Space Engineers

Space Engineers

40 ratings
Zer0 Speed 500
   
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Type: Mod
Tags: NoScripts
File Size
Posted
226.100 KB
24 Jun, 2022 @ 1:41pm
1 Change Note ( view )

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Zer0 Speed 500

In 2 collections by Zer0
Zer0's Tweaks - Collection
12 items
Zer0's Multiplayer Modlist
53 items
Description
Sets the max speed for large and small grids to 500m/s and nothing else.

Most other speed mods use outdated methods of setting the max speed, this just changed 4 numbers: small grid max speed, large grid max speed, small grid rotation speed and large grid rotation speed; each of which I just multiplied by 5.

Links to my other tweaks can be found here

These are my personal tweaks and whilst I'm open to suggestions, I will not be creating thousands of mini mods to suit everyone's individual desires.

11 Comments
GermanGinger 1 Jun @ 9:38am 
The AI blocks don't recognize the new speed limit. My be just me but that's what I'm experiencing
Torpedoandi 18 Dec, 2024 @ 3:29am 
Works fine for me ;)
Zer0  [author] 24 Jun, 2024 @ 10:15pm 
As far as I'm aware, the speed limit for jetpacks is the speed limit +10%
reas 24 Jun, 2024 @ 1:40pm 
Is there way to make it only work on actual ships and not jetpacks?
Zer0  [author] 27 May, 2024 @ 10:23pm 
There's no reason this shouldn't still work
titanius anglesmith 27 May, 2024 @ 1:58pm 
plz sir can we have an update oh plz oh plz
MARRA92 25 Dec, 2023 @ 11:19am 
Hi Im having problems with this, for some reasons i used the speed cap for months, but just recently my rotating parts have multiplied their speed by 5 , indeed, after a mod called "bush and tree be gone" failed to work.
I have now to use another speedcap otherwise ALL my blueprints get messed.
This mod seems to multiply also the given input by 5
LordZarmack 27 Jul, 2022 @ 7:20am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2450039916&searchtext=teleport

^ This mod exists but I want something with no scripts or fiddling about...something simple and it just works. Ron-seal black hole matter transfer - you get me
LordZarmack 27 Jul, 2022 @ 7:16am 
The other thing I've been thinking of is a way to remove the need for conveyors inside a ship by having a single storage block that has a vast storage capacity but links to other blocks and shares internal storage with each other. - A sort of black hole solution for saving fps on builds while not making the game creative mode.

Instead of conveyor squares or conveyors of any kind, then a turret or gun placement you place this blackhole box , then your turret/o2 refinr/hydrotank etc on and you skip the need for all this internal mess and fps. You know of anything like this and if not, how feasible is it?
LordZarmack 27 Jul, 2022 @ 7:11am 
yo, in light of your thruster mods i've been using for months now, I've been trying to big think my way around making a omni-directional thruster with varying amounts of set force all within the space of 1x1x1 and came across this old mod again https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2223938253

now, the mod is dated and doesn't work or is compatible with your thruster x4's but i'm thinking with abit of tweaking yourself could make something similar "It changes the thrust output to not be effected by the scale/weight of the ship it's attached =ing it always provides the same level of thrust" - however the dream does still remain: Omni directional thruster set outputs of say- 30mw , 60mw 120mw and 200mw for those of us who don't want to loose 20+ fps on internal thrusters and conveyors that love to add that lag.