Left 4 Dead 2

Left 4 Dead 2

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BOCW : STONER 63MG
   
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Game Content: Weapons
Weapons: Rifle
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34.311 MB
4 jul, 2022 @ 7:10
1 ändringsnotis ( visa )

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BOCW : STONER 63MG

Beskrivning
Replace M60...

Credits

- Activision/Treyach - Original animation, Model,Sound

- Multinett - Ripping and porting

- Laby - Porting to Gmod

- Yuuyakizami21 - video preview

- Nstrey - Compile, Animation Edit, Port from gmod

- Me - Compile, Fix, Adjustment, Hex
19 kommentarer
MACPATO1 1 apr, 2024 @ 13:36 
thanks
JKL 7 feb, 2024 @ 18:21 
weapon model feels good but it looks off or something idk why, texture is unpolished maybe
Stefano (BackToGetCommissions) 21 jan, 2023 @ 17:22 
Try to use my version
۞Mordred۞ 26 dec, 2022 @ 17:38 
this model is darker than my soul
Vilinsecto 20 jul, 2022 @ 14:34 
The problem is the normal map. The weapon has a specular type, and with that map the blue layer is almost black instead of white, which makes the weapon look like this. Just change the normal maps to the usual ones and it will look like this:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2838031125
Nine The Fox 19 jul, 2022 @ 13:24 
M60 got it's own reload and deploy sound now
Lynx Eichel  [skapare] 18 jul, 2022 @ 15:49 
I think so
Stefano (BackToGetCommissions) 18 jul, 2022 @ 9:44 
Looks like a "failed" temptive to port it over L4D2
Lynx Eichel  [skapare] 12 jul, 2022 @ 5:31 
Oh alright. Thanks for the advice
7ᴇᴍᴘᴇsᴛᴲ 11 jul, 2022 @ 18:22 
You could just remove everything and leave just the $basetexture to see if it is
Otherwise I think it could be bad normal - Try opening the model in Blender and use Weighted Normal Modifier on it