Total War: WARHAMMER III

Total War: WARHAMMER III

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Skaven Garrison Upgrade
   
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Tags: mod
File Size
Posted
Updated
493.847 KB
24 Aug, 2022 @ 10:57am
7 Apr @ 9:05am
14 Change Notes ( view )

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Skaven Garrison Upgrade

In 1 collection by oldie
Garrison Upgrade Mods
24 items
Description
- Can be added/removed during campaign (changes next turn)
- Works for AI too
- Unbalanced
- Only changes units from wall buildings
- Can be used without DLC but you will be missing these units from the garrisons

All-In-One version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2855745457

Tier 1:

Clanrats (Shields) x2
Plague Monks x2
Gutter Runner Slingers (Poison) x2

Tier 2:

Stormvermin (Sword & Shield) x2
Poisoned Wind Globadiers x2
Ratling Guns x2

Tier 3:

Stormvermin (Sword & Shield) x2
Ratling Guns x2
Mutant Rat Ogre x1
Hell Pit Abomination x1
10 Comments
oldie  [author] 8 Jul, 2023 @ 2:35am 
@s_darnell No, SFO already modifies garrisons.
s_darnell 6 Jul, 2023 @ 8:34pm 
does it work with sfo?
Jeslis 23 Apr, 2023 @ 2:14pm 
Ah excellent; I knew I had to build the building to get any changes; I just wasn't sure if it was changing the minor settlements due to the 'wall' requirements.. and now WH3 minor settlements don't get walls.. etc etc..

Thank you!
oldie  [author] 23 Apr, 2023 @ 2:10am 
@Jeslis No, by "wall buildings" I mean the defense buildings you can build in minor and major settlements.

Major settlements:
T1 - 'Covert Chokepoints'
T2 - 'Back-Tunnels'
T3 - 'Chained Sentry Beasts'

Minor settlements:
T1 - 'Alarmed Tunnel'
T2 - 'Fortified Entries'

The garrisons mentioned in the description match those tiers:
T1 - Tier 1
T2 - Tier 2
T3 - Tier 3

So if you do not build the defense buildings, the garrisons will not change at all. My mods basically just improve the quality and amount of units the defense buildings provide, with exceptions for factions who do not have a defense building.
Jeslis 22 Apr, 2023 @ 11:40am 
Just making sure I'm understanding the new lingo for WH3.. 'Only changes units from wall buildings' means that this mod only impacts the province capitol (6+slots) building, and not any of the minor (3slot) settlements, correct?
oldie  [author] 7 Dec, 2022 @ 3:05am 
@rcny286 Tested multiple skaven factions and it works fine, I recommend checking possible mod conflicts.

Also if you're adding it in the middle of a campaign, notice the "changes next turn".
rcny286 6 Dec, 2022 @ 5:06pm 
Does not work, played various skaven factions mod did not change garrison
oldie  [author] 8 Sep, 2022 @ 8:21am 
These garrison mods work fine without updating because the tables they edit are hardly ever changed. I recommend checking your other mods if your game keeps crashing.

Updated to 2.1.1
YouShallNotWin 8 Sep, 2022 @ 6:29am 
Can you update the mod for Version 2.1 ? can't start the game
Lord Omega 117 31 Aug, 2022 @ 1:37pm 
can you turn this into a pack of all your mods?