Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Legendary difficulty normalisation for Divide et Impera (short pack v.1.0)
   
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Tags: mod, Overhaul
File Size
Posted
Updated
159.891 KB
9 Aug, 2022 @ 6:25am
9 Aug, 2022 @ 7:18am
2 Change Notes ( view )

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Legendary difficulty normalisation for Divide et Impera (short pack v.1.0)

Description
This mod should make Divide et Impera on Legendary difficulty actually playable.

Mod description:
- Optimising battles on Legendary difficulty by applying selected handicaps to AI units; battle difficulty should be similar to default battle on DEI Hard difficulty.
- Increase unit recruitment and upkeep costs for AI (more) and player (less); in order to reduce stack spamming.
- Adding +15 party loyalty on Legendary difficulty.
- Reduce effect of ramming for ships; in order to reduce destruction of AI armies by luring them on sea and ramming to sea bottom.

This mod should be loaded above Divide et Impera (all parts) and other data mods.
Proper effects will be applied only on Legendary difficulty. It should work for all campaigns and be compatible with most other mods (as far as campaign_difficulty_handicap_effects_tables) are not overwritten.
When you play on other difficulties than Legendary, please disable this mod.
Mod may work even without DEI, but game may be too easy.

This mod is already included in my more comprehensive mod: ANTIQUA LEGENDARY, submod for DEI and Rome 2 - Rise of the Republic DLC
4 Comments
master_shake 3 Mar @ 11:47am 
does this still work? TIA
Kawaii(Bloot) 13 Sep, 2022 @ 5:55am 
Thanks! Great changes, unfortunate that Pyrrhus will no longer be meeting the fishies on turn 2
Switching Doom 10 Sep, 2022 @ 2:11pm 
can you make this for vanilla or Para Bellum?
:/ 17 Aug, 2022 @ 8:47am 
THANK YOU, i was getting spammed by 5 carthage stacks, while being able to afford only 1 army...