Total War: WARHAMMER III

Total War: WARHAMMER III

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Grand Order of the Reiksguard
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Tags: mod
File Size
Posted
Updated
220.498 MB
15 Sep, 2022 @ 1:27pm
17 Jun @ 12:41pm
26 Change Notes ( view )

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Grand Order of the Reiksguard

Description
"Reiksguard Knights, your Emperor is calling! Death or glory await us, but if we die, we will die as warriors, with swords in hand, and there can be no better death than that."
—Kurt Helborg, The Reiksmarshal.



Though known mostly for their expertise in cavalry warfare, the Reiksguard are normally divided into a mounted arm known as the Reiksguard Knights, or the Imperial Cavalry, and an infantry arm, that they called the Imperial Foot.

Do not use with my Sigmar's Heirs mod, it's already integrated

This mod aims to give Reikland all the Reiksguard units from the lore :
  • Imperial Foot (Sword and Shield) - They now replace the Carroburg Greatsword as the Reikland Elector Count Unit
  • Imperial Foot (Halberds) - Anti-Large variant, they are available via Units Upgrade
  • Imperial Foot (Greatsword) - Armor-Piercing variant, they are available via Units Upgrade
  • Reiksguard Inner Circle - A Demigriph Knights RoR available at the Palace Reiksguard

For more uniqueness a few tweaks have been made :
  • Reiksguard units now have a new unique Skill
  • As one of the best trained order of the Empire, all cav now have the lance formation
  • Imperial Foot (Halberds) have access to an Imperial Phalanx formation
  • Zintler's Reiksguard is now a melee cavalry, it seemed more fighting as they are meant to ambush
  • Carroburg Greatswords are now a RoR available at lvl7 with a last stand formation
  • To prevent Deathballs, Reiksguard untis are capped, that cap can be improved by building Reiksforts and the Reiksguard palace. EC unit is not included in the cap.

Units are balanced for vanilla, feel free to comment if it feels off.
Pics by Hazard and Matthew - Thanks guys <3

External Assets
A few assets were imported from external ressources :

Links:

As always, thanks to our small community on Discord that does not stop feeding crazy ideas to make and improve mods.

If you want to share your ideas, lore discussions or just see what we are up to, join us on Discord [discord.gg].

[discord.gg]

Everything I do is for my own use and for the community, but if you want to support my work, you can still buy me a beer via my Patreon[www.patreon.com] :)

[www.patreon.com]
Popular Discussions View All (2)
0
18 May, 2024 @ 1:24pm
Losing Unbreakable after upgrading
Hindsight
0
16 Sep, 2022 @ 1:17pm
List of buffing Skills
Xoudad
347 Comments
Thundrakar 23 Jun @ 7:16am 
I think they really need a buff, the imperial foot greatswords are almost exactly the same as the vanilla greatswords, they have more armor but the fewer numbers make them weaker than them, and the shielded imerial foot have lower block chance than swordmen, i think they should have 40 to 55%. For a limited unit they are really underwhelming.
Xoudad  [author] 22 Jun @ 8:44am 
Nope
Toast 21 Jun @ 3:16pm 
Any chance you can make a 2x and 3x version?
Caleb Perdita 26 May @ 10:26pm 
thx for the permission. I made sure to credit you in my mod as well dw.
Xoudad  [author] 25 May @ 6:42am 
@NSNO: Updated
@Caleb Perdita: Sure
Caleb Perdita 24 May @ 9:48pm 
Would u give me perms to use some UI elements from your mod? I'm making a mod that allows you to upgrade state troops to veteran versions with Warband.
NSNO 20 May @ 4:11pm 
Neither the Halberds nor the Greatswords are showing up as buffed by Strength of Hardship.

Doesn't look like they are receiving buffs either (no Physical Resistance buff for either)

(as Karl Franz)
Xoudad  [author] 19 May @ 1:37am 
Reikland Elector Count unit
Triple Joy Dishwashing Liquid 17 May @ 11:06pm 
hi how do i recruit them outside altdorf?
Xoudad  [author] 7 May @ 12:11am 
Use both at your own risk, I wouldn't do that.