Stellaris

Stellaris

52 ratings
Portraits: Elves Of Stellaris
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File Size
Posted
Updated
1.912 GB
6 Jun, 2022 @ 4:07am
19 Sep, 2024 @ 4:40pm
7 Change Notes ( view )

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Portraits: Elves Of Stellaris

In 1 collection by Daniellm
Stellaris modded MP version 3.13
30 items
Description
this mod simply adds the portraits from the "elves of stellaris mod"

It also includes the "elven" trait

link to original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=915432220
40 Comments
Revanius 25 May @ 1:17pm 
Is there a mod to remove the elven trait? I just want the portraits.
STAR(S)-K1908 23 Jan @ 7:14am 
At least allow us to remove that trait.
Daniellm  [author] 16 Sep, 2024 @ 12:29pm 
nah it was fine, i just kinda forgot about it again, and then the holidays hit and ye..
wancar 16 Sep, 2024 @ 11:05am 
@Daniellm Apologies if I didn't make it clear enough in my post, that little thing about the new folders. TMany thanks for the update and fixes!
Rapace 15 Sep, 2024 @ 1:04pm 
Would it be possible to dissociate the the portraits from the elven trait so one could stick to vanilla traits? Thanks.
Daniellm  [author] 11 Sep, 2024 @ 12:31am 
what an embarrassing mistake lol.

it has been fixed, mod is actually working now (tested)
Aki Zeta-9 10 Sep, 2024 @ 10:13pm 
Your mod doesn't have portrait_categories and portrait_sets folders.
Daniellm  [author] 10 Sep, 2024 @ 1:58pm 
mod updated to 3.13 :)
Daniellm  [author] 1 Jul, 2024 @ 1:23pm 
no need for advice, i've simply just forgotten to update the mod after OG did so

i'll get around to it eventually
wancar 30 Jun, 2024 @ 5:59pm 
Regarding the changes in May's update that affected plenty portrait mods.I found this advice elsewhere. I'm posting it here in case it helps:

In mod/common create 2 new folders portrait_sets and portrait_categories, each should have a .txt file speciesname_foldername, this is in addition to the species_classes folder

species_classes - only required when making new modded categories (ie not human, mamalian, etc.)
delete everything in this file except:
classname = {
archetype = ""
possible = ""
graphical_culture = ""
move_pop_sound_effect = ""

speciesname_portrait_set - Syntax
speciesname = {
Species_class = |speciesclass| (vanilla or modded)
portraits = {
"|portraitgroup|" (quotes required, found in mod/gfx/portraits/portraits .txt file under portrait_groups
}
}

speciesname_portrait_categories - Syntax
speciesname| = {
name = |speciesclass|
sets = {
|portraitgroup| (no quotes)
}
}