Stellaris

Stellaris

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Easier Revolt Situation (3.7)
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16 May, 2022 @ 8:38am
27 Apr, 2023 @ 12:56am
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Easier Revolt Situation (3.7)

Description
As of May 19, 2022- Devs made same truce change as I did so it is no longer included in this mod


This mod does several things to make the new revolt situation mechanic less annoying.

1. Reduces the stability loss for the situation stages to avoid death spiral. (From -10/-10/-10/-10 to -1/-2/-5/-10) (Devs adjusted down from -10/-15/-20/-25 so this mod is no longer quite as extreme)

2. Increase positive effect from garrison so that rebellions can actually be crushed. (Double effect, capped at 10 up from 5.)

3. Removes the 10 year truce that occurs upon revolt's declaration of independence so that you can declare war immediately. (Removed from mod as Devs made this same change)

Let me know if you find any bugs.

Other Mods:

No influence cost to resettle last pop (abandon planet) : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2685344298

Expanded Sea - Reduced cost, time, and no usage cap: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2678935339

Expanded Sea X5 - Reduced Time, No usage cap, Size +5: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2685315269
18 Comments
amefurashi 19 Aug, 2024 @ 4:55pm 
I've confirmed that this works on 3.12.4. Thank you.
I can't count the number of times I thought, "I want to Armageddon bombing to my own planet" before I found this mod:aurip:
Septus  [author] 26 Dec, 2022 @ 5:53am 
thanks for letting me know. I have been away from the game
dunnachius 25 Dec, 2022 @ 10:56pm 
*works with 3.6*


OK this is the mod I was looking for.

This mod fixed the issue i had with my vassals having civil wars every few years like clockwork. They weren't rebelling against me they just couldn't keep their planets stable and splinter factions kept popping up.

So it's not that I need this to keep MY empire stable, I need it so my stupid vassals could keep their empires stable.

*sigh*

Awesome mod, I dont' think it needs much but reflagged to be working in 3.6
Silly Wolf 5 Nov, 2022 @ 3:05pm 
Thank you, best mod out there, revolts are so dumb, you try everything to stop them and they spawn with a fleet five times the size of yours in record time, pulling alloys out of their ass and instant building a fleet like that.
dor.mo 14 Jul, 2022 @ 10:27pm 
Best mod so far... It broke my heart that it is so hard now to play one of my beloved genocidal slaver empires... Now I finally can go back to purge and enslave that xeno scum as they deserve it... Can't put in words how thankfull I am for this mod... Sir you are a true Gigachad and the modder of modders 💪
Septus  [author] 14 Jul, 2022 @ 12:00pm 
when the feature was first released it was out of control, That's why I made this mod. They made revolts easier with a patch. Much of what I changed was implemented by devs.
Allcraft 14 Jul, 2022 @ 10:45am 
I never had a revolt and I don't understand how some people get to that point that they need mods like this. Actually I search for a mod that makes the opposite
Septus  [author] 26 May, 2022 @ 5:55pm 
This should slow it some, especially if you have a garrison.
Hazardous 23 May, 2022 @ 11:02am 
How about slowing down the revolt situation? As a rogue servitor i cant even begin to build strongholds qnd sanctuaries on conquered planets before they revolt.
Septus  [author] 22 May, 2022 @ 11:42pm 
Thank you!