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those seeds don't exist anymore in 1.4.4.9. They moved the snow biome further away from spawn. To be precise it is still theoretically possible but very unlikely. Chances are much lower than the amount of different worlds we can produce.
But you can search for close snow biomes with "point of interest" -> snow surface center
or "Tile/block condition" -> Snow biome tiles
with some constraint like horizontal distance to mid of world
To generate them: Select one option in "Store world map as picture" at the main settings menu
Their location: They will be generated among your world files folder. Can't find it? The in-game screenshot menu has an option to open the screenshot folder. The world folder will be nearby (one folder hierarchy higher there will be a "world" folder).
How to open them: They are stored in png format, about every image display application can do this
And inside the mod? The mod itself has currently no option to directly display them.
Having no query that happens at reset, it works fine.
If you like you can join the discord server linked on top. Easier there to figure out the problem.
This is symmetric it also counts such evil bomes on jungle side. To avoid that we can add constraint 'horizontal distance to Dungeon <= half world width' (click on >= to change it to <= )
This does accept also worlds which have just one evil biome behind the dungeon.
We can add another condition Number of mini biomes -> Number of distinct Evil biomes are and set >= 1 to <= 1.
This only accepts worlds with one (big) evil biome behind the dungeon.
In rare cases we can also find worlds with evil biome at the same location as the dungeon.
To avoid that we can increase the number at 'closer to end of world (ocean) as Dungeon' to something greater than 0. E.g. 100
For medium and especially large worlds this can take a while searching. Those are pretty rare.
Good luck