Total War: WARHAMMER III

Total War: WARHAMMER III

124 ratings
Musk Deer Princess Knight EN-Submod{国人别用!}
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File Size
Posted
Updated
1.274 MB
22 May, 2022 @ 3:27am
11 Jul @ 1:43am
99 Change Notes ( view )

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Musk Deer Princess Knight EN-Submod{国人别用!}

Description
——Resubscribe the mod after its update to make sure you are using the lastest version!——

Newest INFO

2025/04/21——General and heroes remake done!——

*Code reworked, which will crash your old savedata. You need to start a new game!

*Most of the original factions can't recruit all 4 new heroes because of game code limit!

*Translation broke too, i need sometime to fix it!

The Main Mod
<<<<<<<Princess Knight Army Mod>>>>>>

<<<<<<<Princess Knight Faction Mod is here>>>>>>

<<<<<<<SFOSubmod is here>>>>>>

Loading order for my mods and SFO


*May be Incompatiable with any mod about forge system, landmarks, faction unlock, or recruitment adjust for WoC and Nurgle.

*Engilish translation for names of skills, abilities, units is WIP.

MUST READ!

*My faction can only play with Chaos faction(chaos warriors or demon) if you start a mutilplayer game.

*Translation would be always published later than other updates, be advised for that.

*Hero model maybe bugged for some factions. For Tomb king, you need to disband those bugged ones until you get a correct one.

*Some weeb icons were deleted because of copyright issues.

*If you can't start the game even disable all mods, go to C:\Users\your user name\AppData\Roaming\The Creative Assembly\ then delete the whole Launcher file

*For someone crashed starting custom battle:Go to C:\Users\your user name\AppData\Roaming\The Creative Assembly\Warhammer3 then delete all files in \army_setups and \saved_characters. I don't know what caused this issue, but this might works for you.

What do we have in this mod?

This is a heavily weeb/anime theme mod!

*A succubus theme armylist with over 20+ female units(female knights, angels, succubus, demon girls, dragon girls, mecha girls, beast girls and more) for all official fanctions and only for player. All units can be tested in custom battle, just use Grand Cathy to test them.
*In campaign, you need to build my new building then you can recruit them. The building also provides many buffs.

*For using my custom general and agent, you need to use my all faction forging system. You will find options to generate them into recruiting pool or increase their capacity.

*My custom generals and agents have transformation abilitiy and various mounts. The general and mage can cast 6 edited spells that handles every situation. Their custom skill tree also has universal buffs for all kinds of units.


*You can use my custom girl and armylist only, or mix them with original units even other mods, they can be great supplement when you lack some kind of units in official faction.

make sure you use 2D advisor mode to activate weeb portraits!

Caution

*Some contents of this mod need a whole new save to appear.

*You need to load this mod if you want to start your previous save with my mod loaded.

*This mod has some kind of compatibility with other forging or rites mods, but not that good.

*All units cards and icons are by my own favorite. Delete my mod if you don't like them.
79 Comments
xyao19  [author] 18 May @ 2:14pm 
@Selvaria
It should not be a issue. That mod has no table or script file. I can coop with my friend with it. Try resubscribe it or check if there is a local version of my mod.
Selvaria 18 May @ 2:03pm 
Can you check your unit card mod for this mod? When my and my friend try to play coop if I have that mod enabled it doesn't let us play.
xyao19  [author] 21 Apr @ 4:45am 
本mod进行了角色重制大型更新,会损坏已使用本mod的存档,需要重新开档
A remake has been finished for my mod and your savedata with using my mod will break, so you need to start a new one. Sorry but i have to do that. English translation is broke too, i need sometime to fix it.
Kian168 17 Apr @ 12:11am 
@xyao19thx
xyao19  [author] 16 Apr @ 11:52pm 
@Kian168
There is their own faction, you can find the link in mod page
Kian168 16 Apr @ 3:10pm 
@xyao19 I have a question. Is it intended, that they dont have their own faction anymore?
🌙♰MidnightWinter❄⚜ 24 Jul, 2024 @ 11:52pm 
@xyao19 actually I believe it was entirely my bad, the game got updated the exact same day and I hadn't noticed so it may not be your mod at all my bad, I was actually wondering though how would I change the map that appears when building the defenses? Normally it shows a High Elven town but I wanted to change it to Dark Elven and see if I can make it compatible with mods that add custom maps.
xyao19  [author] 22 Jul, 2024 @ 11:51pm 
@🌙♰MidnightWinter❄⚜
I tested it and didn't meet any CTD. Is it a conflict with other mods?
xyao19  [author] 22 Jul, 2024 @ 11:49pm 
@princeis13yearsold
yes,just rename the resource to avoid conflict
🌙♰MidnightWinter❄⚜ 19 Jul, 2024 @ 9:06pm 
@xyao19 Absolutely love these mods and they always were a must on my Morathi playthru, unfortunately currently the new Lords seem to be crashing my game in battle or when taking the rite to recruit them. I opened it up in RPFM and saw alot of invalid references so trying to fix up what I can.