NEOTOKYO°

NEOTOKYO°

57 ratings
NT Weapon Info Tables
By Afr0 and 1 collaborators
These are the damage values for all the guns, tested against all the classes on all the damage zones. Now also contains weapon fire rates.
   
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Intro
NEOTOKYO Weapon Damage Test

Different damage areas labeled HIGH, MID, and LOW.
These are defined as:
HIGH: Chest, upper back, head.
MID: Stomach, lower back, sides, arms.
LOW: Legs, feet.

The values represent the damage of a single shot in the designated area.
SUPA7 and AA13 tested under optimal conditions where every pellet connects. Differences of a single hp between shots was noticed. (Rounding errors on some weapons?)
In these cases the highest damage value was taken.

Shoutouts to Gecko and Rain for helping with the damage charts.

Website version with sortable damage table HERE[xn--eckyhwa.net].

Here's a quick cheat sheet if you don't recognize the weapons by name yet:
Notes:
- Mosok 41L has been replaced by the silenced Mosok 41S.
- MPN-45 has been replaced by the silenced MPN-45s.
Recon Damage
Recon:
Recons take 120% damage relative to assaults. Backstabs do 238 damage. WEAPON HIGH MID LOW knife 30 30 30 Milso 26 19 16 Tachi 26 19 15 Kyla 67 51 40 MPN 18 14 11 SRM 18 14 11 SRM-S 18 14 11 Jitte 23 17 14 Jitte-S 23 17 14 ZR68C 26 19 15 ZR68S 33 25 20 ZR68L 55 41 33 M41 43 33 26 M41-S 38 29 24 MX 42 32 25 MX-S 35 26 21 SUPA7 960 720 570 SUPA7 (slug) 67 51 40 SRS 149 112 89 AA13 558 537 337 PZ 30 23 18
Assault Damage
Assault:

Backstabs do 198 damage. WEAPON HIGH MID LOW knife 25 25 25 Milso 22 16 13 Tachi 22 16 13 Kyla 56 42 34 MPN 15 12 9 SRM 15 12 9 SRM-S 15 12 9 Jitte 19 14 12 Jitte-S 19 14 12 ZR68C 22 16 13 ZR68S 28 21 17 ZR68L 46 35 28 M41 36 27 22 M41-S 33 25 20 MX 35 26 21 MX-S 29 22 18 SUPA7 179 134 107 SUPA7 (slug) 56 42 34 SRS 124 93 75 AA13 155 117 93 PZ 25 19 15
Support Damage
Support:

Supports take 56% of damage relative to Assaults. Backstabs do 106 damage. WEAPON HIGH MID LOW knife 14 14 14 Milso 12 9 7 Tachi 12 9 7 Kyla 30 23 18 MPN 8 6 5 SRM 8 6 5 SRM-S 8 6 5 Jitte 10 8 6 Jitte-S 10 8 6 ZR68C 12 9 7 ZR68S 15 11 9 ZR68L 25 19 15 M41 20 15 12 M41-S 18 13 11 MX 19 14 11 MX-S 16 12 10 SUPA7 96 72 57 SUPA7 (slug) 30 23 18 SRS 66 50 40 AA13 83 62 50 PZ 14 10 8
Weapon Fire Rates
Semi auto weapons were fired manually, as fast as I could.
You'll get more accurate values with a macro, but I couldn't be arsed.

The firerate was rounded to the nearest multiple of five.

Weapon Ammo RoF (Bullets per Minute) MPN 30 920 SRM 50 1010 SRMS 50 675 JITTE 30 685 JITTES 30 685 ZR68C 30 680 ZR68S 30 585 ZR68L 10 130 MX 30 585 MXS 30 585 M41 15 370 M41S 15 350 SUPA7 7 90 AA13 16 190 SRS 5 55 PZ 100 666 MILSO 12 285 TACHIS 15 445 Semi Auto TACHIA 15 530 Full Auto KYLA 6 195 DETPACK 1 2.6 Second planting time
Datasets
Recorded values @ 66 tick / second
Semi auto weapons were fired manually, as fast as I could.

Ticks were counted from the first tick where the ammo counter went down
to the last tick where the ammo counter went down.

Tilde (~) means the last two numbers are repeating.
Weapon Ammo Ticks Ticks/66 = Seconds MPN 30 920 1.9696~ SRM 50 1010 2.9696~ SRMS 50 675 4.43939~ JITTE 30 685 2.62121~ JITTES 30 685 2.62121~ ZR68C 30 680 2.65151~ ZR68S 30 585 3.07575~ ZR68L 10 130 4.56060~ MX 30 585 3.0909~ MXS 30 585 3.07575~ M41 15 370 2.43939~ M41S 15 171 2.59090~ SUPA7 7 312 4.7272~ AA13 16 330 5 SRS 5 55 5.40909~ PZ 100 594 9 MILSO 12 167 2.53030~ TACHIS 15 134 2.0303~ TACHIA 15 112 1.6969~ KYLA 6 121 1.8333~ DETPACK 1 176 2.66~
14 Comments
Shiro 23 Jan, 2022 @ 10:42pm 
SUPA7's damage vs recon is huge. If this is a real value, then I guess it is an exception from "20% more damage" and is recon slayer
billthebetta 29 Feb, 2016 @ 9:47pm 
Since the Detpack planting time is here, can we get the time between initiating the detonation(start of turning the switch) and actual detonation?
Tenchi 1 Aug, 2014 @ 9:44am 
Accuracy can be measured with live targets. For example at 43m it took almost 2 mags of ZR86S to kill a recon with 1000hp (or is it 1100 ?) when at close range (under 5m) 1 mag + 1 bullet does the job.
Whizzard 28 Jul, 2014 @ 8:56am 
I am perplexed that SRM-S has even lower rate of fire than jitte-s. Which makes it outright awful as it also does conciderable amount of less damage.

SRM with it's huge rate of fire is more powerful than Jitte, however, just as I suspected. It has wider spread but that's what makes it ideal CQC fire-from-the-hip weapon at early stages of battle for recons. Of course, skills play a huge role but for someone like me who isn't that good at close range recon duels, SRM is a better weapon and helps me to come up on top occasionally.

MPN is a real surprise for me, however. It has second best rate of fire and damage equal to SRM but it's recoil that heavily throws off the aim really puts it at the lowest tier possible.
Whizzard 28 Jul, 2014 @ 8:41am 
Sweet!
Afr0  [author] 27 Jul, 2014 @ 10:08am 
I've added the weapon fire rates to the guide now. More might be coming up whenever I feel like it.
Afr0  [author] 10 Jul, 2014 @ 6:15am 
The zr68s has that damage since it was initially supposed to be a burst fire weapon (or so I've been told).
Whizzard 10 Jul, 2014 @ 2:49am 
You know, I gave it a thought and now I'm pretty sure that the damage values of zr68c & zr68s are actually switched as a mistake by developer (Grey!). Not sure if you can call it a bug if it's human error. But I am quite sure it's not as intended.
Whizzard 7 Jul, 2014 @ 6:02am 
It'd be also nice to know rates of fire. How fast does a gun empty the whole clip.
Afr0  [author] 6 Jul, 2014 @ 10:26am 
Yep. These values have been tested on at least two separate occasions.
You're free to test it out yourself though.