DayZ
51 ratings
ZenTimeBomb
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
File Size
Posted
Updated
5.906 KB
6 Jun, 2022 @ 12:32am
6 Jul, 2022 @ 4:23pm
3 Change Notes ( view )

Subscribe to download
ZenTimeBomb

Description
What Is This?

This mod adds the ability to attach grenades to Alarm Clocks. When the alarm clock stops ringing, the grenade explodes.

If a player turns the alarm off while it's ringing the grenade will not explode. It will only explode if the timer runs out.

It's great for getting rid of groups of zombies, and/or overly curious players.

It's a very simple mod, it doesn't have any custom proxies or animations and it doesn't work with smoke grenades, but it works fine with vanilla grenades and flashbangs. I haven't tested modded grenades but it should work with any grenade that doesn't have "smoke" in its class type name (and the grenade must be designed to explode when ruined).

Installation:
Install it the same as any other mod - subscribe to it, copy the @ZenTimeBomb folder into your server folder, copy the ".bikey" file out of the mod keys folder into your server's keys folder. The mod is required on both server and client.

Repacking & Source Code:
Unfortunately due to lack of time I can't maintain all of my mods all of the time. I do my best, but these mods are offered as-is. If there's a problem, you have the source code and my permission to fix it yourself and upload a fixed version to the workshop without any credit necessary. It's all free.

You can repack this mod if you like, and do anything else you want with it for that matter. The source code is on my GitHub at www.zenarchist.com

Buy Me A Coffee:

All my mods are free and open source, but it takes an enormous amount of time to put some of these mods together. If I've helped you out, please consider helping me buy my next coffee! I don't expect it, but I very much appreciate it.

https://buymeacoffee.com/zenarchist

Enjoy!
5 Comments
𝓣𝓮𝓱𝓷𝓸𝓵𝓸𝓰 6 Sep, 2024 @ 3:31am 
not work
(vL) Radix 16 Mar, 2024 @ 3:06pm 
i saw this comment on the code:

// TODO: Make this work with smokes and flashbangs etc.

I was thinking, i have a custom zombie that exploded when you kill him. The way i do it is, when you kill the zombie, the game spawn the inside loot. If you spawn a grenade with 100% damage, the grenade will explode.

May be you can make the alarmclock to delete the grenade in the slot when the alarm ends, and spawn the same kind of grenade after that but with 100% damege.
You dont need to use the ingame grenades, you can made a clone with the same base and then use that one.
The way i do the exploded zombies is like that.
I made a limb with grenade class, then i set that limb as 100% damaged in the spawneabletypes. And then i made the limb appears when the zombie dies.

you can try an aproach like that, and if you do it that way you let the posibility to other moders or server admins to add more types of items to the alarmclock.
_Papaj_Chuligan_ 16 Jun, 2023 @ 2:15am 
hi. Does this work with BaseBuildingPlus? Compatible Raid Tools?
BaBaYaGa_DZ 29 Jan, 2023 @ 2:04am 
does this work with the kitchen timer? it would be nice if you can make it work.
TupperwareNInja 6 Jun, 2022 @ 10:36pm 
You make the most interesting mods, do you take commission requests?