RimWorld

RimWorld

107 ratings
Smart Minify
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
142.568 KB
31 May, 2022 @ 1:28pm
14 Jul @ 3:39am
14 Change Notes ( view )

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Smart Minify

In 1 collection by Jaxe
Mods by Jaxe
13 items
Description
Smart Minify
Minify only logically applicable buildings and apply calculated weights to their minified forms according to the combined weight of resources used to build them

Does not apply to anything in the structure category and applies some logic to prevent the minification of non-buildings such as graves.

Custom whitelisting and blacklisting of things that would automatically be enabled/disabled is available through the mod settings menu, including setting custom weights.

Requires Minify Everything as a passive dependency for minification methods and fixes.


Additional Information
Why is Minify Everything required?
Minify Everything by erdelf has a tried and tested system of adding/removing minification and handling of post-minified things and there's no need to reinvent the wheel or step into any other modder's area. Smart Minify overrides Minify Everything's config menu but still depends on its minification methods.

About the weight system
This mod calculates weight according to the sum of all resources required for building. Honestly, I did not know about BetterWeights when I initially made this mod but this mod will automatically disable weight calculations if BetterWeights is loaded.


Anything else?
[discord.gg]
[ko-fi.com]
[www.patreon.com]
92 Comments
WhismTheSchism 18 Jul @ 12:13pm 
Awesome, appreciate your work :)
Jaxe  [author] 17 Jul @ 11:30pm 
This mod is having issues with Odyssey, will fix soon as I can
WhismTheSchism 17 Jul @ 2:06pm 
This mod seems to have disabled my ability to minify my grav engine. Grav engine doesn't show up in the mod settings either. Anyone else had this issue?
Corbald 15 Jul @ 2:31pm 
Breaks minifiability and storage for Hunter Traps, and possibly other things, but this was the first one I noticed.
Turambar 15 Jul @ 6:19am 
Disabling structures is a good idea, but I think doors should be an exception. Any way to automate enabling doors minification?
grijnskat 15 Jul @ 1:51am 
For some reason the mod stopped working for me. The ThingDef lists ingame are now empty: https://imgur.com/a/9ibX1L6
If I hit "save settings", the settings.xml gets emptied out - so read/write doesn't seems to be the problem. Any ideas?
Auld 14 Jul @ 6:26am 
Yee haw 🤠
Jaxe  [author] 14 Jul @ 3:39am 
Updated to v1.7:
- Added support for RimWorld 1.6
sirduck 13 Jul @ 2:32pm 
yay <3
Dan-geon Master 12 Jul @ 5:03pm 
<3