DayZ
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Megaloot Tunnels
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Type: Mod
Mod Type: Environment, Props
File Size
Posted
Updated
49.058 MB
4 Jul, 2022 @ 9:15pm
8 Sep, 2022 @ 5:47pm
12 Change Notes ( view )

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Megaloot Tunnels

Description
This mod adds in new static asset models to create a sci fi style modular corridor system for your servers using the DayZ Editor.

PCGN Megaloot Discord:
https://discord.gg/fmRTpY7VP5

You may use this on your server freely.

You MAY repack, unpack, redistribute, re-upload, or modify this mod in any way you see fit. This is express permission for everyone to do so.

Note: These pieces are all built specifically to be used where players only see their interior. The exteriors are not designed for play and to look like you'd expect. To be underground inside of these tunnels and corridors was the design function and purpose. Now that the mod is open source feel free to fix them up to be seen from the exterior.
2nd Note: The pillar pieces were meant to seal the doorways to the exterior and eliminate the visual problems when doing so. Properly aligned pillars on pieces facing exteriors will properly hide the lines and crevices you see otherwise. :)

Included Items:
PCGNML_Corridor_Door
PCGNML_Corridor_No_Door
PCGNML_Corridor_With_Door
PCGNML_Corridor_Transition
PCGNML_Corridor_Large
PCGNML_Corridor_Intersection_L
PCGNML_Corridor_Intersection_T
PCGNML_Corridor_Intersection_X
PCGNML_Corridor_Frame
PCGNML_Corridor_Corner
PCGNML_Corridor_Side
PCGNML_Corridor_Center
PCGNML_Corridor_Center_Double
PCGNML_Corridor_Ramp_16
PCGNML_Corridor_Ramp_32

Doors are fully functional
Doors now have proper sci-fi sound when opening and closing them (Thanks to RedFalcon!)

Now feature complete!

Credits for Importing and creating the custom pieces go to Gormirn

Donate: https://www.paypal.com/donate/?hosted_button_id=G4R5FNGBUY9WY
50 Comments
bee87 22 Jun @ 3:38pm 
cant seem to get any of these to show up on dayz editor
ҜĦΔØŦƗĆ 17 Jun @ 8:04pm 
will test this and if not updated or supported, would like permission to update as it is amazing concept
BigBlackMeek 11 Jun @ 10:12pm 
Anybody else having issue of not being able to run through the tunnels? acts like there is a invisible wall so you cant get through
Wizkid#849 3 Jun @ 6:24pm 
Do you have GitHub for the source code ?
Gamb1t 22 Jan @ 10:08am 
Hi, do I need types.xml file with this?
Colonel 19 Dec, 2024 @ 7:15pm 
what mod is this darkness and the sound?thanks
MaccaNZ 26 Oct, 2024 @ 3:57pm 
The frame saved my sanity! So many thanks.
Proudi 20 Oct, 2024 @ 8:46am 
Hello. For some Reason the Zombies are not working for me. They stay still and can't walk. any idea ? Thanks
FunnyUniCornKissYOU 3 Sep, 2024 @ 9:05am 
Roman -
It's not the mod's fault that mobs/zombies are coming through the door, it's your ignorance.
Read up on NavMesh generation.
If you wait about 10 - 15 minutes after restart (depending on the map) the game will load the items and then the monsters will already respect them - or ..... re-generate the NavMesh :) -
Ron Helldiver 19 Jul, 2024 @ 9:45pm 
Hoping for an update on this at some point but I'll post anyway:
Creatures walk right through closed doors and solid walls of all items within this mod. It would be awesome if someone found a fix for this.