Total War: WARHAMMER III

Total War: WARHAMMER III

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Regiments of Renown Gain XP
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overhaul
Tags: mod
File Size
Posted
Updated
200.247 KB
12 Sep, 2022 @ 3:45am
25 Mar @ 6:49pm
11 Change Notes ( view )

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Regiments of Renown Gain XP

Description
Intro

Now that I'm actively working on things again, I figure it's time to port some of my smaller mods over from WH1/2. No extra humor, no witty remarks, just classic mod goodness.

Summary

This mod simply removes the recruitment cap on RoRs and gives them the ability to gain XP. RoRs from all DLC's and the Total War Access gimmick are affected.

Compatibility

Save game compatible and removable.
Compatible with any mod that does not touch the main_units table, specifically entries related to Regiments of Renown.

Known Issues
None. Due to the scope of the mod, there should never be issues unless I trip over a cell and don't notice when a DLC with RoR's drops.

FAQ
Q:Will you make a version that prevents recruitment when an RoR is already recruited?
A: No. Due to how mercenary pools (and specifically the one for RoRs) work, RoR XP cannot be enabled without removing the recruitment cap.

Q: Will you make a SFO/Radious/etc. version?
A: No. Do it yourself.

Q: Buh. Update plis. Launcher sez yellow!
A: Not a question. If you spent the amount of time it took to type that inanity out to launch the game, you'd either have no reason to post or a valid reason for bothering me.

Q: Can I use X in another mod?
A: Knock yourself out. The idea of intellectual monopoly is so 1715 AD. Just be sure to give credit where credit is due, and let me know (if you'd be so kind).

Shameless Plug

I've remade a number of long dead mods from scratch and managed several of my own projects as well, abominations though they may be. Various Total WAAAGH!ammer workshop pages can be found here:
https://steamhost.cn/steamcommunity_com/profiles/76561198039493969/myworkshopfiles/?appid=594570
https://steamhost.cn/steamcommunity_com/profiles/76561198039493969/myworkshopfiles/?appid=1142710

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61 Comments
kosakop 10 Mar @ 4:31am 
@Commisar Jon Fuklaw There are some new RoRs for some factions since your last update of the mod.

Any chance you can get those included? Example is the Ice-Forged Legion for Chaos Dwarves or the SlaughterGuard and Hellforged Bellowers for Khorne or Warriors of Chaos.
Commisar Jon Fuklaw  [author] 10 Aug, 2024 @ 4:44pm 
When there are new RoRs.
Talk Dirty 10 Aug, 2024 @ 12:41pm 
will the mod be updated?
Barmaley 14 Jun, 2024 @ 12:31am 
Units from mods can be added here. Copy (using RPFM) the unit data from the mod and paste it into a new line here.
Nightwhite 12 May, 2024 @ 10:29am 
The Bloodbrute Behemoth (Ghorgon) RoR for Khorne is not being affected by this mod. Works fine for the Beastmen.
ElMustachioRojo 12 May, 2024 @ 2:18am 
@dunadd -- doesn't seem compatible with anything that adds new RoR units
Dunadd 11 May, 2024 @ 7:14pm 
Thanks for making this. Is it compatible with Mixer mid and Cataph's Southern Realms?
Hoshi 9 May, 2024 @ 10:45am 
Thank you for update sir, idk playing without this anymore ♥
Neb 6 May, 2024 @ 9:34am 
Hey just a note this is missing one of the ror units, namely the Ice-Forged Legion. It's a hellcannon recruitable by chorf and norsca.