Total War: WARHAMMER III

Total War: WARHAMMER III

40 ratings
Faster Build Times - Even Faster
   
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Tags: mod
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37.903 KB
18 Aug, 2022 @ 2:34pm
8 Sep, 2022 @ 2:42pm
5 Change Notes ( view )

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Faster Build Times - Even Faster

Description
Buildings now take 66% less time to build for both Player and AI.
- Saved game compatible. (will not affect buildings already in construction)
- All mods compatible.
- Will work even if outdated.
- Works in multiplayer.

The turns required to build any building are now :
2 turns (base) -> 1 turns (mod)
3 turns (base) -> 1 turns (mod)
4 turns (base) -> 1 turns (mod)
5 turns (base) -> 2 turns (mod)
6 turns (base) -> 2 turns (mod)
etc

The way it works is by giving a 66% bonus in construction time through the difficulty settings for all difficulties

Known issues :
- For Nurgle and the cyclic buildings, only the initial construction time is faster, the number of turns for each cycle is not affected.
- Outpost construction time is not affected.
- When converting a building within the same tier, the construction time is not affected. (For instance when converting a gate to a bastion with Chaos factions.)
- Sometimes the building construction menu will display the base turns for buildings not yet constructed, as if the mod wasn't working. This is only a visual bug, it does work. Upgrading the settlement will make the correct times display.


Have fun, remember to do stretches and drink water o/


Other versions :
- - - - - - - - - - - - - - - - -
base game > 33% > 66%
.. 2 turns ... > . 1 .. > . 1
.. 3 turns ... > . 2 .. > . 1
.. 4 turns ... > . 3 .. > . 1
.. 5 turns ... > . 3 .. > . 2
.. 6 turns ... > . 4 .. > . 2
33% version
33% player only version
> 66% version
66% player only version
- - - - - - - - - - - - - - - - -

My other mods :
- Extra movement for Heroes and March Stance
- Magic Overhaul: Useful Buffs
9 Comments
Drusk  [author] 25 Jun, 2023 @ 8:48am 
Yes, it should affect all buildings. Exceptions are indicated in the "known issues" part of the mod description.
nlikely 25 Jun, 2023 @ 7:23am 
Deos this mod affects ALL buildings? I mean.. Hordes, ships, etc...
Mythcrafter 23 Apr, 2023 @ 2:51am 
I just wanna say love your mod it has become a must have for me. Seems like the skaven undercities are unaffected, would it be possible for it to apply to cults/outposts/pirate coves/undercities, if so it would be much appreciated :)
rjadmsgorhf 21 Jan, 2023 @ 2:42am 
This is a masterpiece
***Fro$T*** 2 Oct, 2022 @ 10:42am 
Awesome mod! Thank you very much ! Peaceful sky!
Hex 30 Aug, 2022 @ 11:23am 
Combined this mod with one that adds 2500 gold per turn to all factions, adds 9 additional unit recruitment slots per faction and drops upkeep by 95% for everyone. By turn 10 the End Times had basically come.
8sat 24 Aug, 2022 @ 9:56am 
i upvoted both thanks
Drusk  [author] 24 Aug, 2022 @ 9:43am 
I just released a player only 66% version !
You can find it at the bottom of the description
8sat 23 Aug, 2022 @ 11:03pm 
do you have player only faster building mod