XCOM 2
Not enough ratings
Advent Evolution - Stukovs Lost World Plugin
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
171.123 KB
8 May, 2022 @ 6:10am
14 May, 2023 @ 1:47pm
3 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Advent Evolution - Stukovs Lost World Plugin

In 1 collection by Stukov81-T.TV
Stukovs Evolution
12 items
Description
#NotAModder

About me
I am a streamer who has created a lot of custom crazyness for XCOM 2 using the tools other modders have created.

Be sure to catch my stream on Twitch! Stukov-81 Twitch Channel[www.twitch.tv]

About This Mod
This Mod tries to make the new Lost from Stukovs Lost world (Nemesis, Reapers and Collectors) more interesting and later on a bit more challenging as well. For this we are using the mod Dynamic Enemy Creation (BETA). Probably not how Chris the Thin Mint planned his Mod to be used. What are we going to achieve/want achieve:

  • Different Stat Buffs
  • Perks depending on Force Level
  • Additional Perk rules the higher the Force Level, well beyond Force Level 20

Required Mods
Really required is only the Dynamic Enemy Creation Mod, Stukovs Perk Pack and Mitzruti Perk Pack. But without at least one of either Stukovs Lost Army - Nemesis or Stukovs Lost Army: Reapers and Collectors this Mod doesn't actually do anything


Other Mods I suggest running with this one
Some Mods enhance the gameplay in my opinion so i would suggest using them together with this one::

Compatibility
Should be compatible with pretty much everything. But you know ... it is Beta, so if you see anything not working. Let me know. Was made and tested with Covert Infiltration


FAQ
  • Some Perks are given multiple times? Crap
    Well ... i was not able to solve this bug/feature. If several rules trigger the selected perk stay in the array and aree
    given multiple times. Treat it as a bonus/extra malus

  • Config?
    Everything is a config edit. Just change/add/delete what you want to do

  • Does anybody read these things?
    Probably not
To Do
- add Unit Promotion configs

Thanks
  • FearTheBunnies for his great support and help!
  • Mitzruti and all the others for tons of perks
  • Chris The Thin Mint for being a true Thin Man and providing me with the tools to do this
  • all the great people in the MEME Discord
If you think you should be mentioned. Please contact me and i will add you as soon as possible
6 Comments
HKR31 3 May, 2024 @ 6:58am 
:steamthumbsup:
Stukov81-T.TV  [author] 3 May, 2024 @ 6:27am 
if you don't use it, then all the base game enemies won't be affected, so the difference between base and mod enemies will be even bigger
HKR31 3 May, 2024 @ 5:34am 
Is it ok if I don't use 'advent evolution beta' or will it affect this plugin in some ways?
Stukov81-T.TV  [author] 14 May, 2023 @ 1:51pm 
Update: 14 May
Considerable changes
removed a lot of power from the Stukovs Lost Army (especially should no long possible to have incredibly armored Lost). These Lost will now only get 1 (up to FL20), 2 (up to FL57) or 3 Perks. Possible Perks are mainly similar to Gene Mods ... BUT there may be some more interesting ones too

added the Nightsisters

also reordered in Folders, so if you want a specific group not affected, just delete the respective Folders:

* Nemesis (Nemesis without Birkin)
* ReaperCollector (Reapers and Collectors)
* DarkEldar (Dark Eldar)
* Nightsisters (Nightsisters)
Dęąth Viper 19 Oct, 2022 @ 3:44pm 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
Syrett 10 May, 2022 @ 9:30pm 
a treasure