Total War: WARHAMMER III

Total War: WARHAMMER III

92 beoordelingen
Grombrindal's Rune Helm of Zhufbar
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graphical
Tags: mod
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4.097 MB
31 aug 2022 om 9:39
31 mei 2024 om 7:21
2 wijzigingsnotities (weergeven)

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Grombrindal's Rune Helm of Zhufbar

Omschrijving
TWWH2 version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2196767418

Old description that is still applicable:


Inspired by older renditions of Grombrindal (ALSO KNOWN AS THE WHITE DWARF), I've decided to put the rune helm back on his head. On top of that, I edited his eyes a little so that they do not look apart.

Compatibility info: Grombrindal's UI pictures, wsmodel and rigid_model files are used in this mod. Meaning to textures and variantmeshes aren't touched. So various retextures for his model will work.
15 opmerkingen
Sir Nicholas 11 dec 2024 om 15:54 
Awesome! Thank you!!
depressed cat  [auteur] 30 nov 2024 om 14:13 
sure
Sir Nicholas 30 nov 2024 om 9:29 
Hi! Can I use your mod's head in another project?
depressed cat  [auteur] 31 mei 2024 om 7:25 
Portholes fixed.
TorquevonThorne 16 jan 2024 om 5:16 
Good job. CA's version looks like a hobo to me.
Nolrach 10 apr 2023 om 14:01 
@depressed cat
I had a similar problem with another mod and a guy in the comments had a solution:
1)you need to open steamapps\workshop\content\1142710\2856830533\grombhelm.pack
with RPFM software
2)go to path ui>portholes>wh_main_dwf_dwarfs>dwf_ch_grombrindal_0.png --->click rmb, choose extract
3)go to path ui>portholes ---->click rmb, choose create>create folder ------>set the name no_culture
4)go to path ui>portholes>no_culture ---->click rmb, choose add>add file ---->select file from steamapps\workshop\content\1142710\2856830533\ui\portraits\portholes\wh_main_dwf_dwarfs
5) repeat steps 2)-4) in folder "units" instead of "portholes"
6) Don't forget to click PackFile->Save PackFile

Thanks to Boyarin_Spice for the fix!
depressed cat  [auteur] 22 feb 2023 om 2:11 
im unsure. maybe they changed something in the recent update
Nolrach 21 feb 2023 om 22:38 
his 2D porthole picture seems to be the default one (he doesn't have his helmet on), is this normal?
Norvegicus 25 dec 2022 om 4:03 
goood
NachoIV 16 okt 2022 om 8:36 
Thank you very much, visually excellent. He would personally override the backpack and add arms and shoulders armor.