Total War: WARHAMMER III

Total War: WARHAMMER III

3,592 ratings
Warband Upgrade Ultimate
87
41
32
7
22
17
8
23
17
8
4
3
9
8
7
7
6
2
2
   
Award
Favorite
Favorited
Unfavorite
campaign
Tags: mod
File Size
Posted
Updated
12.663 MB
23 Aug, 2022 @ 6:15pm
16 Jul @ 10:43am
171 Change Notes ( view )

Subscribe to download
Warband Upgrade Ultimate

In 2 collections by BAGHolder
Warband Upgrade Collection
9 items
Friend Coop
18 items
Description
Warband Upgrade for Every Race
(Updated to 6.2)
--- Upgrade basic units into elite, and swap among unit variants.
--- Unique UI + Expanded panel for every race.
--- 100% compatible with any mod, save-game, and co-op.
--- Submods for RoR, expanded chaos upgrade, mod compilation, cross-race, SFO, Radious, etc.

See screenshots or here for more mechanism details, or just subscribe and find out in game. Most questions (coop desync? AI usage? UI issue? missing upgrade in Chaos?) are answered here.


Compatibility:
Compatible with all mods, safe to add / remove mid-campaign, and works in co-op. This mod does not touch anything else, i.e., unit stats are unchanged, all units can still be recruited from buildings.

Legacy version: if your screen resolution is <1080p & cannot see part of the UI, or the main mod is causing issues to older WH3 version, use the legacy version first.

UI Framework: if you believe some UI buttons are hidden by other mods, subscribe to this UI framework, which prioritize the warband UI over other UI mods.


Minor Issue:
Since 3.1, the tech requirements in upgrading can no longer be bypassed. Poor Daniel does not have tech tree, which means Daemon Prince cannot use tech-required upgrade options.

Since 5.03, some backgrounds (dwf) are removed due to it causing ctd after battle.


Misc:
I don't always check Steam comments. For time-sensitive request, please contact me on discord, either via modding den or our channel[discord.gg].

And I always welcome a cup of coffee[www.paypal.com] for my work.
Popular Discussions View All (10)
13
8 Oct, 2024 @ 8:44am
Road Map
BAGHolder
11
19 Oct, 2024 @ 4:41pm
PINNED: More Warband Mods
BAGHolder
7
4 Apr @ 4:09am
How about making this mod closer to the vanilla Warband Upgrade concept?
Deviant
1,307 Comments
Captainbeastfeast (Rat-ee-JiK) 11 Mar, 2024 @ 1:26pm 
@BAGholder can you enable this for the campaign AI a well as for the player?
Sahalas 10 Mar, 2024 @ 11:41am 
idk if anyone else has encountered this but it seems like there are some units that don't have an upgrade path, like the red crested skinks for lizardmen.
Sub-G 9 Mar, 2024 @ 5:06pm 
Work for the NPC facctions too ?
Last of the Romans 7 Mar, 2024 @ 10:11am 
@Coverfire

It works with Radious and there is also a Radious version

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3148915120
MJD 7 Mar, 2024 @ 9:20am 
Do you need to have the required building in order to upgrade the unit? Thanks.
Coverfire 6 Mar, 2024 @ 12:03pm 
This works with Radius?
SHADOW2KK 6 Mar, 2024 @ 10:00am 
Got it working, thank you
BAGHolder  [author] 6 Mar, 2024 @ 9:59am 
@TorgueUser

I have another mod "Better Alliance" that makes skill effects applicable to same unit types (so mistwalkers get all range bonus like hef archers).


@DeathVerse

Check Submods link, there is the RoR submod. Submod有精英兵种.


@SHADOW2KK

Working perfectly fine after update. If you cannot see UI buttons, try also subscribe to the UI frameowork, this can solve all conflicts with other mods.
Last of the Romans 6 Mar, 2024 @ 9:53am 
@SHADOW2KK I'm thinking you have a corrupted installation
SHADOW2KK 6 Mar, 2024 @ 7:11am 
Think this may need a update for latest patch, not working on any faction.