Garry's Mod

Garry's Mod

99 ratings
Pilotable Metal Gear Solid 2 - Ray
   
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Content Type: Addon
Addon Type: Vehicle
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
2.959 MB
28 Aug, 2022 @ 6:41am
28 Jan, 2023 @ 9:39am
2 Change Notes ( view )

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Pilotable Metal Gear Solid 2 - Ray

Description
Requires for the time being the MGS2 animated playermodels for it contains the model file ti uses.
Also requires Mechassault base for it is designed off of that base.
48 Comments
Motobug 8 Jun @ 6:04am 
I have both needed mods, why is it just a shadow and no actual RAY?
Rebellion124 4 Mar @ 7:03pm 
why does it have a shiny missing texture overtop its normal textures?
Vergil 23 Jun, 2024 @ 2:14pm 
Man, this work is awesome. Even though its buggy, its still amazing mostly due to the fact this is the only mod on the whole workshop that actually makes a pilotable MG ray ( not an npc, an entity/ vehicle ).
Striker.txt 16 Jan, 2024 @ 6:07pm 
nice
milosnfootit 17 Sep, 2023 @ 12:37pm 
oh ok
Umbree  [author] 15 Sep, 2023 @ 5:43pm 
That model is extremely splintered in the game files, It would be hard for me to rig it up a little. Let alone get animations for it. Maybe I'll do it one day, I'm not sure.
milosnfootit 15 Sep, 2023 @ 5:20pm 
mg rex when
Umbree  [author] 19 Jul, 2023 @ 2:38pm 
I plan on doing the Silverbacks from Gears of War. But I Haven't gotten around doing anything yet.
As this addon base is the most unfathomably idiotic to code. Everything is net codded so it always lags on servers.
DeceasedBrain (trueidiot_YT) 19 Jul, 2023 @ 2:04pm 
this is cool what else do you have planed for mechs
Umbree  [author] 22 May, 2023 @ 6:18pm 
@jamiesill, Ray had stomping animations for when you got too close in mgs2, during the ray's fight ontop of arsenal.