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You might want to use the "beta" version of the mod here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2808938697
It has options for fully custom bindings or some straightforward binding presets.
In this case, you should be changing what buttons the script is tied to, rather than changing the bindings of the buttons themselves through SteamVR.
Take a look at the beta and let me know if you figured it out.
Hi,
did you by any chance modify your SteamVR bindings for Alyx?
By default, the identical buttons on the other controller should not trigger the action as the other hand (such as, non-dominant hand's 'open inventory' button will not open inventory, but trigger crouch, if it is enabled). Though the changed bindings might affect this, so let me know.
You might also want to try different values listed on the wiki, as some of the actions share buttons, but not all are detected (for instance Arm Grenade and Toggle Health pen).
Apologies, Steam included the brackets as a part of the link.
Hey, you can use the "beta" (latest version) that is linked in the Customisation section: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2808938697
It has a convar "sprint_control_disable_grip" just for that.
That link got flagged.