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CyberHuman guide
By HappyRoach
Great guide to CyberHuman mod.
   
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Start
Translation made through google translator

And so, you started CyberHuman.
It is advisable to choose a new profession Cybernetics.
And get fabricator cybernetics. It can be set in the editor or during the game by making it in a normal fabricator.

Everything below will describe all the items and everything that you may encounter during the game.
Material
Processor
Base material, you will need a lot of them.
Resources for creation:
  • FPGA scheme
  • Physicorium Shard 50%

Fluorine
Material for uranium fluoride.
[4] Resources for creation:
  • Lithium
  • Sulfuric acid 50%

uranium fluoride
Material for modules and uranium steel.
Resources for creating :
  • Fluorine
  • Uranus

uranium steel
Material for modules and other materials.
Resources for creating :
  • uranium fluoride
  • steel ingot
Hardened aluminum
Material for the creation of many items.
Resources for creating :
  • Aluminum
  • Carbon

Reinforced Copper
Material for the creation of many items.
Resources for creating :
  • Copper
  • steel ingot

sentient dust
Material for creating nanites.
[2] Resources for creation:
  • Oxygenite Shard
  • Carbon (2)

nanites
Material for modules and ammunition.
[6] Resources for creation:
  • uranium steel
  • Sentient Dust (2)

[4] Crafting Resources (Talent: Nanomechanics) :
  • Scrap (3)

KNHVG
Needed to create an android shell.
Resources for creating :
  • Hardened aluminum (2)
  • uranium steel
  • Titanium and aluminum ingot
  • Lead (2)
  • Thunderstorm fuel rod

cyber brain
Needed to create an android shell.
Resources for creating :
  • Processor (2)
  • Physicorium Shard
Module
The crafting recipe will not be applied due to its uselessness, at this point you can go into the cybernetics fabricator and see it.

android shell
The first thing to strive for. Turns a human into an android.
Android has 100% resistance to lack of oxygen and all poisons (Even ethanol)
During the transformation, a timer will be started, during it brain damage will be applied, to avoid it use the Mind Destabilizer (It can be made from bufotoxin and haloperidol in a medical fabricator) you will need several of these preferably 3.

pressure compensator
Completely removes the impact of pressure on the android.
Capacity 35.
Required Mechanic Skill 50

Positron processor
Accelerates the acquisition of skills by 60%, gives a bonus to all skills by 15 units.
Capacity 25.
Required Electrician Skill 50

Nanite Repair System (Talent: Nanite Repair System)
Slowly repairs android damage.
Capacity 50.
Required Electrician Skill 50

Refractory lining
100% fire resistance.
Capacity 35.
Required Mechanic Skill 40

Improved servos
40% bonus to movement speed on land, 60% bonus in water.
Capacity 30.
Required Mechanic Skill 40

Chameleon (Talent: Chameleon)
Invisibility. Players still see you as an android. (So ​​far, not very stable)
Capacity 120.
Required Electrician Skill 80

active armor
Damage resistance by 35%.
Capacity 40.
Required mechanic skill 60.

Piston booster
Increases melee weapon damage by 250%.
Capacity 35.
Required mechanic skill 50.

Damage Scanner
Repair speed bonus by 50%, skill acquisition speed increased by 20%. Bonus to electrical and mechanical skills in the amount of 10 units.
Capacity 30.
Required Mechanic skill 50.

Titan (Talent: Titan)
Damage resistance by 60%, attack speed increased by 40%, damage increased by 60%, protection against loss of consciousness when low health, movement speed reduced to 20%.
Capacity 100
Required Mechanic skill 100.

Gyroscopic amplifier
Stun resistance by 60%.
Capacity 40.
Required Electrician skill 50.

Aegis (Talent: Aegis)
Heals damage from non-android allies.
Capacity 70.
Required Electrician skill 100.

Accelerating propellers
Movement speed in water increased by 140% (Together with Improved servos, you can swim faster than many boats)
Capacity 35.
Required Mechanic skill 35.

Energy Blocker
Resistance to energy leakage by 40%
Capacity 40.
Required Mechanic skill 35.
Abandoned modules
I do not advise you to read, it is better to study them in the game itself. It's more interesting that way.

Song
Quite a complex module. After installation, it will give the Calm effect after its completion, "Music" will begin, which will begin to heal your allies, the longer the effect time, the stronger the treatment. If you stay under the effect of the module for too long, you will deal a lot of damage. After some time, the "Song" will end and the Calm effect will appear.
Capacity 35.
Required Electrician Skill 25

Tornado
Reversed Aegis effect. Deals damage to everyone except androids.
Capacity 50.
Required Electrician Skill 50

inverter
Inverts the control of all people, gives a bonus to all skills in the amount of 20 units.
Capacity 60.
Required Electrician Skill 50
Items and medicines
Universal module remover
Removes all modules from android.
Requires Mechanics skill 35, otherwise it will deal damage.

Mind Destabilizer
Protects against brain damage. Has a small side effect.

superconductors
Repairs 60 wire damage

steel plate
Repairs 50 Hull Break

Advanced Wrench
Repairs 25 bent metal. Reusable.

Internal components
Repairs 50 Electronic Damage, 35 Processor Damage, 50 Systems Damage.

emergency battery
Repairs 125 energy leak.

Deinvetor
Removes invert control

Nanite Deconstructor [Talent: Nano Suppression]
A powerful weapon that, on hit, creates Junk in the target's inventory. Requires nanite canisters as a cartridge.

Nano Composite Armor [Talent: Nano Suppression]
Powerful armor, gives protection from pressure at a depth of 10,000 meters, has a slot for heavy weapons, cannot supply oxygen.

Advanced Grenade Launcher [Talent: Advanced Grenade Launcher]
Grenade launcher with 4 slots.

40MM Dirty Grenade [Talent: Science Demoman]
Has reduced damage but poisons with radiation.

40MM HE Grenade [Talent: Science Demoman]
Has reduced damage from explosions but increased stun time, added damage from bullet wounds, increased bleeding from hit.
Artifacts
hallucinogenic artifact
Inflicts on everyone in Bred County. Ignores container for artifacts.

Slow Artifact
No need to explain. Ignores container for artifacts.

Inverting Artifact
Invert control. Ignores container for artifacts.

Stunning Artifact
Stuns those who take the artifact in his hands. Ignores container for artifacts.
Creation of android
Please read all of this before proceeding.

To get started you need an Android Shell and 2-3 Mind Destabilizers and 1 Volunteer (Not you).
Use Mind Destabilizer and Android Shell at the same time. After that, control the level of Destabilization consciousness by injecting more Destabilizers. Without them, the patient will receive brain damage that takes an extremely long time to heal. After completion, almost all effects will disappear.