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Better Bad Perks
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17 jul, 2022 @ 15:11
8 feb, 2024 @ 13:21
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Better Bad Perks

Beskrivning
This makes some of the not so great perks in the game a little or significantly better. Also includes Farts to Hämis.

Sometimes in the Holy Mountain it feels like I'm just trying to pick the perk that sucks the least, and I want to make Noita feel less like it has "correct" choices when selecting and to allow for more viable builds.


Last update: 2/08/2024



All changed perks can be noted by the gold corners on the trim of their icons before you pick them up.

Perk
Changes
Vomit to Rats
Now drops a Pea Soup potion alongside the Vomit potion. Rats last twice as long, and farts are converted to up to 50 Hämis 👍 allies that last for the same duration.
Rage Fueled Levitation
Now adds 5 seconds of Berserkium on kill
Cordyceps
Spawns two mushrooms instead of one
Fungal Disease
Fires significantly more projectiles that do more damage than before and float in the air. The resulting exploding mushrooms have been reworked to fire a pillar of projectiles directly upward that will kill most enemies above it.
Kills to Mana
Provides mana for significantly longer
Revenge Rats
Now always spawns several rats on taking damage, and rats last twice as long. All rat perks increase amount of rats released. Maximum rats increased from 20 to 50.
Levitation Trail
Sparks are replaced with a narrow, rapid-firing stream of downward projectiles.
Revenge Explosion
Explosion radius is now twice as large.
Plague Rats
Now always spawns several rats on kill. All rat perks increase amount of rats released. Rats last twice as long.

If you'd like to see me continue to add perks this mod, a is appreciated to let me know. 🙂




More perks are planned. This is an exhaustive list of all the perks I have considered for changing: https://pastebin.com/6h9P8PKT , so please leave your suggestions on what perks in the game you think should be improved.

While I try my best to meet a level of balance, please share your experiences with these modified perks so that I can make sure this mod does not too heavily disrupt the flow of Noita.

Known Issues: None currently
45 kommentarer
Jatopian 30 jun @ 20:03 
Mm I dunno. I like the concept, but I expected it to be stuff like "Angry Ghost is a little smarter and less likely to get you killed." However, some of these were already fine and the change to Rage Fueled Levitation can get you killed since normally friendly creatures will attack you if you are Berserk.
Disco_Snakes :) 20 jun @ 21:10 
quick suggestion: on this steam page where you list the changes to perks, can you also include the perk's original description? not all of us have them memorized haha
Sub to coolmen4302 30 maj @ 10:30 
Hey dev! Can you make it so the helper perks. (The ones that spawn helpful mobs to help you..)

Teleport to you? ;3 whenever you go places..? While still keeping their timer(That being the time until they die automatically?) It would make them even more useful instead of just more entities that the game now has to render and calculate for!
X-1337 12 maj @ 8:00 
Still any plans to buff more perks?
Shug 10 maj @ 22:08 
This mod overrides all vanilla translation keys with its translation file, which makes any translation mods lose their effect.
rotataro3 6 nov, 2024 @ 13:21 
Please do more perks i love this mod!
An Cat  [skapare] 8 feb, 2024 @ 13:28 
Rat perks were fixed.

This mod should have no impact on the camera or lighting, so if anyone else can confirm the mod does impact their game in such a way, please report it in the comments here as well.
ʜɐɿɿnɔᴉɴɐʇǝ 26 sep, 2023 @ 11:34 
Thank you for the suggestion, friend! I didn't even think about that :smile:
anarcher 21 sep, 2023 @ 22:10 
As with other mods that mess with the darkness/fog when zoom levels change, the solution is to just give yourself all seeing eye perk at the start. It sucks but that's how it is.
ʜɐɿɿnɔᴉɴɐʇǝ 20 sep, 2023 @ 10:44 
This mod breaks my lighting, the camera is more zoomed in, and the darkness covers the bottom half of the screen, and barely reveals any areas. I've disabled every mod and worked it down to this one.