Stellaris

Stellaris

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[JP_EN]Ship Decorative Equipment
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File Size
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547.458 MB
23 Apr, 2022 @ 8:49pm
18 Jul @ 10:43pm
122 Change Notes ( view )
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[JP_EN]Ship Decorative Equipment

Description
艦船に追加の補正を付与する「装飾装備」、
固有グラフィックを持つ各種兵装、
艦船用追加セクション、
星系基地・軌道環状施設モジュールその他を追加するmodです。

「装飾装備」自体に攻撃能力はなく、代わりに艦船を建造した際に固有の能力補正を追加します。
(※「建造時」に補正が付与されるため、設計画面では補正分の戦力値上昇が反映されません。)

「装飾装備」による補正は重複して適用されませんが、枝番のある兵装では1個1個を別の枝番兵装にすることで重複させることができます。
なお、統合力を産出するレーダー類は個数制限はありません。

固有グラフィック兵装・艦船セクションに艦種制限は設定されていないため、NSC2やRealistic Ships、その他艦種追加modなど、砲塔デザインを使用するいかなるmodのいかなる艦種とも互換性があります。

現在、以下のmod群との連携要素があります。
Magitek Shipset
[JP_EN]Midgame Crisis - Invasion of Bluesteel Storm
More Cosmogenesis Ships


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"Decorative equipment" that gives additional corrections to ships,
Various weapons with unique graphics,
additional section for ships,
It is a mod that adds a star system base / orbital ring facility module and others.

The "decorative equipment" itself has no attack ability, and instead adds a unique ability correction when building a ship.
(* Since the correction is given at the time of construction, the increase in the strength value by the correction is not reflected on the design screen.)

The "decorative equipment" correction is not applied in duplicate, but for weapons with branch numbers, you can change each one to another branch number weapon.
Can be duplicated.
There is no limit to the number of radars that produce integrated power.

There are no ship type restrictions set in the Unique Graphic Weapons/Ships section, so it is compatible with any ship type with any mods that use turret designs, such as NSC2, Realistic Ships, and other ship type addition mods.

Currently, there are integration elements with the following mods.
Magitek Shipset
[JP_EN]Midgame Crisis - Invasion of Bluesteel Storm
More Cosmogenesis Ships
235 Comments
Deep♂Dark 27 Jun @ 3:05pm 
I love this mod ! Must have mod !:tinder:
Just a quick tip, if u use with NSC,pls put this mod BEFORE NSC
如果你和NSC一起用,请一定要排序在NSC之前,不然会丢失很多东西
小心我骂你 24 May @ 5:01am 
Curious, when i copy the mod files to my own created folder, it is working normally.
小心我骂你 24 May @ 4:34am 
Seems unavailable in current version. There is no technology, no component included in this mod. Whats the problem? Even does not work when i only turn on this mod alone.
@the.pirate77 | Tiktok | 29 Apr @ 12:16am 
Does not work well with NSC3... works well in latest game version alone..but gets very very stuttering and laggy when both NSC3 and this mod are activated
6thStrikeUnit  [author] 25 Apr @ 4:03pm 
@Apophes
If a ship is equipped with too many components that reduce its hull value, it may be destroyed automatically when it is completed.
Apophes 25 Apr @ 1:51pm 
so i guess i have to use new equipments with base equipment for game. SInce they only adds passive effects like carrier decks that makes hangars better. But why sometimes after shipyard makes ship it dissapear or when i change their equipment they dissapear?
Cyber~Angel <3 14 Apr @ 10:23am 
thank you very much for letting me know!
6thStrikeUnit  [author] 14 Apr @ 5:20am 
@etherealhope7777
Basically, all of the elements are within the mod, but some of the ships used on the design screen are based on ships from Realistic Ships.
Cyber~Angel <3 13 Apr @ 11:55pm 
what mods were used above in the images? or is it all part of this mod?
6thStrikeUnit  [author] 18 Mar @ 4:56am 
@Воха
Unfortunately, I don't know either, so you'll have to look it up yourself.