XCOM 2
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Description
xcom 2 - 2022
Items (103)
(WOTC) UI Mod for Defense/Mobility/Psi
Created by PZ
Mods the UI to show some useful (at least to me) information. - If you have equipment or an ability that boosts or penalizes your (normally hidden) Defense stat, it will appear. This also shows the Defense stat for SPARKs. - If you're using a katana or oth...
(WOTC) Zip Mode Combat Protocol Camera Fix
Created by PZ
A tiny mod to fix a tiny (but annoying) problem. If you're using zip mode, the default camera for Combat Protocol shows a close-up of your Specialist, but by the time the camera cuts away, the Gremlin is already at the target, and the whole thing just look...
(WOTC) Zombies Don't Count
Created by PZ
Zombies Don't Count is a simple mod that makes your own reanimated zombies not count against you when counting up dead or wounded soldiers. Now you can summon up a horde of expendable zombies and still get a flawless! Your soldiers will still yell out when...
(WOTC+TLP) Plasma Fan Fire Fix
Created by PZ
Fan fire doesn't have a working animation if you use the TLP plasma pistol. This mod fixes that. That's all! It should be compatible with Three Tier Cosmetic Weapons TLP, Utility Slot Sidearms, Utility Slot Sidearms Extended, and basically anything else th...
A Better ADVENT: War of the Chosen
Created by DerBK
-- A Better ADVENT -- -- Enemy Overhaul for War of the Chosen -- -- by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: none ____________________ FAQ, General Info and Troubleshooting for my mo...
A Better Campaign
Created by DerBK
-- A Better Campaign -- -- Plugin for A Better ADVENT -- -- Mod by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: A Better ADVENT:WotC ____________________ FAQ, General Info and Troubleshooti...
A Better Chosen
Created by DerBK
-- A Better Chosen -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: - Requires other mods: - _____________ This mod overhauls the Chosen to be more interesting in and out of combat, while still keeping their powerlevel within t...
A Harder War: The Fanatics
Created by ReshiKillim
A Harder War: The Fanatics introduces three new mid to late game variants of ADVENT Priests. Fanatic Crusaders Zealous Priests and suicidally aggressive protectors of the faith, the Fanatic Crusaders will stop at nothing to harm the enemies of The Elders.....
ABA: Better DLC
Created by DerBK
-- ABA: Better DLC -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: Alien Hunters, Shens Last Gift Requires other mods: A Better ADVENT: WotC ____________________ FAQ, General Info and Troubleshooting for my mods can be found h...
ADVENT Armoury - War of the Chosen - ADVENT Flamethrower
Created by [OG]CombatMedic02
Introduction Hey guys! I have returned! I couldn't let the new War of the Chosen DLC pass me by now could I? There is so much cool stuff in this DLC but the one thing I have been super excited for, since seeing them in the trailer, are ADVENT Flamethrowers...
ADVENT Warlock - WotC
Created by Ashlynne_Lee
ADVENT WARLOCK: WAR OF THE CHOSEN VERSION ------------------------------------------------------ MOD HIGHLIGHTS: ------------------------------------------------------ New Enemies: ADVENT Warlock, ADVENT Witch Killer, Cursed Trooper, Cursed Stun Lancer, Ri...
Always Recruit and Rescue
Created by RealityMachina
Forces the Recruit Extra Faction Soldier and Rescue Captured Soldier covert actions to always appear if their rewards are available. May require a refresh via the end of month report to take effect....
Avenger Defense Bondmates Fix
Created by thegrimsqueaker72
Fixes soldiers not having bondmate abilities if their partner spawned as reinforcements on Avenger Defense. Checks and fixes both bondmates at the point the second one is added to the map. If the mod is installed on a save where both bondmates are already ...
Better Second Wave Mod Support
Created by -bg-
Allows multiple mods to add more second wave option without conflicting each other when it comes to localization. Also allows some SW options to be modified in campaign. (Not all are supported) This mod by default don't add new second wave options, screens...
Blackmarket Usage
Created by 🥓dave
This mod is working fine in WotC! Displays possible usage of items on the blackmarket sell screen. No more wondering whether you still need Advent Trooper Corpses. Data is gathered dynamically, so modded items, costs etc should show up as well. This is com...
Cannon Animation Redux
Created by Musashi
Overhauls all cannon animations. In the new animations the soldier holds the cannon well like a cannon and not like a rifle. The animations are overriden if the soldier holds one of the - Basegame cannons - Claus Merc Plasma cannon - LW Coil and Laser cann...
Children Of The King 2.0 [WOTC]
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK, art and textures : Super awesome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- Coding, SDK : PZ -- -- Art, te...
Chosen Dark Events Fix
Created by RealityMachina
Dark Events related to the Chosen will no longer fire if you killed them all. The Loyalty Among Thieves events already do this, this is just me finishing it up. Due to how Dark Events work, this will most likely require a new campaign to take effect....
Chosen Dialogue Tweaks
Created by thegrimsqueaker72
Adjusts the triggers for some Chosen tactical dialogue to make it less rare, and allows them to recongize modded psi soldiers as Psi Operatives. Features: - Psi Operative lines are no longer hard-coded to check for soldiers with the vanilla class. It can n...
Custom Soldiers Evac Zone Fix
Created by RealityMachina
Avenger Defence, the Final Mission, Strongholds, and Lost and Abandoned now support soldiers using mod-added character templates properly, instead of breaking or leaving them behind. This may result in some things being considered evacable that shouldn't b...
Defense Matrix Sabotage Fix
Created by RealityMachina
the Defense Matrix is supposed to lower the chances of the Chosen action Sabotage from successfully working. So of course the vanilla code never calls upon XComHQ.SabotageChanceModifier. This fixes that, letting the Defence Matrix properly lower the chance...
Device DoT Fix
Created by CaptainRichard
What would you say if I told you that a tank can be poisoned? Skeptical? I thought you might be. Fortunately, I have video proof. If you don't want to watch or aren't sure what you're looking at, I'll explain. That was Christopher Odd's WOTC Season 2 playt...
Diverse Alien Pods WOTC
Created by Ginger
Allows alien pods to roll multiple different types of followers. In vanilla, pods led by an alien only roll once to determine what follower they have, and then the rest of the group is filled out with copies of that same follower. Pods led by ADVENT roll o...
Evac All - WotC
Created by tracktwo
This version of Evac All is for the War of the Chosen expansion only. Please use the original Evac All mod for the original XCOM2. If you are subscribed to both mods, make sure you only have the correct version of this mod activated for the game you are pl...
Flame Viper - WotC
Created by Ashlynne_Lee
FLAME VIPER: WAR OF THE CHOSEN VERSION ------------------------------------------------------ She's back with a few new tricks and a shiny new Inferno Rifle in an updated version of the original! MOD HIGHLIGHTS: --------------------------------------------...
Full Character Customization From Start
Created by Dukhat
Howdy great peeps, This mod unlocks full character customization at all ranks. So in short, no longer do you need to level up your characters to a certain rank in order to fully customize them (such as their attitudes, several hairstyles, armor patterns & ...
Insider Knowledge Fix
Created by -bg-
Fix a bug with Stocks and Laser Sights not benefitting from Insider Knowledge, despite all descriptions claiming so. Compability: Adds another ability to all stocks, including any custom weapon upgrades that have bonus damage using 'Miss' tag, and the bonu...
LEB's Lategame Enemies
Created by LeaderEnemyBoss
This mod ports the Riftkeeper and the Venator to WotC. Additional changes like a new SitRep and modified mission schedules are made in order to increase the lategame difficulty. The Riftkeeper A durable support unit, whose main role is to summon in further...
Load from character pool
Created by tg6952
Allows you to load the customization options from a character in the pool to a troop in the game How to use it: -name a unit in your game to the unit in your pool you would like to copy -click the import button below gender in the info screen -the script w...
Lucubrations Infantry Class Wotc
Created by Divine Lucubration
Vanilla (Non-WotC) Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=632648555 Adds an Infantry class to the game with many new abilities. The Infantry class is a basic rifleman class styled after its namesake from the original Long War mod. I...
More Mission SITREPs
Created by RealityMachina
Enables SITREPs for nearly everything. Council, Resistance Ops, Retaliations, Landed UFOs, and Alien Facility missions now all have a chance of getting SITREPs when they spawn. Council and Resistance Ops have a 25% chance to spawn with a sitrep. They also ...
More SITREPs
Created by RealityMachina
Adds custom SITREPs. Separate from restored SITREPs for people's preference. Currently adds: Experimental Stims - Provides a far stronger variant of Berserker stims to the squad of the mission, making them outright supersoldiers. In exchange, all members w...
Recruits Conserve Character Pool
Created by SaintKnave
This mod conserves your Character Pool so that you can continue to receive Pool soldiers as mid- to late-game rewards. DETAILS The game's default behavior is to pull five Character Pool soldiers into your Recruit Soldiers list every month. By mid- to late-...
Reward Decks Refresher
Created by -bg-
Refreshes the reward decks array when you enter the avenger screen. Why does this matter? Because when a mod adds a new item to the experimental proving grounds project, it won't get refreshed immediately, as the reward deck only gets generated the first t...
Skirmisher Rebalance
Created by RealityMachina
Reworks some of the Skirmisher's abilities and fixes a pretty bad bug too: Specifically: Fixes a bug with Battle Lord causing it to only proc on the first two actions on the enemy turn, and then ignoring the rest. (This mod's config ini includes an option ...
Salarian Engineers
Created by RealityMachina
Wanted drones back? Wanted drones back to an enemy that specializes in reacting very hard to enemy fire directed at it? No? Too bad, this mod does it anyway. Details Salarian Technicians start appearing around Force Level 4. They upgrade to Salarian Engine...
Skulljack Feedback Fix
Created by -bg-
Currently, there's a bug with skullmine feedback that causes the unit affected by the feedback to take damage EVERY TIME a hack occurs, no matter who performs the hack or whether the hack succeed or failed. This mod fixes that so the feedback damage only o...
Spectre Vanish Fix
Created by dotvhs
Now Spectre reveals himself when shooting. On the XCOM2 wiki you can read that Spectre is being revealed when using any non-movement action. Which was not true, but with this mod it becomes a reality. Compatibility This should be compatible with everything...
Stop Wasting My Time - WotC
Created by BlueRaja
Speeds up the game by removing pointless pauses and other time-wasters. All changes are purely cosmetic. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Combat changes: Removed 1-2 second pause after: Sh...
Timer Tweaks for WotC
Created by Shaska
Increases the turn limit by 4 for most missions, and 2 for the rest. This should be enough to allow for a wider array of tactics, while still keeping the pace up. If you stumble upon any bugs or missions types that I've missed, please report them in the co...
Tower Detection Fix [WOTC]
Created by thegrimsqueaker72
Scanning towers lose their detection radius when destroyed. WARNING: Will not work retroactively for mid-tactical saves. Link to base game version...
Turrets Are Cover [WOTC]
Created by thegrimsqueaker72
Turrets provide full cover, even when dead. Does not change any other stats and does not require Shen's Last Gift DLC. Note there is a bug in the base game that grants the cover bonus to targets standing next to the turret. Can be configured to give high/l...
Unblockable Flamethrowers
Created by RealityMachina
Flamethrowers are no longer inhibited by low cover. High cover will still block them. In addition: XCOM flamethrowers will now apply a small burning effect on any target they hit. Purifiers will now always hit anything in range instead of having a chance t...
View Locked Skills - Wotc
Created by Toxic Frog
Makes skills / perks / aptitudes from higher ranks visibles. By default, XCOM random skills remains hidden (a button allows to show them if you want to). Depends on " New Promotion Screen by Default" mod. No class overriden....
WOTC - Extended Information!
Created by sebkulu
For Mac/Linux Users: We've been informed that you may be experiencing performances issues after the last update. But without the support of a proper development tool on MacOS/Linux we can't tackle it down. Sorry for the inconvenience. WOTC - Extended Infor...
WOTC Flawless
Created by krj12 (Ken)
Original version can be found at: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=729580495 Currently, if you complete a mission with no fatalities and no damage received, you receive a Flawless rating ( i.e., a pat on the back for a job well done). ...
WOTC Nice Mission Debriefing
Created by atamize
A follow-up to Mission Award Variety, Nice Mission Debriefing for War of the Chosen shows extended stats and awards for your soldiers at the end of a mission. FEATURES Stats Kills, Damage Dealt, Shot Accuracy, Overwatch Accuracy, Tiles Moved, Loot picked u...
WOTC Show Enemies and Terrain on Mission Planning
Created by sebkulu
WOTC Show Enemies and Terrain on Mission Planning --------------------------Quick note about updating enemy groups and icons-------------------------- I think I've set up most of enemy groups added by main enemies mods around. I won't be adding them endles...
WotC: robojumper's Squad Select
Created by robojumper
My personal take on a Squad Select Screen! Completely built from the ground up! Features: User Interface for more than 6 soldiers. How many? There's no limit! Scroll or Drag&Drop. More intuitive with built-in overview! More information: PCS', Health, Abili...
WotC: Sparks with AWC Abilities
Created by Zamster
Enable AWC randomized abilities for sparks This allows Sparks to get their own AP as normal soldiers does. Note: This should not be used in conjunction with Mr Nice's Trainable Sparks, since his mod already adds this functionality....
X2WOTCCommunityHighlander v1.29.0
Created by X2CommunityCore
What is Highlander? Highlander replaces a big portion of the game's code in order to make it more moddable and mod-compatible, as well as fix a lot of bugs. As implied by the name, only one Highlander mod can be used at a time. Hence, the Highlander tries ...
Yet Another F1
Created by robojumper
This mod is compatible with War of the Chosen. The Alternative Mod Launcher may be required to enable it for WotC. Adds an XCOM EU/EW/LW style unit information screen to the game. Stats. Equipment. Equipment Stats. Abilities, Passives, Buffs, Debuffs! How ...
[WOTC Only] Move End Interrupt Fix
Created by -bg-
Fix a behaviour where if a unit with a move end ability is unable to use the ability midway through the movement, it gets the action points refunded, this fix makes it so the unit will continue the movement path and whiff the ability in the end while still...
[WOTC] Ability Interaction Fixes
Created by Mr. Nice
This is a War of the Chosen mod. My non-WotC mod which fixes interaction issues is here: AWC Cost & Other Fixes "Ability Interaction Fixes" primarily fixes several "Ability Interactions" which are in some way bugged, Itemized below. Not neccessarily a "fix...
[WOTC] Additional Icons
Created by Alketi
NOTE/DISCLAIMER: This mod is solely a port of Grimy's "Additional Icons" mod to work with WOTC. ALL credit for its creation goes to the original author (Grimy). If Grimy returns to XCOM modding and wishes to resume ownership of this mod, then this copy wil...
[WOTC] Advent Field Training
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Coding : Shadow79 -- What does this mod do? Advent Field Training adds a new SitRep that can happen at any time during the gam...
[WOTC] Advent Flashlights
As seen in many of Xcom 2's cutscenes Advent have Flashlights on their weapons, the game does not reflect this in missions, this mod aims to fix that. As well, it adds a few minor graphical additions related to light sources listed below. Features- -Advent...
[WOTC] Advent General Revamp
Created by MrShadow
-- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Coding, art and conceptual idea : Shadow79 -- -- Original cape and cape phys...
[WOTC] Advent Medic
Created by Wilko
A self-contained mod that adds an Advent Medic to the Advent forces. The Advent Medic focuses on supporting wounded Advent troops, either trying to heal them or provide cover. -- Stats -- There are three tiers of Advent Medics, which have the same stats as...
[WOTC] ADVENT Reinforcements (Includes ABA Support)
Created by Wilko
A stand-alone mod for WOTC that enables advent officers to call in reinforcements. By default, the officer will call in reinforcements if they are the only remaining 'discovered' unit left alive. Reinforcements will consist of 1 'special' advent unit (Stun...
[WOTC] Alien Hunters Community Highlander v1.29.0
Created by X2CommunityCore
This mod is a plugin for X2 WOTC Community Highlander. This plugin is REQUIRED if you are using the X2 WOTC Community Highlander and have the Alien Hunters DLC. If you do NOT have the Alien Hunters DLC, then you should NOT use this plugin, as it may cause ...
[WOTC] Armored Viper
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Modeling, texturing and SDK : Claus -- -- Coding: Ginger -- -- Coding, ar...
[WOTC] Berserker Omega
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, Animation and SDK : Super awsome totally not fat just big boned : ObelixDk -- -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- UI Icons creation : Zyxpilon -- -- Coding, art and conc...
[WOTC] Better Armory Item Stats
Created by Mr. Nice
This mod improves the stats display of weapons, utility items and upgrades in the Armoury, including adding display of Critical Damage, Armor Pierce and Shred for all appropriate weapons. List of Changes Adds display of Critical Damage, Armor Pierce and Sh...
[WOTC] Better Repeater
Created by DerBK
+++ READ THIS +++ 2020/11: This mod has been overhauled and fixed by Veehementia. Please use their updated version from now on. +++ -- Better Repeater -- -- Mod by DerBK -- This mod replaces the vanilla Repeater with a new version. The vanilla Repeater is ...
[WOTC] Bio Beasts
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Textures, Concept : Super awsome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- What Is Bio Beasts: Bio Beasts adds 2 new Bio Alien types to the game. Bio Facel...
[WOTC] Bio Command
Created by MrShadow
- Bio Command -- -- Mod by Team CreativeXenos -- -- Blender, SDK and Modbuddy, Super awsome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- Original Bio Troops textures : SacredSoul 69 -- -- Original cape an...
[WOTC] Bio Troops
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Blender and Art : Sacred Soul69 -- -- Coding and Art : Ashlynne_Lee-- -- Coding, art and unit creation and conceptual idea : Shadow79 ...
[WOTC] Carry Unit Fix
Created by dotvhs
Have you ever got into situation, where your unit went into Bleeding Out state and you could not carry him for some reason? Did you lose a soldier or was about to lose a soldier, because you could not bring him into evac point? This mod is a workaround for...
[WOTC] Celatid Alien
Created by MrShadow
-- Mod by CreativeXenos -- -- Modeling, Texturing, Animations, Concept: Stenchfury -- -- Modbuddy, Photoshop: ObelixDk -- -- Modbuddy: fireborn -- -- Coding: Ashlynne_Lee -- -- Coding, Photoshop, Concept lead: Shadow 79 -- -- Reveal Animations: robojumper-...
[WOTC] Civilians Revamped
Created by MrShadow
Civilians Revamped: THANKS: To Mr. Nice for helping on some code to better hide the hidden Faceless from prying mods that give internal stats away. What this mod does... All Civilians, friendly, hostile or hidden Faceless now react to the fighting around t...
[WOTC] EU Berserker
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, Animation and SDK : Super awsome totally not fat just big boned : ObelixDk -- -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- Coding/Visualization : Musashi and Mr. Nice -- -- Codin...
[WOTC] Faceoff Ammo Fix
Created by -bg-
Makes ammo effect applies to all targets of faceoff instead of just the primary target. Also fixes a visualization bug where ammo effects don't have their visuals updated on faceoff target. Compability: Modifies BuildNewGameStateFn and BuildVisualizationFn...
[WOTC] Fair Lost Targeting
Created by NotSoLoneWolf
A very simple mod that makes the Lost's chance to attack XCOM instead of ADVENT 50%, rather than the base game's 70%. Because those dang Lost just won't play fair! I think they're in cahoots with the ayys... This mod can be installed mid-campaign, but if y...
[WOTC] Faster Reload Animations
Created by -bg-
Significantly increases reload animation speed so you don't have to wait for them before performing the next action. Compability: Overwrites BuildVisualisation function of 'Reload' ability...
[WOTC] Free Reload Anytime
Created by -bg-
Makes free reload from auto loaders a separate reload action, allowing you to save free reloads for later when you have action points to spare. Will make auto loaders not work if activated on a tactical save, you must start a new tactical mission with the ...
[WOTC] Golden Path Missions Revamp
Created by MrShadow
Golden Path Missions Revamp is just what it says. The Golden Path Missions are all of the main story missions in the game. I personally got sick of fighting the same base game boss pod and reinforcement pods on the main story missions. On the Blacksite mis...
[WotC] Gotcha Again
Created by Chaser324
This mod improves on the Line of Sight indicators that are shown when previewing moves in the tactical game. This version is specifically for use with War of the Chosen. The original release that works in the base game without War of the Chosen can be foun...
[WOTC] Gremlin Revamp
Created by MrShadow
Gremlin Revamp is a small side project I was asked to do. No game breaking changes were done. Mostly adding extra bonus charges and cooldowns to some abilities based on tier of Gremlin and buffed or slightly downgraded a few stats on them as well. All chan...
[WOTC] Hours Instead of Days
Created by -bg-
Adds mission remaining times on the sites list at the bottom of the geoscape. Also displays scan time remaining in hours below a certain threshold. (Default is 48 hours, configurable in XComGame.ini) You should also change MissionAboutToExpireHours for XCo...
[WotC] I'm the Commander here
Created by Dare
Background Pure frustration over your beginning soldiers getting the worst Trainingcenter ability combinations while some random dude you got as a reward from a Councilmission has all the good ones? Don't worry no more, as you are the Commander here this m...
[WOTC] Incendiary Grenade Damage Fix
Created by Battlestar
Fixes damage back to original level for Incendiary Grenades from 2 to 4 (both have 20% chance of +1 damage) this change happened with WOTC. All in-game prompts still state this grenade has the highest base damage of all standard grenades (however it's actu...
[WOTC] LifetimeStats
Created by Kosmo
This mod is deprecated! RustyDios has created an improved and more up to date version of this mod with my permission. I recommend those who are still interested in LifetimeStats switch over to his version here: LifeTime Stats Redux You can even switch over...
[WOTC] Loot Mind Control
Created by -bg-
Fix a bug where killing a mind controlled alien don't reward you with loot (both corpse and timed loot), also fix the same bug when you end a mission with an alien still under the effect of mind control. This also fix a bug where loots carried by non aveng...
[WOTC] LW2 Secondary Weapons
Created by shiremct
Long War 2 Secondaries for WOTC Brings Long War 2's new secondary weapons out for use with custom soldier classes in WOTC! Includes weapons, upgrade schematics, and all associated abilities as of LW2 version 1.5, as well as a few new ones. All code and unc...
[WotC] Melee Weapon Breakthrough
Created by Mr. Nice
Does it bother you that Templar gauntlets and Skirmisher rip-jacks can't get a weapon type Breakthrough damage bonus? Well be bothered no more! This mod changes the "Improved Sword" breakthrough into a more general "Improved Melee Weapons", with all three ...
[WotC] Mod Config Menu
Created by guby
This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus. For full details on using this mod, troubleshooting, or even building your own mods to use this menu, visit: https://github.com/an...
[WOTC] Muton Elite
Created by hectorzx
Alien Elite Pack This mod adds a new enemy variant, the Muton Elite. == Abilitys == -Personal shield Weapon: 5-8 Grenade: 5-6 Melee: 7-9 Overall, he does 1 more damage than the normal Muton. == Stats == Aim: 90 HP: 9/11/13/15 Defense:15 Armor:2 (3 on legen...
[WOTC] Muton Enemy Pack
Created by Alpha115
This mod adds 6 new muton enemy variants, all the enemies in this mod are quite tough and can give you a fun challenge. there is 1 early game muton and several mid/late game mutons, and these mutons are affected by certain dark events. This mod is compatib...
[Deprecated] New Promotion Screen by Default
Created by Tzarnal - MoonWolf
You Should Use The Community Promotion Screen Instead While this mod still works there is now a Community Promotion Screen that has more features and has active support. You should be using it. Please. Community Promotion Screen This will only work with Wa...
[WOTC] Reliable Wounds
Created by Kittah Khan
This mod makes wound/repair times depend on wound severity, like MachDelta's Wound Recalibration. A soldier with a lighter wound will never take longer to heal than a soldier with a heavier wound. Light and moderate wounds take less time, on average. Grave...
[WotC] Revival Protocol Fixes
Created by RealityMachina
Things Revival Protocol does in War of the Chosen: bring your soldier out of dazes, not be allowable on soldiers being carried because that could go very badly depending on how the game handles it Things Revival Protocol still does not do in War of the Cho...
[WOTC] Sell Heavy Weapons
Created by Udaya
Every item in the game, whether it be a weapon, an armor, or a utility item, has a price. The only thing that keeps XCOM from selling their entire stock to the Black Market is this set of restrictions: the item must have a marketable value above 0, cannot ...
[WOTC] Sectoid Abductor
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and Rigging : Super awsome totally not fat just big boned : ObelixDk -- -- Maya, PhotoShop and textures: HulkCX -- -- VFX, SDK: .vhs -- -- Coding, art and conceptual idea : Shadow79 -- -- Special thanks to Ro...
[WOTC] Sitrep: Advent Forces
Created by NightNinja54
Commander, we have reports that activity in the field appears to be related to a particular opposing force. -Bradford Sitrep: Advent Forces This mod offers a sitrep in which XCOM will fight against units related to Advent for the encounter. Included Advent...
[WOTC] Sniper Defense Fix
Created by RedDobe
Tired of how is easy it is to cheese the enemy AI when you have a concealed unit and sniper combo? Tired of units running right back to the same spot in the open where they were just shot or teammate was killed? Well, so am I! This mod attempts to resolve ...
[WOTC] SPARK Ruler
Created by TeslaRage
Overview This mod introduces a new Ruler enemy - SPARK. ADVENT has somehow managed to build a SPARK powerful enough to rival XCOM's own SPARK. Starts appearing at Force Level 16 - so a late game ruler. Ability-wise... I let you find out in-game via F1. If ...
[WOTC] Surgical SitRep Fix
Created by LeaderEnemyBoss
Fixes a bug with the "Surgical" SitRep (The one where you can only bring 3 Soldiers). The SitRep is supposed to reduce podsizes to 2. However in Vanilla this doesnt always work correctly, making missions with this SitRep sometimes nearly impossible to beat...
[WOTC] Tempest Combat
Created by Udaya
The Templar is unquestionably a remarkable faction hero, with more abilities available than any other hero class and nearly limitless options to utilize their Focus. But not all of their abilities are equally effective. Stun Strike, for example, doesn't st...
[WOTC] The Hive
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Animations, Substance painter, Photoshop, unit creation/conceptual idea : Super awesome totally not fat just big boned : ObelixDk -- Maya modelling/armourconcepting, Substance painter texturing, unit creatio...
[WOTC] The Hive More
Created by MrShadow
The Hive More is going to over time add much more to The Hive Mod. This mod will NOT work on its own and requires The Hive base mod to work. Right now, this adds new versions of existing missions that you'll have Hive show up in, in greater numbers. Hive A...
[WoTC]ADVENT Duelist
Created by Farkyrie
ADVENT Duelist The ADVENT Duelist, equipped with a pistol, it is an expert in one on one duels. The basic Duelist has the Quickdraw and Ankle Shot ability, a shot that does damage and cripples the target, severely reducing movement. The Advanced Duelist ha...
[WoTC]ADVENT Sniper
Created by Farkyrie
The Advent Sniper is a deadly sharpshooter equipped with a lethal sniper rifle, that annihilates foes from afar. Advent Snipers have extreme range, sometimes even shooting you from beyond their line of sight, making use of their Squadsight and Longwatch ab...