토탈워: 워해머 3

토탈워: 워해머 3

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Slanesh Tech-Tree
   
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201.282 KB
2022년 8월 11일 오전 8시 10분
2025년 6월 19일 오전 2시 33분
업데이트 노트 26개 (보기)

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Slanesh Tech-Tree

설명
What does this mod do?
The mod adds 48 new technologies to the vanilla tech tree.
(The 48 technologies are fully implemented in the vanilla tech tree).


DESCRIPTION
Completely new effects have been added that are not present in the vanilla tree:
All units, heroes and commanders have their technology to increase their stats (attack, defense, damage).
Also, effects such as anti-infantry, anti-big and barriers have been added for some units, etc.

There are a number of technologies that are available 2 to 4 times.

For a rough overview, please take a look at the images.

It has been implemented as in Vanilla that still requires 5 techs for the big technology (top right of the tree).

Does it take forever to research the tree now?
NO, if you want you can research fast, Research Speed. The technology increases the research speed by 35%.

(There are certainly mods that increase the research speed of the player, if not and desired.... please tell me and I will create a mod for it).

Update News
Updated the tree for Slanesh Choas units and Lords.
Added technology (on tech tree3) for Chaos Infantry units.
Added buffs for the Exalted Seeker unit for the tech: "Cariots of Slaanesh".
The now free tech (on tech tree3, Exalted Seeker) is now called Choas Knights and new effects have been implemented for the Knights.
The tree now affects all Slaanesh units (including DLC20, Chos units).

______________________________________________________________

Was macht diese Mod?
Der Mod fügt 48 neue Technologien zum Vanilla Tech Tree hinzu.
(Die 48 Technologien sind vollständig in den Vanilla Tech-Tree implementiert).


BESCHREIBUNG
Es wurden komplett neue Effekte hinzugefügt, die im Vanilla-Tree nicht vorhanden sind:
Alle Einheiten, Helden und Kommandanten haben ihre Technologie, um ihre Werte (Angriff, Verteidigung, Schaden) zu erhöhen.
Außerdem wurden Effekte wie Anti-Infanterie, Anti-Big und Barrieren für einige Einheiten hinzugefügt, etc.

Es gibt eine Reihe von Technologien, die 2 bis 4 Mal verfügbar sind.

Für einen groben Überblick, schauen Sie sich bitte die Bilder an.

Es wurde wie in Vanilla implementiert, dass immer noch 5 Techs für die große Technologie (oben rechts im Baum) benötigt werden.

Dauert es jetzt ewig, den Baum zu erforschen?
NEIN, wenn du willst, kannst du schnell forschen, Research Speed. Die Technologie erhöht die Forschungsgeschwindigkeit um 35%.

(Es gibt sicherlich Mods, die die Forschungsgeschwindigkeit des Spielers erhöhen, wenn nicht und gewünscht.... bitte mir sagen und ich werde einen Mod dafür erstellen).

Update Neuigkeiten

Der Tree wurde für die Slanesh Choas Einheiten und Lords aktualisiert.
Technologie (auf Tech-Baum3) für Chaos-Infanterie-Einheiten hinzugefügt.
Buffs für die Einheit Exalted Seeker für zur Tech:"Cariots of Slaanesh" hinzugefügt.
Die nun freie Technologie (bei Tech-Baum3, Exalted Seeker) heißt jetzt Choas Knights und es wurden neue Effekte für die Ritter implementiert.
Der Baum wirkt nun auf alle Slaanesh-Einheiten (einschließlich DLC20, Chos-Einheiten).
Tech: "Anti Infantry" add effecte Anti Infantry for Choosen of Slaanesh.


You can find more mods here:
https://steamhost.cn/steamcommunity_com/profiles/76561198043919449/myworkshopfiles/

The compilation of all my tech tree mods is called "Tech-Tree Compilation".
댓글 56
Decky  [작성자] 2025년 3월 30일 오전 7시 52분 
Both tech-trees work fine, pls trya again.
gamestopjesus 2025년 3월 27일 오전 10시 09분 
it seems this mod and kislev are ctd
Decky  [작성자] 2024년 12월 24일 오전 5시 22분 
The mod has been updated.
Sean 2024년 5월 19일 오전 2시 56분 
Nice mod, though the English translation is a little scuffed in parts. Then again, I would be absolute Scheisse at making a mod in German so I get it lol
ryukon 2023년 8월 27일 오후 9시 07분 
bug:
Your techs to increase the disciple army size don't work.
wh3_main_effect_force_all_summon_disciple_army_budget
They work if you change the effect scope to
faction_to_force_own_unseen
ryukon 2023년 8월 27일 오전 10시 32분 
Concerning my last comment about a tech for outpost units:
instead of adding techs for outpost units you could just change the armor buffs of the four "armour and leadership" techs to be for all units and not only slaanesh units. The leadership buffs from the tech already works for all units.
So outpost melee units would have all the extra armor and the outpost ranged units already do have the ranged buffs from the other technology that effects all army units and not only the marauder horsemen.
ryukon 2023년 8월 21일 오후 7시 09분 
Imho in this mod you should integrate the extra techs to buff outpost units you have for example in your Khorne tech mod.
Slaanesh has much more access to outpost units as a faction that is designed to have lots of vassals and diplomacy gameplay.
Decky  [작성자] 2023년 4월 14일 오전 7시 12분 
Updated to patch 3.0
Borric94 2023년 1월 19일 오후 11시 25분 
thanks a lot :D
Decky  [작성자] 2023년 1월 17일 오후 11시 11분 
The mod works :-)