Total War: WARHAMMER III

Total War: WARHAMMER III

Ocen: 92
Grombrindal's Rune Helm of Zhufbar
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graphical
Tagi: mod
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4.097 MB
31 sierpnia 2022 o 9:39
31 maja 2024 o 7:21
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Grombrindal's Rune Helm of Zhufbar

Opis
TWWH2 version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2196767418

Old description that is still applicable:


Inspired by older renditions of Grombrindal (ALSO KNOWN AS THE WHITE DWARF), I've decided to put the rune helm back on his head. On top of that, I edited his eyes a little so that they do not look apart.

Compatibility info: Grombrindal's UI pictures, wsmodel and rigid_model files are used in this mod. Meaning to textures and variantmeshes aren't touched. So various retextures for his model will work.
Komentarzy: 15
Sir Nicholas 11 grudnia 2024 o 15:54 
Awesome! Thank you!!
depressed cat  [autor] 30 listopada 2024 o 14:13 
sure
Sir Nicholas 30 listopada 2024 o 9:29 
Hi! Can I use your mod's head in another project?
depressed cat  [autor] 31 maja 2024 o 7:25 
Portholes fixed.
TorquevonThorne 16 stycznia 2024 o 5:16 
Good job. CA's version looks like a hobo to me.
Nolrach 10 kwietnia 2023 o 14:01 
@depressed cat
I had a similar problem with another mod and a guy in the comments had a solution:
1)you need to open steamapps\workshop\content\1142710\2856830533\grombhelm.pack
with RPFM software
2)go to path ui>portholes>wh_main_dwf_dwarfs>dwf_ch_grombrindal_0.png --->click rmb, choose extract
3)go to path ui>portholes ---->click rmb, choose create>create folder ------>set the name no_culture
4)go to path ui>portholes>no_culture ---->click rmb, choose add>add file ---->select file from steamapps\workshop\content\1142710\2856830533\ui\portraits\portholes\wh_main_dwf_dwarfs
5) repeat steps 2)-4) in folder "units" instead of "portholes"
6) Don't forget to click PackFile->Save PackFile

Thanks to Boyarin_Spice for the fix!
depressed cat  [autor] 22 lutego 2023 o 2:11 
im unsure. maybe they changed something in the recent update
Nolrach 21 lutego 2023 o 22:38 
his 2D porthole picture seems to be the default one (he doesn't have his helmet on), is this normal?
Norvegicus 25 grudnia 2022 o 4:03 
goood
NachoIV 16 października 2022 o 8:36 
Thank you very much, visually excellent. He would personally override the backpack and add arms and shoulders armor.