Project Zomboid

Project Zomboid

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UI Tweaks B42
   
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30 maj, 2022 @ 10:31
4 jan @ 17:37
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UI Tweaks B42

Beskrivning
UI Tweaks V3.1

This mod changes some of the original UI textures.

Updated to Build42!

Current changes included:
  • More transparent inventory
  • More simplistic title bars, sliders and loading bar
  • Health panel button gradient removed
  • Heart icons are more red
  • Health bar is now green

Workshop ID: 2814832531
Mod ID: UIT
Populära diskussioner Visa alla (3)
2
20 maj @ 0:59
Massive Errors if You Hover Over Disassemble!
Zekro
1
5 jul @ 11:46
Error when dismantling and adjusting transparency
Pendragon
0
29 jan @ 15:43
Transparent UI only, please!
xDant
25 kommentarer
Who knows where the author is? Maybe something happened to him? Reset the link, we will follow. The mod is excellent, why did the author leave, he is from Madagascar?
arda 12 jul @ 17:02 
you gae?
Ismællö 26 jun @ 8:09 
yep, mod give like a thousand errors any time I try to pick up something with the context menu
blisselartista 12 apr @ 20:39 
lo necesito para la build 41 please
TuzaPaiva 12 apr @ 11:48 
This no longer works with Build 42. U cannot open any menu and the error number goes to universal numbers
NineStrayCats 3 mar @ 9:13 
this no longer works with Build 41. Cannot open any menus and the error number goes brrr.
Klaarturo 11 jan @ 10:25 
Hi, I really, really love the mod, I was glad to see it updated to B42, would it be possible for it to also work with Equipment UI - Paper Doll Equipment Interface [B42/41]? With Inventory Tetris it works great, it looks transparent, but with the one I mentioned to you, it doesn't.
MoonCrypt 6 jan @ 11:33 
could we have an option to turn trans on or off
pimatstudio 5 jan @ 5:19 
Ditto! That's a great idea! We need fucking loot panel's icons on the left, like right now!
Cyber_D 4 jan @ 19:16 
@4GIG, hi. I have a question. Are the buttons in the inventory hardcoded or is it possible to move them? I noticed that it would be more convenient if the container panel in the loot window was on the left. So that the player's and loot's container panels would be next to each other. This way, when moving things, the mouse path will be smaller.