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By the time you get the ball rolling, the home system puts out 1-2 entire fleets per turn and you have enougg food income and thus troop creation to fill them all up with troops. Besides, you want to raze enemy systems anyway so you are in no mans land where your troops do recouperate.
Finally, Hissho fleets are largely throwaway fleets, so if they are out of manpower, you may as well delete them or run them into a too heavily guarded system to weaken the enemy up.