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Change that back to the version in the original file, which is:
<attachment name="center_front" type="2">
<transform m00="1.00000000e+00" m01="0.00000000e+00" m02="0.00000000e+00" m10="0.00000000e+00" m11="1.00000000e+00" m12="0.00000000e+00" m20="0.00000000e+00" m21="0.00000000e+00" m22="1.00000000e+00" tx="-6.57262405e-08" ty="-9.71383691e-01" tz="2.50634933e+00"/>
and you'll revert the turret type and orientation.
But hey, if you want to you can revert it. The file you need to investigate is /content/game_objects/vehicle_chassis_rotor_heavy.xml.
Laser missiles in those slots work, but they tend to crash into terrain a lot.
I like using them for AA missiles to give the walrus some air defense, or TV missiles as they can be guided better and used for scouting.
The only really bad option is bombs, for obvious reasons, for 20mm chainguns, because the mounts are tilted upwards to give missiles a bit of height on launch, so you can't really aim them (also because they would be too effective)