 7 antennas on the surface of the Dreadnought that you need to destroy. Destroy all 7 of them to receive this Minikit.







Minikit 3 - Where Are You Going?
While defending the bombers from the TIEs, an escape pod will fly around the bombers. Destroy it to receive this Minikit.







Minikit 4 - TIE'd Together
While dog fighting with the TIE Barons, keep shooting them down. Eventually you will receive this Minikit.







Minikit 5 - Trash Collector
Head to the rear of the Dreadnought, then fly beneath it to find a red hatch.








Shoot it to open up the trash compactor, revealing this Minikit.








Micro Ship: Resistance A-wing (Micro)
Dameron's Defiance - Level Challenges
Challenge 1 - Ace Pilot
Details: Complete the level without being defeated
Complete the level without dying to complete this Challenge. Your greatest obstacle to this is yourself, as it can be easy to crash if you fly too close to the Dreadnought. Stick to open space and you should have no problems with this Challenge.





Challenge 2 - How's My Shooting?
Details: Destroy 3 TIE Fighters in 5 seconds
This is easiest to do by waiting for the TIEs to bunch up into small groups. When they fly towards you, fly straight at them to destroy them quickly. Groups of TIEs will also attack the bombers while you defend them, giving you plenty of opportunities to complete this Challenge.




Challenge 3 - Return to Sender
Details: Defeat 3 TIE Barons using Proton Torpedoes
As you work to defend the last bomber, TIE Barons will be flying out of the Dreadnought's hangar. You'll need to destroy TIE Barons to gather proton torpedoes to close the hangar. Instead of closing the hangar, use the torpedoes to destroy 3 TIE Barons, completing this Challenge.
Interlude - Finn... Leaking... Bag?
The battle between the Resistance and First Order is far from over. Commander Dameron defied General Organa's orders and attempted to take down a Dreadnought.

The Resistance was victorious in destroying the fleet killing Dreadnought but lost many of their own ships in the process. Not exactly what Leia would consider a success.

Poe has now joined up with the rest of the Resistance, but it seems the First Order may still be on their tail...


Characters: Poe Dameron (Pilot - Helmet), Finn (Bacta Suit)

Current Objective: Find a change of clothes for Finn

We need to get Finn out of that bacta suit! Follow the markers down the hall to reach a locked door, then use the Hero terminal to open it. Head inside to find the marker to continue the Story.

Looks like we're fresh out of new clothes, so we'll have to settle for some spares. Follow the markers to reach another room, then head inside to find a wardrobe. Destroy it to reveal a jacket and pants, then run into them to collect them.

Now that you have a change of clothes, follow the markers back to the closet so Finn can change. Head into the marker to continue the Story.

New Objective: Go to the Raddus bridge

Now that Finn has changed, follow the markers to reach the bridge, where you'll find the marker to continue the Story.



New Objective: Report Finn for desertion

After the cutscene, Finn has tried to run away, and we need to report him for desertion! March him through the ship, following the markers. Once Finn and Rose finish their conversation, your objective will update.

Unlocked Characters: Finn (Bacta Suit), Poe Dameron (Black Resistance Jacket), Finn (Jacket - White Shirt), Rose Tico
Interlude - Desertion
Characters: Rose Tico, Finn (Jacket - White Shirt)

Current Objective: Speak to Poe

Rose and Finn will talk while you walk through the ship, eventually settling on a plan. Time to tell Poe about it! Follow the markers to reach a locked door. In order to open it, quickly shoot the 3 nearby targets. Once the door is open, head inside to find the marker to continue the Story.
Interlude - The Master Codebreaker

Characters: Finn (Jacket - White Shirt), Rose Tico, BB-8

Current Objective: Travel to Canto Bight and find the Master Codebreaker

Pull up the Galaxy Map and travel to Canto Bight on Cantonica.

New Objective: Find the Master Codebreaker in Canto Bight

After landing, follow the markers through the streets of Canto Bight to reach the casino. Once inside the casino, talk to various patrons to see if anyone has seen the Master Codebreaker.

Talk to a human Casino Goer and he'll tell you that he tried to get into the Codebreaker's private party, but the Twi'lek bouncer wouldn't let him in.

New Objective: Speak to the Master Codebreaker

Head over to the west side of the casino to find the Master Codebreaker. Unfortunately, the bouncer will prevent you from entering as well. We'll need to find another way inside.

Talk to the nearby astromech droid as BB-8. The droid will tell you that the guard can be easily distracted! Destroy the nearby piano and the bouncer will come over and yell at the piano player, allowing you to head over to the Master Codebreaker. Head into the marker to start the next Story level.

Unlocked Characters: General Leia Organa (Bandaged)
Unlocked Vehicles: Resistance Transport Pod
Master Codebreak-Out - Story Mode

Enemies: Canto Bight Prison Guard
Starting Characters: Finn (Jacket - White Shirt), Rose Tico
True Jedi: 50,000

Part 1 - Canto Bight Prison

Current Objective: Access the prison's central control room

We need to get out of here, but first, we need to get our weapons and gadgets back! There are several ways to get into the control room:

1). Alarms
2). Distraction
3). Statue

Alarms: There are two ways to set off the alarm.

1). East Alarm
2). West Alarm

East Alarm: Destroy the boxes by a ladder to reveal LEGO pieces, then build them into a button. Step on one button, then have your partner step on the other, revealing a lever. However, as soon as you step off the button, the lever disappears.

In order to activate it, look towards the center of the area to find a Gonk Droid in a cell. Pull the lever to the right of the cell to open it, then hop on the Gonk Droid. Ride it onto one of the buttons, then have your partner step on the other button. Pull the lever that appears to trigger the alarm.

West Alarm: Destroy the book carts by a ladder to reveal LEGO pieces, then build them into a button. Much like the other alarm, you'll need to find something to place on one of the buttons so you can pull the lever that appears.

Look towards the center of the area to find a large box. Grab onto it and drag it onto one of the buttons, then have your partner step on the other button. Pull the lever that appears to set off the alarm.

Once either alarm has been set off, the doors to the control room will open.

Distraction: Alternatively, there are more stealthy ways to enter the control room. Head to the south part of the prison, then look towards the center of the area to find a large red button. Head to the right and you'll find a lever along the wall. Pull it to open the nearby cell, then head inside.

Once inside, destroy the glowing objects to reveal LEGO pieces. Build them into a puppet of Finn and Rose, then pull the lever on it to distract the guards. They will come out to investigate, leaving the door open behind them.

Statue: Head to the east side of the area, then look towards the center of the area to find a Gonk Droid in a cell. Pull the lever to the right of the cell to open it, then hop on the Gonk Droid. Ride it over to the socket in the south side of the prison, then hop inside to power it up, opening the nearby cell.

Head inside to find a statue of a prison guard. Push it out in front of the door, then press the button to initiate a security scan. The statue will fool the camera, opening the door.

New Objective: Retrieve your equipment

Once inside the control room, you'll need to shut off the generator to gain access to your equipment. You'll notice an orange bar on top of the generator in the center of the area. Bounce on the trampoline to reach the bar, allowing you to hop on top of the generator. Head down the catwalk and pull the lever to expose the power cores.

Drop back down and destroy the power cores to cause a jailbreak! You'll also open the storage cabinet, giving you your weapons back.

New Objective: Escape from the prison!

Now that we have our weapons back, head back out of the control room. Follow the markers to reach a manhole cover, then latch onto the grapple point on it and pull to open it. Drop down inside to complete the level.
Master Codebreak-Out - Minikits
Required Abilities: Explosive, Force, Grapple, Hero, Protocol

Minikit 1 - Rising Strong!
While on top of the generator in the control room, you'll find some more orange bars along the wall.








Grapple up them to reach this Minikit.









Minikit 2 - In Safe Hands
While on top of the generator, you'll find a walkway across from you.








Hop into the walkway, where you'll find a Protocol panel. Use it to retrieve the password for the Canto Bight Prison Safe.







Head to the top left corner of the prison, where you'll find a lever on the outside wall. Pull it to open the nearby cell, then head inside.







Once inside, use the Protocol panel to input the password.








This will open the safe, revealing this Minikit.









Minikit 3 - Rose By Any Other Name
Head to the bottom left corner of the prison and you'll find a cell with some bars missing on the door. Look inside the cell and you'll find a lever.







Use the Force to lift it up and out of the cell, then place it in the slot on the right. Pull the lever to open the cell, then head inside.







Once inside, use the Hero terminal to reveal some mugshots on the back wall.








You'll find four buttons on the ground. Stepping on each button changes one corner of the mugshot photo.







Step on the buttons to make mugshots of Rose, Han, Chewie and Maz, revealing this Minikit.








Minikit 4 - Pipe Dreams
Head to the bottom right corner of the prison and you'll find a lever on the outside wall. Pull it to open the cell to your left, then head inside.







Inside, you'll find a lever with some silver chains on it.








Destroy the chains to reveal LEGO pieces, then build them into the "Middle Pipe".








Pull the lever to send water through the pipes, filling up the container with this Minikit inside.








Minikit 5 - The Masterpieces
Head to the east side of the prison and you'll find a Gonk Droid in a cell. Pull the lever to the right of the cell to open the door, allowing you to hop onto the Gonk Droid.






Ride it to the south part of the prison, where you'll find a socket. Place the Gonk Droid in the socket, opening the nearby cell door.







Head inside the cell, then destroy the easel in the back left corner to reveal the LEGO pieces for this Minikit.







Micro Ship: Libertine (Micro)
Master Codebreak-Out - Level Challenges
Challenge 1 - Isn't it Ironic?
Details: Lock a guard in a cell
The easiest way to do this is by using the "Distraction" method (see Story Mode) to access the control room. After pulling the lever on the puppet, two guards will come over to investigate. While the guards are in the cell investigating the puppet, pull the lever on the wall to the right of the cell. This will close the door, trapping the guards inside.


Challenge 2 - Prison Break
Details: Enter the guard room undetected
There are several ways to complete this Challenge. The easiest method is to use the "Statue" method (see Story Mode) to enter the control room, but you can complete this Challenge no matter which method you choose. If you choose to set off the alarm, make sure the patrolling guards don't see you before you enter.



Challenge 3 - Guards Down
Details: Defeat 8 guards during the jailbreak
During the jailbreak, prisoners, citizens and guards will be running around the area. Defeat 8 guards to complete this Challenge.
Interlude - Convincing Luke
After the First Order attacked the Resistance Cruiser, Poe, Finn and Rose hatched a plan to stop them from pursuing their fleet.

Traveling to Cantonica, they searched for the Master Codebreaker, who could shut down the First Order's tracking system. A parking violation almost thwarted their plan, but an alternative solution fell into their laps in the form of the mysterious DJ.

Meanwhile, on the remote planet of Ahch-To, Rey continues her mission to bring Luke Skywalker back to the Resistance...


Characters: Rey (Scavenger Grey Vest), Chewbacca

Current Objective: Find Master Skywalker

Well, that didn't go as expected. Follow the markers to reach Luke's hut. Unfortunately, he will slam the door in your face. Hop up the handles on the side of the hut to reach a ledge, then smack the window to destroy it, revealing an opening. Drop down inside to find Luke, who will run off again.

New Objective: Follow Master Skywalker

Head back outside the hut, then follow Luke as he walks to the shore.

New Objective: Recover Luke's milk bottle

Once you reach the shore, Luke will ask you to find his missing milk bottle. You'll then see a porg holding the milk bottle! Chase down the porg and it will drop the milk bottle, allowing you to collect it. Return to Luke and you'll find the marker to continue the Story.



New Objective: Receive the Jedi training from Luke

After the cutscene, it's time for some Jedi training! Follow the markers to reach the Jedi temple, where you'll find the marker to continue the Story.
Interlude - Jedi Training

Characters: Rey (Scavenger Grey Vest), Chewbacca

Current Objective: Explore the mysterious cave

Time to go check out the dark side cave! Follow the markers to reach the cave, then hop inside.

Once inside, you'll notice your reflection in the mirror. This reflection will mirror your movements (if you go right, your reflection will go right as well). Move to the right so your reflection is standing on the button. This will reveal a portal. Head inside.

You'll find two reflections in the next room, and you need to get both of them on the red buttons. Once one reflection steps on a button, they will stop moving, so focus on getting one reflection onto a button before worrying about the other one. Once both buttons are pressed, a portal will appear. Head inside.

There are two reflections in this room as well, and they both start out on either side of you. Once both of your reflections are standing on the buttons, a portal will appear. Head inside.

There are once again two reflections in this room, and you'll need to get them to hop up the ledges so they can reach the buttons. Once both buttons are pressed, a portal will appear. Head inside.

In this room, you'll find the marker to continue the Story.



New Objective: Confront Luke

After the cutscene, it's time for a boss battle against Luke Skywalker! Duel him to take out his health.



New Objective: Fly to the Supremacy in Crait Local Space

After the cutscene, you'll find yourself in the Millennium Falcon. Pull up the Galaxy Map and travel to Crait Space. Once you've arrived, fly over to the Supremacy to find the marker to begin the next Story level.

Unlocked Characters: Luke Skywalker (Old - Ahch-To) (35,000), Luke Skywalker (Old - Flashback) (100,000)
Unlocked Vehicles: T-70 X-wing
No Snoke Without Fire - Story Mode

Boss: Praetorian Guards
Starting Characters: Kylo Ren (No Helmet - Scar), Rey (Grey Jedi Wrap - Unarmed)
True Jedi: 85,000

Part 1 - The Supremacy

Current Objective: Escort Rey to Supreme Leader Snoke

Follow the markers down the hallway and you'll reach a broken door. There are two ways to open the door:

1). Force
2). Circuit Breaker

Force: Use the Force on the door, then move to the right to open it, allowing you to continue.

Circuit Breaker: Grab onto the bar on the right, revealing a glowing circuit breaker. Destroy it to open the door.

Once you get the door open, continue following the markers to reach the elevator leading to Snoke. Unfortunately, it's broken.

Use your lightsaber to cut through the wall to the right of the elevator, revealing a broken power core. Use the Force to remove it from the socket. Now, we need to find a working power core to replace it with.

Have Rey grab onto the bar on the wall to the right, revealing a power core. While hanging from the bar, switch to Kylo and use the Force to remove the working power core. After causing a kitchen fire, use the Force to place the working power core in the socket by the elevator, opening the door. Head inside the elevator to reach Snoke.

Part 2 - Let the Past Die

Current Objective: Defeat the Elite Praetorian Guards!

After killing Snoke, you now have to face his guards. You'll switch between Rey and Kylo as you duel the various members of the Praetorian Guard. Defeat all of the guards to complete the level.

Unlocked Characters: Rey (Grey Jedi Wrap), Luke Skywalker (Old - Raincoat) (100,000), Praetorian Guard (Eighth Guard) (200,000), Praetorian Guard (Third Guard) (200,000)
No Snoke Without Fire - Minikits
Required Abilities: Astromech, Force, Rapid Fire, Sharp Shoot, Villain

Minikit 1 - Spinning Around
While heading down the hallway of the Supremacy, head into the first side alcove to find a door. Use the Force on it, then move to the right to open it (you can also use the Villain terminal to open the door).





Head inside the room and you'll find three circular valves on the walls. Use the Force on them, then move to the left to turn them.







Turn all three valves to reveal this Minikit.









Minikit 2 - Furiously Fast Firing Range
While heading down the hallway of the Supremacy, head into the second side alcove to find a door. Use the Force on it, then move to the right to open it (you can also use the Villain terminal to open the door).





Once inside, you'll find this Minikit inside a container.








Destroy the gold object above the container to reveal a target.








Shoot the target and some more targets will drop down. Shoot all eight targets to open the container, allowing you to collect this Minikit.







Minikit 3 - Tricky Techno Tower
While heading to the elevator, use the Astromech socket by the tower to extend a bridge, allowing you to reach the tower.







Head over to the tower, then hop up the blocks on the side to reach the second level.








Head around the ledge, then use the Astromech socket to open the nearby container, revealing this Minikit.







Minikit 4 - Puzzling Power Cell Path
While heading down the hallway of the Supremacy, head into the third side alcove to find a door. Use the Force on it, then move to the right to open it (you can also use the Villain terminal to open the door).





Head inside and you'll find a power cell inside a maze. You'll need to use the Force to maneuver the power cell through the maze.







In order to control the yellow gates in the maze, use the Force on the red battery. Attaching and removing it from the various slots along the maze will open/close certain gates. The first two gates in the maze are controlled by the battery slot on the right, while the last four gates are controlled by the battery slot at the bottom center part of the maze.



Place the power core in the slot at the end of the maze to open the nearby container, revealing this Minikit.







Minikit 5 - Good Enough
This can be found hidden behind Snoke's throne. It's easiest to collect this when you have one Praetorian Guard remaining. Switch to the character that isn't dueling the guard, allowing you to walk over to this Minikit.





Micro Ship: TIE Silencer (Micro)
No Snoke Without Fire - Level Challenges
Challenge 1 - You're Embarrassing Me!
Details: Have Kylo restrain Rey three times
While playing as Rey, attack the various First Order forces aboard the Supremacy and Kylo will restrain you using the Force. Do this 3 times to complete this Challenge.






Challenge 2 - Supreme Loser
Details: Defeat all of the Praetorian Guards within 5 minutes
Focus on using combos to take down the Guard's health faster. The health bar shows the total combined health of all the Praetorian Guards, so don't worry if it takes a while for you to whittle it down. It took me a little over 4 minutes to beat all of the guards, so you don't have that much time to work with.



Challenge 3 - Total Destruction
Details: Knock a Praetorian Guard down a shaft
There are several ways to do this. The most reliable way I have found is to maneuver yourself so the Guard you're dueling is between you and one of the shafts in the room. When able, perform an "attack, jump, jump, special" combo on the Guard and it should knock him into the shaft. You can also complete this Challenge by luring a Guard into jumping onto the side of the shaft and attacking him so he falls in.
Interlude - Enemy Territory
Luke Skywalker hasn't been forgotten about. At least not by Rey, who finally made it to Ahch-To in the Falcon. After convincing Luke to show her the ways of the Force, Rey's eventful training was cut short as she pledged to save her friends alone. An excuse familiar to the Jedi Master.

Desperate to lure Kylo back to the light, she flew to the Supremacy, where Kylo escorted her to Snoke, determined she would turn to the dark side.

In a moment of clarity, Kylo struck down the Supreme Leader. He pleaded with Rey to join him, but Rey refused his hand. Meanwhile, Finn, Rose and DJ are attempting to infiltrate the SUPREMACY and disable the Hyperspace tracking system...


Characters: Finn (Jacket - White Shirt), Rose Tico, BB-8, DJ

Current Objective: Land on the Supremacy

Fly towards the Supremacy, then land in the hangar.

New Objective: Find a way to blend in with the First Order

After landing, we'll need to find some disguises. Follow the markers through the ship to reach the laundry room (you don't need to avoid the troopers, unless you want to be stealthy). Head inside to find the marker to continue the Story.



New Objective: Gain access to the hyperspace tracking room

After the cutscene, you'll be equipped with fancy disguises. Follow the markers to reach the hyperspace tracker, where you'll find the marker to start the next Story level.

Unlocked Characters: DJ, BB-8 (Disguise), DJ (First Order), Finn (First Order), Rose Tico (First Order)
Unlocked Vehicles: Libertine (100,000)
Chrome Dome Down - Story Mode
Enemies: Stormtrooper (First Order)
Boss: Captain Phasma
Starting Characters: Finn (Episode VIII - Supremacy), Rose Tico (Episode VIII - Supremacy)
Added Characters: BB-8
True Jedi: 45,000

Part 1 - Hangar Showdown

Current Objective: Defeat Captain Phasma!

Time to take on Captain Phasma! She's currently being protected by a shield, so you won't be able to blast her. Instead, you'll have to find other ways to damage her. They are:

1). TIE Fighter
2). Cannon
3). Bomb

TIE Fighter: The stormtroopers have been kind enough to power up the conveyor belt above you, moving TIE Fighters over Phasma. Shoot the green target underneath a TIE Fighter to drop it on Phasma's head, damaging her! You can repeat this if you want.

Cannon: Destroy the glowing objects in the center of the area to reveal LEGO pieces, then build them into a cannon. Hop in it, then press the "attack" button to fire a net at Phasma, damaging her.

Bomb: Head over to the structure Phasma is standing on, then look to the left to find a large black bomb. Hop on and ride it into the slot in front of Phasma to launch it up at her, damaging her.

After damaging Phasma three times, you'll move to a new section of the hangar. You'll need to damage Phasma some more, and there are once again three ways to do this.

1). TIE Fighter
2). Turret
3). Sudden Drop

TIE Fighter: Use the Villain terminal in the bottom left corner to send a TIE Fighter into the air, flying right into Phasma.

Turret: There is a Stormtrooper operating a turret in the center of the area. Shoot the Stormtrooper to knock him out of the turret, then hop inside. Use the turret to shoot at Phasma's shield, shutting it down. With the shield down, shoot Phasma with the turret to damage her. You can repeat this if you want.

Sudden Drop: Throw a thermal detonator at the silver panel underneath Phasma to destroy it, revealing a power core. Destroy it to drop the platform, damaging Phasma.

After damaging Phasma three more times, she'll move to a new section of the hangar. Once again, we need to damage Phasma three more times. There are three ways to do this:

1). Weapons Cache
2). AT-ST
3). Engine

Weapons Cache: Open the weapons cache on the right side of the area, revealing some weapons. Grab the FWMB-10B Repeating Blaster, then fire it at Phasma's shield to wear it down. Once her shield is down, fire at Phasma to damage her.

AT-ST: Grab the power core from the rack on the right, then place it in the nearby slot to activate the conveyor belt above Phasma. When an AT-ST is above Phasma, shoot the green target underneath it to drop it on her. You can repeat this if you want.

Engine: Climb the ladder to the right of Phasma to reach a ledge. Pull the lever on the ledge to turn on the engine, sucking Phasma inside.

After damaging Phasma three times, follow the button prompt to duel her.

New Objective: Reach the shuttle and escape the hangar!

After the cutscene, we need to get out of here! Follow the markers to maneuver through the hangar. As you head down the path, you'll find a gap you can't cross. Destroy the glowing TIE wing to create a bridge, allowing you to continue. Continue through the hangar to reach the shuttle, completing the level.

Unlocked Characters: Finn (Crait), Finn (Episode VIII - Supremacy), Rose Tico (Crait), Rose Tico (Episode VIII - Supremacy), Captain Phasma (200,000), Captain Phasma (Cracked Helmet) (200,000), Stormtrooper (First Order Squad Leader) (35,000)
Chrome Dome Down - Minikits
Required Abilities: Grapple, Rapid Fire, Sharp Shoot

Minikit 1 - Through Fire and Flames
During the second phase of the Captain Phasma fight, head to the bottom left corner of the hangar. You'll find a lift above you. Grapple onto the orange bar on it to pull it down.






Walk onto the lift, then pull the lever to raise yourself up.








You'll reach the ledge with this Minikit.









Minikit 2 - Golden Opportunity
During the second phase of the Captain Phasma fight, destroy the gold box to the left of Phasma to reveal this Minikit.







Minikit 3 - Loose Kits Sink Ships
While in the third phase of the Captain Phasma fight, head underneath the scaffolding to the right of Phasma to find a ladder.







Climb up it to reach the ledge with this Minikit.









Minikit 4 - Pile of Junk
After crossing the bridge you make out of a TIE wing, you'll find this Minikit stuck in a pile of debris along the back wall. Destroy the debris pile to receive this Minikit.






Minikit 5 - Three Strikes and You're Out
There are 3 black First Order BB droids you need to destroy. The first can be found during the first phase of the Captain Phasma fight. You'll find it on some boxes to the right of Phasma.






The second droid can be found during the second phase of the Captain Phasma fight. You'll find a broken TIE Fighter in a rack to the left of Phasma. Walk up the steps to reach the top of the rack, where you'll find the second droid.





The third droid can be found during the third phase of the Captain Phasma fight. Climb the ladder to the right of Phasma to reach a ledge, where you'll find the third droid. Destroy all 3 droids to reveal this Minikit.





Micro Ship: Supremacy (Micro)
Chrome Dome Down - Level Challenges
Required Abilities: Explosive, Sharp Shoot, Villain, Weapons Cache

Challenge 1 - Heads Up, Chrome Dome!
Details: Find a way to drop a TIE Interceptor on top of Captain Phasma
During the first phase of the Captain Phasma fight, TIE Fighters will be moving along an overhead conveyor belt. Wait for a TIE Interceptor to appear, then shoot the green target underneath it when it's above Phasma.





Challenge 2 - Phasma-tastic!
Details: Inflict damage on Captain Phasma in 9 unique ways
In order to complete this Challenge, you will need to damage Phasma in 9 different ways. Basically, follow my Story Mode walkthrough and make sure you don't repeat methods (like dropping multiple TIEs or AT-STs on her).





Challenge 3 - Trouble Underfoot
Details: Trample 10 Stormtroopers in the AT-ST
While in the AT-ST in the last part of the level, walk over (not stomp on) 10 Stormtroopers to defeat them, completing this Challenge.
Interlude - Crait Danger
The Supreme Leader and his ship have both been disassembled! Vice Admiral Holdo brought a starship to a blaster fight and launched the Raddus straight through the Supremacy. It looked pretty AWESOME.

Whilst trying to escape the wreckage and regroup with the Resistance, Finn finally exacted his revenge on Captain Phasma, thanks to help from Rose and BB-8.

Naturally, the First Order is not very happy at the moment, and the Resistance looks to take refuge on CRAIT. There, they will wait for the First Order's arrival in an old rebel base and make their final stand...


Characters: Finn (Crait), Rose Tico

Current Objective: Speak to Poe

Head over to Poe to find the marker to continue the Story.

New Objective: Send the distress signal to call for aid

After speaking with Poe, he will task you with fixing a broken radar dish. Follow the markers to reach the radar dish inside the command room. You'll find a grapple point to the right of the dish. Latch onto it and pull to open the box, revealing a power core. Grab onto it and move it into the slot, powering up the radar dish.

Use the Hero terminal that appears to activate the radar dish. Unfortunately, the dish is broken as well. Follow the markers to reach the roof, where you'll find an Astromech socket next to the dish. We'll need to find a way to get BB-8 up here so he can use it.

You'll find some scaffolding to the right of the radar dish. Latch onto the grapple point on the scaffolding, then pull to knock it down, revealing LEGO pieces. Build them into a trampoline, allowing BB-8 to bounce onto the roof. Use the Astromech socket on the radar dish to repair it.

New Objective: Speak to Poe

After completing the radar dish, Poe will tell you that there's something you need to see. Follow the markers to reach Poe, where you'll find the marker to start the final Story level.
Ground A-salt - Story Mode

Boss: Kylo Ren
Starting Characters: Luke Skywalker (Old - Crait); Finn (Crait), Poe Dameron (Black Resistance Jacket), BB-8
Added Characters: Rey (Grey Jedi Wrap)
True Jedi: 115,000

Part 1 - Luke's Distraction

Current Objective: Distract Kylo Ren!

Time to fight Kylo Ren! This fight is incredibly simple. Follow the button prompts that appear to dodge Kylo's attacks. Once you've depleted his health bar (by dodging attacks), he will run off and order the AT-M6s to fire at you. The attacks can't hurt you, so stand around and wait.

After you taunt Kylo, he will come back to duel again. Repeat this process to take out his health.

Part 2 - Crait Escape

Current Objective: Follow the vulptices and find a way out

While Luke is distracting Kylo Ren and the First Order, we need to make our escape! Follow the vulptex down the path and you'll reach a fork in the road.

New Objective: Find a way through the caves

There are two ways to proceed:

1). Left Path
2). Right Path

Left Path: Head down the path on the left. Your way forward will eventually be blocked by some rocks. In order to continue, we'll need to build a new drill bit for that mining machine. Destroy the glowing boxes to reveal LEGO pieces, then build them into either the "Mining Drill" or the "Boxing Glove Drill".

Once the drill bit is built, grab onto it and move it into place. Now, we just need to power up the drill. You'll find a Gonk Droid to the right of the mining machine. You'll find a series of buttons next to it that correspond to the compartments to the left. Step on the third button in the second row to grab the Gonk Droid, allowing you to hop on.

Hop on the Gonk Droid and ride it into the socket behind the mining machine, powering it on. Hop in, then follow the button prompts to drill through the caves.

Right Path: Head down the path on the right and your way forward will be blocked by some rocks. There's a lever nearby, but the wire it's connected to is incomplete. Let's fix that.

Follow the vulptex up the stairs to reach the catwalk, then use the Hero terminal to open the gate, revealing a crate of dynamite. Grab onto it, then push it off the ledge to reveal LEGO pieces. Drop down and build them into a bomb, then pull the lever to detonate it, clearing the path ahead.

Continue through the caves and the path will split into three separate paths. Head down the center or right path and you'll find a large blast door. Unfortunately, the door is sealed shut, so we'll need to find a way to open it. There are two ways to do this:

1). Mouse Droid
2). Generator

Mouse Droid: Head back to where the path splits into three separate paths, then take the path on the left to reach an overlook. You'll find a Hero terminal up on a ledge. To reach it, latch onto the nearby grapple point and pull to create a ladder, allowing you to climb up.

Climb up onto the ledge, then use the Hero terminal to destroy a crate below you. Drop back down and build the LEGO pieces left behind into a mouse droid, then latch onto the grapple point on it and pull to send it through the door.

Generator: You'll find a generator on the right side of the area. Latch onto the grapple point near it, then pull to reveal LEGO pieces. Build them into an Astromech socket, then use it to destroy the generator, revealing more LEGO pieces.

Build them into a bar, then grab onto it to break through the lock, revealing more LEGO pieces. Build them onto the door, allowing you to grab on. Grab onto the door and pull to open it, allowing you to continue.

No matter which way you choose, you'll end up in a clearing with a vulptex. Follow it down the path and you'll once again find your path blocked.

New Objective: Clear the boulders

Use the Force on the boulders to clear the path, completing the level.

Unlocked Characters: Kylo Ren (No Helmet - Scar), Luke Skywalker (Old - Crait), General Hux (35,000), Kylo Ren (Topless) (200,000), General Leia Organa (Black Robes) (100,000), Temiri Blagg (35,000)
Ground A-salt - Minikits
Required Abilities: Breaker Blaster, Force, Grapple, Protocol, Rapid Fire

Minikit 1 - Vulptex Food
After taking the "Left Path" (see Story Mode) and drilling through the cave, head back through the cave, where you'll find a small alcove.







Grab the container on the right, then move it underneath the machine on the left. Grab the bar on the machine to place some food in the container.







Grab onto the container and move it back into the slot on the right.








Some vulptices will then appear to eat the food you left for them, revealing the LEGO pieces for this Minikit.







Minikit 2 - Rebuilding Hope
After taking the "Right Path" (see Story Mode), you'll come to a place where the path splits three ways. Take the left path and you'll reach an overlook, where you'll find this Minikit underneath an incomplete picture. Use the Force to place the nearby tile in the correct slot on the picture.




You'll find two large containers to the left of the Minikit.








Destroy them to reveal two more tiles, then use the Force to place them in the correct slots on the picture.







You'll find another large container on the ledge with the Hero terminal (latch onto the nearby grapple point and pull to create a ladder, allowing you to climb up).






Destroy it to reveal another tile, then use the Force to place it in the correct slot on the picture. Complete the picture and you'll be able to collect this Minikit.






Minikit 3 - Caved In
After taking the "Right Path" (see Story Mode), you'll enter a clearing. Look to the right and you'll find some rocks blocking a cave. Use the Force to move the rocks out of the way, allowing you to head inside the cave and grab this Minikit.





Minikit 4 - Crait Expectations
After taking the "Right Path" (see Story Mode), you'll enter a clearing. Head up the stairs, then use the Protocol panel to take control of another protocol droid.






Head down the stairs, then use the Protocol panel to obtain the password for the "Crait Service Tunnel Doors".







Continue down the path and you'll find another Protocol panel. Input the "Crait Service Tunnel Doors" password to open the doors, allowing you to enter the service tunnel.






Exit control of the protocol droid, then head into the service tunnel to find this Minikit trapped in a cage. Destroy the gold bars on the cage, allowing you to collect this Minikit.






Minikit 5 - Crackdown
After heading through the caves, you'll catch up with the vulptices in a clearing. You'll find a cracked wall to the left of the path ahead. Use the Breaker Blaster to destroy it, revealing this Minikit.






Micro Ship: Kylo Ren's Shuttle (Micro)
Ground A-salt - Level Challenges
Required Abilities: Grapple, Hero, Protocol

Challenge 1 - I Can Dig It!
Details: Punch your way through the crystal caves
To complete this Challenge, take the "Left Path" (see Story Mode) and build the Boxing Glove Drill. This Challenge will register once you break through the first rock wall.






Challenge 2 - Knock-Knock!
Details: Discover the wind-up MSE droid to destroy the emergency doorway
To complete this Challenge, take the "Right Path" (see Story Mode) and use the "Mouse Droid" method (see Story Mode) to get through the blast door.






Challenge 3 - Tight Squeeze
Details: Discover a shortcut via the Protocol Terminal
After taking the "Right Path" (see Story Mode), you'll enter a clearing. Head up the stairs, then use the Protocol panel to take control of another protocol droid.






Head down the stairs, then use the Protocol panel to obtain the password for the "Crait Service Tunnel Doors".







Continue down the path and you'll find another Protocol panel. Input the "Crait Service Tunnel Doors" password to open the doors, allowing you to enter the service tunnel and complete this Challenge.
---Episode IX - The Rise of Skywalker---
The dead speak! The galaxy has heard a mysterious broadcast, a threat of REVENGE in the sinister voice of the late EMPEROR PALPATINE.

GENERAL LEIA ORGANA dispatches secret agents to gather intelligence, while REY, the last hope of the Jedi, trains for battle against the diabolical FIRST ORDER.

Meanwhile, Supreme Leader KYLO REN rages in search of the phantom Emperor, determined to destroy any threat to his power...
A Skip and a Jump - Story Mode

Enemies: First Order TIE Fighter
Starting Characters: Poe Dameron (Episode IX), Finn (Episode IX)
Starting Vehicles: Millennium Falcon (Episode IX)
True Jedi: 100,000

Part 1 - Escape from Sinta Glacier Colony

Current Objective: Defeat the TIE Fighters!

In order to escape with Boolio's message, we need to defeat the attacking TIEs. Take out 10 TIE Fighters and your objective will update.

New Objective: Shoot down the crane!

As you continue flying, you'll find three marked targets ahead of you. Shoot the targets to knock down the crane and boulder the TIEs!

New Objective: Escape the First Order!

With most of the TIEs taken care of, it's time to lightspeed skip! Follow the button prompts that appear to evade the TIEs, completing the level.

Unlocked Characters: Finn (Episode IX), Poe Dameron (Episode IX), Boolio (100,000)
Unlocked Vehicles: Millennium Falcon (Episode IX)
A Skip and a Jump - Minikits
***NOTE*** These Minikits will appear randomly throughout the level, regardless of the tunnels you choose to fly in. Each of the Minikits will be marked as a target (with a red square around it), which should make it easier to spot them

Minikit 1 - Crane and Gain
You'll find this Minikit suspended from a crane on the left side of the tunnel. Shoot it to collect it.








Minikit 2 - It's Mine Now
This Minikit appears in an ice block on the right side of the tunnel. Shoot it to collect it.








Minikit 3 - TIE in Disguise
As you fly through the tunnel, a TIE Fighter will fly in front of you, carrying this Minikit. Destroy the TIE to collect it.







Minikit 4 - Steam On!
As you fly through the tunnel, a mining droid will fly in front of you, carrying this Minikit. Destroy the droid to collect it.







Minikit 5 - Dealing with Dodgy Droids
You'll find this Minikit floating above some steam vents on the right side of the path. Shoot it to collect it.







Micro Ship: Resistance Y-wing (Micro)
A Skip and a Jump - Level Challenges
Challenge 1 - Lock Off
Details: Avoid being locked on 3 times in a row
While flying through the ice tunnels, TIE Fighters will attempt to lock on to you. Follow the button prompts (press "LB" or "RB") to avoid the lock-on. Do this 3 times in a row to complete this Challenge.






Challenge 2 - Here Comes the BOOM!
Details: Take out 3 enemies with Proton Torpedoes or Rockets
Defeat TIE Fighters to gain proton torpedoes. Use them to take out 3 TIE Fighters to complete this Challenge.







Challenge 3 - Poe-etic Flying
Details: Activate the hyperdrive in time for all light speed jumps
At the end of the level, you will lightspeed skip the Falcon by following the button prompts that appear. Successfully complete all four button prompts before the blue circle disappears to complete this Challenge.
Interlude - Running the Training Course
EMPEROR PALPATINE is back and has been discovered in the Unknown Regions by Kylo Ren. Palpatine offered Kylo a fleet far superior to his own, which he also took from a robed, old man.

On the other side of the galaxy, the Resistance got their hands on a vital message from a First Order spy. Using some questionable flying techniques, Poe Dameron got the intel and the Millennium Falcon back to their base.

Now on Ajan Kloss, the Resistance heroes reconvene to discuss the news and bicker about correct ship maintenance...


Characters: Rey (Episode IX), BB-8

Current Objective: Collect the training ribbons

Time to continue our Jedi training by running the training course! There are 5 ribbons you need to collect. Follow the markers down the path, crossing the beam and hopping across the posts in the river. Continue past the river and you'll find the first ribbon floating in the air above you. Hop up the pillars to reach it.

Once you grab the first ribbon, continue down the path to find another ribbon up on the side of the cliff. Swing up the poles and hop up the pillars to reach it.

After grabbing the second ribbon, head back down the path and you'll find another ribbon up on a ledge by the waterfall. Swing up the poles and hop up the pillars to reach it, then swing across the vines to reach the fourth ribbon.

After grabbing the fourth ribbon, use your lightsaber to attach to the wall, then make your way to the left to reach another ledge. Slide down the zipline to reach the final ribbon.



New Objective: Greet your friends off the Millennium Falcon

After the cutscene, follow the markers to reach the Falcon, where you'll find the marker to continue the Story.

Unlocked Characters: Rey (Episode IX)
Interlude - Festival of the Ancestors

Characters: Rey (Episode IX), BB-8, C-3PO, Poe Dameron (Episode IX), Finn (Episode IX), Chewbacca

Current Objective: Travel to the Festival of the Ancestors on Pasaana

It's time to begin the search for a Sith wayfinder! Pull up your Galaxy Map and travel to the Forbidden Valley on Pasaana. Once you land, follow the markers down the path, where you'll find the marker to continue the Story.



New Objective: Ask the festivalgoers for information on the Sith wayfinder

After the cutscene, it's time to gather some information. Walk around the festival and talk to the folks marked on the map. Once you talk to all the marked festivalgoers, a local will appear.

New Objective: Ask a local for more information

Walk over to Nambi Ghima, where you'll find the marker to start the next Story level.

Unlocked Vehicles: T-70 X-wing (Episode IX)

You will also unlock C-3PO if you haven't already
They Fly Now! - Story Mode

Enemies: Treadspeeder, First Order Jet Trooper
Starting Characters: Rey (Episode IX), Chewbacca, BB-8
Added Characters: Poe Dameron (Episode IX), Finn (Episode IX)
True Jedi: 30,000

Part 1 - Desert Chase

Current Objective: Defeat the pursuing First Order troopers!

This level is incredibly simple. Shoot at the pursuing treadspeeders and jet troopers. Defeat all of them to complete the level.

Unlocked Characters: Lando Calrissian (Hermit), Lando Calrissian (Episode IX) (100,000)
They Fly Now! - Minikits
Minikit 1 - Sneaky Salvage Droid
A salvage droid will appear, carrying this Minikit. Shoot down the droid to collect it.








Minikit 2 - Scrap Mishap
A scrap droid will appear, carrying this Minikit. Shoot down the droid to collect it.








Minikit 3 - Party Pooper Trooper
A Jet Trooper will appear, carrying this Minikit. Defeat him to collect it.








Minikit 4 - Jet Trooper Sharp Shooter
A Jet Trooper will appear, carrying this Minikit on his back. Defeat him to collect it.








Minikit 5 - Bye-Bye, TIE!
A TIE Fighter will appear and start shooting at you. Destroy the TIE to receive this Minikit.








Micro Ship: Bestoon Legacy (Micro)
They Fly Now! - Level Challenges
Challenge 1 - When Treadspeeders Fly!
Details: Destroy the airborne Treadspeeder
After taking out the second wave of jet troopers, you'll stun the driver of a treadspeeder. It will then drive up a ramp and launch into the air. Destroy this treadspeeder while it is in the air to complete this Challenge.





Challenge 2 - Never Underestimate a Droid
Details: Hit a jet trooper with a powder canister as BB-8
As BB-8, press the "special" button to launch powder canisters at the enemies. Hit a jet trooper with a power canister to complete this Challenge.







Challenge 3 - Teamwork!
Details: Shoot a treadspeeder after making the driver dizzy with a powder canister
As BB-8, press the "special" button to launch powder canisters at the enemies. Launch powder canisters at the treadspeeders until you notice stars around the driver's head. Once you notice the stars, switch to Rey or Chewbacca and shoot at the treadspeeder to complete this Challenge.
Interlude - Beneath the Shifting Mires
The Resistance learned that Palpatine has assembled a huge fleet on the hidden planet of EXEGOL. Desperate to locate it, Rey turned to the Jedi Texts, where Luke Skywalker recalled searching for a WAYFINDER, a device capable of leading them to the secret world of the Sith.

Traveling to PASAANA in search of this wayfinder, our heroes had a brief encounter with LANDO CALRISSIAN. The meet and greet was cut short when they were located by the First Order, due to Rey and Kylo's persisting Force connection.

After evading capture by the First Order, the Resistance Heroes continue their search for the wayfinder...


Characters: Rey (Episode IX), Poe Dameron (Episode IX)

Current Objective: Explore the strange tunnels

We need to search around and see if we can find our friends! Head down the tunnel and you'll enter a clearing, where you'll find Finn, Chewie, BB-8 and 3PO trapped behind some bones.

New Objective: Rejoin the others

Climb up the net in the northwest corner of the clearing to reach the ledge, then grapple onto the bar on the first yellow panel to lower a platform. Switch to Rey and hop on the platform, then switch back to Poe. Once Rey is standing on the first platform, grapple onto the other platform to lower another panel. While still hanging from the panel, switch to Rey and hop across the platforms to reach the other side.

Once across the gap, hop onto the pole and swing onto the post. Hop up the posts to reach another ledge, then run across the wall to cross the gap. Hop up the next platforms to reach the ledge with your friends, where you'll find a small rock.

Push it off the edge, then drop back down. Move the rock so it is close to the large pillar, allowing Poe to hop up to your friends. Latch onto the grapple point on the bones, then pull to free your friends, adding them to your party.

New Objective: Escape the tunnels

With your party reunited, continue down the tunnels. Hop across the posts and slide down the zipline as you continue to follow the markers.

New Objective: Investigate the speeder

As you continue down the tunnels, you'll encounter a wrecked speeder, where you'll find the marker to continue the Story.
Interlude - Forbidden Programming

Characters: Rey (Episode IX), Poe Dameron (Episode IX), Finn (Episode IX), Chewbacca, BB-8, C-3PO

Current Objective: Head towards Ochi's Ship

Follow the markers up the slope to reach the Bestoon Legacy, where you'll find the marker for the next Story level.

Unlocked Vehicles: Bestoon Legacy
C-3P-Oh no! - Story Mode

Enemies: Kijimi Crooks, First Order Cold Weather Assault Trooper, First Order Officer (Kijimi)
Starting Characters: Finn (Kijimi Coat), Rey (Kijimi Coat), C-3PO (Kijimi Coat)
True Jedi: 90,000

Part 1 - Kijimi City

Current Objective: Follow Poe through the streets of Kijimi

Head down the street after Poe and you'll come upon a First Order patrol. After a brief scene, Poe will get to work on opening the door. However, the power has been shut off, and you'll need to find a way to restore the power.

Thankfully, a power core can be found in the nearby alley (below the ledge with the UA-TT walker). Pick up the power core and place it in the slot to open the door, allowing you to continue. Continue down the street and you'll reach more troopers.

New Objective: Find a way through the locked gate

You'll run into two First Order troopers, and Poe will instruct you to sneak up on one and take them out. Walk up behind one and follow the button prompt to take them out (Poe will take out the other trooper). You will then have to take out the troopers up on the rooftops. Shoot one of the troopers to take them out (Poe will take out the other), then continue towards the gate.

This gate is also locked, and we'll need to find another power core to open it. Head back down the stairs and destroy the glowing boxes to reveal a power core, then use the Force on it to remove it from the socket. Pick it up and carry it back up the stairs, then use the Force to stack the boxes, allowing you to hop up to the ledge above the gate. Place the power core in the slot to open the gate, allowing you to continue.

New Objective: Follow Poe through the streets of Kijimi

Continue down the street and you'll be attacked by some Kijimi crooks!

New Objective: Defend yourself from the crooks!

Defeat the attacking crooks and a First Order patrol will appear!

New Objective: Let the First Order pass or fight them!

A First Order patrol will then walk through the area. As your objective states, you can either let the troopers pass or pop out of your hiding spot and fight them. Once the troopers are gone, a cutscene will play.

New Objective: Find a way through the locked gate

With Zorii to lead the way, follow her and Poe up the steps and towards the gate. Zorii will pull out a power core, powering up the gate. Unfortunately, the power will short out, preventing the gate from opening. Use the Force on the gate, then press up on the d-pad to open the gate, allowing you to continue.

New Objective: Reach Babu Frik's workshop as quietly as possible

Babu Frik's workshop is on the other side of the courtyard, and there are several ways to reach it:

1). Combat
2). Stealth
3). Clear the courtyard

Combat: You can, quite simply, run through the courtyard and make a mad dash towards Babu's workshop. While this will blow your cover, it is the simplest way to reach the workshop. If you are spotted by the troopers, you won't be able to enter the workshop until all the enemies in the courtyard are defeated.

Stealth: While trickier than the other methods, it is also possible to sneak through the courtyard. Make your way along the outer edge of the courtyard, avoiding the yellow circles (these represent the trooper's vision). You can use sneak attacks to take out any troopers you encounter.

Clear the courtyard: You can also reach Babu's workshop by clearing the courtyard of troopers. To do this, you will need to activate the Villain terminal on the north side of the courtyard. You can do this by putting a disguise on as Finn (using armor pieces dropped from troopers earlier in the level) or by sneaking up to the Officer who is using the panel and using an "Influence" Mind Trick on him.

Unlocked Characters: C-3PO (Kijimi Coat), C-3PO (Red Eyes), Finn (Kijimi Coat), Poe Dameron (Kijimi Coat), Rey (Kijimi Coat), Zorii Bliss
C-3P-Oh no! - Minikits
Required Abilities: Disassemble, Explosive, Force, Grapple, Net Launcher

Minikit 1 - Things That Go Gonk in the Night
After opening the first gate, head into the nearby alley (where the UA-TT was keeping watch) and you'll find a slot for a net. Launch a net onto the slot, allowing you to climb up to the above ledge.






You'll find a GNK Droid standing outside a house. Talk to it and it'll ask you to help it get back inside.








Use the Force to lift up the GNK Droid, placing it inside the window.








Once the GNK Droid is inside, it will run off with this Minikit. Chase after the droid and smack it to knock off the Minikit, allowing you to collect it.







Minikit 2 - Upmarket Value
There are several boxes next to the second gate. Use the Force to stack them on the panel across from the gate, allowing you to hop up them.







Hop up the boxes to reach a zipline, then hop onto it to slide onto the ledge with this Minikit.








Minikit 3 - Last Orders
In the final courtyard, you'll find a door with a silver panel on it. Destroy the silver panel to blow open the door, revealing this Minikit inside.







Minikit 4 - Overseeing Kijimi
You'll find this Minikit up on a ledge across from the entrance to Babu's workshop. Grapple up the blocks on the wall to reach it.







Minikit 5 - Disassembly Required
Instead of heading up the steps on the left after defeating the Kijimi Crooks, head down the alley on the right. You'll find this Minikit inside a window.







To collect it, disassemble yourself as a Protocol droid, then switch to your partner. Use the Force to lift the droid into the window, allowing you to reach this Minikit.






Micro Ship: TIE Dagger (Micro)
C-3P-Oh no! - Level Challenges
Required Abilities: Sharp Shoot, Villain

Challenge 1 - Be Rey-ly Quiet
Details: Complete the level without being detected
In order to complete this Challenge, you need to reach Babu's workshop without being detected by any First Order forces. That means no fighting any First Order troopers, no shooting at any UA-TTs, and no running into yellow circles (which represent trooper's vision). Carefully make your way through the level, avoiding combat wherever possible. Make sure you only take out the troopers past the first gate when prompted by Poe, otherwise they will notice you. After defeating the Kijimi Crooks, let the First Order patrol that appears walk right by you. Once you reach the final courtyard, use the "Stealth" or "Clear the courtyard" methods (see Story Mode) to reach Babu's workshop undetected. If you are really struggling with this, you can always head into this level in Free Play Mode and set your entire party to Villain or Dark Side characters, allowing you to just walk right past enemies.

Challenge 2 - New Orders
Details: Peacefully clear the main courtyard of Stormtroopers without raising the alarm
To complete this Challenge, use the "Clear the courtyard" method (see Story Mode) to reach Babu's workshop. If you struggle with this, it is much easier to complete this in Free Play Mode using a Villain character.





Challenge 3 - Right in the Eye
Details: Disable a UA-TT's searchlight with a blaster
There are several UA-TT walkers in the level, each of them equipped with a searchlight. Shoot the searchlight to disable it, completing this Challenge.
Interlude - Wookiee Rescue
Disaster! Chewbacca and the Sith dagger were seemingly lost after Rey's accidental use of Force lightning destroyed his transport. Luckily, the crucial Sith inscription still lived in C-3PO's memory.

To translate the Sith language, Poe Dameron took them to the planet KIJIMI, where they sought the help of legendary droidsmith, BABU FRIK.

The adorable tinkerer was successful, and C-3PO honorably sacrificed his memories to retrieve the wayfinder's location.

Oh yeah, and Chewie is still alive...


Characters: Finn (Episode IX), Poe Dameron (Episode IX), Rey (Episode IX)

Current Objective: Board the Steadfast

Time to rescue Chewie! Fly towards the Steadfast and land in the hangar.

New Objective: Look for Chewbacca

Fight your way through the ship, following the markers down the hall. Eventually, you'll reach a security checkpoint. Use an "Influence" Mind Trick on the trooper inside, then grab the bar to open the door, allowing you to continue.

Continue down the hall to find the marker to continue the Story.



New Objective: Find Chewbacca

It's just Poe and Finn now, and we still need to find Chewie. Blast your way down the hall, then head through the door at the end to find Chewie. Head inside to trigger a cutscene.
Interlude - Delta 3-6, Transient 9-3-6, Bearing 3-2

Characters: Finn (Episode IX), Poe Dameron (Episode IX), Rey (Episode IX), Chewbacca, BB-8, C-3PO

Current Objective: Fly to the wayfinder location on Kef Bir

Now that the Sith inscription has been translated, we can continue our search for the wayfinder. Fly towards the marker above Kef Bir to continue the Story.
Interlude - Relics of the Empire

Characters: Rey (Episode IX), BB-8

Current Objective: Find the wayfinder in the Death Star II ruins

Jannah told us to wait before crossing the water, but we don't have time! Head over to the skimmer and use it to travel to the Death Star II Ruins.

Once you arrive, follow the markers down the hall to reach the central chasm. Latch onto the grapple point across the gap, then pull to create a bridge, allowing you to continue. Hop up the platforms on the side of the spire, allowing you to reach the second level.

Follow the markers, then grab onto the rope and climb up to reach the third level (BB-8 can grapple up the orange bars to join you). Once you're both on the third level, continue following the markers to reach an Astromech socket. Use it to extend some platforms, allowing you to hop up to the fourth level.

Once on the fourth level, follow the markers to reach the central spire. Hop up the orange blocks, then shimmy along the orange bar to reach more blocks. Hop up them, then hop onto the large piece of hanging debris. Walk across it, then hop into the hallway across from you. Continue down it to reach the marker for the next Story level.
The Strength to Do it - Story Mode

Boss: Kylo Ren
Starting Characters: Rey (Episode IX), BB-8
True Jedi: 75,000

Part 1 - Death Star Ruins

Current Objective: Defeat Kylo Ren!

Duel Kylo to take down his health. Once you take out his first health bar, he will retreat.

New Objective: Pursue Kylo Ren

Kylo will then flee down the hall, and we need to get after him! Rey can run across the wall on the left, while BB-8 can travel through the Protocol chute on the right. Once you both are across the gap, continue down the hall.

You'll reach a chasm, which is too big for Rey to jump across. Push the nearby box into the chasm, shifting around some of the debris. This will reveal a grapple point on the west wall. Latch onto it as BB-8, then pull to reveal a Protocol chute.

Travel through it and you'll reach a room with two buttons. Step on the button on the right to reveal a pole, then switch to Rey. Jump onto the pole, then swing onto the first pillar out in the chasm. Switch back to BB-8, then step on the button on the left to reveal another pillar. Switch back to Rey, then hop across the pillars to reach the other side of the chasm.

Use your lightsaber to cut through the wall on the left, revealing a Protocol chute so BB-8 can join you. Destroy the debris on the right to reveal LEGO pieces, then build them into an Astromech socket. Use it to open the door, then continue on to reveal Kylo Ren.

New Objective: Defeat Kylo Ren!

Duel Kylo to take out his health. Take out his second health bar to trigger a cutscene.

Part 2 - Waterfront Duel

Current Objective: Pursue Kylo Ren

Head down the path and you'll spot Kylo Ren's TIE Fighter.

New Objective: Find a way to reach Kylo Ren's TIE Fighter

Continue down the path and you'll reach a gap. Hop up the orange blocks on the nearby circular structure, then walk out onto the beam. Jump across the gap, then climb up the orange bars and continue down the path to reach Kylo Ren.

New Objective: Defeat Kylo Ren!

Duel Kylo to take down his health. Take out his last three health bars to complete the level.

Unlocked Characters: D-O, Rey (Sith), Kylo Ren (Episode IX) (200,000)
The Strength to Do it - Minikits
Required Abilities: Agility, Lightsaber, Small

Minikit 1 - It Was Like That When I Got Here
You'll find the door to the Emperor's vault by your starting point. Use your lightsaber to cut a hole in it, allowing you to head inside.







Head down the hall to enter the vault, where you'll find this Minikit.








Minikit 2 - Hardcore Parkour
After crossing the first chasm, turn around and look back towards your starting point. You'll find a large piece of debris creating a ramp.







Walk up the ramp to reach another hallway.









Head down it and you'll find this Minikit up on a ledge.








Drop down to the lower level to find some posts. Hop up them to reach a ledge.








Once on the ledge, hop onto the poles and swing over to the orange bar, allowing you to reach the ledge with this Minikit.







Minikit 3 - Pocket Explorer
After dropping down to Part 2, turn around and you'll find a Protocol chute. Send a small character through to reach the room with this Minikit.







Minikit 4 - It Lies Below, it's Gotta Go
There are 3 dianogas you need to destroy. The first can be found after crossing the first chasm. Look to the left and you'll find it tucked behind some debris.







The second can be found in the same room as Minikit 2 (see above). When you drop down to the lower level, you'll find it roaming around.







The third can be found after traveling through the Protocol chute by the second chasm (the room with the two buttons). Destroy all 3 dianogas to reveal this Minikit.






Minikit 5 - Sidetracked by Scavenging
While battling Kylo by the water, there are 3 cylindrical-shaped pieces of debris that you need to destroy. All of them can be found on the second section of the wreckage (the first section that you duel Kylo on). Destroy all 3 to reveal this Minikit.





Micro Ship: Kylo Ren's TIE Whisper (Micro)
The Strength to Do it - Level Challenges
Required Abilities: Grapple, Rapid Fire

Challenge 1 - Shocking!
Details: Activate the dangerous electrical hazards to hurt Kylo Ren
While fighting Kylo Ren by the water, you'll find several grapple points. Latch onto one of them and pull to activate an electrical trap. Lure Kylo into the electrified water to damage him, completing this Challenge.





Challenge 2 - Dark Lord of the Surf
Details: Lure Kylo into the range of a crashing wave
While fighting Kylo by the water, waves will occasionally crash into the area. Incoming waves will be marked by a large red rectangle, and you'll need to lure Kylo into the rectangle so he gets hit with a wave. Be careful, as the wave can take you out as well!




Challenge 3 - Golden Opportunity
Details: Find a route through the Death Star without opening any doors
Instead of using the Astromech socket to open the door out of the Death Star, look above the door to find some gold debris.







Destroy it to reveal an orange bar, allowing you to grapple up and over the door.
Interlude - Reporting In
The truth is out. Rey is a Palpatine! Alongside Poe and Finn, she traveled to the wayfinder's location on KEF BIR, the ocean moon of Endor. Not the forest one. Sorry, Ewok fans.

Whilst retrieving the Sith wayfinder in the Death Star wreckage, Kylo Ren confronted Rey and destroyed it in front of her. Furious, Rey struck Kylo down.

With the Wayfinder gone, Rey lost all hope and fled in Kylo's TIE SILENCER. She narrowly missed a brief Han Solo cameo, as Kylo finally became BEN SOLO once more...


Characters: Finn (Episode IX), BB-8, Poe Dameron (Episode IX), Chewbacca, D-O, C-3PO

Current Objective: Report back to Ajan Kloss

Rey has disappeared, so the remaining Resistance members need to head back to base. Pull up your Galaxy Map and travel to the Resistance Camp on Ajan Kloss.

New Objective: Regroup with the Resistance

Once you land, follow the markers to reach your fellow Resistance members, where you'll find the marker to continue the Story.
Interlude - Parting Gifts

Characters: Rey (Episode IX), Grebe-Korora

Current Objective: Go to Luke's hut

Luke has a gift for us! Follow Luke over to his hut, where you'll find the marker to continue the Story.



New Objective: Search for the wayfinder

After the cutscene, follow Luke to the wreckage of Kylo's ship. Use the Force on the cockpit viewport, then move down on the d-pad to open it, revealing the wayfinder. Run into it to collect it.

New Objective: Follow Luke

Now that you have the wayfinder, follow Luke as he runs to the other side of the island.

New Objective: Recover Luke's X-wing

Luke will use the Force to lift his X-wing out of the water, revealing the marker to continue the Story.

Unlocked Characters: General Leia Organa (Episode IX) (100,000), Grebe-Korora
Interlude - To The Battle of Exegol

Characters: Finn (Episode IX), Poe Dameron (Episode IX)

Current Objective: Prepare to depart for Exegol

Follow the markers to reach your X-wing, where your objective will update.

New Objective: Travel to Exegol

Pull up your Galaxy Map and travel to Exegol Space. Once you arrive, fly towards the marker above the planet, where you'll be able to start the final Story level.
Be With Me - Story Mode

Enemies: Sith Trooper, Sith Jet Trooper
Boss: Sovereign Protectors, Knights of Ren, BB-Boss, Emperor Palpatine
Starting Characters: Rey (Episode IX), Ben Solo
Added Characters: Finn (Episode IX), Jannah, BB-8
True Jedi: 72,000

Part 1 - The Ritual

Current Objective: Defeat the Knights of Ren and Sovereign Protectors!

Time to take out the Sovereign Protectors and the Knights of Ren! You'll alternate between Rey and Ben as you take on your attackers. Duel each opponent to take out their health. Once you defeat them all, a cutscene will play.

Part 2 - Ground Assault on a Star Destroyer

Current Objective: Reach the Steadfast's navigation tower

We're riding Orbaks on a star destroyer now! Enjoy the ride, collecting studs and avoiding obstacles. Eventually, you'll hop off your Orbak and face some Sith Troopers.

New Objective: Defeat the Sith Troopers!

Take out the attacking Sith Troopers, including the jet troopers in the air. Once they're all toast, your objective will update.

New Objective: Reach the Steadfast's navigation tower

We need to continue towards the navigation tower. Unfortunately, our Orbaks can't cross the gap on the star destroyer. Fortunately, a TIE Dagger will crash nearby. Latch onto the grapple point on the wing, then pull to create a bridge, allowing you to continue.

Run towards the Orbaks and you'll hop on. Continue riding down the star destroyer, collecting studs and avoiding obstacles. Snap will crash his X-wing, electrifying the path and trapping you in with some Sith Troopers.

New Objective: Defeat the Sith Troopers!

Defeat this next squad of Sith Troopers and your objective will update again.

New Objective: Reach the Steadfast's navigation tower

Once the troopers are toast, we need to find a way to shut off the power so we can proceed. There are two ways to do this:

1). Turret
2). Generator

Turret: Use the Astromech socket to the right of the X-wing to activate the turret, destroying the generator and clearing the path.

Generator: Defeat the Sith Troopers and they will drop pieces of their armor. Put on their armor to give yourself a disguise, allowing you to use Villain terminals. You'll find a Villain terminal up on a platform to the left of the X-wing. Grab onto the pillars and move them into position near the platform, allowing you to hop up to the Villain terminal. Use it to shut off the power, allowing you to continue.

Once you clear the path, you'll hop back onto your Orbak. Continue riding down to the end of the path, where you'll encounter the BB-Boss!

New Objective: Destroy the Steadfast's defense system!

In order to take out that turret, we need to destroy the cooling vents. While the turret is firing, the vents will be closed. Once the turret stops firing, the vents will open up, allowing you to damage them. Shoot at the red-hot wiring to destroy the vents. Once you destroy all four vents, the turret will explode, revealing some LEGO pieces.

New Objective: Open the hatch and destroy the navigation tower!

Build the LEGO pieces into a laser cutter, then latch onto the nearby grapple point and pull to reveal an Astromech socket. Use it to reveal a rotary handle on the laser cutter. Grab onto the rotary handle and push to cut open the hatch, triggering a cutscene.

Part 3 - And I Am All The Jedi

Current Objective: Defeat the Emperor!

Time to finish this. Follow the button prompts to defeat The Emperor, fulfilling your destiny and completing the Skywalker Saga!

Unlocked Characters: Ben Solo, Jannah, The Emperor (Clone) (200,000), Ap'lek (200,000), Cardo (200,000), Kuruk (200,000), Trudgen (200,000), Ushar (200,000), Vicrul (200,000), Leia (Training Flashback) (200,000), Luke Skywalker (Training Flashback) (100,000), Rey Skywalker (200,000), Rose Tico (Episode IX) (35,000), Sith Trooper (100,000), Sith Jet Trooper (100,000)

You will also unlock BB-9E (100,000) if you haven't already
Be With Me - Minikits
Required Abilities: Explosive, Force, Hero, Rapid Fire

Minikit 1 - Hurdle Race
This Minikit appears above a barrier during your initial Orbak run on the star destroyer. If you miss it while mounted, you can always just run back down and collect it once you're on foot.






Minikit 2 - Fanfare
Destroy the gold generator to the right of the first squad of Sith Troopers to reveal LEGO pieces. Build them into this Minikit.







Minikit 3 - Can't TIE Me Down
After creating a bridge out of the TIE Dagger, use the Force on the cockpit. Move down on the d-pad to open it, allowing you to collect this Minikit.







Minikit 4 - Ladder to Success
You'll find this Minikit on the left side of the star destroyer during the battle with the second squad of Sith Troopers. Destroy the silver hatch on the ladder to clear it, allowing you to climb up to this Minikit.





Minikit 5 - Hacker's Delight
You'll find a crashed A-wing starfighter at the very end of the star destroyer (in the area with the BB-Boss).







Shoot the cockpit to open it, revealing LEGO pieces. Build them into a Hero terminal, then use it to call in a supply drop.







A Y-wing will fly by and drop off a container, which will open to reveal this Minikit.








Micro Ship: Tantive IV (Micro)
Be With Me - Level Challenges
Required Abilities: Lucky Shot

Challenge 1 - Explo-Sith
Details: Use the environment to defeat Sith Troopers
While fighting the first squad of Sith Troopers, you'll find a generator to the left. Use the Lucky Shot opportunity to fry the generator, defeating the Sith Troopers and completing this Challenge.






Challenge 2 - Incoming
Details: Don't take any damage from the Sith TIE Fighters while riding Orbaks
While riding your Orbak down the star destroyer, TIE Daggers will perform strafing runs on you. These strafing runs will be marked by a red rectangle. Stay out of these rectangles to avoid taking damage from the TIEs. Reach the BB-Boss without getting hit by a strafing run to complete this Challenge!



Challenge 3 - Shrug
Details: Defeat the Knights of Ren as Ben Solo without dying
This should be fairly straightforward. Make sure you avoid Palpatine's lightning attacks, as well as the heavier attacks from the Knights of Ren. It's best to duel defensively, only striking when it is safe to do so. If you are struggling with this, consider investing in "Extra Health" upgrades from the "Core Upgrades" menu.
28 Comments
legogamesguy  [author] 2 Mar @ 11:36am 
Yes, those abilities should be documented in Part 3 of my guide!
NewGameCat 2 Mar @ 3:12am 
FYI, Grevious, and some helmeted characters (ie Boba and Jango, but not clones) are also gas immune
skunkmommy 11 Feb @ 10:06am 
The TJ for This is Some Rescue isn't 56,000 cus I just got it and i'm at 55,548 - 55,000 is more likely but you'd have to check in some way
Magzanault 26 Jan, 2024 @ 9:40am 
Blessings upon you, legogamesguy.
MrJomoPark 29 May, 2022 @ 6:45pm 
You must be having a blast so far with this game. I see you did almost the whole guide! I hope that this bug you encountered will be patched as well.
legogamesguy  [author] 25 Apr, 2022 @ 9:38am 
That's why I'm going to split up when I cover the films. To try to be as helpful as possible as early as possible
Fauxfire76 25 Apr, 2022 @ 6:15am 
Okay not ahead in every case but still, it's helpful. :)
Fauxfire76 25 Apr, 2022 @ 6:14am 
Yay! Loving the guide so far. Due to life, I had to take a break from the game for a bit so now you're actually posting the entries ahead of where I am so it's very helpful for me going back through the levels to get the kits and challenges done. <3
legogamesguy  [author] 13 Apr, 2022 @ 2:59pm 
some movies have what i consider a prologue/epilogue. The "negotiations" part of Episode I and Luke's Island at the end of Episode VII are examples
Fauxfire76 13 Apr, 2022 @ 12:35pm 
The puzzle on Bespin I mean.