Total War: ATTILA

Total War: ATTILA

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Khwarazmian Empire Extended Roster
   
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Tags: mod, Units
File Size
Posted
Updated
2.193 MB
2 Aug, 2022 @ 6:20pm
3 Aug, 2022 @ 5:56pm
2 Change Notes ( view )

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Khwarazmian Empire Extended Roster

Description
ATTENTION: All credit goes to the original MK 1212 team for their work. This sub mod is to be used only for the original MK 1212 mod.

Place this mod at the top of load order.

This mod simply adds the Khwarazmian Empire's units from custom battles into the campaign. Tier 2 and Tier 3 units are available at their respective technological research points.

Report bugs and other issues below.

As with my other mod and other future mods I make, it will only be kept updated to a certain point, as the Khwarazmian Empire will get a revamp or be completed entirely in due time. This mod just fleshes out their roster in the campaign for the time being.

Edit: Modding can be time consuming, even for small mods like this one. I am not always available to update mods and therefore, if the certain missing units are still gone, check out this mod created by SaidBYMAX

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2926078890

The mod restores the missing units in question and makes the Ghurids' units available for recruitment in the campaign as well.
19 Comments
Nash  [author] 8 May @ 11:25pm 
@Mortarch Of Blood

I don't believe that this mod works anymore. I made this mod during the later days of the Covid Pandemic and I had a lot more free time to mod at that time, so this mod won't be updated ever to be honest. I posted a link at the bottom of the description that takes you to a similar mod. See if that one works for you.

Also, MK1212 has been updated since then so I don't believe this mod is even necessary at this point, but I also haven't played in a while either.
Ciaphas Cain 7 May @ 9:42am 
Is this still working guys?
SaracenBear 27 Apr, 2023 @ 7:26pm 
Turns out it's an issue with Medieval Kingdoms 1212 AD. Others have reported this issue as well. I don't think it's your mod
Nash  [author] 26 Apr, 2023 @ 7:40pm 
@MohSy

To my knowledge I don't believe so. You could try troubleshooting via disabling the mod and seeing if it still crashes at that turn. If that mod for the Ghurids causes the crashing then you may have to contact SaidBYMAX to see what the potential issue is as his mod may need an update.
SaracenBear 15 Apr, 2023 @ 1:03am 
Thanks Nash. My Ghurid Campaign crashes at turn 39, is there a way to check my logs?
Nash  [author] 13 Apr, 2023 @ 9:11pm 
@MohSy

Check the edit I put at the bottom of the description. SaidBYMAX made a mod for the Ghurids and also corrects some of the issues seen with the Khwarazmian Empire. Funny enough I never modded the Ghurids to have all their units unlocked. Check out the work done by SaidBYMAX.
SaracenBear 11 Apr, 2023 @ 11:39pm 
Tajik Militia are missing in the Campaign for the Ghurids. They're available in the Custom battle for the Ghurids, but not in the campaign. Could you please correct this? Thanks!
xzdfchn 3 Oct, 2022 @ 1:06am 
can't find qolloghchi pasdaran
Abyss Gaddafi 10 Aug, 2022 @ 5:09pm 
Anyone see the polearms work?
kfiren 4 Aug, 2022 @ 12:25pm 
Would you consider making a mod that shares all of the Byzantine factions' units between each other?
ie. Trebizond can recruit Nicean Cataphracts. Even if it requires destroying the other Byzantine factions to get their units would be cool