Trove
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Cr0nicl3's Boss Radar
   
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Tags: Utility
File Size
Posted
Updated
605.612 KB
15 Jun, 2022 @ 9:07am
29 Jun, 2022 @ 1:31am
4 Change Notes ( view )

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Cr0nicl3's Boss Radar

In 1 collection by Cr0nicl3D3str0y3r
Cr0nicl3's Radars
6 items
Description
Makes a trail going from your camera to:
Bosses
Cursed Skulls
Chests
5-Star activators

Disclaimer: this mod uses a technology that has been introduced on Trove Sunrise update and hence is still in a bit of a work in progress, making the effect to flicker/delay. This may change some time in the future but it will have to be on the game's end, else there's no way to prevent it, I've tried my best to but to no avail. I ask for patience as the developer in charge of this is doing it by will

Also find it in Trovesaurus[trovesaurus.com]
I do not give permission to publish a custom version of this mod, you can do your own to keep for yourself though, I'm fine with that

FaQ

Cursed skulls doesn't show to me
Check your VFX quantity and set it higher if not already at max, cursed skulls VFX are low-priority VFX and if there's a lot of VFX around it won't show, the mod has the function to always show cursed skulls as long as its VFX are displaying, this can't be made in any other way and has always been the way in other boss radars

The mod makes my game crash
This is actually not because of the mod's fault at all, Trove Sunrise update has made the game more unstable in terms of keeping itself up, the mod is no more than 2 particles for each instance and 2 lines of real code, it couldn't be more optimised

Why bosses have more than one line
This is because bosses can have multiple attachment points for its buffs, and each one is located in either its head, torso or feet. Buffs are what is replaced for the radar's lines so they point to those attachments. (Then prevent it) I can't, there's no way to tell them appart, specially when they are different instances

The mod doesn't work for me
Check if you have any other boss radar mod installed or any other that makes it to conflict, two mods overriding the same thing can't coexist as one will disable the other, if it's not the case, try checking your VFX quantity setting. If any of this work maybe it's because you're doing dungeons on a low-tier portal, making bosses to not have any power-up yet which is what this mod uses to be displayed and hence making it untraceable

Is this a hack?
No it's not, this mod has been able to be done thanks to a dev itself willingly implementing the technology needed for it inside the game and fully knowing what it was first thought for, which was this kind of mod exactly. There's nothing wrong on using it and doesn't go against the game's terms of service

Can you set it up so I can customize it?
No, not because I don't want to, but because it's impossible. Things such as .cfg's are only usable by UI and UI only, VFX changes can't be done by a regular user unless it is done from the inside
11 Comments
Cr0nicl3D3str0y3r  [author] 20 Jul, 2022 @ 4:38pm 
Si se pudiera hacer tal distincion la haria, pero me temo que no es posible, no hay ninguna diferencia para lo que tengo a mi disposicion entre bosses normales y los de mundo, todos son iguales
Aiki No 20 Jul, 2022 @ 4:26pm 
Si colocas una linea de color naranja o morada para identificar los boss de campo para no confundirse cuando uno esta haciendo las 5*
Joashツ 4 Jul, 2022 @ 5:36am 
the mod doesnt work at all for me?
SnoX' 3 Jul, 2022 @ 10:06pm 
this mod is such a blast to use, makes grinding so much better. only this for me is sometimes it doesnt shows blue lines even if i stand right next to them
leagooo 1 Jul, 2022 @ 4:58pm 
got the same problem. (bosses wont show up but only chests) and i can confirm that it is (at least for me) because that you need to be in higher level ubers. cursed vale and up does show bosses for me. great mod, love it
Cr0nicl3D3str0y3r  [author] 30 Jun, 2022 @ 1:38pm 
@Kiwa my guess would be your in-game settings, the mod can't show where the boss is if the boss isn't drawn or your VFX quantity is so low that the game decides to shut off "unnecesary" VFXs. either that or you're doing dungeons in a low level uber where bosses don't have power-ups, which is what the mod uses to be drawn
Banchee 30 Jun, 2022 @ 12:09pm 
how come the mod isnt working for my bosses but only the chests
The Fool 29 Jun, 2022 @ 12:03pm 
oh okay thank you
Cr0nicl3D3str0y3r  [author] 29 Jun, 2022 @ 9:10am 
@Shigi CFG files can only be used by UI, not VFX
The Fool 29 Jun, 2022 @ 8:30am 
Hi can u create CFG file where can i edit colors ?